General Changes
- Reduced Igne Mora's Courage requirement from 15 to 12.
- Reduced The Royal Tines Grace requirement from 14 to 12.
- Reduced The Rook's Courage requirement from 15 to 14.
- Reduced the effectiveness of Tethren’s Fellust:
Fellust deals half the damage when striking an Agari.
Fellust now empowers one less swing. - Reduced the effectiveness of the Feybault Joinery:
Maximum damage stacks reduced from 6 to 3.
Rusted: Base damage decreased from 10 to 5.
Polished and Blessed: Base damage decreased from 20 to 10. - Reduced the frequency of a Votive ending on a dungeon step.
- Reduced the distance between Votive steps.
- The Organ’s exploding barrels now only deal Stability damage to the Envoy, and the base damage was reduced against Ode’n enemies.
- The Clivers now drop from the Weaver and Ode’n Hound Agari only, and not The Organ.
- Added a thrusting heavy attack to Vetch.
- Updated World Tree map icons.
- Removed the ‘Spoilt Plunder’ Tale (“Kill any Sinecure in the Undercity”) step from occurring.
- Nimrod’s lightning slam now deals Stability damage, rather than knocking down the Envoy.
- The red Ode’n lantern near Orengall is now destructible in The Shewolf Snared.
- Reduced the FX flare from certain hit effects and Smites.
Fixes
- Fixed Sword and Shield weapons not having Attunement cap increased.
- Fixed incorrect UI descriptions for Waste-wear Armour Set.
- Fixed the indicator for acquiring a Starter Prism not appearing after talking to an Enclave representative.
- Fixed setting waypoints for non-Votive events.
- Fixed receiving an “Unidentified Item” as a reward upon completing The Organ.
- Fixed being unable to close the chat with the Escape key while using The Organ’s Voltaic strike mechanic.
- Fixed The Organ’s Envoy-driven Voltaic strikes from hitting two weak points.
- Fixed The Organ’s Voltatic strike sounds playing for those not conducting.
- Fixed the Vadagar Bear’s rock throw doubling its impact.
- Fixed the second ladder in the Fort Kearnhold Siege being placed too high to reach.
- Fixed dungeon titles not appearing when entering one.
- Fixed a progression stop during Votives where the Vadagar Agari wouldn’t spawn during the daytime.
- Fixed a progression stop during The Steelsinger, which prevented Envoys from returning the helmet to Tuvalkane.
- Fixed being unable to Bestitch the Brazen Lung and Helmless options with Verminia.
- Fixed Client’s being unable to cleanse World Trees if the Host already has in their instance.
- Fixed Avakot hiding in his shell while talking to him. Big legs ain’t that scary!
- Fixed a typo in the log-in message to correctly read: “...Destroy it and let Alca breathe again.”
- Fixed facial hair clipping issues.
- Fixed various graphical issues while using motion blur.
- Fixed missing audio prompts while fighting mace-wielding Ode.
- Fixed a script error while customizing Hues with Verminia.
- Fixed a script error crash after activating Tethren’s Fellust.
- Fixed a crash while using a lit torch.
- Fixed a crash while interacting with Orlick in the Nightfold.
- Fixed a crash after reviving yourself by returning to your body with the Sparrow.
- Fixed a crash while approaching The Organ
- Fixed a crash after an Ode enemy explodes themselves.
- Fixed a crash after drinking The Cogah Elixir.
- Fixed a crash while using your Hues with Verminia.
- Fixed a crash while interacting with the Votive selection at a World Tree.
- Fixed a crash after a QTE with the Vadagar Bear.
- Fixed a crash during The Shewolf Snared after Orengall ambushes an enemy.
- Fixed a crash caused by Undercity ropes.
- Fixed a crash when using Bromius Pact.
- Fixed a crash during The Waste Bear cinematics.
- Fixed a crash when using Orengall Pact.
- Fixed a crash during The Cogah.
- Fixed crashes during Tales that required gathering.
- More fixes, read the full patch notes on the Forums: https://forums.soulframe.com/topic/9780-soulframe-preludes-13-hotfix-2/




this nerf was needed





A pact being the default for every boss is bad

we're doing 100+ damage a hit with weapons not fully levelled and not beating him in 5 seconds the weapon is trash
look closer at odiac


I'm out again
IF Blessed Feybalt doesn't give attunement bonus, then what tf is the difference between the BLESSED Feybalt and the POLISHED one. Goddamn.



