✍️feedback-tracking
Trick of the Light skill within Sirin Pact should be less goofy
Design
smite have a tip on how to do it the first time or maybe tutorial
Option to toggle Pact/Cuirass shoulder armor
Characters
Design
General
Art & Animation
highlight history motes using the spectral sight ability
Please let us purchase/acquire more codes to distribute.
Please let me unbind sprint/roll
Accessibility
Gameplay
Enemy attack stagger needs looking at.
Gameplay
Wevetseeds should respawn slightly faster, OR at the same time every day, server-side.
General
Gameplay
Weapons are levelling terribly slowly now (solo).
General
Gameplay
Can we get some sort of Armor health bar?
General
Gameplay
Sparrow self-revive mechanic is too forgiving
Design
General
Gameplay
Weapons purchased with real money should come with slots
Make Dead Trees show on the map, even through fog.
Cosmetic Talismans in the future
Characters
Design
Alca's sprouts should always glow in soulmode when they're a faction tales quest giver.
General
Art & Animation
There's no good reason to limit fast travel once a player has discovered most things on the map
Gameplay
Just doesnt have whats needed to feel immersive
There needs to be a better way to track main quests. It's almost game-ruining.
Accessibility
Quest
Gameplay
Repeatable New-player experience
Accessibility
Lore
Quest
Gameplay
The new version of Torment (rood's courage ability) is a bit lacking
Weapons
Suggestion for the garden flower date - ALL are purchase time
Vaulting
Art & Animation
Gameplay
In game encyclopedia
Design
General
Please adjust group fighting
Gameplay
Game balance
Sheathing weapons
No gem buff or shine on wyld weapons??
Design
Art & Animation
Enable Tales durin Cogah?
Gameplay
Increase the size of the sparrow
Making combat smoother and more responsive
Recruitment chat disruption!
Design
General
Gameplay
Fix the male versions of the founders armor
Design
Art & Animation
increase health potions and drop rate and add lock targeting.
General
Accessibility
Gameplay
Mastery on weapons PLEASE!!
A few suggestions for changes
Design
Quest
Gameplay
UI
General
It would be nice to have a general character overview
Characters
Levels
Accessibility
Gameplay
Combat issues stemming from de lack of souls-like experience
Armor body type changes
Why is there just this bag in the air?
Design
Founders should get a special mount when they are released
Skip Fable/Boss Completion Animation
Whole arsenal/equipment menu needs overhaul
UI
Design
General
Accessibility
Allow Nightfold between boss fight attempts with The Waste Bear.
A Non-Exhaustive List of Inconveniences, Both Major and Minor
Gameplay
Have All Blooms in the Eternium Gardens Show Both Date of Purchase and Date Planted
Have the weapon icon on the weapon thumbnail or in weapon tab info
Abilities available, stronger visual
Typing own notes in the Journal
Design
General
The world feels very empty, style over substance.
Design
General
Mix & Match Pact Abilities