✍️feedback-tracking
Kick -> Weapon Action
Weapons
Art & Animation
Gameplay
Option to organize loadouts
Design
Add a black virtue for ode corruption
Weapons
Design
Gameplay
What happened to the free stitching threads for virtue rework?
We need a way to track weapons that have been fully learned
Personal Notes on P13
Post Max Level Mastering/Leveling
Weapons
Levels
Gameplay
Spread weapon types across virtues
Weapons
Gameplay
Health potions auto-use suggestion
Vadagar Bosses location/spawn
Suggestion: Heal Potion Belt Equipment
I don't understand the monetization
No MR 18 for those that didnt get Fey Pack
Specter Strikes do not deal "Devastating Damage" as advertised and tend to miss/be interrupted
Art & Animation
Gameplay
As a 3-star armor set, I think the Circade armor set stats should be rebalanced.
General
Lore
Quest
Gameplay
The current system eliminates build diversity and reduces monetization support.
No cancellation while Rescuing animals at Organ
Avex heavy attack is pointless.
Weapons
Wall trap events should not happen near organs (and wall doors because of archers in the alcoves)
Gameplay
Vitue Quests Points hast a problem
Characters
General
Quest
Gameplay
Let us select the level of Votives
Tombs getting back to entrance issue
Virtue parity (Discission)
Weapons
Characters
Design
Gameplay
General
Please don't discourage new players from seeking help
Soft- lock
General
Accessibility
Gameplay
There is no reason for faction tales to run out
Design
General
grace modifiers are too strong
Best easter egg would be 100% this
Characters
Design
General
Accessibility
Art & Animation
Cogah Should Last Forever And Only Go Away Upon Death
New bow...
Tie fast travel to content
Gameplay
Please Add Custom Map Markers
UI
Could we change Sincure wall gate design so that we can actually parkour ever them from the side?
Ripostes/Specter strikes should get Grace Scaling
Design
Gameplay
The Writing is Fantastic
Ode Tempest thoughts
hard CC statuses with damage synergy need a revisit
Weapon skill-trees needs improvements
Let us place a waypoint for our bird via our regular view, not the map.
Design
Gameplay
Feedback from a fried GPU
Stronger Wyld Gear
Reduce the Cogah potion grind
Design
Levels
Gameplay
Unique art for the Crypt Key mission task.
UI
Art & Animation
Quest
Magic Weapon, Dante inspired
Buff potions - Feedback and my Two cents
General
Gameplay
What if we could backstab when flanking?
The new system is way less intuitive
Design
General
Accessibility
Gameplay
Bestitch and Loadouts
Characters
Art & Animation
What I like and don't like about Split Virtue Weapons
Avex bow
Design
Gameplay