✍️feedback-tracking
Journal progression clarity
UI
Design
Gameplay
what is the point of removing headshots from magic weapons?
Mirifuir Castle Siege Rewards
Auto charm transitions
Suggestion for Joineries to have some passives back.
Weapons
Gameplay
Why force degraded armor when doing Duelo?
Can the un-documented change in hotfix 3 to Duelo's Chamariz passive be reverted?
Characters
General
Gameplay
We should just have a keybind for rune activation
Pact upgrades should include some detail on what higher ranks add
UI
Hoping for throwable potions/bombs
Weapons
Gameplay
Auto Charm Suggestion
UI
Design
Gameplay
Auto charm takes me out of the flow of the game
Gameplay
Envoy Hour with Joe
General
Nightfold Jukebox When?
Siege rewards and cooldown
Soulframe has no need for a dedicated damage dealer for now
Design
Non-Wyld pacts feel incomplete
General
Gameplay
Remove rats from Mirifuir
Gameplay
Over 30 enemies are missing from the Journal
Characters
Gameplay
Ways to improve the Duelo
General
Sirin passive rework
Gameplay
Are mouse macros allowed in Soulframe?
Release the Bromius warhammer and shield please!
Weapons
A way to fix siege rewards pool without forcing the player to deliberately lowering their score.
Characters
General
Gameplay
Fourth Abilities have a place in a game like Soulframe and should return.
Characters
General
Gameplay
Is the drop rate of Lyke-Wake too unusual?
Weapons
make upgraded totems stack
UI
Lyke-Wake description suggestions
Design
General
Mirifuir Siege Reward Tier Feedback - Preludes 14 Hotfix 2
I feel like we do too much damage
Gameplay
Weapons from the Founder's Bundles:
We need a way to aim our melee attacks with our crosshairs!
Suggestion regarding the new journaling system
[SPOILERS] Orlick's Current Last Saga
Deulo Passive: Ohlo Poh Ohlo should trigger on parry not dodge
Long blade transition from third to fourth hit in the light combo feels slow and awkward
Weapons
Art & Animation
The Duelo use of Portuguese language was not optimal
Characters
Design
Lore
Siege rank rewards and having to purposely fail
Delay after duelo perfect doge
Weapons
Gameplay
I feel like every attack should not interrupt the enemies like it does nowtrrt er wr een een rol wt
Gameplay
Rune Skill Tree
SUGGESTION: Reduce lag between player model and duo duelo model
Flintlock Improvements
Gameplay
Let us manually de-activate duration abilities
Gameplay
P14H1 Joinery Feedback and Suggestions
Weapons
General
UI
Gameplay
Rune Activation - A Possible Solution
Weapons
Design
Accessibility
Gameplay
General
Being one shot by fodder is not fine
General
Sieges are kind of unrewarding right now
Levels
Gameplay
The price for upgrading Runes must be lowered if they want to keep the new system
Weapons
Levels
Gameplay
Can we stop having horrible drop rates and bloat every update please?