Been spending a lot more time in the alpha than I should have and here are some very small annoyances I've found so far:
- Building / deletion fluidity When in place mode, RMB first makes you escape and then allows deletion; I'd love to be able to quickly delete a building while still remaining in placing mode, having RMB delete something in build mode if you are hovering over a building / dragging over buildings and only having it exit the building mode when over clear space would make for a more fluid feel imo (since you still always have esc to exit build mode as well)
- Clipboard spamming well all the blueprints you copy get saved to your clipboard, which can be very annoying to deal with when using clipboard history outside of the game to store things (see screenshot). Now I know that there is an option to disable that, but then your last blueprint / selection wont be saved and you have to copy it again / select the blueprint again; I think having an internal buffer of the last selection (or at least having an option to enable that behavior) would be a more pleasant experience
- Quick blueprints I often times find myself switch to the blueprint category only to place one blueprint and then switch back, I'd love to have a keybind to quickly place one of the hotkey blueprints from outside the menu (tho this is arguably the weakest point here)
[edit: adding following part]
- Cutting selection to move I like to use the
Ctrl + Xfunctionality to move around things while building, and it seems like the center of the selection will then snap to the cursor. I think it would be a nicer experience to keep the same offset from the cursor when cutting to make moving easier (see screenshots below #1252184243560386562 message)
Let me end this post by saying that even the alpha version (22.2) feels extremely polished and great to play and these are ofc very nitpicky things - thanks for making an awesome game! c: