✍️feedback-tracking
Info and balance for enclave rewards
General
The new Virtue System makes it clear that the game is moving in the wrong direction
Quest system
General
Accessibility
Quest
Gameplay
Increasing challenge without just increasing numbers.
Design
General
Gameplay
Pact skill trees
FSR 4 frame generator
My Thoughts on Virtues
Hunting animals for healing while in wolf form (Onregall)
Gameplay
Make Grace scale Stagger resist
Idea for Magick Weapons Variation
Weapons
Gameplay
System feedback and combat system feedback.
General
Gameplay
Clear release dates for future Preludes
Design
General
Accessibility
Avakot gatheres envoys can aquire as allies to collect materials for them
The hidden island & Map expansion
Design
General
Gameplay
Suggestion: Virtue Prism drop locations
Design
General
Quest
Gameplay
Passive Bard
Within every pure Courage Envoy is THE AUDACITY! (A General Idea For Virtue Rework)
Design
Gameplay
Perhaps Introduce Guilds & Clans Early? +Other Social Features
UI
Design
Gameplay
we don't need finisher damage
Prelude Honor
Mouse cursor options?
Accessibility
Remove magic auto aim. Its a ranged weapon auto aim is bad
character creation options
Characters
Design
General
Accessibility
Art & Animation
Tuvalkane Crafting UI needs attention
UI
A Love Letter to Soulframe's Future
Weapons
Design
Quest
Gameplay
UI
The Virtue System Should Expand Possibilities, Not Restrict Them
Katana Weapons.
Weapons
Design
Gameplay
The new Virtue system is a step backwards
Preludes Honor - Another Suggestion
General
Critter chasing
Design
General
Gameplay
My take on the proposed virtues rework
Design
General
Gameplay
Some ideas about Virtue Prism acquisition
Design
with tales moving to world trees there should be a way to farm wevetseeds
Design
General
Gameplay
Purity weapon drop too low %?
Toggle for auto walk
Gameplay
Prism concerns
Survey or Focus Feedback
General
General confusion on game direction
Design
General
Gameplay
Large castles on maps as future tougher/longer siege instances
Keep Ability for Weapon Attunement
Weapons
Gameplay
Sold Packs
Main weapon and sidearm restriction
Controller aim sensitivity has no effect.
DE, give us a proper workshop video on virtues.
Design
Gameplay
please help us understand
Design
General
Gameplay
Preludes 13 Needs to be Delayed!
Weapons
Characters
Design
Gameplay
General
Adult deer
General
The virture prism should be manually movable (on a grid)
UI
Design
Gameplay
Virtue Prisms
Design
Gameplay
General Feedback and Thoughts on Preludes 13