#Archipelago Multiworld Multi-game Randomizer

1 messages · Page 73 of 1

midnight depot
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Beachstickball done

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FlitterASH sent Snatcher's Contract - Mail Delivery Service to Ixhat (Collect 15 Seashells)

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FlitterASH sent Hook to LlisandurFF4 (Artist Golden Feather)

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Ooh, big checks

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FlitterASH sent Item - Cell Key to EmeCP (Sid Beach Cliff Chest)

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FlitterASH sent Item - Progressive Quintar Flute to EmeCP (Tough Bird Salesman (400 Coins))

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@modern ivy does the progressive quintar flute give you the ability to reach this check? It's the last thing I need for my game:
[Hint]: FlitterASH's Motorboat Key is at Jidamba Tangle NPC - Splash Mountain Diamond (pool at S end of canopy) in EmeCP's World. (priority)

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FlitterASH sent Item - Beaurior Rock Pass to EmeCP (Sand Castle Golden Feather)

modern ivy
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good question, i'll check

midnight depot
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I have exhausted all checks in the game that do not rely on the shovel, motorboat key or fishing, and of those only motorboat key is needed to finish the game

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Let's play uh

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Tunic next

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Thank you for fairies and anklet

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With 10 fairies I have the hero's laurels

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So let's zip around and see if I can't skip and get the three hexagons

modern ivy
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ok i looked and i need the jidamba tangle pass

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ok i just got done adding some more location groups

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on all the regions and subregions automatically make groups

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and i have a tag system where i can just add whatever tags i want to any location and it'll make a location group for me

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so we've got crystals, bosses, shops, home_points, region completions, all the regions and subregions, and summons

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what other good tags should i throw in while i'm here

midnight depot
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That is so cool

modern ivy
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thanks for suggesting it

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and one of the subregions is named "Sky Arena"

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lol

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so that's covered

midnight depot
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Collectibles: Crabs, penguins, seashells, bones

modern ivy
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lol imagine making every crab a priority

midnight depot
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One idea I had was to make it so all the chests that were purple in the vanilla games be priority chests

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So they would stay purple

modern ivy
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that's an interesting one

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i wonder how hard it would be to make the in game chest colors match what was in them

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we haven't done a lot of manipulating the state of the world

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also i wonder if there's a good way to get a list of every purple chest location or if documenting them would be painful

midnight depot
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Well, it would be much easier if you can generate a game that matches the vanilla game state

modern ivy
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this is true

midnight depot
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Which is a different feature that some people want (so they can play the vanilla game plus quality of life from the randomizer)

modern ivy
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yeah that makes sense

midnight depot
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Surely the game has some sort of internal tagging that tells a chest whether it contains a key item or consumable

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It does!

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But that doesn't match archipelago

modern ivy
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if i can filter a list of chests to only key items and get those chests ids that would be the dream

inner shoal
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i have kept track in our locations list of what every single location originally contained, so it would be doable for me to go through and tag them

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i thought it might come in handy at some point to have that written down so i kept track of it

midnight depot
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That is definitely a great asset to have

inner shoal
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oh, although one exception is i didn't keep track of what all the shop inventories are
but they're already in their own category

midnight depot
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Red questagon get

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One to go

tender pelican
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LlisandurFF4's Adamant is at FlitterFF5's The Deep Sea Boss - Coyote Summon
LlisandurFF4's Earth Crystal is at FlitterFF5's Castle Ramparts Crystal - Beastmaster (say high to the Ramparts Demon!)
LlisandurFF4's Pink Tail is at FlitterFF5's The Deep Sea Chest - Crumbling shrine 2

midnight depot
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Can get one or more of these

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Will do right after Tunic

tender pelican
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Those should be the rest of the checks in FF4.

midnight depot
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For the last hexagon I need to go to the quarry

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To traverse the quarry I want a mask which is not necessarily in logic

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[Hint]: Flitter Tunic's Scavenger Mask is at Jidamba Tangle Chest - Underground sneaky passage by NE cave exit in EmeCP's World. (priority) Would help a lot if I could do quarry with more than 1 HP

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Until then, I can use ladder storage and get hit to skip to the bottom of the quarry then avoid getting hit

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Ah genius

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If I'm fast enough and reach the robot miniboss in time, I can kill the drones for MP and use that to fuel my gun

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And since you can shoot a full shot with the gun even at 1 MP, I can burst down the robot with ease

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Blue questagon get

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That's all three

fresh hill
midnight depot
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With four thousand coins to spend can you tell what I'm going to do for the final boss?

fresh hill
midnight depot
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No, all modding is done as one binary patch to the EXE

fresh hill
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I am so spoiled

midnight depot
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Goal done. I have released all remaining checks

tender pelican
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Nice.

midnight depot
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Flitter Tunic sent Small Key (Angler's Tunnel) to La DxRomulus (Quarry - [West] Shooting Range Secret Path)

Flitter Tunic sent Elegant_Key to DragonsHK (Swamp - [Central] Obscured Behind Northern Mountain)
Flitter Tunic sent Leo's House to DragonSoulBlazer (Frog's Domain - Above Vault)
Flitter Tunic sent Marie the Doll to DragonSoulBlazer (East Forest - Spider Chest)

Flitter Tunic sent Item - Small Key to EmeCP (Guardhouse 2 - Upper Floor)
Flitter Tunic sent Item - Ibek Bell to EmeCP (Swamp - [Central] Beneath Memorial)
Flitter Tunic sent 3 Puzzle Pieces to EmeJigsaw1 (Forest Belltower - Obscured Beneath Bell Bottom Floor)x3

Flitter Tunic sent Relic (Burger Cushion) to Ixhat (Swamp - [Outside Cathedral] Obscured Behind Memorial)

Flitter Tunic sent Machine Part to LlisandurPKMN2 (West Garden - [South Highlands] Secret Chest Beneath Fuse)
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Let's take a short break then return for Crystal Project

fresh hill
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let's play AHiT

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oh hey I finally have a hinted item

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but it's out of logic

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...wait, I have the birdhouse zipline, how is birdhouse out of logic

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I'm not sure my game client is connecting

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yeah it's not sending or receiving, my time piece count is behind the server

midnight depot
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That's weird

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Server console says you're connected

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FlitterFF5 sent Item - Salmon Pass Pass to EmeCP (Capital Jail Chest - Locked beyond overgrown West Wing hallway)```
fresh hill
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that's detecting the separate client program, I think the issue is between the client and game

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ok now the game is consistently crashing on startup

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restarting my whole laptop fixed it

midnight depot
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Oh that's weird. Wonder what the cause was

fresh hill
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me too

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usually the "I haven't restarted in forever" symptom is frame drops

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Ixhat sent Item - The Chalice of Tar Pass to EmeCP (Snatcher's Contract - The Subcon Well)

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apparently there was a prog item lost until it resynced

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sent an item

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ok we're back

midnight depot
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I ran into a bug recently where one of my drivers was leaking memory and no tool I know of would reveal which it is

fresh hill
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I think my biggest concentration of checks is The Big Parade (completed but) time rift into Dead Bird Studio, which also has a time rift into Ship Shape (as usual I have Tasksanity on)

midnight depot
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My processes had like 3.5GB of RAM used, but Windows had all 16GB allocated and most of the swap space too

modern ivy
fresh hill
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makes sense, I think my only name group overlap is the progression/useful/filler item groups (which obv aren't checking startswith) overlapping with all the game-specific name groups

modern ivy
modern ivy
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grats on completing tunic

midnight depot
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Thanks

fresh hill
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another factor for Nine Sols was that I'd already decided to prepend (Artifact), (Poison), and (Database) to a ton of the actual item names

midnight depot
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When I get the last item in a region, it tells me I got the region pass before it tells me what item I actually got

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It really feels like it ought to be the other way around

fresh hill
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huh, I wonder if it's doing local items for the region passes?

