Skill upgrade materials are rare, and it’s easy to waste them early on. The real issue is that endgame content is locked behind a small set of specific units, so it’s very common for players to realize too late they invested in the wrong ones and that could be a trap, not just a player mistake.
The limited-time reset event helps, but most players don’t reach endgame fast enough to benefit from it.
Suggestion: Allow limited resets per character:
1st reset: free
2nd: 500 gems
3rd: 1000 gems
This would let people recover from early mistakes without breaking balance. Etheria RESTART is great, but it needs to retain casual players too not just whales and hardcore fans.