#Cargo-Type Event: StrayTech Destroyer (still working on idea)

25 messages · Page 1 of 1 (latest)

left prawn
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Overview
A military-grade destroyer operated by StrayTech patrols the island, designed as a high-tier event similar to Cargo but more challenging and lore-driven.

❗️This event is intended to release after the AI update❗️

Spawn & Behavior

  • Circles the island periodically
  • Fires its main gun at distant, off-island targets instead of using a horn(does not damage/hurt players just for show)
  • Gunshots echo across the map as an audio cue
  • Spawns every 3–4 hours

Loot

  • 2–3 locked crates onboard

Layout & Enemies

  • Two-story ship
  • Top deck: standard scientists defending against incoming players (boats/minis)
  • Lower deck: heavy scientists with increased difficulty and better guns

MLRS system (new idea)

  • The boat will have Slots under the deck to place MLRS
  • There would be a Max placement of 5 to 6 MLRS
  • this could require something like a rare access card from reds(for the ability to launch)
    *MLRS are NOT a item you can craft only found in volts

Lore Integration
StrayTech, known for military control and defense, deploys the destroyer to protect the island and support Beacon’s refinery operations. It acts as a frontline defense system to deter outside threats.

❗️Art and depiction is coming soon❗️

Maybe even a short blender animation if I’m feeling up for it 😉

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@queen moat Brother the post hasn’t even been up for two seconds🤣

left prawn
queen moat
# left prawn Ohhhhh do you like the idea 🤨😉

Yuh it actually does fit perfectly imo, it isn't a straight copy of cargo because it will probably be harder to board and as you said more difficult, and it adds more to the game then just a event because lore is good

queen moat
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I would love if the cannons were used in some way more then just a sound off, it would feel like a missed opportunity

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But I can't think of a good way to incorporate them

left prawn
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MLRS*

queen moat
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It could have cruise missiles that if you bring in a aiming module type thing and the fuel for them you could target a base inland

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Cuz I don't think you should be able to craft cruise missiles

left prawn
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I could implement that into the idea🙂‍↕️🙂‍↕️

left prawn
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Cargo-Type Event: StrayTech Destroyer (still working on idea)

left prawn
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sudden karma
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Just make it one ai, a monkey that operates the ship; and make the guns shoot darts and flaming grapes

left prawn
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left prawn
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sudden karma
sudden karma
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I made a reference image for my idea