#suggestion-discussion

1 messages · Page 177 of 1

tulip hill
#

I've noticed something funky with Warlock's hit reg as well
both playing as them and playing against them, it seems like Curse of Pain is a pain to land
against mobs it seem mostly fine but I think there is some networking problem going on when trying to hit players, my bet would be some kind of hit validation
on top of that, if Hellfire is cast point blank it has a tendency to shoot off in a random direction instead of going where you were aiming

terse pier
#

no I'm sorry the axe skeles really need some wind up on their attacks

glacial sphinx
#

rushing backline is risky, its kind of all or nothing with the short duration and might still turn out badly for you if they react, if you get slowed by 30% it'd ruin the gameplay 100%

frosty vale
ruby linden
#

The fact that Warlocks can't use Maces is outrageous

tulip hill
tulip hill
chrome kindle
#

Yes continue to nerf wizard and bard even though high roller is exclusively fighter and ranger bow spam

devout bane
#

The current character limit makes it impossible to have one character of each class.
Thoughts?

tulip hill
tulip hill
tulip hill
# ruby linden The fact that Warlocks can't use Maces is outrageous

I somewhat see where you are coming from, I have seen depictions of warlock type characters using maces
But the real crime is they don't have access to the kris dagger
I'm not even a fan of the kris but come on, its literally a ritual dagger and the only person who can use it is the rogue (and technically fighter)

terse pier
#

Yeah the warlock weapon pool is really strange

lime pilot
#

Limit supports to one per team, This prevents Cleric Bard from being insane and you can revert some of the bard nerfs to make him playable solo, Being able to run two supports is ridiculous and you should have to choose between the options. This enables more unique team building and allows classes like the wizard/warlock/rogue to actually be played more, The Bard nerf was over done i get he is strong and Din of darkness was insane but this doesn't change the fact that now he is nerfed people will result to double cleric and bards will see less and less play resulting in a waste of a class

terse pier
#

Doesn't account for people who might not want to play as supportive bard or cleric

scenic leaf
#

They need an option to buy more character slots

tulip hill
lime pilot
#

sure i suppose, guess we will see how the community reacts to double cleric +1, seems like its going to be the next thing people whine about

tulip hill
#

I doubt there will be much double cleric, a single skilled cleric can get the job done and you give up a lot by doubling up
my bet is Cleric, Ranger, Fighter which has been a very popular comp every since I started playing back in playtest 3 (maybe playtest 4, I forget)
its a very well rounded comp and I do wish it had more weaknesses
hoping once warlock gets more content it will maybe shake up the meta

lime pilot
#

yee thats been my teams comp for awhile now, i switched to bard because my cleric has not a single slot of stash space but they just gutted my boy sadge

tulip hill
#

as a bard advocate, what are your thoughts on them reverting the nerfs but adding a sort resource so you can't have all your buffs active at the same time?

willow fiber
lime pilot
#

I think the true fix would be that you cant cast the same buff until the buff is actually gone, like a cooldown timer on the spell that way you have to think about when you wanna buff and if it runs out mid fight thats on you for not playing it at the right time

#

But yes i wouldnt mind a 3 buff active instead of 5 as well

knotty shell
jagged flicker
#

We need more character slots. There's not enough to make one of everyclass base.

tulip hill
#

alternatively they could change the generic "Music Memory" skills into 4 different skills, one for each instrument
that way any given bard would have two instruments rather than up to all four and bards wouldn't have access to every single buff
but with that change it would probably be a good idea to change what songs go to what instrument

broken bobcat
tulip hill
ripe haven
#

i got a fun idea that has nothing to do with game: during trades with another player, your character and their charactershould be sitting at the tavern table, across from one another in the left and right positions

jagged flicker
#

If we keep asking, politely, for more character slots surely they'll help us out.

ripe haven
jagged flicker
#

at least they're aware. just gotta wait.

tulip hill
ripe haven
tender remnant
#

How do I make a suggestion again?

jagged flicker
#

gonna delete my barb so I can try cleric seriously for once. Every playtest I just prioritized other stuff.

ripe haven
tender remnant
ripe haven
#

would barbarian eat spicy buffalo chicken, or is he a bbq pork ribs kind of a guy?

eager copper
#

Why are high roller runs so short???? Kinda defeats the purpose of paying for extra loot but u dont have the chance to pick up anything cuz the zone closes wayyy too fast. By the time u finish 2 fights the circle is already small as hell, please fix high roller so we dont have to bring rubysilver in regulars

ornate flame
#

7 character slots... 8 classes... cmon i got 7 to level 15 and now I'd have to delete one to try the last class?

chrome kindle
#

Yes continue to nerf wizard and bard even though high roller is exclusively fighter and ranger bow spam

proper saffron
#

Why do I have less character slots than characters I can play?

tulip hill
proper saffron
#

yea.. I just had to delete my bard so I can try the warlock.. Seems mighty feels bad lol.

broken bobcat
#

im trying to level every class to 20 this wipe but kind of hard if I cant make one of them lol

knotty shell
broken bobcat
#

I made one about there not being enough space to play all classes on 1 account.

terse pier
#

1v1 duel arena would be dope for unwinding after a stressful game as well

terse pier
#

They shouldn't impose any limitation in what teams can be comprised of

neat grail
#

This game need a duoQ as fast as possible, 0 fun to play duo actually

terse pier
crude saddle
#

bard gutted unfairly anguish anguish anguish anguish anguish anguish anguish

neat grail
#

When you are rushed by the classic dumb cleric/bard/anyone else full blue/purple ( in normal game obviously) this is not fun anymore

terse pier
#

yea I think gear based MM would solve that issue

#

you could still get wildly imbalanced games in a duo queue

onyx gorge
terse pier
#

why should I get matched against teams with blues and purples as a level 1 fresh character?

onyx gorge
#

why not

terse pier
#

bad player experience, imbalanced, will turn new players off

onyx gorge
#

clearly not

terse pier
#

good talk

lime pilot
#

If tarkov survived with the same argument then its probably just a skill diff not hate

onyx gorge
#

i think you might just be bad ngl

terse pier
#

lol copy paste elitists gtfo

lime pilot
#

Ive watched full ruby silver get dropped by gray gear, there are ways to avoid instant death

terse pier
#

it's possible to make a hardcore game accessible to new players
Remember making the game more fun doesn't mean making it easier at a high level

wooden seal
#

lol

terse pier
blazing linden
#

we've come full circle lol

lime pilot
#

Listen, all they gotta do is reduce how fast the zone moves in high roller and then the purple gear will naturally play high roller more

tender remnant
#

They need to add a Lich merchant that buys souls. Those who are not in your team, you can escape with their souls and sell them to the Lich.

tulip venture
terse pier
lime pilot
#

Is there not goblin caves to do that exact thing?

smoky marsh
#

Skill difference can and will affect gameplay, but, refusing to acknowledge that gear makes up for near 70% of that is a bit wild.

I just finished a goblin cave run where I got one tapped by a fighter in pure purples.

That, is rather ridiculous to run into there lol. (This is normal GC, not HR.)

jovial swan
#

Hear me out:

[Portals]

Standing within 16 meters of a portal after 10 seconds deals 2 damage per second.

terse pier
#

Gear diff simply decides games too often

tulip venture
terse pier
#

The zone and portal spawning need work as well atm
Also goblin caves being a "beginner dungeon" doesn't really work when you consider the dots and hard mobs like the centipede

smoky marsh
#

I would honestly more be akin to possibly a gear limitation for zones and runs. Lower zones, lower gear, so on, so forth.

onyx gorge
#

"hard mobs"

terse pier
#

That centipede isn't overtuned?

jagged flicker
#

Ruins: Spawning into the Wispwood is the wooooorst

smoky marsh
#

Most GC mobs are just learning attack patterns. It's the sweats coming in there to just pure pubstomp no gears is kinda.. screwy.

onyx gorge
#

you just circle the thing it doesnt hit you

wooden seal
#

if anything the "hard mobs" get cheesed too easily.

terse pier
#

And then you have to spent 5 mintues circling and tickling it until it dies when you could be having fun doing pvp or something

smoky marsh
#

You can genuinely crouch behind a small torch in its spawn area and it can't hit you.

tulip venture
tulip gust
#

hear me out cleric healing needs to be healing over time

terse pier
#

this is just annoying gameplay, who wants to kite a mob for 5 minutes for a grey drop
people are so obsessed with the PvE in this game being a challenge when it's not, it's just cheesing most ads and being patient

onyx gorge
#

guys lets just make the game with no mobs and just loot on the ground and then remove all gear and make it more skill based oh wait thats just mordhau

smoky marsh
#

@jagged flicker Yea, it's a silly cheese.

terse pier
#

You're just making baseless assumptions about people's preference, I just want PvE to be slightly deemphasize compared to what it is atm. Too many games are spent wwith NO player interaction

wooden seal
#

makes the game unique?

terse pier
#

Makes the game tedious, it's a PvEvP game I should be engaging in PvP every game

smoky marsh
#

If you're getting no player interaction you are definetly playing the game in a weird way. I've done near every test of this game and every single run, we run into people.

onyx gorge
#

yep ^

wooden seal
#

^

lime pilot
#

i run into multiple teams a raid

terse pier
#

I'm literally running to every zone in 3s as a solo rogue and I can exfil without seeing a single player

#

It's possible to have varied experiences guys

smoky marsh
#

The only way you're doing that is exfilling the FIRST portal or avoiding people. Hands down. I have not done a single run without running into at least 1-2 teams.

wicked jewel
#

Maybe the warlock class can get "curse of confusion", it will inflict the same effect as the bats in goblin cave

lime pilot
#

exactly you are looting chest hiding and extracting, if you were to look for people you would find it but chances are you are naked rogue grubbing

terse pier
#

Lol sure whatever you want to believe

smoky marsh
#

The zones -force- people together eventually.

jagged flicker
terse pier
#

PvE is just too grindy, by like 20%

wooden seal
#

lol

lime pilot
#

If you have trouble clearing mobs then waiting for teams that is 100% a skill diff

jagged flicker
#

aim for head

terse pier
#

man I'm literally telling you it's the time it takes to clear mobs that I have a problem with

lime pilot
#

mobs literally take 3-4 seconds to kill

smoky marsh
wooden seal
#

youtube is probably pretty helpful to teach you patterns and how to kill the mobs

terse pier
#

Ok, just because I say mobs take to long doesn't mean I'm saying they're challenging, it is more a test of patience than it is of skill.

chrome kindle
#

Yes continue to nerf wizard and bard even though high roller is exclusively fighter and ranger and cleric

onyx gorge
terse pier
chrome kindle
#

@onyx gorge Look at leaderboards lil blud

lime pilot
#

Tell me you have gray items without telling me

smoky marsh
#

I think the only thing I really want to see is possibly a loot restriction on gear taken into scertain zones. Can find and equip new gear just fine, but going into say Base tier GC as a full purple fighter is just, "Nobody has fun" lol

odd coyote
terse pier
onyx gorge
lime pilot
#

nah man it was a bad ass warlock with a long sword parrying him man it was insane

odd coyote
terse pier
#

naw

lime pilot
#

Im saying dude, Greg is just bad xD

smoky marsh
#

I mean, May is right, I run slayer fighter alot, it shreds AI.

odd coyote
wooden seal
#

skill diff > Gear diff for sure

terse pier
#

lols I'd skill gap you

odd coyote
#

iirc orange longswords can riposte for as much as 122

lime pilot
#

you can speed clear rooms on all grays if you know how to play the game

wooden seal
#

i mean i can get past the mobs LOL

chrome kindle
#

@onyx gorge Seems you can't count lil blud

smoky marsh
# wooden seal skill diff > Gear diff for sure

Both yes and no, sad side of that is pretty situational, A mid skill player in full purps has a damned high chance of killing a high tier in greens. Its just the sheer damage difference on like, a single hit.

terse pier
onyx gorge
wooden seal
#

dont remember them ever saying there was gonna be a pve mode 😮

chrome kindle
#

@onyx gorge Kills ain't the same as overall score lil dude

terse pier
# wooden seal i mean i can get past the mobs LOL

mobs take too long to kill, too much of the game is spent killing pve enemies which have no variety to them. PvP is different every time and that's why this game is as big as it is, hence the PvP should be emphasized more

unkempt basalt
#

Warlock should have a darkvision perk

lime pilot
#

i kill multiple rooms of mobs and fight numerous teams everygame, you literally just suck greg idk what to say

onyx gorge
odd coyote
tulip hill
terse pier
#

No, it just takes too long, doesn't matter how well you're playing. If you want to kill mobs it's a time commitment. That makes sense for bosses.

lime pilot
#

Greg has got to have the worst takes ive seen in my life, would love to see this dude try tarkov

odd coyote
weak vale
smoky marsh
#

@terse pier I'm sorry man, I'm not gona say it might be a bad or good thing, but, the issues you're having with fighting PVE is just..not seen almost across the board. PVE is pretty quick and easy. Maybe you're not used to some of the patterns or it might be the way you're going about it, but along with most the people here, PVE is pretty...much a light part of the game for us.

chrome kindle
#

@onyx gorge Trash take. This game is PvPvE not just PvP lil bro

weak vale
#

@terse pier we talked about this yesterday, why you still baiting these people lol

terse pier
odd coyote
smoky marsh
#

I mean, if you're still struggling to get through PVE efficiently, I don't know what to tell you.

lime pilot
#

SerGregg TRASH

terse pier
smoky marsh
#

Maybe the game just isn't for you? Sometimes they don't click with people. Or maybe you're just struggling. Happens to people.

weak vale
onyx gorge
odd coyote
lime pilot
#

greg forgets farming mobs isnt mandatory and you can just rush down a team if you really wanted to, crazy

odd coyote
#

a murder ranger will do a goblin in 3 hits with the shortsword in all greys, the shortsword combo takes 1,14seconds on greys

terse pier
odd coyote
lime pilot
#

this dude is the reason they added bots into battle royales

odd coyote
#

i bet he plays rogue

weak vale
tulip hill
weak vale
terse pier
distant night
#

can we get a gamemode without pvp, and also no pve, also remove the exit portals, just the trinkets.
actually remove the trinkets too since we cant leave the dungeon.

terse pier
odd coyote
weak vale
lime pilot
#

greg lets see your stash

odd coyote
#

if you want better loot go highroller, the normal dungeons are low quality loot

smoky marsh
terse pier
tulip hill
amber garden
#

Can we get one more class selection in character creation? I wanna have one of each character :(

terse pier
distant night
#

real talk tho private/local servers should be added

odd coyote
lime pilot
#

go play naked rogue in hell, thats what i do when im bored, but players like you greg would never make it out lmao

weak vale
terse pier
amber garden
distant night
#

uhh not in that sense, i just want to pvp vs my friends

tulip hill
distant night
weak vale
amber garden
#

Nvm, I thought you meant just having 3 people enter a dungeon, I was gonna say that would allow really easy farming, mb

terse pier
odd coyote
smoky marsh
#

@odd coyote you can always tell when it's a rogue XD

terse pier
odd coyote
#

@terse pier go play highroller and stop complaining about bad loot on regular

tulip hill
weak vale
terse pier
terse pier
weak vale
#

Double axe 2 shots any enemy. 50g in trade post for a blue. Barb is supposed to be Frontline. Rogue is not.

static gazelle
#

So after now playing everyday since launch during my free time I've noticed for squad play, the "Meta" is to run Fighter/Barbarian, Cleric, Bard. And it's clear that buffs and by extension buffing classes are extremely powerful (Borderline overpowered, but still can win against them if they play poorly or you out play them with better gear/Positioning) and now with the bard getting nerfed to try to counter this, it's clear buffs need to be looks and in my OPINION, changed. For one is change or remove the bards perk that allows them to skip notes and still get great performance (Sorry don't know the name didn't buy the class and it just went free while I'm at work) this perk if kept should not speed up the song, it's cheap and takes any skill away from the "skill check", or if it's kept, keep the speed up but only allow it to get a good performance (or whatever is second best, again haven't gotten to play the class just have a friend that does). Ideally on my opinion, Remove the perk, replace it with one that speeds the song up, this would allow quick casting BUT you also need to get better cause the skill checks with be much quicker too. Next for all classes, buffed needs a rework in away, as it stands right now the way to win most of not all even encounters is to stack a bunch of buffs on your brawer class and let them loose, this works both for PvP as well as boss melting, I suggest we have a buff limit (example 5) with the oldest/first cast buff being replaced with a new buff that way buffed still can be applied and not wasted. This would do two things make it so you have to choose which buffs should be applied when and not just spam all I now, it will also make having a more varied team comp more do able and not a struggle. It would then have the added side effect with the Confirmation with paladin and this class with meld the Fighter and Cleric class, and will be able to both fight extremely will and tank, as well as buff themselves and companions.

odd coyote
terse pier
weak vale
terse pier
#

I play fighter bro

#

Literally am new to rogue only just hit level 20 for the first time yesterday, not touched rogue in the previous playtests

terse pier
stray wasp
#

NERF CLERIC

static gazelle
stray wasp
#

No

terse pier
#

W hat's OP about cleric?

stray wasp
#

Cleric is the most braindead class in the game, no other class can heal so fast

terse pier
#

Yeah and they lack utility in other areas, they're the healbot class and taking that away from them would mean they're not clerics anymore

stray wasp
#

You literraly can just stand still and keep spamming buffs and heals

glacial sphinx
#

ofc cleric is the best healer lol

static gazelle
terse pier
#

Yeah that's a good point, cleric slow af

stray wasp
#

there are no other healers, cleric is dominating solo cave goblins

wooden seal
#

clerics are fun

stray wasp
#

Cleric is broken and braindead

jovial swan
#

Cleric needs to be hard nerfed.

stray wasp
jovial swan
#

Probably reduce his HP by like. 10.

stray wasp
#

he shouldn't be able to heal in combat

stray wasp
odd coyote
terse pier
wind river
#

barbs melee swing is so slow. If you miss one youre dead.

stray wasp
#

Cleric/Fighter/bard is the only meta

odd coyote
terse pier
stray wasp
#

Barb is the slowest class in the game

odd coyote
#

or oneshoting lighter people, or actually killing mobility rangers

odd coyote
wooden seal
#

Barbs are always first to die in the group lol

odd coyote
lunar quest
#

Add button to place every gold to avaliable purse!!!!!

odd coyote
static gazelle
# stray wasp there are no other healers, cleric is dominating solo cave goblins

No sorry gotta disagree whole heatedly with you there, while yes as it stands they are the only healers, paladin has been confirmed and they are healers too. They weak as shit without gear, just like a Fighter they are gear dependent. Spamming buffs as a said need a rework, but goes for all classes. They care completely vulnerable while casting a heal and if there are solo with basic none magical gear the don't heal for much on themselves. You can easily get 2-3 hits on the if you close the gap as the cast as after they cast they have to switch weapons to fight back, you can punish that and bring their health back to pre heal or lower, making them have choose to fight or heal again. And for a Cleric using the book is smart as they can get the fast base casting speed compared to staff or ball. Just cause it's what every Cleric does doesn't make it not smart.

lunar quest
static gazelle
stray wasp
terse pier
lunar quest
#

I just played, after run sold all in merch few items drop to stash with lgold i dont even check stash and this how many goild i had now i must re drop 1k gold 😪

weak vale
terse pier
weak vale
terse pier
drifting totem
#

We need to be able to create one of each character type.

static gazelle
# stray wasp Cleric is broken, that is why every comp have one, i can create a similar text a...

Cleric isn't broke, buffs are since you can stack them with no limit, and of course people are always going to have the cleric it's the only healer, that doesn't make it "OP". Too add to that what's the other most utilized class? The Bard, why, cause it can buff too. The most common team comp you'll find the Fighter/Barbarian, Cleric, Bard. Buff are the problem not one class. You'd likely not see cleric as much if healing items where buffed a bit making them more viable and you'd see less of the trio o just mention if there was a buff limit. Every class has something that is broken, example Fighters second wind perk, unless you counter with a high dot damage, or the Warlocks anti heal(Haven't played the class just fought it which I can confirm makes second wind nearly completely negated). They need to reevaluate all the classes perks and ability and do a better job buffing some and nerfing others, example the fighters shield base is nice but shit. While 25 damage is great, the slow is meh and you already need to be on them to get it off, instead have to a knock back with a mall slow to re-close the gap, this would make the ability extremely viable making it a great escape for getting cornered by both players and AI. As well as allowing to be used to disengage a fight.

