#Like a DND adventure mode but danger lurking around every corner.

26 messages · Page 1 of 1 (latest)

vague tiger
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You/your party have to survive and each level or dungeon gets harder and harder, you pick up items, calculate with other parties abilities. The Goal is to reach the end of the dungeon, but chances get lower with each item use, party memeber dying, scenario gain/loss. Edit, you give the Dungeon a theme like Covenant Spaceship or Goblin Labyrinth, the end goal is to escape or defeat the AI and beat his challenges on the way per room.

hot maple
haughty yacht
vague tiger
haughty yacht
vague tiger
haughty yacht
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also i'd be sick that the games also remember's players current state so that if you get injured, the injury stays and maybe you could faint and either be sacrificed or your teammates having to drag you

vague tiger
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Works like Lone Survivor but group effort against the AI, one person, multiple people or non people could die

haughty yacht
vague tiger
haughty yacht
vague tiger
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It's AI so unlimited possibities, but you can't make stuff up like god powers, only the abilities and items you have, more stratergy focused, but what you can do with those abilites /items is up to you, like mage can use a fireball as a torch in a pitch black cave ect or light up fellow parties toch or start campfire

haughty yacht
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the PMs could do like "Bandage [InjuredPlayer] and wait 'till they wake up"

haughty yacht
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since

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the AI can rig your whole plan and make you die

vague tiger
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The AI wont godmode, it'll just measure your plausability of success based on team and individual behaviour, like Lone Survivor but not biased to haveing One Survivor, its up to it's own calculations, Its up to the players sensibilites if they contradict each other

haughty yacht
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  • it judges people on how they behave to each other instead of 'uhhh, yeah you suck' instantly breaks the floor
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so you would have to think more on friendship than a bizzare way to live

vague tiger
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I don't think AI is biased or random the current gamemodes work to it's game mode style, Lone Survivor has to have One Survivor out of all plausible prompts, Judgement day can be a little biased or random, but thats what makes it fun

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This thing is probably learning from us each day anyway

haughty yacht
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but i'd be sick for a gamemode similar to this or... just this

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since co-operating in a DND-like dungeon or whatever place thingy ohadohasd would sound sick

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also