✍️feedback-tracking

2486 threads · Page 5 of 50

Journal progression clarity 2 messages
UI Design Gameplay
what is the point of removing headshots from magic weapons? 9 messages
Mirifuir Castle Siege Rewards 16 messages
Auto charm transitions 2 messages
Suggestion for Joineries to have some passives back. 18 messages
Weapons Gameplay
Why force degraded armor when doing Duelo? 54 messages
Can the un-documented change in hotfix 3 to Duelo's Chamariz passive be reverted? 10 messages
Characters General Gameplay
We should just have a keybind for rune activation 3 messages
Pact upgrades should include some detail on what higher ranks add 8 messages
UI
Hoping for throwable potions/bombs 7 messages
Weapons Gameplay
Auto Charm Suggestion 3 messages
UI Design Gameplay
Auto charm takes me out of the flow of the game 4 messages
Gameplay
Envoy Hour with Joe 10 messages
General
Nightfold Jukebox When? 9 messages
Siege rewards and cooldown 4 messages
Soulframe has no need for a dedicated damage dealer for now 7 messages
Design
Non-Wyld pacts feel incomplete 112 messages
General Gameplay
Remove rats from Mirifuir 3 messages
Gameplay
Over 30 enemies are missing from the Journal 5 messages
Characters Gameplay
Ways to improve the Duelo 30 messages
General
Sirin passive rework 5 messages
Gameplay
Are mouse macros allowed in Soulframe? 36 messages
Release the Bromius warhammer and shield please! 16 messages
Weapons
A way to fix siege rewards pool without forcing the player to deliberately lowering their score. 6 messages
Characters General Gameplay
Fourth Abilities have a place in a game like Soulframe and should return. 5 messages
Characters General Gameplay
Is the drop rate of Lyke-Wake too unusual? 2 messages
Weapons
make upgraded totems stack 15 messages
UI
Lyke-Wake description suggestions 5 messages
Design General
Mirifuir Siege Reward Tier Feedback - Preludes 14 Hotfix 2 5 messages
I feel like we do too much damage 199 messages
Gameplay
Weapons from the Founder's Bundles: 189 messages
We need a way to aim our melee attacks with our crosshairs! 2 messages
Suggestion regarding the new journaling system 3 messages
[SPOILERS] Orlick's Current Last Saga 12 messages
Deulo Passive: Ohlo Poh Ohlo should trigger on parry not dodge 55 messages
Long blade transition from third to fourth hit in the light combo feels slow and awkward 2 messages
Weapons Art & Animation
The Duelo use of Portuguese language was not optimal 36 messages
Characters Design Lore
Siege rank rewards and having to purposely fail 48 messages
Delay after duelo perfect doge 2 messages
Weapons Gameplay
I feel like every attack should not interrupt the enemies like it does nowtrrt er wr een een rol wt 3 messages
Gameplay
Rune Skill Tree 10 messages
SUGGESTION: Reduce lag between player model and duo duelo model 6 messages
Flintlock Improvements 52 messages
Gameplay
Let us manually de-activate duration abilities 7 messages
Gameplay
P14H1 Joinery Feedback and Suggestions 9 messages
Weapons General UI Gameplay
Rune Activation - A Possible Solution 4 messages
Weapons Design Accessibility Gameplay General
Being one shot by fodder is not fine 52 messages
General
Sieges are kind of unrewarding right now 13 messages
Levels Gameplay
The price for upgrading Runes must be lowered if they want to keep the new system 5 messages
Weapons Levels Gameplay
Can we stop having horrible drop rates and bloat every update please? 51 messages