#

Don't blame the cleric for being the only healer, blame the devs for not having more healers or having shit standard meds.

wooden seal
#

the game seems a bit hardcore D:

static gazelle
#

A class about healing is to no one's surprise, is going to be good at healing. That's the point of a healer.

static gazelle
olive mural
#

When druid will be added?

tulip hill
#

@terse pier so I did some testing and took a barbarian using the starting weapon and axe specialisation (for a total of 40 damage) in to smack some mobs around
two headshots kills skeletons which is probably the most common mob, but even 3 body shots killed them so I feel like for barbarian at least skeletons have a fine healthpool
zombies (which I think has the most health of the normal enemy) went down in at most 4 head shots, though I'm not sure all my hits were actually headshots so it could be less
even managed to get a spawn close to the skeleton champion so I went for him. Wiffed a bunch of my swings but all the ones that landed were headshots. Didn't get an exact count but it only took about a minute or two, given I was the only thing damaging it with a starter weapon, I think thats fine
overall, barbarian's PvE damage seems fine, I didn't feel like I was killing the mobs too fast or too slow as long as I was spacing correctly and aimed for the head

terse pier
#

Yeah I will admit I haven't played barb as much as my other classes, in PvE I'm not sure he has problems, it's just the slow swings meant I had to learn different movement patterns like allowing enemies to swing first and stuff. Maybe it's just a skill issue/ease of use is low for barb

grave matrix
#

Can we got a role for people that want updates from the devs? Love to read what's going on here, but the constant @everyone pings are strarting to get to be a bit much

rain rock
#

wow thank god they nerfed wizard it was so overpowered /s

grave matrix
#

Make it default with an opt out even, but give us the option at least

rain rock
ripe haven
#

double fighters is fun with a buddy. you either curb stomp everything, or you both fall relatively quickly. high risk high reward funplay.

static gazelle
# olive mural When druid will be added?

There is a good chance we'll see it this next major update or next, they seem to release a experimental class, them the next update or the one after, "finish" it and add a new experimental class, so we'll likely see the warlock "finished" next major update and could see the experimental version of the druid then and may be told what the next one is planned. I say "finish" this isn't a finished game and class get worked on every update and hot fix.

rain rock
#

Fighter, aside from damage resist stacking is probably the most balanced class imo

tulip hill
ripe haven
terse pier
#

I think second wind is perhaps a bit strong

rain rock
#

idk i litetarlly played barb for the first time and wiped a team in a 1v3 my first run

#

doesnt take much i will not lie barb is busted op with its massive health pool, insane damage, speed+dmg boost+health boost, heal on kill, instant break/loot

finite lark
#

Warlock is currently a bit too weak skill-wise. It is definitely one of the weakest non-geared classes. Should at least receive a decent range buff for skills and an extra skill to fill out the Spell Memory

terse pier
#

yeah I think grey gear barb is very strong is solos

rain rock
#

Grey barb +11 gold felling axe is strong in 1v3s lmao

tulip hill
static gazelle
stuck tusk
#

What if there was a solo queue that cycles through all the maps?

rain rock
tulip hill
ashen bluff
#

I have a suggestion against cheats that are not aimbots. If IRONMACE logs the events of each action in the game, wouldnt the pattern of the cheater be a strong outlier?
Speedhack = illegal value of speed
rangehack = illegal value of range (distance between target and attacker should be within some margin)
All players which died to the cheater in cheater game get their gear back.

static gazelle
lucid granite
static gazelle
lavish forge
#

Block or filter chat, my screen is full of gold sellers spamz to the point I cannot click to invite someone in gathering hall

bleak dagger
#

more stashtabs please

iron lynx
weak vale
ripe haven
gritty sun
#

ai swings / mosquito spit going through walls is pretty annoying

ripe haven
tulip hill
# static gazelle I'm not honestly not sure either, I know many of the perks and abilities have do...

I'm a D&D nerd! I can answer this!
I'm most familiar with 5th edition so I'll talk about rangers from that
Rangers have an ability called Natural Explorer which gives them all sorts of bonuses when a terrain for their choice
one of those benefits is doubled the amount of food from foraging
They also get access to a spell that only Rangers and Druids get called Goodberry which provides magic berries that have enough nutrition for a full day as well as healing a very small amount
there are some other things like some more healing magic and them being able to be by far the one of the best hunters but those are the two that link best back to the ability in game

static gazelle
# bleak dagger more stashtabs please

I can't play my fighter cause I'm out of room and will not trash gear that has good start just cause it's uncommon. Even a full green set with gold stats can dominate in goblin caves.

finite lark
tulip hill
soft finch
#

Thats a very weird version of gear fear

tulip hill
# finite lark Yeah. Must have at least one extra skill

honestly the two skills (other than spell memory) are really nice all things considered
one is a solid burst of damage with the potential to challenge clerics and a short cooldown to boot
the other is a really nice get out of jail card that can be used tactically to bait enemies into a bad position

odd coyote
static gazelle
# tulip hill I'm a D&D nerd! I can answer this! I'm most familiar with 5th edition so I'll ta...

Shit that's pretty fucking cool, I may need to make a ranger for a later campaign. It can join my list of back ups. Tho my Paladin has been really lucky on lvl ups last 5 levels (lvl9 right now first/second campaign ever the true first one was us getting the rules down then we had some more people that wanted to join and I want to play a paladin instead of a barbarian so we start over/anew) I've rolled 3 10s, a 9, and 8 so he's got some heavy hp.

odd coyote
#

put a fighter playing rogue and he'll do amazing, put a rogue playing rogue and they'll suck

static gazelle
tulip hill
static gazelle
# soft finch ?????

Yeah I don't like throwing gear away, I'll gladly loose it in the dungeons but I ain't selling it just cause it's green

soft finch
#

Have you considered selling it to make room for blues/purples? Its what I'm doing atm

static gazelle
heavy orchid
#

I think a cool mechanic would be making torches in the dungeon go out after a certain time, making you turn them back on.

static gazelle
soft finch
#

Fair enough, I usually just vendor shit then stock up on Potions

ornate flame
#

shared stash pls i beg

tulip hill
spark sedge
#

bruh i was planing on playing bard but they destroyed him with these nerfs damn

ancient rose
finite lark
flint jungle
#

i think we should have enough chararcter slots for 1 of each class, anyone else agree?

tulip hill
# finite lark I mean skill inside the spell memory

oh! spells, yeah for sure
I do find it funny that they don't even have enough spells to fill their spell memory
but the fact they do still have the spell memory skill I'm sure they plan on adding more spells

tulip hill
flint jungle
#

@tulip hill great, i hope that changes then

formal lake
#

Rouge deserves some base luck like 50

tiny mortar
#

how does one even push players when all you do is aggro a million mobs on the way to the enemy player? its more of a pve game than anything

lucid folio
#

portal spawn mechanic in goblin caves needs to be changed to spawn a guaranteed portal on each level. Dying to rng should never happen

tulip hill
# formal lake Rouge deserves some base luck like 50

nah
though I do think they should rework the luck system using much lower numbers
given that it exists in increments of 50 they could just reduce it down to to where 50 = 1
then they could have luck be a roll able stat for gear without having to slap big numbers on it

tulip hill
ornate flame
#

cave rng is ass

tulip hill
jovial swan
#

You know if I have to consistently ask "why the hell did that happen", something's wrong. For instance, I got cucked by a Goblin Mage's fireball because it somehow didn't despawn after landing so I died in the Swarm.

#

I swear the devs need to go back and fix their PvE crap. Things like that can ruin the experience because you're so used to it NOT happening.

spare patrol
#

probably been suggested a 1000 times, but we need 1 more character class

lucid folio
#

imo, rng in games should not exist outside loot drops period

worn agate
#

I think a system that tracks how many kills a weapon has on it, or how many people have had that weapon would be pretty cool (similar to the strange weapon system in TF2)

Mostly thinking of monetization options because classes are now free.

lilac silo
lucid folio
#

literally no reason for it to be in the game

distant crow
#

would be good to have a report button for players which spam gold buying in the trading channels and gathering hall

lilac silo
untold widget
#

Dev nerfed Bard so hard... Bard is not an easy class to play at first, now it is not just hard and pain class and even weaker than before.... it should be strong but hard to master not like decent but very hard to master.

tulip hill
lucid folio
near mortar
#

since bard is being nerfed into the ground every other day maybe make the positive buff effect songs last a little longer? its really arduous to continually play all the songs, you barely get to fight or loot, it constantly attracts pvp, and now the songs are being made weaker and weaker.

tulip hill
lilac silo
lucid folio
lucid folio
frosty bay
#

Increase character limit to # of classes.

static gazelle
lucid folio
untold widget
#

It takes skill to swap instruments and match music sheets, while doing so much work to focus on that and play mini rhythm games to get a buff now, not just it's not reach perfect, it's even weak to use...

Dev just nerfed it because players managed to master the class and punish the class to the ground.
When newbies start to play Bard, it's gonna be harder than ever before not even worth mastering the class anymore.

dire granite
#

Magic and curses shouldn't be blocked with simple shield.
I can see when it reduce damage of wizard, but absolute nonsense curse absolutely negated with wooden shield

tulip hill
tall ocean
#

or just make meditation implemented in wizards rest

lilac silo
#

the only guaranteed spawn I can think of that should exist is in the troll loot room
especially now that the loot room's actual loot has been nerfed, at least reward bossing with a guaranteed escape

tulip hill
lilac silo
#

that'd be a neat idea yeah

tulip hill
#

that would mean one less person gets to escape if no one manages to kill the troll though

lucid folio
celest flame
#

more character slots please, cant even have one of each class right now

unkempt parcel
#

has there been a suggestion concerning post game or post round stats? some window that shows you how much damage you actually did to every player

tulip hill
# lucid folio the easiest way to explain it would be the big rooms with lots of stairs, where ...

green water and lots of stairs? I have no idea where you are talking about
the only other level I can think of is the bottom of the room with all the wooden bridges but I'd hardly call that another level since the only exits of that area takes you to the level with the skeleton champion and if the zone is closing over onto that room you can clearly see any portals that spawn (also there is even a working elevator to go to the top floor so you don't even need to walk around the bridges to get up)

astral vigil
#

Oof not enough slots to have one of every class

lucid folio
jaunty pasture
#

We are limited to 7 characters maximum atm. I just leveled up all classes to lvl 15 for an overview and in order to learn basic mechanics but I cannot create the last one without deleting characters I would like to keep in order to delve into later. Suggest : limit max to class and not all characters.

ornate flame
#

and do it like today because warlock is the only one i have thats not 15

tulip hill
jovial swan
#

I propose level limits to classes:

-Barbarian, Rogue and Fighter are starter classes.
-Wizard is unlocked when the player reaches level 5 on either character.
-Warlock and Bard are unlocked when the player reaches level 10 on any character.
-Cleric is unlocked when the player reaches level 15 on any character.
-Ranger is unlocked when the player reaches level 20 on any character.

