#Shell farming

1 messages · Page 1 of 1 (latest)

unborn mantle
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Now sense the start of the game shell farming has been a pain in the but. However, by the grace of the developers they have made many changes to make it more easy to get shells. Such as making the inferno boss easier and making it so u get a mythic shell every 5 runs, but I propose a idea cause its still to hard tk get a shell that you need for example I've been trying to get a 3 matrix shell with fury and keneye and furyedge for a 1 and haven't gotten yet and many other players most likely experienced this problem as well. Constantly wasting energy farm for one shell and not getting it for weeks or never to be honest. So I suggest a system that allows you to select a shell type or a guaranteed shell of your choice ones a week. Now let me example both first option and most likely to happen. Have a system we're for each grim pursuit boss we can pick a shell that we want to pull more then otheres for example nico nana say I need the red one for damage. With this system I can select this shell to spawn more frequently so I have a higher chance of pulling a specific matrix i need or have a system where after a certain number of runs you are guaranteed a shell of your choseing and you be able to select the matrix you need. These ideas I believe will make shell farming 10p tiems easier and allowing players to forum team and get to RTA faster

digital rune
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yes, i believe they should rly improve this part sooner or later. be it by some pity system or prioritize stuffs mentioned above, its getting annoying. When we play something, as a player especially when spending gems to refresh stability to grind. We "HAVE TO" know that at least we are progressing, not just going into loop for weeks with no progression at all because of RNG.

As a simple example im in khloros grind for almost 2 weeks now. and i got none of the 3 matrix i want, because yea simply RNG,

oh wait u can recycle and use it to upgrade ur shells right?

thats the sad part. recycled including previous farms, did the upgrade to lvl 10 shenanigans, and used up almost 5k reconfig chip on a shell. barely get low roll yellow and no red at all thats good for the shell, its either the high attack land on healers or vice versa which u all prolly know how it feel.
And this limit us to build a character / things we planned by "RNG" which alright RNG on a gacha game is fine, but if its by this big margin i dont think its healthy, its like our loots determine what we should play to be effective. not the other way around FrogeJuice