#GVG needs some improvements

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tight wasp
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Possible Solutions:

  1. I think it would be better not to have the same buff on each purple tower. I’d much rather see different buffs per tower. That would add more strategy to deciding who you want to place in specific towers, depending on your guildmates’ rosters. Also, add more buffs overall we only have 2–3 that rotate. They could be a little bit crazy, like the Gold tower buffs.

2/3. We need AI skill-priority presets for GvG (would also be nice for PvE). Let us decide how our AI fights. This is not revolutionary. For example, setting skill priority or disabling skill 2 would make a huge difference for AI DEF and would allow many more viable team comps. This would also help fix the bruiser DEF problem without nerfing them directly (though it might still buff them in some ways, but whatever).

  1. If it ends up in a draw by points, the guild that used fewer attempts should win. Only call it a draw if both used the same number of attacks to clear.

  2. Shadowgrids are useless if you can just enter them, scout, and then swap your gear around. Funny enough, before the gear-swap patch you couldn’t do that, and in my opinion it was way better. Attacking Shadowgrids without being able to swap gear made them genuinely dangerous you had to be well prepared. The solution: revert back to no gear swapping once you enter a fight for GvG.

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GVG needs some improvements