This should dramatically reduce the amount of classes played that the general populace doesn't like while making the more popular classes easier to obtain first.

static gazelle
#

I want this so bad, and I don't want the Devs to say shit about it, just add it and not tell anyone!

lucid folio
lucid folio
#

people pay for this game and should be able to access all the content right away

fleet crow
#

Suggestion title: Revert bard nerfs but make them apply to allies at half efficacy
Reason: Team-bard was so OP that it needed nerfs, but Solo-bard was fairly balanced (albeit may need some tweeking as do all classes). As a result of the nerf, team-bard is in a good place but solo-bard is now unplayable. Having his team-wide buff his allies at different efficacies that it buffs him will allow you to balance his two playstyles, team-bard and solo-bard separately. I believe half-efficacy would be very reasonable to keep team-bard from being OP.

lament violet
#

Sugestion: Make some new arts like the ones that appear when loading into a dungeon, but for each individual class, to serve as wallpapers :D

tulip hill
# jovial swan I propose level limits to classes: -Barbarian, Rogue and Fighter are starter cl...

I don't say this lightly but that is an awful idea
first off, this isn't going to do much to solve the issue you claim it will. It doesn't take long for people to grind out levels, especially if they want to play a specific class that is level locked
secondly, I know there are plenty of people who straight up dislike playing the martial characters
I have a buddy who played cleric 90% of the time because they preferred being a support over directly fighting
also, while rangers can be terrifying, a brand spanking new playing trying it out for the first time is not the problem
even if this suggestion did have a major effect on the class counts, there would be just as many skilled rangers which are the only ones that are actually problematic

supple cedar
#

hold the line believe in the 9th, soon release

tall ocean
tulip hill
lucid folio
fleet crow
#

it spawns 4 in total for goblin caves.

#

4 escapes for iirc 8 player pretty high amount

formal orbit
#

I just want a character slot per type of character. Let me have one of each class.

fleet crow
#

Agreed, its probably just an oversight

tulip hill
# lucid folio make it equal number for each floor, like 6, tho Im not sure it's just 4 in norm...

going to be honest
doing some research
I think we can solve the problem in a much simpler way
we don't need to deal with the logistics of trying to get rid of the RNG
we can just move the timing back a little to give you more time to search for the last portal
because you currently have about 30 seconds to find the last portal
why not just bump that up to a minute
that should give you all the time you need

glacial hinge
#

put hand crossbows in shops..

wooden seal
#

no one reads before typing it LOL

tulip hill
lucid folio
#

they should just bring back the suggestion submission

thick juniper
#

I would love to suggest being able to collect arrows from spiders @dawn grotto not sure if that was overlooked

lucid folio
#

yeah and the majority of posts are ignored

warm goblet
#

WE NEED A AUCTION HOUSE

lucid folio
#

yeah, we do

tulip hill
#

I'd only want an auction house if there is no buyout option
I love the live market style of shouting prices into the sea of people and don't want that to die because people just put everything on the "auction house" that in reality is just an automated store

lucid folio
#

I would prefer automated store with little to no human interaction and thus less wasted time

tulip hill
green bloom
#

Parrying dagger

tulip hill
#

yes

formal orbit
#

I kinda love the human interaction selling. Much more fun than AH in my opinion.

wheat eagle
#

Please lengthen the time of high roller matches. People are not actively encouraged to go there right now its hard to get anything done even when geared and clearing at a reasonable rate and RNG really dictates whether or not your going to survive with the circle. Also with it being less fun geared people just pub stomp normals.

quaint isle
#

Reduce A & D movement speed to be a middle ground between W and S. How is this?

#

I mean u shouldnt be able to run sideways at the same speed u run straight xD

heavy knot
#

is wizard dog now ?

violet dome
#

Hey all, any thoughts on having gear limit caps in dungeons? whats your thoughts?

fallen venture
#

Increase character creation slot by one so we can have minimum one of each class

tulip bear
#

A "bag of holding" (idk if that's copyrighted but it has the same name in DND and Pathfinder) that works like the secure cases in tarkov. Let you keep something after death

tulip hill
tulip bear
#

I like that actually

#

I'm sure there will be quest items eventually tho. That would make it more manageable for bad players like me

silent grove
#

Lowkey props to the people who said Wizard would catch a nerf before Cleric and figher LOL

granite plinth
#

How do i make a suggestion?

golden vine
hoary onyx
#

I'd like the make the suggestion to fix the sound issues before adding new things. Doors opening 2 feet behind you so someone can start stabbing you in the back of the head without any possibility of know the door is suddenly open is kind of a problem, and no new content is going to make things like that fine. In short, please focus on the bugs before new stuff.

granite plinth
#

I was interested in suggesting that resourcefulness become a stat that bard benefit from.
If knowledge represents speed of song, resourcefulness could represent strength of song meter.
This would allow fro more notes to be skipped based on how much resourcefulness you have.
As a musician if you miss notes in a piece your playing the best thing to do isnt to stop, its to improvise.
In order to turn that mistake into something that isnt noticed you have to be resourceful and adapt.

tulip hill
hoary onyx
# tulip hill I know there are a couple tiny closet rooms that have some scuffed audio mapping...

I've noticed it quite a bit. This last time was in the room with the 4 mummy spawns, 2 gates on either side, res shrine, and lion chest. The one with pots on one side of the mummy spawns that open a secret area underneath.
I've also had teammates in full plate+boots running around 2 feet away with no clanking. The sound is just broken sometimes, and in a game with such high damage that's kind of big. Others I've played with have experienced similar.

violet dome
#

not a good way to keep the community healthy

tulip hill
# hoary onyx I've noticed it quite a bit. This last time was in the room with the 4 mummy spa...

I know the room and I can't recall ever having an issue there, at least not one I noticed
I've also never had plate boots be silent
even if some others also report such a thing it doesn't seem to be a global bug so my guess would be some kind of conflict with your audio drivers
I'm not too savvy when it comes to troubleshooting but at the very least I would recommend making sure your divers are up to date

grand meadow
#

Woof Charismatic performance stealth nerf?

late dome
crimson flax
grand meadow
late dome
#

That's fair lol

grand meadow
#

Friendly community in here

#

Ah yes I see it actually does not have to do with charismatic performance. It has to do with bard song performances all together. Interesting. Idk about that change

late dome
#

They'll probably roll at least 1 or 2 of those nerfs back at some point, they just had to gut bard a little due to all the malders in chat (they were broken as hell tho)

grand meadow
#

I think bards needed it a bit. But that takes away the fun of the class at its current state quite a bit

empty valve
late dome
#

The bard + cleric combo was so juicy thoughanguish_poof

dusky lotus
#

Dev's. It makes NO FUCKING SENSE that a bard, can play a single fucking song. And 2 shot other classes naked. Like. WTF

late dome
timber sky
#

Suggestion : Let Wizard wield rapier (perk or sth ) the wizard and mages are intelligent and full of knowledge people, in some poems they have rapier lessons in their magic school it fits in their class

timber sky
#

Wizard lack in pve it will help him clear faster and dont waste much spells

granite plinth
stuck perch
tulip hill
granite plinth
timber sky
#

@tulip hill Rapier is quick and have good range, it clears mobs really fast and without danger if u know attacks

stuck perch
dusky lotus
#

Yeah. I'm uninstalling your game. The balance of this game just isnt' fun. A fully naked warlock can one shot a geared rogue. A fully naked bard can two shot way too easily. Fighter/Barb/Cler/Wiz are fairly balanced. But please try fucking harder with balancing the broken classes.

tame eagle
#

TOGGLE. CROUCH.

tulip hill
devout lark
#

make an option to have each quick slot be customized so you can select the item you want instantly instead of rotatiing around in quick slots

tulip hill
#

I'd like that, mathwing, that is a good idea

stuck perch
faint vigil
#

Voice chat/Proximity chat
More stuff in shop
friends system
motion blur
auto jump
Sort button for inventory
optimize game when theres high amount of projectiles and people/enemies
fps ingame counter
health number near health bar instead of pressing tab
increase character creation slot
make skeleton archer slightly easier to handle with for rogues and close range classes as they can be very punishing but keep it same for rangers
BE ABLE TO JUMP OVER SPIDERS... they can be awful when trying to open a door and go through it as you can not leave if the spider is still there, either nerf the hitbox of be able to jump over it
permenantely make high roller at an ante fee of 75 ish
Make a place for showing ALL our stats, escapes, deaths, kills, items picked up etc... instead of a High roller only leaderboard place for stats
more character slots
make triumph level easier... doubling next level is CRAZY it grows exponentially which is wild, it should be permenantly 50

somber wind
#

The charismatic performance nerf was too strong, I actually think the other nerfs were warranted IF the performance perk WASN'T nerfed. Both together is too much. One or the other.

devout lark
#

ways to systemize stash with crates or something similar

granite plinth
# stuck perch It would be difficult to scale the song power outside of the direct damage songs...

I respectfully disagree, allow me to share a solution.

Baseline is knowledge 20 and resourcefulness 20. THis leaves you at 0% casting speed.
+10 kno give you 30% increase spell casting speed. For this example Why couldnt +10 Resourcefullness allow for one additional mistake?
This would still nerf the damage spells because of gear limitation while allowing for buffs to be casted faster and easier.

I understand that 10 might be too much or too little but the idea is that resourcefulness allows for more mistakes.

stuck perch
granite plinth
#

I liked the idea of secret bard songs. Some of the songs sounded better played faster or missing certain notes. I wish they kept this charming feature. One example is shriek of weakness when you skip the first note.

somber wind
# faint vigil Voice chat/Proximity chat More stuff in shop friends system motion blur auto jum...

In order:

  • Planned, legal reasons it was removed for now; they're getting a license.
  • I debate on if needed personally.
  • Planned but not high priority.
  • Agreed.
  • Agreed.
  • Hell no they're almost dead now as a class, if anything they need something to be unnerfed.
  • Agreed.
  • Stop nerfing bard further it's way worse than Cleric right now.
  • Agreed.
  • We're getting quests for that later on.
  • Do you mean the Crossbow Skeleton? If so I agree, otherwise I disagree.
  • I personally think a better option is to do crushing damage to spiders when hopping on them. Doesn't kill them in 1 hop but in 4.
  • I agree with it being 75, at 100 it's a mixture of worth or not worth it if you don't intend to PVP.
ashen apex
#

Classes are free but cant have more than 7...pfft

gray talon
#

Hi just a simple suggestion... how about seeing my own stats? K/D / escapes / loot collected etc

earnest osprey
#

I love you Iron Mace. But make up your mind with Bard. They came out and they were a meme/rp class. Then you make them good and viable... then you make them almost worthless again. I can see an increase in song time. But to do it to that extent is crossing the Line. Songs going from two notes played to 4 notes played to get a perfect is toooo much. Please revert it back and just nerf the actual songs. The play time of the songs was perfect. But now to go through 4 buffs plus clarity plus keeping action speed and speed buff on. While trying to shriek... it takes WAY to long. By the time you go through them all. The buffs are already almost starting to run out. The timing is way off.

faint vigil
upper sonnet
#

Warlock and Wiz definitely should get some Dispell stuff yeah

stuck perch
# somber wind In order: * Planned, legal reasons it was removed for now; they're getting a lic...

