I'm talking about the ones in the red overcoats with the cruciform swords and the basic Sinecure swordsman moveset.
For some reason, their armour seems to scale more aggressively than that of other Sinecure units, so that when you enter the Undercity with a slightly underleveled weapon, they can end up being the tankiest enemies in the dungeon, tougher even than the heavies, just because you end up dealing like 2 damage with every hit against them.
This is not only odd in terms of balancing, but it feels like it's also strange when it comes to design language, because visually speaking, they actually look less armoured than the regular sinecure in the black coats who are shown to be wearing plate cuirasses (not to mention the much more visually impressive armour on the heavy units).