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Ixhat sent Item - Elevator Part to FlitterFF5 (Alpine Skyline (Rift) - Page: Waterfall Wooden Pillar)

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Ixhat sent Fragile_Strength to DragonsHK (Alpine Skyline (Rift) - Page: Lonely Birdhouse Top)

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ok done with that time rift

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let's go looking for big parade

midnight depot
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Sorry, let me fix that

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When I get the last item in a region, it tells me I got the region completion before it tells me what item I actually got. The region completion rewards are junked because I don't wanna get two items in a row for one action like that.

fresh hill
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ah, the time rift is in Picture Perfect too, that works

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Ixhat sent Item - Lost Penguin to FlitterFF5 (Dead Bird Studio - Red Building Top)

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appropriate

midnight depot
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Thank you. I am at 10/12, I think

fresh hill
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tasksanity first try

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mostly due to lenient RNG

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Ixhat sent Item - Dione Stone to EmeCP (Tasksanity Check 7)
Ixhat sent Emblem F to DragonSoulBlazer (Tasksanity Check 8)
Ixhat sent 50 Rupees to La DxRomulus (Tasksanity Check 12)
Ixhat sent Item - Slip Glide Ride Pass to EmeCP (Tasksanity Check 13)
Ixhat sent HM04 Strength to LlisandurPKMN2 (Tasksanity Check 15)

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Ixhat sent Item - Undersea Crab to EmeCP (Act Completion (Ship Shape))

midnight depot
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[Hint]: FlitterFF5's Item - New World Stone is at The Deep Sea NPC - King of the middle of nowhere ocean crab in EmeCP's World. (priority)

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FlitterFF5 sent 3 Puzzle Pieces to EmeJigsaw1 (Continental Tram Chest - Tickets please 1)x9
FlitterFF5 sent Item - Land's End Pass to EmeCP (The Deep Sea Chest - Descend into undersea vent where the flesh eaters live 1)
FlitterFF5 sent Item - Special Milk to EmeCP (The Sequoia Boss - Spirit Cage)
FlitterFF5 sent Item - Salmon River Pass to EmeCP (The Deep Sea NPC - Middle of nowhere sandy speedster crab)

FlitterFF5 sent Zipline Unlock - The Lava Cake Path to Ixhat (Continental Tram Boss - Conscript)

FlitterFF5 sent 2 Puzzle Pieces to octy_jigsaw (Ancient Reservoir Chest - Twinsies the 2nd at west waterfall base)x3

FlitterFF5 sent Small Key (Angler's Tunnel) to La DxRomulus (The Deep Sea Chest - Ruins just south of Jidamba 2)

FlitterFF5 sent Earth Crystal to LlisandurFF4 (Castle Ramparts Crystal - Beastmaster (say high to the Ramparts Demon!))
FlitterFF5 sent Pink Tail to LlisandurFF4 (The Deep Sea Chest - Crumbling shrine 2)
FlitterFF5 sent Adamant to LlisandurFF4 (The Deep Sea Boss - Coyote Summon)

FlitterFF5 sent Shovel to FlitterASH (The Sequoia Region Completion) ??? I thought I made these completions junked.```
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Little bit for everyone, lotta bits for Emejigsaw

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Also, all of Llisandur's items were hinted, and I managed to get all of them!

fresh hill
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regular bird studio done with only 5 counts of owl and penguin harassment

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Ixhat sent Small Key (Turtle Rock) to La DxRomulus (Dead Bird Studio - Conductor Chest)

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I think I'm gonna get goal out of the way, and then try to clean up some random time rifts until I feel like I've done enough for today

midnight depot
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[Hint]: FlitterFF5's Item - Okimoto N.S. Pass is at The Deep Sea NPC - Crab living on the edge S of crab hole in EmeCP's World. (priority) This item locks two hints.

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[Hint]: FlitterFF5's Item - Yamagawa M.A. Pass is at Pokedex - Rhydon in LlisandurPKMN2's World. (priority) This one locks one

fresh hill
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duh I haven't found my goal entrance yet

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anyway, clearing as many entrances as possible remains the priority

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I know I could get more checks from Nyakuza but I don't think I'll be 100%ing this

midnight depot
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Fair enough

modern ivy
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i think it's in the issue tracker, maybe i'll figure out something good eventually

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the trouble currently i think is that the region completion messages gets added in the message queue when it attempts to send the region completion to the server but the item received messages gets added to the queue when an item is received from the server, so it ends up badly ordered

midnight depot
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I almost posted one and decided it's probably not needed

cold valve
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They grow on bushes and blobs

fresh hill
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oops

cold valve
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Also the trendy game is infinite rupees too

midnight depot
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(In practice)

fresh hill
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ok yeah it's a mix of "local" vs "remote"... tasks I guess

cold valve
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I think only 440 are actually required for all checks, the rest you can steal

fresh hill
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when one of the tasks has to wait for the server to respond first, it's likely to happen later

modern ivy
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yeah, instead of processing the messaging the server sends back we just have an internal Queue that we stuff message display calls into

fresh hill
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do you get a location checked update from the server too? maybe that could work better as a message trigger?

modern ivy
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that's probably what i should do

midnight depot
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I was thinking you could tackle it from the other angle

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Instead of sending the region completion message immediately, it could check for whether you sent the last item -- this is probably unreliable

fresh hill
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(not that waiting for the location update guarantees an ordering either)

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yeah, sent the location check and received the server message about it are two very different things

modern ivy
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so let's see, i have the ability to hook when i send a thing to the server, or when the server gets back to the client

fresh hill
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if you really want to, you can make checking the location record that you'd like to do something when the message arrives, and teach your message handler to look at that scheduled task map(???), but of course then you need to decide what to do if the message never arrives, and that quickly becomes more complexity than it's worth in most cases

modern ivy
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right now if the region completion item was for you, it comes back via item receiver

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if it was for another player... it sends the message immediately with no wait for the server

fresh hill
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yeah I don't even know what the region passes actually do

midnight depot
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then you need to decide what to do if the message never arrives,
That's exactly what I was alluding to

modern ivy
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and then i can also hook into the server confirming a location was sent (and i can check if the one that was sent was a region completion location)

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i'm not sure what comes first from the server though, if i check off a location, the recieved location return call or the item recieved call

fresh hill
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I'm pretty sure there's just no guarantee about that

midnight depot
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Oh let me explain:
The game is broken down into internal regions, where if you enter one a title card plays

fresh hill
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item links might even change the timing

midnight depot
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The region passes, in the case of my YAML, make it so that you can only interact with any item or NPC in that region if and only if you have the pass. AND you may not linger in a region with no pass for more than 10 seconds.

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This is separate from region completion rewards, wherein you are awarded an extra free location upon completing every check inside a given region.

fresh hill
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IMO the more important question is whether you want !collect to trigger region passes, because that affects whether "listen for server location updates" or "listen for in-game actions" is the correct implementation. Since that is reliable, it wins over questions about the server message timing you can't control anyway.

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(it's generally agreed we don't want !collect to trigger goals, but cases like this are less clear)

modern ivy
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currently a collect will trigger it

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ok time to make a game with mercury shrine as my starting region and ibek in my inventory so i can test region completions quickly lol

midnight depot
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Is it safe to do nested locks like this?

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I've not written anything where that's a concern

modern ivy
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honestly no idea

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it hasn't crashed on me yet

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but i did not spend terribly long confirming a deadlock couldn't happen

fresh hill
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yesn't

midnight depot
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Yes, the concern I have is you need to keep this nesting in mind and well documented

fresh hill
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the typical danger you're probably thinking of is that if you have one function doing lock(A) { lock(B) { ... }}, and another function doing lock(B) { lock(A) { ... }}, then you're asking for a deadlock

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you would prevent this by making A and B private objects so that this class/file can be absolutely certain that won't happen, and anyone can check that by reading only the one file in isolation

midnight depot
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Makes sense

modern ivy
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currently in this case a and b are both locked sometimes in other places but this should be the only place in the code they're ever both locked at once

fresh hill
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(also double-check if you really need two locks, sometimes messes happen)

modern ivy
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they sure do

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ok so i'm 100% sure that if the check from the region completion sends an item for another player, that message WILL come before "you completed the region" message

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and if it sends a check that's for you, then it's a race between two different return from the server calls

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so it'll be in the right order a lot in asyncs and some of the time otherwise

fresh hill
modern ivy
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hah reasonable

fresh hill
# midnight depot Is it safe to do nested locks like this?

for completeness: the other common gotcha is that if it's in any way possible for this method to call itself, it might end up deadlocking with itself. Which is a kind of "nesting", arguably. But you only need one lock to make that mistake.

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oh I found my goal entrance

midnight depot
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I did not think of that but I don't think that's very concerning

fresh hill
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I do think it's a very unlikely mistake to make for a method like this

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if a "smaller", less-network-y method like RegionCompletionCheck() had lock() statements, I'd be more worried

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yes, very strange cocothink

modern ivy
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put more things in the lava

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it's fun every time

fresh hill
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all right, time for the random bullshit go fight

midnight depot
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Final boss?

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I didn't like that one

fresh hill
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I enjoyed it, but like many heavily scripted bosses, it's not the most replayable thing

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the death wish version is an interesting challenge but one I'm usually bad at; Snatcher's death wish fights are the best IMO

modern ivy
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i should consider another go at a hat in time

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i remember liking it but very little else about it

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also someone did a sync with me with it recently

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and kept saying they couldn't get anything but UT said they had like 100 checks in logic

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and i would like to know if they were full of it

fresh hill
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it is a good one to do in chunks between other games, especially the death wish content

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AHiT doesn't support UT lol

modern ivy
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lol at all?

fresh hill
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they were "full of it" insofar as they weren't using the poptracker

modern ivy
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i had the yaml at least

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they were not using hte pop tracker and had never run it before

fresh hill
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I mean not supporting UT is the default state of an apworld

modern ivy
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well fair but it should still say the list of reachable checks unless shenanigans happened in the apworld i think

fresh hill
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and since everyone plays AHiT with act rando on, UT's not gonna work by default

modern ivy
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ah gotcha

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the randomness of the rando

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i was surprised that isn't something that gets reproduced by just knowing what seed went into it

fresh hill
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are you familiar with UT?

modern ivy
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not terribly

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i added yamlless support for cry pro and that was about the extent of it

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i know it's loading the apworld and 'doing things' but beyond that

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not really

fresh hill
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in general AP doesn't allow you to know the seed a game was generated with after generation

modern ivy
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ahhh

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well that'll do it then

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presumably a cheating minimization tactic

fresh hill
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so when UT tries to re-generate your slot, it won't have access to the exact seed, it has to rely on your world being deterministic and having the right UT hooks for whatever slot_data is needed to recreate the logic-relevant randomness, like entrance/level/spawn/etc rando

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presumably

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oh my goal is rush hour isn't it

midnight depot
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I usually share this but I forgot this month

fresh hill
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that requires the other metro cards, so cleaning up time rifts remains the plan

midnight depot
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If you randomized your YAML, the settings were set to the following

modern ivy
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thanks for the explainer ixrec, the key gap i had before it was not knowing that AP doesn't include the seed anywhere convenient for UT to read

fresh hill
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anyway, the universal part is that UT might just work on an .apworld that didn't do anything special to support UT, but because AP hides the seed that will always fundamentally rely on the world having zero logic-changing randomness (and the yaml you give UT having no randomized options and matching exactly what the slot was generated with)

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makes sense, that surprises a lot of people

modern ivy
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oh i do also forget about the ability to randomize your options

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i rarely use it these days

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i did more when i did a lot of LTTP

fresh hill
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personally I think hiding the seed by default is a bad design, emblematic of how this system spun out of an LttP rando aimed at the most hardcore competitive kind of rando players, rather than the broad audience AP receives now that could really use the features an exposed seed would allow

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but it is what it is

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for the AP games with multiple spawns, I basically always do spawn: random

modern ivy
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that makes sense

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also i got the region completion messages behaving

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took some shenanigans

midnight depot
modern ivy
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lol

fresh hill
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oh I've said far worse to his face lol

modern ivy
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ok so remember those locks you were talking about?

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i had to change those to make it work

midnight depot
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Yeah?

modern ivy
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because it was locking and preventing the itemreciever from doing its business

fresh hill
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that's not terrifying at all

midnight depot
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Makes perfect sense

modern ivy
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i moved the unobtainedItemsUpdateLock inside ReceiveCheck instead of outside of the for loop iterating over all recevied items

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and then after the lock ended I send the message but i do it from a thread that sleeps for 2 seconds

midnight depot
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That sounds like it's susceptible to bugs caused by low-end hardware

modern ivy
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in theory both the item received and location complete messages from the server should arrive at similar if not identical times

fresh hill
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this sounds very similar to what I'm doing

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    private static ConcurrentBag<long> ReceivedItemIds = new();
    private readonly static object itemReceivedLock = new object();
    public static void Update() {
        if (ReceivedItemIds.IsEmpty)
            return;

        try {
            lock (itemReceivedLock) {
                Log.Info($"ItemReceived event with item ids {string.Join(", ", ReceivedItemIds)}. Updating these item counts.");
                while (ReceivedItemIds.TryTake(out var itemId))
                    SyncItemCountWithAPServer(itemId);
            }

            APSaveManager.ScheduleWriteToCurrentSaveFile();
        } catch (Exception ex) {
            Log.Error($"Caught error in APSession_ItemReceived: '{ex.Message}'\n{ex.StackTrace}");
        }
    }
modern ivy
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so i just needed a delay on the player messaging bit for one of the two

midnight depot
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Is there a good way to do the delay other than sleeping?

modern ivy
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yeah that looks pretty familiar

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not sure

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it does handle the sleep by making a separate background thread, and that thread sleeps for 2 seconds

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while the main thread just keeps going

fresh hill
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to literally schedule code, spawn a Task then have it sleep is the thing I'm aware of in C#

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yeah as long as there's a layer of concurrency above it so the sleep isn't blocking the main thread this is fine

modern ivy
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fortunately the background thread doesn't directly display any messages, just adds a message to the list of messages a player should see

midnight depot
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Makes sense.

modern ivy
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i need more multithreading experience, i feel like i operate entirely on vibes when i'm doing it and that seems suboptimal

fresh hill
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tbf, we're locked into whatever the base game and AP are already doing

midnight depot
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Aye. I'm super allergic to nondeterministic stuff, and mechanisms that break when the clock breaks, but that may not be realistic

fresh hill
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even what I posted above is relying on Unity's Update() method getting called by the engine regularly

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they're definitely to be avoided when you don't have a problem that requires them

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but since we're AP devs, about half of the most critical parts of our mods are textbook networking and concurrency problems

midnight depot
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Yeah, that's fair

fresh hill
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and even in my case, there are multiple places where I deliberately go synchronous (typically waiting for a network op to complete with a timeout so I can loudly error if it fails) because the complexity of the alternative is just not worth it

modern ivy
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yeah

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like if you try to connect

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and it doesn't

fresh hill
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the big one for me is sending location checks

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            var locationId = LocationNames.locationToArchipelagoId[location];
            // we want to time out relatively quickly if the server happens to be down, but don't
            // block whatever we (and the vanilla game) were doing on waiting for the AP server response
            var _ = Task.Run(() => {
                try {
                    var checkLocationTask = Task.Run(() => ConnectionAndPopups.APSession!.Locations.CompleteLocationChecks(locationId));
                    if (!checkLocationTask.Wait(TimeSpan.FromSeconds(2))) {
                        var msg = $"AP server timed out when we tried to tell it that you checked location '{LocationNames.locationNames[location]}'. Did the connection go down?";
                        Log.Warning(msg);
                        InGameConsole.Add($"<color=orange>{msg}</color>");
                    }
                } catch (Exception ex) {
                    Log.Error($"Caught error in CheckLocation's timeout callback: '{ex.Message}'\n{ex.StackTrace}");
                }
            });
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oh right this is actually async because doing the "synchronous" wait on a separate thread means I'm not freezing the game

modern ivy
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interesting

fresh hill
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which I guess is also a good example of the point: it's worth spawning one Task per location check to allow both a) not freezing and b) good error handling at the same time

midnight depot
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That's a given. Freezing the game for any reason is a capital offense

modern ivy
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for me i have a list of checks which have been sent but not yet confirmed and i just let that fill up as much as it wants

fresh hill
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it is not worth setting up some more elaborate scheduling system to ensure I only use a single thread/task if you check a hundred locations all at once

modern ivy
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and then when the confirm comes in they get removed

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and then only on a connect will attempt to resend

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hm

fresh hill
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ah yeah that sounds like what I was doing with the concurrentbag<long> on item receipt

modern ivy
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i guess in theory that means if one of my send check attempts disappears in the aether it won't get re-run until a reconnect happens which would be not great

fresh hill
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I actually only started doing that when it became apparent that moving code from the AP networking tasks to the Unity lifecycle methods helped mitigate native Unity crashes

modern ivy
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ha that makes sense to me

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i'm glad my game is not Unity

fresh hill
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what I try to do is log a bright orange message telling them to quit and restart to force a reconnect

#

because I don't know if the connection info changed, if they're having other networking issues, and the "resync on connect" code is what I trust to handle recovery from all the possible mismatched states (since that has to exist for async games to function anyway)

fresh hill
#

and mod intercompatibility is a whole other thing

#

it's still wild that I got Outer Wilds rando to also randomize the content of 5 community content mods

modern ivy
#

i agree that is wild and pretty cool

#

and good modding tools are super useful

fresh hill
#

my only negative experiences with Unity itself are some instability in the games

#

buuuuut I'm 90% convinced that's just most game engines

#

see AHiT (Unreal engine) issues literally today

#

(I guess there's also the whole kerfuffle over their pricing plan, but that's more a problem for game devs deciding what engine to use; by the time I show up that's long past)

modern ivy
#

yeah for sure

#

currently my preferred engine when actually making stuff is Godot

#

but boy do i prefer the unity documentation over the godot docs

fresh hill
#

I'd probably have a higher opinion of the Unity docs if I was actually using Unity tools to make a Unity game as intended, instead of all the shenanigans mods do

fresh hill
#

Ixhat sent Item - West Wing Key to EmeCP (Act Completion (Time Rift - Balcony))