Leave high roller initial ante at 50, but also make opening a red portal or other options to go deeper cost additional gold, so if you stay on the ruins (after it's be stacked over crypts) it's a reasonable 50g, but if you want to go deeper to get better loot it's an another 50g, and another to go into high roller inferno. Instead of paying gold directly I'd make opening a red portal (or stairs) consume an item you can buy at a merchant. Players can then either take it into the dungeon or loot it off other players. Also would be consumed to open a portal or the stairs so players can still steal portals.

oak siren
#

how to do put a suggestion in the other channel

somber wind
knotty shell
somber wind
knotty shell
somber wind
#

Will do

somber wind
sly onyx
#

Hey im the #1 Vet Adv and #1 Killer for HR Gob Caves Bard. I'm writing up a reddit post concerning the recent nerfs (most of which were healthy!)

Do you guys have a consensus on how bard could be better balanced for both solo and 3v3? Solo feels very weak right now while the 3v3 meta is still buff ball. Any ideas of how to help this?

somber wind
sly onyx
#

You mean a way to dispel the bard's song buffs or lessen them?

somber wind
#

To dispel all buffs

dire granite
#

fullplate bugs with warlock curses, doesnt applyes

naive walrus
#

Suggest: Lower the price of base throwing knives 18 is ridiculous considering arrows are 1 gold and do double/triple the dmg. Also have throwing knives usable by warlock

somber wind
somber wind
lime pilot
#

Elaborate as to why

somber wind
#

It's just artificial instead of being an actual reason, another is that it will cause people to get buff stuck where they need to pivot but cant because you cant manually remove or replace specific buffs.

lime pilot
#

is that not the point?

sly onyx
#

I think that would kill the bard 3v3 as a whole though. The point is to make it balanced, not useless. Also Zandorum has a point in that it feels clunky and not natural

tulip hill
#

when it comes to buff limits it is almost always better to limit how many buffs can be given, not how many can be received

sly onyx
#

Agreed

somber wind
#

Even then feels gross on a character that can only support

lime pilot
#

So what if the bard could not replay the song until the buff duration was over?

sly onyx
#

Ok these are the current ideas I have in my reddit post. Any more I should add? How can I refine these?

Some Changes I propose: (any advice/discussion is welcome)

  • PLEASE revert the change of "increased the baseline score for the good rating when a bard completes a performance". This alone will make solo bard possible again.
  • Make the music descriptions ACTUALLY match what they do and for how long. I've timed it and they are frequently too long or too short compared to the music description.
  • Maybe make scaling for bard outside of "Add Mag Dam" actually mean something. (I've tested this as well, stacking "Will" barely does anything if you time the length of buffs). You can lower the base effectiveness of the bard if you make will/knowledge scaling actually viable. Buying higher rarity instruments is mostly useless right now as well. This is more of a open discussion because I'm sure some people would hate to see a max bard be even stronger than he is now.
  • Toy with the idea of making bard's solo songs being powerful while his team songs being weak, essentially making him weaker (balanced) in a team play setting without gutting his solo play. Another idea along those lines is some sort of "under pressure" or "solo performer" perk/effect where his songs are slower near allies and faster while alone. Just an idea to play with.
tulip hill
#

for the buff duration did you remember to account for your will stat?

lime pilot
#

I would much prefer the solo songs be stronger than team buffs because im greedy

glacial sphinx
# sly onyx Ok these are the current ideas I have in my reddit post. Any more I should add? ...

Was thinking about the last part as well, guess I don't play bard enough but whats the main songs that you play as a solo more than as a group? In terms of the charismatic performance stuff, I actually don't like that misplaying is the meta, but maybe charismatic performance could just autocomplete the the last X notes instantly if you play the first ones perfectly? Then I dont have to listen to a misplayed song over and over

sly onyx
sly onyx
naive walrus
#

Suggestion: Nerf bow dmg.... Doesnt make sense that two classes in the game can take away 50% hp of all the other classes besides viking with 1 shot to the body... Zero counter play to bows either other than another bow

somber wind
#

I feel like the tool tips for everything should be like "A successful attack applies poison that deals 4 (2) Magical Damage over 4 (5) seconds. The poison can stack up to 5 times at once." Where the 2 and 5 is showing after modifiers and stats.

glacial sinew
#

solo crypt map pls

vagrant ferry
#

A bigger money bag! Inventory management is getting hard 😭

outer lichen
#

i have a bug where i cant reopen chests when they alrdy opend, i bind my crouch 2 shift and now the special interact dont seem 2 work and on the keybinds i cant rebind dat key. Any1 can help?

ashen apex
#

Hot Suggestion, focus on fixing the launcher before hotfixing the game every other day.

tulip hill
glacial sphinx
river vine
#

Reduce the amount of Instruments bard need's to use and maybe make a hotkey for it

glacial sphinx
#

instrument could just be auto swapped to when choosing a song imo

tulip hill
trail kestrel
alpine axle
#

Any thoughts on giving warlock a second melee weapon like the bard has? Playing warlock level 1 has been hell alone tbh 😦

tulip hill
# trail kestrel wouldn't this make bard not flexible?

well I made that suggestion back before the nerf, one of the problems was bard was giving out too many buffs but if they make it so the popular buffs are split across all the instruments the bard would have to actually pick which buffs they want to bring

little patio
#

are you still able to make suggestions or do we just talk about them here?

severe mulch
#

i wish i could play any other map in solo mode any map please ill play a small circle with no textures or loot over goblin cavesanguish

nova snow
tulip hill
little patio
#

i wish they'd make the hitbox of smaller sellables like coins and bangles bigger so you don't have to stand there spamming F trying to pick up the tiny loot when you find it

tulip hill
#

yeah, they really do need to at least thicken up their hitbox if not fill in the middle

little patio
#

yeah i think filling the middle part would be best, rn it just follows the actual visual which makes it tricky to grab but if they just filled the area of it like a square/rectangle you could loot with no issue

tulip hill
alpine axle
tulip hill
alpine axle
tulip hill
trail kestrel
frozen warren
trail kestrel
frozen warren
#

So arrow stacking would just be an unnecessary risk

rocky valley
#

mini bosses and bosses should drop better loot

trail kestrel
frozen warren
#

At the very least I think rangers should get different rarity quivers so arrows don’t take up your loot inventory. But I see what you are saying

trail kestrel
late dome
#

Have brewmaster double the duration of ale for clerics

tulip hill
# frozen warren https://darkanddarker.featureupvote.com/suggestions/472921/add-different-arrow-g...

while I'm not against different arrow grades if we get quivers to manage a system like that, I'm not sure the system you outlined is the best way to go with this.
while this does make the power of the bow somewhat consumable which would reduce arrow spam, it would only do such for those on a budget so the highest tier players would get more of an advantage than they already have
on top of that, even with the damage nerfs on the bows themselves, this still raises the potential power level of bows which is an unpopular idea for much of the community
if we really wanted different arrows I would much rather have arrows with special properties like flame or poison arrows, explosive arrows, magic damage arrows, and the like

tulip hill
late dome
tulip hill
frozen warren
#

Yeah Ik, I think rangers are in a weird place, I believe that if played by the right person they can be absolutely nuts, but you have to play slower and think a lot more.

@tulip hill that is a really good point bringing up the high tier player abuse, and I believe that would be an issue, however, with the right balancing I believe the math would come out the same by lowering bow base-dmg and supplementing that with the arrows the only advantage really would be the stats.

On your last point, I like the idea of different arrows, idk if magic/fire/etc is the answer but at least high velocity arrows (no bow drop, faster, but lower dmg) and barbed arrows (less base dmg but applies bleed for X seconds) would be something very interesting to see.

arctic hound
#

I'd like to suggest we bring back the 50g high rollers, 100g is steep when some games you just get killed 30 seconds in by a rogue in full purps.

wooden iron
#

more portals in goblin caves since theres multiple floors that you cant navigate throughout late game

frozen warren
tulip hill
tulip hill
frozen warren
toxic pulsar
#

bro bard feels like absolute shit to play now we need to revert the song perk changes lol, just nerf the numbers, no one wants to slowly play guitar hero for half a game and it's not viable to do at a high level where shit happens fast

hasty mirage
#

GIVE US ENOUGH CHARACTER SLOTS TO MAKE ONE OF EACH CLASS!

frozen warren
#

Bard is more of a support than cleric.

tulip hill
# wooden iron more portals in goblin caves since theres multiple floors that you cant navigate...

I had a conversation earlier today about this very same problem and I came to the conclusion that the portals themselves are not the problem but the timer
generally games come down to one last person searching for the last portal out but they only get like 30 or so seconds to find it so in specific parts of the map they might get unlucky and spend too much of those few moments searching the wrong floor
so I suggested we just push back the timer by another 30 seconds, give the last person a full minute at least, because if it turns out they aren't the last person that extra bit of time gives them enough time to fight over it

midnight flame
#

anyone else getting server connection errors too? my internet providers are still detecting dark and darker as malicious malware

viral zephyr
#

normalize ignite dmg on weapon speed

keen steeple
#

anyone else think warlock’s Blow of Corruption should consume the Soul collector passive perk? Had a lot of playtime with warlock, and IMO it would make the perk usable and open up a good entry meta for a newer warlock.

viral zephyr
#

I think blow of corruption is fine how it is lol

tulip hill
#

I think Blow of Corruption already has enough damage to it, though soul collector could use a once over

digital echo
#

HR still needs to be longer, now that it's back to normal price, it's even less worth running

spark sedge
#

Is bard really ass rn or ppl overreacting

keen steeple
#

Yep I think Blow of corruption is fine as well👍 soul collector doesn’t feel viable enough to take. Torture Mastery->Malice->Reflection->Enchantment is ab as good as it gets. The pairing would give blow of corruption a one-time damage increase, and if you miss you just wasted both perk and skill. Seems balanced but that’s just an opinion, it’s still a WIP

lost rampart
#

all but 2 of barbarians skill feel completely useless, i know barbarian is pretty strong but his perks and skills feel pretty lame for what a barbarian fantasizes about except for a handful

wraith geode
#

I don't know how to make a formal suggestion, but please dear god can you add an option to turn off ear ringing? I have tinnitus and this game triggers it D:

keen steeple
wraith geode
#

also, follow up, maybe make a pinned message in #d-and-d-suggestions on how to make an actual suggestion

minor lynx
#

any talk of them increasing the character amount to 8? id hate to delete a leveled character or not be able to play 1 if i wanted to

tulip hill
#

if I were to change Soul Collector I would probably have it consume souls one by one instead of all at once and maybe with that change reduce its max number of souls to 4 or 5
so the bonus is smaller but it lasts longer

final socket
#

IS THERE ANY UPDATE ON USING A CONTROLLER YET ITS NOT FINISHED BUT DEF NEED SOME CONTROLLER NERDS

tulip hill
lost rampart
tulip hill
final socket
#

bro we need a bigger stash something like tarkov

tulip hill
#

as for the defeating blocks and parries, iirc there is a weapon statistic that lets you blow through blocks or not lose your attack combo when hitting a shield and crush helps with that

keen steeple
fervent coyote
#

account max character slots = number of unique classes please

minor lynx
sharp wave
#

Can rangers get a type of flee somewhat similar to Rogue's tumble, something to make them a little more mobile to avoid getting just ran down by fighters and barbs?

