PEOPLE! A simple damage reduction in my opinion is not suitable for a bow fix. I STUDIED WHY IT'S TOO HARD TO KILL AN ARCHER WITH A GUN:
- THE MOST IMPORTANT POINT: if you do not increase the draw time of the bow, then you definitely need to make a STRONG slowdown in movement EXACTLY WHEN YOU ARE PULLING THE BOW, this is necessary so that archers cannot crawl out from behind a tree and instantly go back behind a tree.
- CHANGING ARROW DAMAGE: From my experience, I can say that in my opinion the ideal option would be 13 damage for an armored person when shooting in the chest. (like in the game "RUST")
- INCREASING THE DRAW TIME OF THE BOW: you say that it will be very scary and it will be impossible to shoot normally, but this is not so! Everything is not as scary as it seems. In my opinion, the tita attack time should be exactly 1.5 seconds!
If the developers make such changes, then finally there will be a huge sense in crafting a crossbow with its huge damage and accuracy, finally the speed of killing a person with a bow will be objective compared to killing with a crossbow.
For a crossbow in this case, a delay of 2.75 seconds should be made.