#

Ixhat found their Laser Trap (The Arctic Cruise - Octopus Room Top)
yeah that feels entirely appropriate

#

I'm gonna do Basement now since it's in a time rift that's significant effort to get back to

#

and wrap it up there for today since I'm still not seeing any Alpine entrances for the hinted item

fresh hill
#

Ixhat sent Item - Mars Stone to EmeCP (Dead Bird Studio Basement - Disco Room)

#

and Basement's done

#

65%

#

there's a lot I could do in Nyakuza, and a few stray locations here and there, but most of the rest is still out of logic

#

Ixhat's Metro Ticket - Green is at Magridd Castle Town - King Magridd's Item in DragonSoulBlazer's World. (priority)
Ixhat's Metro Ticket - Blue is at The Deep Sea Chest - Locked sunken house off Jidamba with mighty arch 2 in EmeCP's World. (priority)
Ixhat's Umbrella is at Seabed North-West - Secret Cove Bottom-Right Chest in DragonSoulBlazer's World. (priority)
Ixhat's Progressive Painting Unlock is at Toroia Castle -- Treasury -- top row, 1 in LlisandurFF4's World. (priority)

#

Metro Tickets are top priority now that we know my goal is completing the whole metro

modern ivy
#

oho thanks for Ibek, Yamagawa Pass, Salmon Pass Pass, other passes and west wing key

#

lol there are so many hints for crabs!

#

3 of them!

#

and i don't have a deep sea pass lmao

midnight depot
#

This is one thing that I think might be fun

#

What if the region pass system DIDN'T block you from interacting with checks

#

So it was broken into two locks: One prevents you from interacting, and another teleports you away, and you could enable one or both in the YAML

modern ivy
#

sounds interesting

midnight depot
#

That way, you can try to rush to certain checks and get them without a pass

#

A big concern here is it would make almost all bosses accessible from one region away

#

Hmmm, maybe 60% of all bosses, actually. I can think of a lot of counterexamples

modern ivy
#

the timer is flexible as well

#

i could make it start you with like 1 second and even give out more time as an item

midnight depot
#

Yeah

#

Also, what if the timer still ran in boss fights, so you had to finish the fight in ten seconds to get the check, else the give up function is called

modern ivy
#

lol brutal

fresh hill
#

how "complete" is cry pro's randomizer

midnight depot
#

Complete

#

It helps that the base game has a fully featured single game randomizer integrated

fresh hill
#

oh

midnight depot
#

So any additional features on top of what Emerassi, Dragons and FabulaFey have implemented are a nice bonus

#

The integrated randomizer, if I understand correctly, is sidestepped

#

So you can use archipelago to shuffle items with other worlds, and use the base game randomizer to shuffle enemies, shuffle enemy abilities, and so on

fresh hill
#

yeah, at the very least you would have to sidestep the built-in fill algorithm and saving/loading of item placements

midnight depot
#

But you're prevented from implementing the few features both randomizers implement

#

Good thing you can turn and off every single component of the base randomizer

#

Makes it so easy and granular

modern ivy
#

if you turn on randomize_music in our yaml for example we just turn on the base game's music rando

#

very convenient

#

we haven't done any insane crimes yet like unlocking each atlas entry grants you a check

#

also i know you already finished but it's yellow!

#

base game's rando for item placement was suuuper limited though

#

if an item came from a purple chest (key items) it had to rando into another purple chest

#

as far as i could tell it didn't randomize items given by npcs

#

so those can be all over the place now

inner shoal
#

y'all are making me want to go play this randomizer instead of redoing Beaurior Rock's logic lmao

modern ivy
#

having just fixed the ordering of region completion messages i have already trolled myself like 5 times because i'm running an old version for this rando

#

like WAIT i JUST fixed that why is it WRONG

midnight depot
#

Sword upgrades exist?!

#

I just did everything with the base sword because I thought I turned off the sword upgrades beyond base sword

modern ivy
#

oh that's fitting

#

Beaurior Rock is a volcano

modern ivy
#

and back to bk for me

inner shoal
#

phew i finished my Beaurior diagram so it's Soul Blazer time 🎵

#

i heard eme sent me the Bubble Armor so i can go do the underwater zone without drowning flutteryay

inner shoal
#

progression pineapple?

cold valve
#

ya, pineapple is a trade chain item, it's one check

inner shoal
#

ahh

inner shoal
#

wow that's a late umbrella, unless i'm misremembering the game

#

i sent a Burn Heal from this location and i really feel like i should have kept it for myself...

midnight depot
#

Archipelago should implement generic tagging for items so I can make an apworld where a volcano location is more likely to contain fire-tagged items when possible

modern ivy
#

that would be very cool hot

inner shoal
#

oo ya! :>

fresh hill
#

this is an umbrella after all hats, and hookshot, and enough time pieces for all telescopes

proven holly
#

octy_jigsaw sent Sword Upgrade to Flitter Tunic (Merge 347 times)

inner shoal
fresh hill
#

oh that's my last cake

inner shoal
#

:D

inner shoal
#

a whole one check unlocked with this one wooo lol

midnight depot
#

I love the boss fight, and it's guaranteed priority

modern ivy
#

objective complete

#

alright, back to BK

midnight depot
#

I wonder how many deity eyes I have now

tender pelican
#

LlisandurFF4 (Team #1) has completed their goal.

midnight depot
#

Well done!

inner shoal
#

congrats!

midnight depot
#

That's four out of twelve games done, and 85% of checks already

modern ivy
#

grats on goal!

inner shoal
#

Hollow Knight goal achieved

inner shoal
#

hahaha

cold valve
#

I can finally play after the stream tonight

inner shoal
#

Soul Blazer goaled

inner shoal
proven holly
#

octy_jigsaw sent Nightmare Key (Turtle Rock) to La DxRomulus (Merge 371 times)

cold valve
# inner shoal

I feel like I've gotten twice as many of these as the dungeon even has lol

inner shoal
#

hahahaha

cold valve
#

let's play ladx

#

oof, still no flippers

#

those block 3 whole dungeons

#

got a shitload of seashells tho, enough to get my one check!

tender pelican
#

Did you hint the flippers?

cold valve
#

they're in FF5

tender pelican
#

Ah.

cold valve
#

La DxRomulus sent Item - Cerulean Book to FlitterFF5 (Moldorm Heart Container (Tail Cave))

#

maybe that will help

#

La DxRomulus sent Item - Eastern Chasm Pass to EmeCP (Slime Eye Heart Container (Key Cavern))

#

behold, the fruits of your seashells!

#

your pineapple turned into this La DxRomulus sent Flame Ball to DragonSoulBlazer (Papahl (Tal Tal Heights))

inner shoal
#

flaming pineapples! 😄

cold valve
#

La DxRomulus sent Job - Beastmaster to FlitterFF5 (Magic Rod Chest (Turtle Rock))

#

La DxRomulus sent Item - Room 1 Key to FlitterFF5 (Mirror Shield Chest (Eagle's Tower))

#

La DxRomulus sent Seashell to FlitterASH (Three of a Kind, Pit Chest (Eagle's Tower))

#

BK'd

#

hints:

#

[Hint]: La DxRomulus's Flippers is at Okimoto N.S. Chest - Moth love lamp in FlitterFF5's World. (priority) this is super critical priority

#

[Hint]: La DxRomulus's Nightmare Key (Eagle's Tower) is at The Deep Sea Chest - Locked *wink* sunken house off Jidamba 1 in EmeCP's World. (priority)

#

[Hint]: La DxRomulus's Nightmare Key (Bottle Grotto) is at Yamagawa M.A. Chest - Hidden stairway in FlitterFF5's World. (priority)

midnight depot
#

I have access to neither area

cold valve
#

[Hint]: La DxRomulus's Magic Rod is at Honeycomb (Ukuku Prairie) in La DxRomulus's World. (priority) which needs [Hint]: La DxRomulus's Stick is at Vermilion City - HP Up from Man nowhere near PokeCenter in LlisandurPKMN2's World. (priority)

midnight depot
#

FlitterFF5's Item - Yamagawa M.A. Pass is at Pokedex - Rhydon in LlisandurPKMN2's World. (priority)
FlitterFF5's Item - Okimoto N.S. Pass is at The Deep Sea NPC - Crab living on the edge S of crab hole in EmeCP's World. (priority)

cold valve
#

iv'e reached 71.8%, no longer the lowest %

midnight depot
#

Looks like Emerassi can't get Okimoto yet

#

Let's play Crystal Project then

modern ivy
#

my puzzle has finished

tender pelican
#

Nice.

#

Just 3 more to go I think.

modern ivy
#

ok back to bk, cleaned up the few additional zones i could reach

#

gonna do a hint or two though

#

remember all those crabs?

