📝feedback

874 threads · Page 14 of 18

No way to transport many different wire Signals over long distances. 6 messages
(duplicate) Delete shapes from the blueprint icons 7 messages
Updating blueprints could be less laborious 13 messages
When looking at level 3, it's really hard to see level 1. 9 messages
operator level blueprint reward seems really small 5 messages
Space tunnel entrance, when placed, should automatically select space tunnel exit to be placed next 5 messages
Chaining extractors could be streamlined 3 messages
Would prefer Color mixing come before Pin Pusher Milestone 2 messages
shape overlap/timing issues on conveyors 3 messages
Shape Viewer Rotation Point 2 messages
The compass is the wrong logo 48 messages
Minor annoyances 9 messages
audio reseting 2 messages
floating shapes 2 messages
Level 4 Progression 7 messages
Extra Shortcut/Key+mouse information Bar Optional 2 messages
Old eyes, windmill shape 2 messages
Feedback/suggestions! (Color Swapping, Trains, Misc) 3 messages
blueprints imports 2 messages
hi im sorry. 13 messages
prefer the old ui 12 messages
Allow conveyors and pipes to branch in all 6 directions 6 messages
To my eye, some fluids look like bodily fluids 8 messages
Space Belt Turn Crossings 6 messages
Feedback 2 messages
3 way splitter distribution 15 messages
3 way move outward 10 messages
Demo feedback 5 messages
Paint Accuracy 51 messages
Louder Machinery 8 messages
my thoughts after the demo 3 messages
Just finished the demo 3 messages
lifts as a belt variant 15 messages
Right click a space platform deletes it even if it has useful stuff on it . 7 messages
thoughts on fluids 23 messages
Undo hotkey should use key label, not key location 10 messages
Add a slight delay to upgrade buttons 2 messages
Fluids dont feel... fluid-y (alpha 17) 7 messages
Packers/unpackers shouldn't have integrated elevators 15 messages
Research/Tech 4 messages
Form rotation is fixed 5 messages
No real need to venture out into the vastness.. 27 messages
Excited! 3 messages
More greebles 22 messages
Borderless/windowed mode still captures mouse, even with mouse-panning disabled 4 messages
Placing elevators is difficult 18 messages
Revamp Task System for Dynamic Pipeline Output 6 messages
floor toggle keybind 2 messages
Train color for each paint color 5 messages
View control in blueprint mode 3 messages