#More effects when under suppressive fire
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also when under fire in geronimo 03 i saw that it was kinda instant. i feel like it could be a smooth transition. it can be a very fast transition but it would feel nice
So if you get fired at you want the character to react?
this might sound weird, but I feel that it’s less immersive if artificial breathing gets mixed in with the player’s actual breathing
the visual effects I can agree with since those are based on the graphics themselves, but imo the breathing should be based on the player’s actual attitude in the situation, which the game can’t predict