#

they're in hell lol

midnight depot
#

Ancient Labyrinth?!

#

I was hoping I could skip the region because I forgot where the entrance was

tender pelican
#

Lol.

modern ivy
#

so i could just release if you don't want to say hi to anubis

#

just let me know lol

#

i have 89% completion so it's not a big deal either way

midnight depot
#

I'm gonna do it

#

Let me just respec

inner shoal
#

oh! i had to re-figure out where the entrance was recently during my region rework stuff (because someone mentioned they knew a path from Salmon River to the top of the Ancient Labyrinth and then i had to rework part of Poko Poko again)
it's || right next to the diamond bedazzling the pyramid check ||

midnight depot
#

Labyrinth done

#

That makes the game in BK mode

#

I actually only had one important check today

#

FlitterFF5 sent Item - The Deep Sea Pass to EmeCP (Ancient Labyrinth Region Completion)

#

You know what? Let's try it. Next month, I will try to make a YAML that is capped at level 3, and see how far I can go with it. In order to make sure I don't hold up the game because I have not personally devised an Astley strategy, it'll have to have the shell collecting goal, but I'll try to beat every boss I can within the month.

tender pelican
#

I am BK in pokemon until I get the cascade badge so I can use cut in Kanto.

midnight depot
#

Cascade Badge is in Okimoto, which Emerassi can get for me now. I will get it for you as soon as possible!

tender pelican
#

I have only 10 more pokemon to catch.

tender pelican
#

LlisandurPKMN2 sent Item - Yamagawa M.A. Pass to FlitterFF5 (Pokedex - Rhydon)
There. I forgot I had a ryhorn and could just evolve it. XD

midnight depot
#

Nice!

midnight depot
#

Hello

#

Let's play Crystal Project

midnight depot
#

FlitterFF5 sent Cascade Badge to LlisandurPKMN2 (Okimoto N.S. NPC - Silver behind room that shall not be named)
FlitterFF5 sent Flippers to La DxRomulus (Okimoto N.S. Chest - Moth love lamp)
It's Christmas

#

Also, I beat Astley so I'll release the rest of the checks

#
FlitterFF5 sent Small Key (Key Cavern) to La DxRomulus (The Depths Boss - The Old One)
FlitterFF5 sent Small Key (Turtle Rock) to La DxRomulus (Rolling Quintar Fields Chest - Pinnacle by short and tall box friends)
FlitterFF5 sent Small Key (Color Dungeon) to La DxRomulus (Salmon River Chest - It also wishes to be frogger)

FlitterFF5 sent Item - Salmon Bay Pass to EmeCP (The Depths NPC - Sneaky Diamond W of Sara Sara Beach)
FlitterFF5 sent Item - Skumparadise Pass to EmeCP (Tall, Tall Heights Region Completion)

FlitterFF5 sent Itemfinder to LlisandurPKMN2 (The Depths Boss - The Peacekeeper)
#

Let's finish a short hike

#

Oh I still need this FlitterASH's Motorboat Key is at Jidamba Tangle NPC - Splash Mountain Diamond (pool at S end of canopy) in EmeCP's World. (priority)

modern ivy
#

ok i checked and i'm up to 94% completion now so i'm going to release the rest

#

some day i'm going to add a release button to the menu in game

midnight depot
#

Where was the scavenger mask?

#

EmeCP sent Scavenger Mask to Flitter Tunic (Jidamba Tangle Chest - Underground sneaky passage by NE cave exit)

#

Oh

#

Okay, thanks. Let's do the motorboat segment

#

FlitterASH (Team #1) has completed their goal.

fresh hill
#

oh, guess the Jidamba Tangle Pass wasn't that important after all

midnight depot
#

FlitterASH sent 2 Puzzle Pieces to octy_jigsaw (Sunhat Island Buried Chest)

proven holly
#

it's so puzzleover octy_jigsaw (Team #1) has completed their goal.

fresh hill
#

how is Rush Over still out of logic with all the Metro tickets...

#

Ixhat sent Small Key (Eagle's Tower) to La DxRomulus (Green Clean Station Thug B - Item 1)

#

looks like LADX and Pikmin 2 (/s) are the only slots left besides me

fresh hill
#

Ixhat (Team #1) has completed their goal.

#

Ixhat sent 2 Puzzle Pieces to octy_jigsaw (Act Completion (Rush Hour))

#

is there any post-game content with extra pieces? rdsnrk

proven holly
#

unfortunately not

cold valve
#

let's play ladx

#

i really only need to post pokemon stuff right?

#

@tender pelican La DxRomulus sent Marsh Badge to LlisandurPKMN2 (Angler Fish Heart Container (Angler's Tunnel))

midnight depot
#

Yeah

cold valve
#

BK'd

#

just waiting on the stick now

#

[Hint]: La DxRomulus's Stick is at Vermilion City - HP Up from Man nowhere near PokeCenter in LlisandurPKMN2's World. (priority)

tender pelican
#

LlisandurPKMN2 sent Stick to La DxRomulus (Vermilion City - HP Up from Man nowhere near PokeCenter)

tender pelican
#

LlisandurPKMN2 (Team #1) has completed their goal.

cold valve
#

let's finish ladx

#

La DxRomulus (Team #1) has completed their goal.

#

Team #1 has completed all of their games! Congratulations!

#

only one thing to release, i never got my dog food

modern ivy
#

grats!

midnight depot
#

Thank you for joining me in the Manechat Archipelago Game for December 2025. This month we've had 12 games, 30 spheres, and 6161 locations. The players in the playthrough file, listed from last to first receiving an item, are @cold valve with LADX, @proven holly and @modern ivy both with Jigsaw, Emerassi with Crystal Project, @tender pelican with Pokemon, @inner shoal with Hollow Knight, @fresh hill with A Hat in Time, me with Tunic, Dragons with SoulBlazer, me with Crystal Project, me with A Short Hike, and Llisandur with FF4 all the way back in sphere 9. Included are the game log, spoiler log, as well as YAMLs, apworlds and output file. The game link was at https://archipelago.gg/room/yZ5pjJzHRJCRChgHXrH0MQ

#

Hello, @here! I'm starting another Manechat Asynchronous Archipelago Game, with the intent of running until the the end of January 2026. If you're interested, please read the list of available games https://archipelago.gg/games and pick one or more games to run (or browse the archipelago discord server for unsupported games!), then ping me so I can keep track of you and help you out with any problems. Let's try to make sure that you like the game you picked and can complete it by the end of the month!
The game will start Friday, January 2nd or whenever everyone interested is ready.

In order to join, I will need the YAML files for whatever games you want to play. Please make sure you only join with a manageable workload, and the ability to play at least a little every four or so days.

cold valve
#

i will join with ladx, i'll send the yaml Later™

fresh hill
#

I'll be skipping January to focus on other stuff again

midnight depot
#

For this month I will do one crystal project game with the party locked at level 3 through the in-game settings, and I'll try to make sure that items I need to actually beat bosses are not locked behind said bosses

modern ivy
#

should be exciting to see how that goes

#

i'll do a cry pro again and if all goes well we're doing a test pass on version 12 on monday so hopefully that'll be ship ready within a day or two after

inner shoal
#

i think i'll do Soul Blazer and Hollow Knight again, but this time i'll try all worlds accessible from the start in SB instead of having to go in order

tender pelican
#

Probably FF4 and some flavor of Pokemon again.

#

Might try FF5.

midnight depot
#

Hi

#

Happy new year! I'm waiting for Crystal Project to update to v12 before I set up my own YAML. So far I have no files

tender pelican
#

I picked up and am playing Crystal Project (normally) because y'all keep playing it. Not bad so far.

modern ivy
#

oh ho ho!

