- Wevetseed plants can now sprout extra seeds at once, giving a random yield of 1 to 3 per harvest.
- Added VFX to Wylding's Heart, Wylding's Heart, Wylding's Hilt Totems and polished VFX for Paragon Periapt Totem.
- Reduced the Standing cost of Enclave offerings to better lower the acquisition cost and time required to purchase these items. Our goal is to alleviate the grind and make acquiring gear, such as rank 5 Pacts, possible. Thank you for your patience while we work out the wrinkles here!
- Removed the camera lock while casting Tethren’s Felllust. Further camera changes to Arcanics are on their way with future Hotfixes, but we’re being careful with these changes. Thanks for your patience!
- Increased the volume of The Starling’s Charged Shot when it’s ready to be fired.
- Reduced the amount from 5 to 4 and the level of the minions that Seachnall The Widower and Etheldred The Weavers spawn.
- Fixed Eternium Gardens not generating new instances.
- Fixed Needleseye Fragments not dropping from Faction Tales.
- Fixed The Mendicant King’s Fragments not always dropping after his defeat.
- Fixed the lore motes used to unveil map locations disappearing before they could be caught!
- Fixed Blessed Joineries being unbuyable from Avakot’s Gots.
- Fixed accounts that hadn’t completed “Rise, Envoy” prior to Preludes 12 being unable to finish the Fable or begin The Last Pensive.
- Fixed new Envoys missing their Life Elixir gear item if they happened to acquire one before entering the Nightfold for the first time.
- Fixed Faction Tales sometimes not completing if distant enemies were still alive.
- Fixed weapons missing from weapon racks in the new Ode bases.
- Fixed a bug during “Rise, Envoy” where Pact and Weapon choice were not saved correctly, causing “Please Wait” menu hang
- Fixed visual issues during the Orengall pup selection scene, including missing water and floor elements.
- Fixed the Bromius Pact having no preview in Tuvalkane’s menu.
- Fixed Bannerettes being named “Harold” or “Butcher.”
- Fixed The Creator, Shaper, Lithe and Glider Totems having incorrect abilities.
- Fixed Fort Curlail’s Synsylk Grapplers being unusable for Clients until the Host uses them.
- Fixed Mora’s Hand being able to destroy a Siege’s Ode Lantern early.
- Fixed the Faction Tale Step “Slay Corrupted Creatures” not requiring all enemies to be slain.
- Fixed Magick casting locking Envoys in place if they began casting while stationary.
- Fixed Sinecure patrols lacking enemies.
- Fixed corrupted World Tree objectives appearing too early while playing “Rise, Envoy.”
- Fixed further instances of Miscellaneous items being removed from Envoy inventories.
- Fixed The Torrent Rune applying The Gnawing’s armour reduction effect.
- Fixed Garren Rood and Bromius taking damage from an Envoys roll.
- Fixed Verminia’s UI lacking any brewing options while playing in Turkish.
- Fixed a script error affecting the HUD during a Wazzard fight.
- Fixed a script error during the Siege completion fanfare.
- Fixed a script error while fighting an Agari.
- Fixed a script error while interacting with the Hanging Gardens Sproutfolk cages.
- Fixed a crash related to HUD tracking.
- Fixed a crash while entering a streaming tunnel in The Torment Stag.
Forums: https://forums.soulframe.com/topic/6979-soulframe-preludes-12-hotfix-4/





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