minor lynx
sharp wave
#

Truth, but I said similar, not just rogue tumble

digital echo
soft grove
#

Would be nice with some quests or progression

keen steeple
# digital echo soul collector doesn't even work actually

Yeah that’s what I mean, it has no use at the moment. It would be great if it got consumed by corruption. I never use the perk because it’s not viable once you gear out. But as a Lvl1 warlock it would’ve saved me some headaches

#

I’m hyped to see what they do with the class though, it’s interesting

astral reef
#

🇬 🇮 🇻 🇪 anguish 🇲 🇴 🇷 🇪 anguish 🇨 🇭 🇦 🇷 🇦 🇨 🇹 🇪 🇷 anguish 🇸 🇱 🇴 🇹 🇸

tulip hill
# keen steeple If they did that they would at least have to increase the soul buff to 10% per. ...

if we assume 5 souls max that's 25% bonus on the first cast
then 20, 15, 10, 5
that is a total combined bonus of 75%
that is a bigger bonus than mana surge provides to all 5 casts of zap a wizard has
and given that warlock is not designed to spell spam as much as wizard I'd say that is pretty fair
its also a crazy big bonus for clearing PvE since a couple well placed hellfires can clear multiple mobs you can keep 20-25% bonus power pretty well when just mobbing

astral reef
#

We have 8 classes and 7 character slots

rigid geyser
#

THE CORE ISSUE THAT PEOPLE WANTED BARD NERFED IS THE FLAT WEAKNESS NERF. MAKE THE WEAKNESS A % NERF (NOT FLAT REDUCTION) OR REMOVE THE SONG ALL TOGETHER. BRING BACK ALL BUFF NUMBERS BESIDES MOVEMENT SPEED AND REMOVE THE SOLO MS BUFF. REVERT NOTE SKIPPING. CONGRATZ U FIXED THE CLASS, ITS NOT THAT HARD.

quaint walrus
#

make more character slots

keen steeple
#

IMO you want to be spamming your curses during PvP as much as possible, can’t take much damage if you’re healing it back instantly. At least that’s how I’ve been playing. Also I’m usually running magical healing boosted gear

tulip hill
#

from what I've seen of skilled warlocks they trade damage with blow of corruption then back off and land a curse to heal back up so they can go back in with another blow of corruption

keen steeple
topaz frigate
#

Nerf armor

keen steeple
#

Nerf the launcher

livid silo
#

bard feels so bad to play right now

tulip hill
keen steeple
#

If I was a bard main and saw the announcements this morning I would’ve been crying and throwing up

ruby sonnet
keen steeple
tulip hill
#

yeah apparently everyone is having issues with Curse of Pain's hit reg, there really shouldn't be a difference between it and zap for targeting imo

fleet crow
#

Pls fix Curse of Pain hit registration. Either theres hitreg issues or the debuff icon doesn't always appear after hitting an enemy.

granite plinth
#

Anyone ever talk about needing the ability to push mobs out of the way so we can actaully move?

formal crest
#

I know not everyone was too happy with the nerfs. But what if you built in a poll system / "give us feed back" into the launcher that u ask simple questions to get a good vibe of what people want and give you as a dev a better pulse on what people want. the discord only reaches maybe 20% of the player. The launcher reaches everyone!!

echo comet
#

Green gear doesnt sell anymore. It's becoming pointless to pick up anything other than blues, so maybe some adjustment to vendor price or a reduction in trade fees is needed

tulip hill
tulip hill
keen steeple
tulip hill
echo comet
keen steeple
echo comet
#

ofc the rolls matter

tulip hill
#

single green item at 30g? they pay 45 you take home 15, that's not the way you play the market
you get a couple items that go well together and you sell them together

keen steeple
#

Longbows, even gray can sell for 50 if a ranger really needs it then and there lol

echo comet
fleet crow
keen steeple
#

Another one is Hand crossbows, I sell gray ones for 50 consistently. Rouges don’t care either they’re hard to come by sometimes

echo comet
#

I'll keep that in mind @keen steeple

keen steeple
thick juniper
#

For the marketplace I think it would be a nice change to lower trades that have only green quality or lesser to 5g tax, and blue+ having the standard 15. Would make selling single greens a bit more worth while, while still being a gold sink from all the mass single green trades

echo comet
keen steeple
#

The taxation without representation is craaaazzyy fellas, we gotta do sum ab it

echo comet
#

I think I understand why free trading is broken, but when there's so little profit it's just not worth the inv space

keen steeple
#

Also any all attribute clothing that a cleric can wear will go for decent. HR clerics know that’s the best gear they can get

reef spindle
#

Why there is problem with armor
If you have 100hp and:
20% resistance you have 125hp
50% resistance you have 200hp
60% resistance you have 250hp
80% resistance you have 500hp
90% resistance you havr 1000hp

echo comet
#

I'd be interested to hear anyone's valuation of gold per inv space

keen steeple
tulip hill
echo comet
keen steeple
#

I’ve also just traded gear for gear to avoid the tax too wait actually I think it’s still taxed

keen steeple
#

Yeah I forgot it just pulls right out of the stash if no coins are being traded

pliant bone
#

we need better gold storage at this point wtf

pine sapphire
#

I think there was an overcorrection with bard here. Sure, it could use some nerfs in the long run but the cast time for their button press dependent spells (which other spellcasters do not have to do mind you) but making them cast two-three times as long in time was a poor decision and makes Solo play next to impossible for the class.

keen steeple
tulip hill
keen steeple
tulip hill
#

yeah they could just do bigger bags

keen steeple
#

Coin pouch->coin purse-> ect.

tulip hill
#

if they went that route I'd guess a small chest, 2x2 that holds like 500

pliant bone
echo comet
#

ppl are dumping gold bags on the ground to clear space. That should show there's an issue

glacial sinew
#

🇧 🇴 🇨 🇮 🇸 🇹 🇴 🇴 🇸 🇹 🇷 🇴 🇳 🇬

toxic pulsar
#

this game would be so much more fun if u could link all your chars stashes, fuck balance, I wanna play alts lel

keen steeple
echo comet
keen steeple
#

I’d pay 100 gold for a 2x2 gold coffer lol

#

I had to reorganize my stash earlier and it was hell

echo comet
#

Maybe if trading just took the gold out of the purse instead of taking the purse

low violet
#

Please for the love of all that is holy, even if its a short term one, like items expire in 10 minutes, add a listing channel for selling. copy pasting the same same was interesting at first but now it takes an hour to sell anything at even an undercut price unless you do MAJOR deals meaning big loss of profits. having a base price to compare to like via listings on tarkov is very good id say, because then even people trying to be cheap will actually buy, and people trying to sell will not be hit so hard.

echo comet
pliant bone
low violet
echo comet
quiet stone
#

what if we made a wall o cheaters, like a public shaming

meager current
#

I wish the first trade of the day wasn’t taxed, would incentivize casuals (and everyone) to use the shop and makes selling MISC. stuff easier

pliant bone
low violet
# echo comet Cooldown

i dont want a cooldown, i was saying a listing channel would be good. the current trading system is discouraging to sell on, and can be improved

quiet stone
rough falcon
#

Could we get a quiver for the crossbows? The bows all have a quiver which gives them more than one arrow to fire without needing more ammo in the inventory. The reload button could also be used to refill that quiver if its completely empty or if the crossbow is already loaded.

echo comet
devout lark
#

pendants should look different depending on type like the rings do. Makes it easier to differentiate them without hovering the mouse on each one

pine sapphire
#

Crossbows don't fire like a regular bow does. They get cranked per shot.

feral hedge
rough falcon
#

I know, but I find it weird that bows come with a quiver and crossbows don't.

feral hedge
#

ive spent like an hour with no luck trying to sell 2 green daggers, add 1 grey hand crossbow and they all sell instantly for 100+ ever time..

pine sapphire
#

It's simply how crossbows work vs how bows work.

glacial schooner
#

like how can we not see a person's other characters? is karma accounte wide? what happens when everyone makes 7 characters. etc etc

rough falcon
tulip hill
#

I don't think they are asking for crossbows to be able to be fired multiple times, I think they just want to have a few bolts stored as a part of the weapon id so they don't take up inventory space and so crossbows found in the wild come with more than one bolt

glacial schooner
feral hedge
north field
#

make bards able to wear rubysilver

glacial schooner
feral hedge
#

if anything you should just need to get a bolt rack that attaches to the crossbow if you want improved reload time?

feral hedge
tulip hill
rough falcon
glacial schooner
north field
tulip hill
# north field caps

oh, you're right, they don't have a hat option
why can't they wear the ruby silver cap??

feral hedge
#

but arrows/bolts are stackable... they already only take 3 verticle squares and reloading only takes a few from the stack, not changing your inventory space...

feral hedge
#

SUGGESTION: increase the god damn trade interface by like 4x, having to do multiple trades to sell bulk items is actually ridiculous asf, why is it that small for absolutely no reason??????

toxic pulsar
#

fighter is just too op man they need to lose crossbows

feral hedge
#

cant even sell a full gear-set atm once currently

feral hedge
toxic pulsar
#

it's just a boring mongoloid class that has no weaknesses besides one of the 3 wizards in the game fighting it

feral hedge
#

im just busting ur balls dude chill. but seriously learn counterplay and you wont have the issue.

rough falcon
#

Skill issue, fighters are beatable by any class.

tawny python
#

for the love of good nerf rondel its insane how much they do dmg

visual grove
#

Goblin Caves should guarantee portals spawn on different levels. Feels really garbage to wipe a lobby only to die to zone because the map decides you picked the wrong level to be on and spawns every portal on the same level at the end

toxic pulsar
#

the problem is fighters get absurdly strong for little gold investment they can just stand there shooting at you and if you get close they have like 35-45% DR minimum and out trade you easily

feral hedge
#

@visual grove dude this! ^ happened to me like 3 times yesterday

tawny python
toxic pulsar
#

they wouldn't be so obnoxious if they couldn't also shoot a 50+ dmg crossbow at you, their mobiltiy is a non-issue

glacial schooner
rough falcon
rough falcon
echo comet
#

Correct me if im wrong but goblin caves have 4 portals + the stairs, means 5/10 can make it out

rough falcon
#

Yep

feral hedge
tawny python
rough falcon
#

Really every class needs to at least buy a grey or white weapon at the vendors.