#

exciting

#

if you decide you want to randomize it, imo it's best to have played the parts normal before randomizing, but because it's a big game as soon as you reach capital sequoia it's possible to randomize only the bits before that.

inner shoal
#

i'm hoping we release v.12 soon, i'm excited for the absolutely massive amount of updates we've put in
i just finished the first pass of writing up the release notes, it took so long lol

proven holly
#

im gonna throw in a couple jigsaws in a bit after i get the update for it
doing two different ones to try and see which settings play better

tender pelican
#

Yeah, I just reached the capital and found all the penguins.

modern ivy
#

i'm anticipating a jigsaw, cry pro, and some nonograms

modern ivy
#

ok release done, i'll get you yamls tomorrow

proven holly
#

here are my games for this round, they're identical except one uses 30 puzzle piece batches x20, and the other is 1 puzzle piece batches x600
my hunch is that the larger one will be better for everyone else (small enough count of batches that it might actually be worth telling me about them) but the playing experience for me might be worse

midnight depot
#

That sounds hilarious

inner shoal
#

600 1 piece batches! exciting

#

i'm curious how the different types will work out for you

midnight depot
#

What size would the minimum be for you to bother booting it up?

proven holly
#

i'm not quite sure what you're asking?

midnight depot
#

Like, if you got one puzzle piece, would you bother starting the game to put it in or would you want to wait for a few more?

proven holly
#

i generally have been just playing it whenever i have pieces, that's why i left myself in bk mode the entirety of last month

#

it's just a webapp so it's not much hassle to keep open

midnight depot
#

Makes sense

proven holly
#

and i think if you have more pieces available, it gets exponentially more difficult

#

so the large batches might make it so i take a lot longer to get merges

midnight depot
#

I did not even consider that solving the puzzle would be an issue

modern ivy
#

if you happen to be connected when a new piece comes in

#

it also plays a little sound effect

#

and i am 100% hardwired to get excited when the puzzle sound happens at this point

midnight depot
#

That's evil

modern ivy
#

like my rabbits when i shake the bag of shredded wheats

#

instant ear perk

midnight depot
#

I have like, zero attention to spare so I kill any notifications that wouldn't land me in trouble or else I'd get nothing done

modern ivy
#

that makes sense

midnight depot
#

All right

#

The deadline is tomorrow

#

Thanks for updating Crystal Project before we got started. Let's download it and set up my YAML

#

Updated Jigsaw, Soul Blazer, Pokemon Crystal, Pokemon Mystery Dungeon, and Crystla Project to the latest available versions.

midnight depot
#

Okay, let's try to figure out a YAML that will make it actually possible to beat the game at level 3, even when it's randomized.

midnight depot
#

First: Set it to clamshells. I'll still try to beat every boss I get to in time, but I can't guarantee it, and I would rather not slow everyone down or cheat.
I will not randomize jobs, I will not shuffle boss checks.

I will shuffle shops even though I might regret it (probably need lots of consumables. If I end up needing them I may just cheat and add an unshuffled shop that sells them).
I will not shuffle regions, I will shuffle home points because that can't make it impossible.
I will make mounts progressive. It will probably make things harder, but more consistent.

I will turn off level gating, and set my level cap in-game. That way if it ends up impossible, I will simply level up to the lowest level that is possible.
I will try out maximum_passive_points at 50 because it's new and might be fun!

Keys will be in key ring mode just as preference.

Obscure routes and hop to it will be set to true and one hope beyond, but I don't think that is relevant.

Progressive equipment is set to FALSE. In the vanilla game you do need all sorts of skips to get late game equipment early.

#

Next, I will hint equipment and spells that I will need to beat certain bosses. If it is locked directly behind that boss, I will give myself the item in order to avoid abandoning the seed.

midnight depot
#

So, required items:
1- For humans, I need way to poison, bleed, sleep and burn. That means I want to hint fish skewer, plague mask, torch, and a way to reach any single one of these enemies: https://i.imgur.com/7SRxfHs.png

#

So I'll also hint progressive mounts, since none of these can be reached solely by walking

#

Would be nice if I can hint a number of progressive mounts instead of all or none

#

2- For draining MP from bosses, I want reverse polarity and zethers. This is handled by my consumables concession earlier, so no hints needed.

#

3- For the possessor, I want crab's claw, pointy hat, shaman, nomad, assassin. I also want mirror shield, mender's ring, sanity ring, pact ring, nomad's guard, blue cape, paladin wand, diamond wand, caster's ring.
4- For enemies that put me to sleep I want awake rings and ribbons, for fast enemies I want first strike mitts and rondels.

#

5- For single enemies, I want batons, fursuit, blank pages, quintar pelt.
6- For miscellaneous fights I want red hats, beatsmith vest, weaver robe, celestial crown,
7- For red guardian I want aphotic edge, fishgutter, poison talon.
8- For summons I can't beat or find, I want training sword or master materia.

#

Even with all items, anubis and true final boss should be impossible.

midnight depot
#

Ah, awesome

#

Looks like items that only belong in shops are not shuffled

#

Makes things much more reliable

#

That's all hints entered.

#

It runs!

#

I could, to make things safer, give myself the items at the start, or plando them to their vanilla locations

#

But I think I'll just hint them and hope they get placed in accessible locations.

modern ivy
cold valve
midnight depot
#

Hi

#

We're almost ready to go! I have 10 YAMLs. I have Dragons, Emerassi, myself, Dr. Romulus, Octy.

#

Of the people who expressed interest, there's @tender pelican left! We can start when you're ready

tender pelican
#

Sorry, for reasons I reimaged my Steam Deck. I'll get them to you as soon as I can.

tender pelican
#

Apparently there isn't an FF5 apworld yet. Doing FF4 and Pokemon FireRed/LeafGreen. I just grabbed the pokemon apworld from the apworld updater.

midnight depot
#

Ohh yeah, worlds collide is ff6

tender pelican
#

My sister want to join in. She's going to use my Pokemon settings. Let me get her in the channel.

midnight depot
#

Oh sure!

tender pelican
#

@silent siren

midnight depot
#

Should take about ten minutes to get permission to talk. Meanwhile, here's the member role to be able to interact with the thread

tender pelican
cold valve
#

oh hi

inner shoal
#

hello, new person! scootawave

midnight depot
#

Looks like crystal project updated, and the update won't need me to remake my YAML

inner shoal
#

we did have a couple hotfixes go out already 😅

#

and we need to troubleshoot Use Mods + Home Point Hustle still

midnight depot
#

Let me grab the Pokemon apworld and we can try generating a game

#

Dang it

#

Exception: Settings reports required version of generator is at least 0.6.5, however generator is of version 0.6.4

cold valve
tender pelican
#

Wasn't me, I tested on 6.3 and it worked fine. XD

midnight depot
#

It was octy

#

I'm just setting the YAML to 0.6.4 instead of updating

proven holly
#

i'm very quick to update ap 😅

midnight depot
#

Okay, I have generated a few copies. I'm going to host them one by one, and check the hints. If the hints show something is obviously impossible to get I'll host the next one

#

Let me update the pins and I can ping everyone

#

All right. The game is on with myself, @silent siren, @inner shoal, @modern ivy, @cold valve, @tender pelican, and @proven holly. Please let me know if anything goes wrong!

cold valve
#

swiggity

midnight depot
#

Let's play Crystal Project

cold valve
#

let's play ladx

#

bomb start

#

who is player LEVEL 3?

midnight depot
#

Me

#

It's because I'm stuck to level 3

#

(That's the starting level)

cold valve
#

La DxRomulus sent Home Point - Shoudu Market to EmeCP (Sword on the Beach (Toronbo Shores))

midnight depot
#

Sanity ring get

#

That was easy

#

I have no region locking for this seed, so any chests I can reach will have rewards accessible

cold valve
#

That's my sphere 1 done

midnight depot
#

You can jump on this lamp one time only by jumping on the nan as she walks and then on the lamp

modern ivy
#

you can try editing that number in the yaml

#

back down to 0.6.4

#

oh i'm accidentally reaplying to something way early haha

midnight depot
#

Yep, that's what I ended up doing!

modern ivy
#

i almost wonder if it's a time save

midnight depot
#
LEVEL 3! sent Simple_Key to DragonsHK (Spawning Meadows Chest - Secret tunnel)
LEVEL 3! sent Sleeping Bird to DragonSoulBlazer (Spawning Meadows NPC - Buttersquirrel on tree NW of spawn)
LEVEL 3! sent Grimmchild2 to DragonsHK (Spawning Meadows Chest - On ledge jump from tree)

LEVEL 3! sent 1 Puzzle Piece to octy_jigsaw_smal (Spawning Meadows Chest - Jump on secret tunnel chest)
proven holly
#

i do love that the names are slightly too long so they got called octy_jigsaw_smal and octy_jigsaw_larg

modern ivy
#

lol that's great

midnight depot
#
LEVEL 3! sent 3 Puzzle Pieces to EmeJig (Seaside Cliffs Chest - Parkour by the island waterfalls)x2

LEVEL 3! sent Stag_Nest_Stag to DragonsHK (Seaside Cliffs Chest - Hop along the sea stacks south of the peninsula)
LEVEL 3! sent Shade_Soul to DragonsHK (Spawning Meadows NPC - Secret Herb near Shaku)
LEVEL 3! sent Charm_Notch to DragonsHK (Seaside Cliffs Chest - On jigsaw mountain 2)
LEVEL 3! sent Mask_Shard to DragonsHK (Seaside Cliffs Chest - Below jigsaw mountain)

LEVEL 3! sent Seashell to La DxRomulus (Spawning Meadows Chest - Jump on Nan)

LEVEL 3! sent Fire Stone to AlopexePKMN3-1 (Mercury Shrine Shop - Attendant 1)```
#

I have to stand on this exact spot to lure the boss, then run away to trick him to jump in the water so I can get to the crystal

