#More effects when under suppressive fire

1 messages · Page 1 of 1 (latest)

hollow glade
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Maybe when under suppressive fire your screen sharpness multiplies by like x3. maybe your character could start breathing heavily depending on how long you've been under fire. most of these effects should apply when you've been under fire for like 4 seconds but it might be cool imo

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also when under fire in geronimo 03 i saw that it was kinda instant. i feel like it could be a smooth transition. it can be a very fast transition but it would feel nice

main stratus
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So if you get fired at you want the character to react?

earnest thistle
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this might sound weird, but I feel that it’s less immersive if artificial breathing gets mixed in with the player’s actual breathing

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the visual effects I can agree with since those are based on the graphics themselves, but imo the breathing should be based on the player’s actual attitude in the situation, which the game can’t predict