@everyone Greetings, Chief!
Viking Rise will be undergoing a maintenance on 09/17 6:00 - 06:30 (UTC). You can refer to the list below for the updates and fixes.
[Major Update]
- The sacred fire of the "Viking Festival" is about to ignite! The ancient Runes will shine in the bonfire. Let us gather for this glorious celebration and together compose the legend of the Vikings!
- New March Skin for Rallied Troops [Ymir War Elephant] is here! —This war beast from Norse mythology is about to unleash its thunderous might and shatter the battlefield! Its might is enough to make the enemy troops tremble with fear!
[New]
- New SX Heroes "Tiroti, Wavebreaker Anchor" and "Signy, Scout Vanguard," visible after 748 days and 744 days of Kingdom development, respectively.
- [Harvest Season: Fruitful City] series Skins return for a limited time.
- Added three new types of Rune Scrolls: [Forging Speedup], [Increased Damage to Neutral Troops], and [Mount Experience Output], which can drop after defeating Rune Monsters.
- Added the function to manually switch "sub-channels under the current language."
- Added a Recycle button for Mount beasts in the Inventory.
- Added [Tribe Growth Gift Box] feature: When a player achieves certain growth goals (including personal Might, Troop unlocks, and main castle level), gifts will be automatically sent in the Tribe channel.
[Optimizations]
- Fully upgraded the model of the Hero "Ivor, Wolf Whisperer" has been fully upgraded, with the horned helmet further highlighting Viking characteristics and heroic demeanor.
- Optimized the early storyline content within the City, adding plotlines and elements related to searching for supplies, purifying the Sacrificial Stone, and purifying the Odin Statue.
- Optimized the display content of the [First Purchase Event] interface: Added a Hero trial experience for Yvette.
- Optimize the experience of functions such as [Map], [City], [Tribe], and [Combat].
🔸Added the [Recall All] feature, allowing you to recall all deployed Troops with one tap after multi-selecting them.
🔸Optimized the information display of the Troop overview in the march queue, adding Troop behavior timing information.
🔸Optimized the [Tribe Bookmark] feature by splitting Tribe Bookmarks into two types: Command Bookmarks and Construction Bookmarks. The maximum number of Command Bookmarks is 10, and the maximum number of Construction Bookmarks is 20.
🔸Optimized the [Preset Tribe Flag Tower] feature, displaying detailed record information in the Tribe Warehouse.
🔸Optimized the information display on the [City Territory and Divine Realm] interface for Tribes, allowing quick viewing of Tribe building unlock conditions.
🔸Optimized the Worker dispatch interaction experience and added Worker dispatch interaction in the building information interface.
🔸During the battle preparation for the [Enemy Extermination] gameplay, added the [Hero Characteristics] label, display for the [Hero level] and [Star Level], and tally the sources of Firepower.
🔸Lowered the Commission level required to unlock the [Worker Ascension] function.
🔸Optimized the display of the [Dragon's Lair] interface, and added the display of conversion time required.
🔸Optimized the Worker Encounter trigger logic: forging and scout Workers will not trigger Worker Encounters.
🔸Added construction markers for enemy buildings.
🔸Optimized the interactive content of the [Eagle], adding the ability for the Eagle to pick up objects such as Rune Chests on the map.
🔸Added special aura effects for rare monsters on the map.