#

And done

inner shoal
#

nice!!

midnight depot
#
LEVEL 3! sent Hibiscus to La DxRomulus (Seaside Cliffs Chest - Three Amigos Dos)
LEVEL 3! sent Ocarina to La DxRomulus (Seaside Cliffs Shop - Camp Merchant 2)
LEVEL 3! sent Shovel to La DxRomulus (Seaside Cliffs Chest - South of encampment on the canyon mountainside)
LEVEL 3! sent Small Key (Catfish's Maw) to La DxRomulus (Spawning Meadows Shop - Nan's Knick Knacks 1)

LEVEL 3! sent East Mermaid Guard to DragonSoulBlazer (Seaside Cliffs Shop - Camp Merchant 5)
LEVEL 3! sent Charm_Notch to DragonsHK (Seaside Cliffs Chest - Beneath encampment ledge)
LEVEL 3! sent Mask_Shard to DragonsHK (Seaside Cliffs Chest - South of ClamHater)x2

LEVEL 3! sent Item - Clamshell to EmeCP (Seaside Cliffs Chest - Climbing the seaside cliffs)
LEVEL 3! sent Item - Castle Ramparts Pass to EmeCP (Mercury Shrine Chest - Pinnacle)
LEVEL 3! sent 3 Puzzle Pieces to EmeJig (Spawning Meadows Shop - Nan's Knick Knacks 9)

LEVEL 3! sent Super Rod to AlopexePKMN3-1 (Spawning Meadows NPC - Nan Stew)
#

You can actually just hug the left wall and it won't give chase

#

That's two classes

inner shoal
#

i randomized what sword i started with this time and i got the best sword for me not dying constantly XD

#

(it heals me when i kill enemies)

midnight depot
inner shoal
#

oh that's funny, i never even noticed that lamp
i've always stood on the one on the right

inner shoal
#

i'm gonna see if there are checks i can get that don't involve fighting and maybe wait for some armor

#

update: died a few more times, it's all fighting here lmao

midnight depot
#
LEVEL 3! sent Item - Undersea Crab to EmeCP (Delende Shop - Fish Hatchery Weapon Merchant 3)
LEVEL 3! sent Nonogram clues to EmeNo (Delende Shop - Weapons Merchant camped in front of Pale Grotto 1)

LEVEL 3! sent Bicycle to LlisandurPKMN3-1 (Delende Chest - Gran's House 3)

LEVEL 3! sent Fire Stone to AlopexePKMN3-1 (Basement Chest - Gran......?)
inner shoal
#

swapped to HK and the grimm fight is already available... no thank youuuu....

#

XD

midnight depot
modern ivy
#

oh yeah, starting in the undercity today!

#

i like just how much the strats for level 3 are to avoid all the bosses to start

#

alright got my 11 checks in cry pro haha

inner shoal
#

wow i've gotten all the HK spells already

#

i learned this by having my shade attempt to kill me with abyss shriek XD

midnight depot
#

https://i.imgur.com/wcYbi8F.png This boss doesn't even try to chase you


LEVEL 3! sent Item - Progressive Quintar Flute to EmeCP (The Pale Grotto Chest - Tucked behind path to temple)
LEVEL 3! sent 3 Puzzle Pieces to EmeJig (Soiled Den NPC - Dog Bone among the bones and flowers)```
midnight depot
modern ivy
#

it's good that troll doesn't chase because he's a bastard when you can first get there

midnight depot
#

Let's take a break here

midnight depot
#

LEVEL 3! sent Link Cable to AlopexePKMN3-1 (Proving Meadows Shop - Item Merchant 3)

LEVEL 3! sent Item - Quintar Nest Pass to EmeCP (Proving Meadows Shop - Item Merchant 5)
LEVEL 3! sent Item - Flyer's Crag Pass to EmeCP (Proving Meadows Chest - Hidden behind the inn)
LEVEL 3! sent Home Point - Skumparadise Exit to EmeCP (Proving Meadows Shop - Weapon Merchant 5)
LEVEL 3! sent Item - Cell Key to EmeCP (Proving Meadows Shop - Weapon Merchant 6)
LEVEL 3! sent Job - Scholar to EmeCP (Proving Meadows Shop - Weapon Merchant 7)
LEVEL 3! sent Nonogram clues to EmeNo2 (Proving Meadows Shop - Weapon Merchant 8)
LEVEL 3! sent Item - Delende Pass to EmeCP (Proving Meadows Chest - Tucked into waterfall nook)

LEVEL 3! found their Job - Aegis (Skumparadise Crystal - Aegis)```
midnight depot
#

LEVEL 3! sent 30 Puzzle Pieces to octy_jigsaw_larg (Skumparadise Chest - Smaller wall niche)

#

LEVEL 3! sent Home Point - Fish Hatchery to EmeCP (The Pale Grotto Chest - Across from fish island)
LEVEL 3! sent 3 Puzzle Pieces to EmeJig (Proving Meadows Shop - Accessories Merchant 2)

inner shoal
#

ok that was like the longest Grimm kill ever but i did it :D

#

my Hollow Knight goodies for the day

midnight depot
#

Whoa I did not expect you to go for it immediately

inner shoal
#

i already have the upgraded versions of a couple of my spells so i decided to try it

#

also deep focus and the spore charm helped out a Lot

midnight depot
#
LEVEL 3! sent Item - West Wing Key to EmeCP (The Undercity Chest - North wall climb (or fall through broken grate by Sky Arena Prize Counter))
LEVEL 3! sent 3 Puzzle Pieces to EmeJig (Home Point - Prize Counter)

LEVEL 3! sent Spirit Sword to DragonSoulBlazer (The Undercity Chest - Gated-off room 3)

LEVEL 3! sent HM05 Flash to LlisandurPKMN3-1 (The Undercity Chest - Gated-off room 1)
inner shoal
#

oo sword upgrade

midnight depot
#

LEVEL 3! sent HM01 Cut to LlisandurPKMN3-1 (Home Point - Shoudu Port)
inner shoal
midnight depot
#

Wow this penguin gave me a crab

modern ivy
#

that seems entirely believable!

inner shoal
midnight depot
#

LEVEL 3! sent Nonogram clues to EmeNo (Greenshire Reprise NPC - Silver across 1st bridge hiding in a crack)

LEVEL 3! sent Mark_of_Pride to DragonsHK (Greenshire Reprise Chest - Jump off bridge 3)
LEVEL 3! sent Mole with Gift to DragonSoulBlazer (Capital Sequoia NPC - Home Point Stone duck)

LEVEL 3! sent Soul Badge to AlopexePKMN3-1 (Jojo Sewers Chest - Leap of faith)
inner shoal
midnight depot
#

Ooh handy

inner shoal
midnight depot
#

Way more important

inner shoal
#

hehe

midnight depot
#

Why, you might ask?

#

Which normally needs a quintar flute or better to reach

modern ivy
#

salmon river time!

midnight depot
#

And if I'm good enough at it, I can take the weaver crystal from the back door

inner shoal
#

you can get to the weaver crystal from the salmon room??

midnight depot
#

You just need to jump high enough, which can be tricky but is made easier with a salmon giving you floatier physics

#

It might also need owl

#

I'm not sure if it can be done at all with the rental salmon, and I'll have to reach it to try

inner shoal
#

wow exciting

#

i'd tried to jump backwards when i did the Eaclaneya rework recently and didn't get anywhere
but i'm not exactly great at platforming lol

midnight depot
#

LEVEL 3! sent Seashell to La DxRomulus (Poko Poko Desert Chest - Balance beam)

inner shoal
midnight depot
#

Thanks

#

Find me more combat gear I can use

#
LEVEL 3! sent King Magridd to DragonSoulBlazer (Sara Sara Beach NPC - East beach's westernmost easy ledge silver)
LEVEL 3! sent Grandpa for South-West Tunnel to DragonSoulBlazer (Home Point - Poko Poko East Gate)

LEVEL 3! sent Item - Luxury Key to EmeCP (Sara Sara Beach NPC - Jaunt along cliff past Dr Cool Aids' perch to Silver)

LEVEL 3! sent Good Rod to LlisandurPKMN3-1 (Sara Sara Beach NPC - Silver within easy east beach reach)
inner shoal
#

that's it for me for today, i've got a couple more Soul Blazer dungeons that i could go to but i'll save those for next time

midnight depot
#

LEVEL 3! sent Magic Rod to La DxRomulus (Sara Sara Beach NPC - Cross my palm with silver)

LEVEL 3! sent Helix Fossil to LlisandurPKMN3-1 (Sara Sara Beach Chest - Silver-crossed palm chest)

#

LEVEL 3! sent HM03 Surf to AlopexePKMN3-1 (Home Point - Poko Poko West Gate)
LEVEL 3! sent Home Point - Quintar Nameko to EmeCP (Home Point - Sara Sara Bazaar Port)

#

I have set up my hints on cheese tracker, but do not panic

cold valve
#

dang y'all have been busy lol

midnight depot
#

I picked settings that make the game very open at the start

rare oxide
#

AMG I totally forgot!! * sigh * I guess I'll hop in next month.

midnight depot
silent siren
#

Hi.

midnight depot
#

Hi! Have fun playing. Let us know if you find interesting items or if you need someone to find yours

silent siren
#

👍 Just got it all set up and working and already found some stuff.

midnight depot
#

Hi

#

Let's play Crystal Project

#

Did you know you can turn auto-jump on, stand on this spot, walk eft and reach this ledge every time?

