#Active hearing protection

1 messages · Page 1 of 1 (latest)

late plume
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I'm not sure if this is implemented already, but I personally haven't seen this in any of the games I have played. Would be cool to see this as a thing.

tropic ledge
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Pretty sure devs have to make sure their game can’t cause permanent or temporary hearing loss/damage for liability reasons anyways

late plume
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i mean yeah ofc lol, but to simulate having active ear pro on (optionally of course)

tropic ledge
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I think it would be interesting if it both suppressed the noise but amplified your squad’s chatter so you can hear them in larger gun fights

Assuming the gun fire is loud enough anyways

late plume
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yeah

odd spire
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Taking your OPSCORE on and off would be an interesting detail

zealous matrix
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@late plume I would say implement this as a quick setting you can change in game, an audio feature that muffles explosions and gun shots and amplifies voices etc. Having shot with noise suppressing ears and basic muffs IRL, theres a HUGE difference

late plume
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can confirm as well