#

Then why are you taking 30 shots to kill an equivalently armed fighter?

tawny python
rough falcon
#

Thats just means they're rocking purples and you got outkitted.

tawny python
#

ye kitted there classes just carried them away

rough falcon
#

Green Plate gets at most like 40% reduction.

feral hedge
#

would require more knowledge/skill to be an efficient archer and would actually be a counter to a person in godly plate armour...

tulip hill
#

I generally agree with this /\ :)

wind river
#

Hit your headshots boys. Literally got destroyed by a ranger last night cause he landed 4 headshots mind you I was 66% pdr

lucid vortex
#

Since Longsword is no longer BIS for fighters after the nerfs at the start of EA, perk for fighter that allows us to 1 hand longswords?

lucid vortex
#

I mean falchion already does it 🙂 Could be pretty cool

feral hedge
#

imo anyways

lucid vortex
#

Lol what, I can one hand my longsword in real life and my bench press is only 200 lbs. Actual knights could too and carried around plate armor all day, you're trolling.

dark leaf
#

Why can't they just allow us to trade with our own charachters? Why does it always have to be such a hassle to need another person to give yourself items. It's super unfun and anoying

wind river
feral hedge
#

^

lucid vortex
#

You can't one hand a zweihander if that's what you're thinking of. @wind river I can make clean cuts with it while one handing it, they're literally called one and a half handed swords, they're bastard swords, longswords, it's literally all the same.

rough falcon
fathom mica
#

Hunters have traps, yet the Rogue strikes me as a class that should also have traps.
I'd love if they implement a new item into the game: Poison Trap. Useable by Rogues. You can apply the poison trap to any container (chests etc.) and the next time someone interacts with it, a gas cloud is expelled akin to the one from the fart zombies. Would be fun.

lucid vortex
#

Yes, exactly, I don't know what these guys are talking about lol

wind river
tulip hill
lucid vortex
bronze mulch
#

how do we submit a suggestion?

feral hedge
#

bro you have a longsword that weighs 1.5lbs? what is it made of aluminum? 😂

tulip hill
wind river
lucid vortex
#

"The weapon may be held with one hand during disarmament or grappling techniques. In a depiction of a duel, individuals may be seen wielding sharply pointed longswords in one hand, leaving the other hand open to manipulate the large dueling shield." No actually it was extremely common, it just wasn't ideal for fencing and was mostly used in war alongside a kite shield because that's what best kept you alive.

rough falcon
wind river
#

Holding a shield in your offhand is not the same as swinging two sword lol

tulip hill
#

thoughts on a perk for fighter that lets him onehand spears with reduced power? allowing for spear and shield fighter?

lucid vortex
#

Traditionally longswords don't even refer to hand-and-a-half swords, like the one in game, but refer to rapiers. Even so, hand-and-a-half swords were commonly used in 1 hand because it gives you better leverage and more power into your swing which mattered more when you're trying to knock your opponent down who is likely wearing plate armor.

glacial schooner
rough falcon
#

Yeah, I've done one handed cutting practices with my longsword and its pretty easy to handle it.

lucid vortex
#

They're also well balanced and were made to be able to also be used in 1 hand because of the utility involved in it. You can't do as well of flourishes but one handing actually puts more power into your swing, and usually can be used close distance on your opponent or cover a wider arc in a war.

arctic hound
tulip hill
feral hedge
#

well i guess i stand corrected. fair enough boys.

glacial schooner
arctic hound
feral hedge
#

i want an skill for barb that lets him throw spears as a javelin, and also just be able to use spears as a barb, idk why they wouldnt be able to.

arctic hound
feral hedge
#

exactly!

thorny nimbus
#

can we please add a auto-fill or a duo mode please

feral hedge
#

duo/solo mode in every dungeon would be legit

#

sick of getting micless randoms so i can go into crypts/ruins when my freinds arent on

tulip hill
feral hedge
#

i dont really think autofill is the play though, i dont want random classes in my party, gathering hall is perfect

echo comet
lucid vortex
#

A trader who rerolls your equipment for exorbitant prices, and by rerolls I mean it stays the same rarity but the identified stats get rerolled, maybe even normal stats on it. Was thinking like 100 for uncommon, 200 for rare, 400 for epic, 800 for legend, 1600 for unique.

charred pagoda
feral hedge
restive island
feral hedge
#

@restive island MY MAN TY!

lucid vortex
feral hedge
#

yeah that would be kinda shit but would also keep people from camping in those areas as much... i could see the benefit of putting it in a locked if it was'nt something rng based...

#

just a miniboss, like the skeleton guardians/wraiths

pastel venture
#

make searching for players easier

feral hedge
#

it is pretty easy wdym? a friends list?

#

honestly idk how they have a block list but not a friends list lmfao

tulip hill
#

block your friends, easy

charred hamlet
#

Suggestion, make the skeletons skin stop being -10 Armor because some of us believe they are cool, make them take default damage and take away the magic defense buff
-10 on Armor is too crucial and way too big of a troll

feral hedge
#

yeah skins should not have any bonuses/negatives.

#

honestly they should just add a character customizer and id actually run the human race, running around looking the exact same as everyone else isnt really my thing...

noble root
honest marten
#

Giving Warlock a base melee weapon would be really nice. With slow cast time and mainly dots, melee is kind of required for warlocks, yet it doesn't have anything to start with.

chilly summit
#

No more fun as a bard

stuck perch
vapid blaze
#

Beer for barb should increase your current health by 45%, but then when the buff is over, the damage you’ve taken transfers over that 45% (basically you take 45% less damage)

neat mantle
#

Without increasing the frequency of Mimic, increase the variety. Crates, boxes, doors, etc.

chilly summit
tulip hill
feral hedge
#

fr bro no thanks on that one

clear falcon
#

different lobby music

feral hedge
#

imagine youre getting trapped in the darkness by a mimic door lmfao

tulip hill
#

thats it, I'm making a ranger named MimicDoor and doing nothing but putting my traps down on doors

feral hedge
#

ahahahaa

#

honestly it just dawned on me that nobody would care about a duo mode if we could just have some voice chat back

tulip hill
#

on a slightly related note, how would yall feel about Rangers being able to see traps they put down in the same way as rogue's trap finder?

feral hedge
#

i think they should show on the whole teams minimap

#

i never use them when queued with people from gatheriong hall because 9/10 they end up walking into it

tulip hill
#

that's fair, you don't always have coms with your party, especially if you use the gathering hall

feral hedge
#

but yeah that is just a comms thing, if we could just have even team chat for now it would be a game changer, voip is the way but i'd settle for team chat in the meantime

stuck perch
umbral elm
#

Increase the range of warlock's spells, cant do shit until youre either close enough for a melee to rush you or too far to do anything about a wizard or someone with a bow

neat reef
tulip hill
umbral elm
feral hedge
#

kekw

#

SUGGESTION: let us react to messages in this channel!

tulip hill
umbral elm
#

or the ones that are dead on and it just doesnt register, is there a chance to be immune or something?

south edge
#

U. S. Case dismissed, steam incoming.

tulip hill
umbral elm
#

lmao so not only is it a coin flip if your spell lands but you cast shorter range than someone can throw

tulip hill
#

I think it's the same range as zap, is it not?

umbral elm
#

buff zap as well then

neat reef
#

Zap is fine

tulip hill
#

god no, please, zap actually hits its targets

umbral elm
#

lmao

neat reef
#

Y'all don't know what kitted magic users can actually do. You can very easily get zap to 2 shot kitted players if you build it

#

Warlock can outheal a barb whacking in him

tulip hill
neat reef
#

Warlock with a kit and blow of corruption can one tap fighters

lucid folio
#

suggestion: remove or rework magic staff, it is terrible and doesn't compare to starting weapons of non-magic classes, being a major reason of magic classes being less popular

tulip hill
#

magic sure is harder to resist than physical

lucid folio
#

even though it was pretty obvious even without it

chilly summit
lucid folio
#

I think skipping songs and knowing how to do it effectively was a good skill ceiling for the class, they shouldn't have nerfed it that way

neat reef
tulip hill
neat reef
#

It's actually easier to stack insane MR than it is PR on most characters. Just nobody does it because most comps don't run good wizards/warlocks

stuck perch
lucid folio
lone crystal
#

some people highroller leaderboard is getting reset to 0 and it sad because its people with under 50 extractrs etc bottom list people getting reset to 0
horsemanaxe barbarian had 6 extracts and like 9 kills day 1 top 10 barbarian, switched cleric, went back to check my barbarian and he has no highroller stats
and my wizard friend got only his kills reset but kept his extract and adventure/treasure
please address highroller leaderboard for community
its upsetting for normal players with under 50 extracts to get stats reset when TTV is on not getting reset

stuck perch
lucid folio
stuck perch
#

No, skipping the correct parts was just memorizing the song and skipping the longer pauses.

lucid folio
#

and now it's just memorizing the song without skipping, which is even easier and that's a bad thing

#

nerfing it like that because rp casuals eye roll because of the song sounding bad is cringe as hell

stuck perch
#

Have you ever played music? The rests are there for a reason. If you go ahead and skip the rests it's just going to sound like shit.

lucid folio
stuck perch
lucid folio
#

it's the same as being a tarkov player and complaining about people strafing while shooting because real soldiers don't do that

stuck perch
#

It's also bad for the game to give that much power to a specific perk.

lucid folio
#

it doesn't matter, it's a game and it has to create a skill gap, who cares if it doesn't stick with rp, lore literally doesn't matter

lucid folio
stuck perch
lucid folio
#

why create something new if a good one already exists?

stuck perch
lucid folio
#

it is for everyone except crying rpers complaining about it not sounding good

stuck perch
#

If all you want is a skill gap, then you should be happy having a different one that's still good.

lucid folio
stuck perch
#

My main reason for not wanting it is it overpowers the songs, which then get nerfed to compensate. I want strong songs, not weak ones that can be played fast by abusing a perk.

stuck perch
lucid folio
#

imo, the problem isn't spamming, songs being strong is

#

the only alternative for support is cleric and he's not even close even now

stuck perch
#

It's much simpler to fix 1 problem mechanic than trying to compensate by balancing 19 different songs in incremental amounts.

lucid folio
#

since bard can just silence him and it's game over

smoky helm
#

Wizards/clerics need spells to cast, rangers need arrows, how about these fighters have shield durability that with enough damage depending on gear rarity will break. Repair items drop in game or buy from merchant

stuck perch
lucid folio
empty valve
#

Here was a simple Bard rework that I had thought of, but would need a bard main to give feedback (pre-nerf bard)

All buff/defbuff music now has a base lingering effect of 3 seconds. The bard is now able to continuously play music to keep any buffs on the player
(Ex: The shield buff now lasts as long as the bard is playing the song, with a linger effect of 3 seconds. Reapplying the shield would require the Bard to replay the song)
The lingering effect could last longer on the bard himself, to make him more playable solo

This creates a much better loop of focusing on hitting your skill checks, and maintaining the song. It eliminates the "let me sit back and buff you 60 times before we enter a room" meta. It also creates counterplay, since the bard is slower when playing music, he's now forced to make the decision of running and ending the music, vs continuing the song

Also any music like unlocking, pacifiyng mobs, etc all remains the same

stuck perch
#

Bard can't heal health past what you could get from rest, and even that comes at a crawl. Unless cleric's team is going to sit behind a door while Bard's buffing or damaging them with Din, cleric is better and that's just a lack of tactical thinking from cleric's team.

#

There's a reason the meta is Cleric+Bard+Fighter. And not just Bard+ whatever.

zealous thorn
#

Suggestion: action wheel for item slots.

lucid folio
subtle coral
#

whats the difference between true physical and regual phyiscal

glacial schooner
stuck perch
glacial schooner
#

10 damage w 27.9% reduction vs 10 damage no reduction. @subtle coral

empty valve
lucid folio
empty valve
stuck perch
lucid folio
stuck perch
stuck perch
lucid folio
#

debuffing opponents and silencing the cleric do much more than just playing accelerando or allegro

strong cedar
#

running into so many full purple/legendary gear teams in normals, wheres the gear limit on normals

empty valve
lucid folio
#

since I reapply them whenever we aren't fighting anything

stuck perch
lucid folio
#

if they have cleric, he will cast buffs before the fight and it will crate sounds unique to that class

stuck perch
#

A lot of bards don't even take lute spells. As far as knowing comps, sometimes you see a single player sometimes you see 2. It's rare that they'll just strait up announce themselves until they're breaking down the door and charging in.

lucid folio
#

not taking the spell that gives you 15% action speed (therefore, song playing speed) and the silence one is pure stupidity

stuck perch
#

The appropriate buff or debuff to prioritize depends on the situation. Both your team comp and their team comp needs to be taken into account.

lucid folio
#

accelerando and allegro is just a lazy way to approach the fight in which you could do much more by actively using other ones

stuck perch
lucid folio
stuck perch
#

It's simple, next time you go in, cast aria of alacrity twice in a row. you'll note there's no difference between the two. If you cast it, then cast Rousing Rythyms then cast it again the increase in cast speed you get is purely from rousing rythym.

#

no buff to Aria of alacrity is the exact same speed as aria of alacrity being cast while still having the buff from aria of alacrity.

zealous thorn
stuck perch
glacial citrus
#

Sort button for inventory and stash!!!

zealous thorn
#

Imagine having a action wheel by holding down 3/4 like the spells but for items

stuck perch
analog thunder
#

In terms of quality of life, will there be an increase in Class slots because at some point we may have to delete 1 class.

stuck perch
#

We probably will or people will just have to choose which classes they want.
@zealous thorn I'll pm you the link

chilly summit
zealous thorn
#

What is the point of levels? Just to unlock perks? 15-20 seems like a waste

sand thicket
#

MAKE SURE A PORTAL SPANWS AT LEAST ONCE ON EACH FLOOR SO PEOPLE DONT GET FKED

stuck perch
analog spoke
sand thicket
#

in the goblin dungeon i always die because no portal is accesible to me. so they should spawn on every floor so i dont have to sit there and cope while i lose my whole set

analog spoke
stuck perch
sand thicket
stuck perch
analog spoke
stuck perch
analog spoke
stuck perch
#

The safer bet though is going straight to the crypts, with or without a group. The monsters are generally easier there and the dungeon is larger. Just avoid players if you can.

#

Both have player density issues IMO.

analog spoke
stuck perch
#

You can find the maps on there too, with a bunch of filters.

hasty lotus
#

bard is straight ass now . i need a 90% perfection rate to play piercing schrill and its 8 fucking notes?

viral zephyr
#

man bards were so boosted lol

hasty lotus
#

and thats with charismatic performer? they killed my boy

stuck perch
analog spoke
hasty lotus
#

they songs are completely useless in combat now. bard has no offensive ability it takes 8 seconds to proc 1 time lol.

stuck perch
hasty lotus
#

whats the point of the charismatic performer perk now? if i still need to hit a 90% to proc. the songs are too long and too weak. i get the buff duration might of been an issue but shit takes too long to play to be useful.

#

it doesnt speed up the song , i would need accelerando to do that. and thats another 8 secs to proc

stuck perch
hasty lotus
#

so i need 8 seconds to play a buff swithc to flute 7 seconds to cast the damage skill leaving me a few seconds to rebuff for the next attack?

stuck perch
#

You've got to pick which song will have the most impact in a given situation. Your team comp and their team comp all factors in.

hasty lotus
#

good luck trying to use any offensive bard song in pvp now

placid summit
#

We need to nerf fighters! As a ranger player, Why can a fighter use the same bow as me and do more damage when I do less to him because of armor etc… plus they have extra speedx2 to close distance and shield?! The fighter is a better version of ranger when ranger has no spells.

tranquil plaza
#

Ur buffs last like 2min already op

soft finch
hasty lotus
#

bro i know how to play bard. the issue is everything already takes a stupid long time and concetration to cast. so they nerf the debuff and make everything take longer to cast?

stuck perch
lunar matrix
#

nerf rogue meta

tranquil plaza
#

Nerf fighters

hasty lotus
#

i agree the buffs lasttoo long. that would be a better fix than making the shit harder to play. now all other classes are more effective with a bards weapon than a bard itself. its silly. also nerfing the one personal physical damage buff the bad had from 30 to 10?

#

a fucking rouge or barb can get a higher base damage use with the drum than a bard ever could throwing it. its fucking silly. the whole point of the bard is to buff and deal damage playing music. now theres no effectiveness to either.

chilly summit
stuck perch
stuck perch
hasty lotus
#

i like to depend myself with skills. which i can no longer do because i taks 8 seconds to cast 1 skill that might hit for 25 damage before armor calculations.

#

its also already really weak. nerf the buffs not my offensive abilities tf.

stuck perch
hasty lotus
#

bard is just a mid tier support now. nothing special to it. shit why even have a skill check at all if the class is gonna be this dogshit?

chilly summit
hasty lotus
#

fucking cleric legit has an AoE that one taps mobsat base level and i have to play the fuck out of a flute 7 times to kill a single skeleton.

stuck perch
#

That 25 damage is potentially x3 if it hits their entire team on top of the echo debuff it gives.

chilly summit
hasty lotus
hasty lotus
hasty lotus
stuck perch
#

I use it as a rather situational song. It's great for clearing out hoards of spiders in some rooms especially if players are having trouble fighting them and other monsters. You can also round up a large group, do armor debuff then shrill for extra damage, but it does take a few shots before they feel it. The upside is that the whole hoard takes damage which can be faster than killing them individually.

hasty lotus
#

the drums do the same fucking thing lol just worse. theres no offensive skill ability worth using pvp now.

stuck perch
hasty lotus
#

you're really happy needingtoclear 8 notes to hit 25 damage before armor calculations. thats uneffected by stat increases? just a base 25 every time?

stuck perch
#

Are they better than wacking an enemy with your rapier? No, but they have their uses. Unless people crying on them get them nerfed to uselessness.

hasty lotus
#

theres no chance to get a kill now tho. a rogue can just unstealth and kill you while you play your stipud little song.

stuck perch
hasty lotus
#

um yes. actually rogue can both poison and ripple a drum.

#

also that proves my point. if i have to throw my drum its the more effective manner of combat the class is useless.

soft finch
stuck perch
hasty lotus
#

its funny that you guys are legit only giving me alternatives to combat other than playing music. the whole system this class was designed to do.

stuck perch
#

But bard isn't just music. It's also fast rapier combat, if you look at his selfish buffs he can be quite the nimble frontliner.

hasty lotus
#

like cant do damage with your skills? try throwing your drum? we talked about this . other classes are still more effective at throwing the drum so i would prefer we avoid these hypothetical situations and only speak on the facts of the class. and the fact is theres no point to use songs in combat at all now.

#

rogues are still better with rapiers. bard perk isnt even good. and in a week they'll probably nerf that too.

soft finch
#

Bard is a buffing/support class man, dealing damage with the music isn't the primary point

hasty lotus
#

the buffs are even worse now . andharder to play. thats my complaint.

soft finch
#

Because before they were totally cancerous

hasty lotus
#

you guys sit on the floor to cheese the wraith and get made when i skip a few notes to play a rediculously long song slightly faster.

soft finch
#

You have literally unlimited casts of those buffs.

And you can crouch on lower incline to kill wraith too, what's your point?

hasty lotus
#

half the people in here comenting against bard probably never played one.

#

the buffs are better for you than me. im actually sick of people asking for them. oh sure. let me do my lil skill check for yo so you can be stronger.

soft finch
#

Maybe playing a support class ain't for you then dude because that's your entire job

hasty lotus
#

while i still have literally no skilled ability to defend myself ouside of throwing my drum. which other classes do better lol

soft finch
#

You've got access to using the falchion, you have plenty of ability to defend yourself, especially with buffs running.

hasty lotus
#

look man , all im trying to say is making the songs harder to play isnt going to make the class any fairer. the buffs are still long. it just ruins the bards ability to defend itself outsie of the same shit every other class is doing. its not fair that other classes can pick up and use my skill token better than the class itself. im constantly switching between 4 instruments playing skill checks and it doesnt seems like theres any point now that i have to do everything perfectly. it was hard enough just having skill check to use an ability. now i have a perk that legit does nothing and worse off buffs and personal damage output.+

eternal shore
#

why is the warlocks range so ASS

obtuse hedge
#

geared players are a big problem, hear me out. casual should be only up to green can be brought in but you can still find blues and purps. and high roller should be for blues and above. would solve everyones complaining and the fact that geared players get even more gear do to not being naked like 70% of the lobby

hasty lotus
#

right , but i have no better abilities outside of any other class. thats my point. the buffs dont help the bard itself enough to make it a viable solution. i could play any other class and be more of a utility now seeing as how other classes skills dont take 8 second skill checks to cast.

slow hearth
#

we should be able to have more characters. Can't even make 1 character for each class