#

(go as far right as you can first)

midnight depot
#
LEVEL 3! sent Item - Northern Stretch Pass to EmeCP (Capital Sequoia Shop - Magic and Magic Things Weapons 6)
LEVEL 3! sent Item - Sara Sara Beach Pass to EmeCP (Capital Sequoia Shop - Magic and Magic Things Weapons 9)
LEVEL 3! sent 3 Puzzle Pieces to EmeJig (Capital Sequoia Shop - Accessory Merchant 11)x2
LEVEL 3! sent Item - Canopy Key to EmeCP (Capital Sequoia Shop - Martial Weapons R Us 11)
LEVEL 3! sent Item - Babel Quintar to EmeCP (Capital Sequoia Shop - Heavy Armor 4 All 8)

LEVEL 3! sent Isma's_Tear to DragonsHK (Capital Sequoia Shop - Old Nan's Stew)
LEVEL 3! sent Wayward_Compass to DragonsHK (Capital Sequoia Shop - Magic and Magic Things Light Armor 1)
LEVEL 3! sent Charm_Notch to DragonsHK (Capital Sequoia Shop - Martial Weapons R Us 14)
LEVEL 3! sent Great Door to Lab to DragonSoulBlazer (Capital Sequoia Shop - Martial Weapons R Us 2)
LEVEL 3! sent G.Leaf to DragonSoulBlazer (Capital Sequoia Shop - Accessory Merchant 7)
LEVEL 3! sent Greenpath_Stag to DragonsHK (Capital Sequoia Shop - Heavy Armor 4 All 5)
LEVEL 3! sent Simple_Key to DragonsHK (Capital Sequoia Shop - Heavy Armor 4 All 7)

LEVEL 3! sent Water Stone to AlopexePKMN3-1 (Capital Sequoia Shop - Magic and Magic Things Light Armor 3)
LEVEL 3! sent Tea to AlopexePKMN3-1 (Capital Sequoia Shop - Martial Weapons R Us 9)

LEVEL 3! sent Town Map to LlisandurPKMN3-1 (Capital Sequoia Shop - Exotic Weapons R Us 1)
LEVEL 3! sent Water Stone to LlisandurPKMN3-1 (Capital Sequoia Shop - Heavy Armor 4 All 6)

LEVEL 3! sent Small Key (Turtle Rock) to La DxRomulus (Capital Sequoia Shop - Exotic Weapons R Us 4)
LEVEL 3! sent Magic Powder to La DxRomulus (Capital Sequoia Shop - Magic and Magic Things Weapons 10)
LEVEL 3! sent Small Key (Face Shrine) to La DxRomulus (Capital Sequoia Chest - Magic store attic)
LEVEL 3! sent Seashell to La DxRomulus (Capital Sequoia Shop - Medium Armor 4 All 7)```
#

LEVEL 3! sent Fishing Hook to La DxRomulus (Capital Sequoia Shop - Heavy Armor 4 All 9)

#

Whoa, that didn't trigger the spam alert

#

LEVEL 3! sent Item - Clamshell to EmeCP (Sara Sara Bazaar Shop - Old Nan's Stew Subsidiary)
LEVEL 3! sent Item - Undersea Crab to EmeCP (Sara Sara Bazaar NPC - The One and Only Room 1 Key)
LEVEL 3! sent 3 Puzzle Pieces to EmeJig (Sara Sara Bazaar Shop - Item Merchant 3)
cold valve
#

let's play ladx

modern ivy
#

i like your setup a lot more though because it isn't a huge pain to do, i'm gonna use that next time

midnight depot
#

Makes sense

cold valve
#

La DxRomulus sent Soldier Guarding Right Tower to DragonSoulBlazer (Ballad of the Wind Fish (Mabe Village))

midnight depot
#

Ooh, thanks for swimmer's top

#

Reduces water damage taken by 75%

cold valve
#

La DxRomulus sent Item - Lost Penguin to LEVEL 3! (Dog House Dig (Mabe Village))

midnight depot
#

Thanks.

#

You can make this jump by standing on the lantern to the east and hopping left

cold valve
#

La DxRomulus sent Item - Crag Demon Horn to EmeCP (Goat (Animal Village))

midnight depot
#

LEVEL 3! sent Coin Case to LlisandurPKMN3-1 (Sara Sara Bazaar Shop - Weapon Merchant 9)

#

Ah, your ribbon!

cold valve
#

La DxRomulus sent Zantetsu Sword to DragonSoulBlazer (Lower Small Key (Color Dungeon))

#

La DxRomulus sent Home Point - Labyrinth Encampment to LEVEL 3! (YipYip (Mabe Village)) ribbon turned into this

#

BK'd

#

[Hint]: La DxRomulus's Feather is at Silvera -- Exterior -- east grass in LlisandurFF4's World. (priority)

midnight depot
#

Nice, thanks

#

Next boss: You can just dodge him by jumping up the and heading left or right

#

With this skip, we can also skip the bullies and reach the chemist and hunter crystals with ease

#

With this skip we don't need a quintar

modern ivy
#

lol you're just busting this wiiiiide open

midnight depot
#

And with these crystals we have everything we need to beat bosses with single target moves only (except weapons, which I'm waiting on other players to find)

#

This one doesn't need any tricks

inner shoal
midnight depot
inner shoal
#

yeah i don't think i've managed that jump without auto jump a single time haha

#

i've been putting jumps that are very hard without auto jump into the fancy footwork bucket

#

anyone can turn autojump on, especially with the toggle eme added, but it still feels better to me to group those in a higher difficulty bracket than default

midnight depot
#

Aye

#
LEVEL 3! sent Dirtmouth_Stag to DragonsHK (Quintar Nest Chest - Donut Lake crown sprinkle)

LEVEL 3! sent Boulder Badge to LlisandurPKMN3-1 (Okimoto N.S. Chest - Down hidden stairs in library)
LEVEL 3! sent Sun Stone to LlisandurPKMN3-1 (Quintar Sanctum Chest - West wall big bounce)

LEVEL 3! sent Nonogram clues to EmeNo2 (Okimoto N.S. NPC - Eastern Silver atop pond box)
LEVEL 3! sent Item - Lost Penguin to EmeCP (Quintar Sanctum Chest - North at ground level)
LEVEL 3! sent Item - Clamshell to EmeCP (Quintar Sanctum NPC - Mushroom bounce Silver)
LEVEL 3! sent Home Point - Training Grounds to EmeCP (Quintar Sanctum NPC - Two Toads crown Bowsette)
LEVEL 3! sent Item - Cell Key to EmeCP (Home Point - Quintar Nameko)
LEVEL 3! sent Home Point - Beaurior Volcano Peak to EmeCP (Rolling Quintar Fields Chest - Deep in Quintar cave)
LEVEL 3! sent Item - Tall, Tall Heights Pass to EmeCP (Quintar Nest Chest - Mighty jump along east side wall)
LEVEL 3! sent 3 Puzzle Pieces to EmeJig (Quintar Nest Chest - Hop along west side wall)x2

LEVEL 3! sent Seashell to La DxRomulus (Rolling Quintar Fields Chest - West of and above sneaky chest)
LEVEL 3! sent Small Key (Face Shrine) to La DxRomulus (Overpass Chest - Lonely chest above Quintar Sanctum)
LEVEL 3! sent Bow to La DxRomulus (Proving Meadows Shop - Armor Merchant 12)
LEVEL 3! sent Pegasus Boots to La DxRomulus (Greenshire Reprise NPC - The furthest southern edge Silver)```
#

I usually beeline this chest because the book in there is so good

#

Alas, it's only 1 jigsaw

#
LEVEL 3! sent Nightmare Key (Eagle's Tower) to La DxRomulus (Sara Sara Bazaar Shop - Armor Merchant 6)
#

I'll stop here

#
LEVEL 3! sent Item - Mars Stone to EmeCP (Shoudu Province Shop - Item Merchant 8)
LEVEL 3! sent 3 Puzzle Pieces to EmeJig (Shoudu Province Shop - No Shoudu Stew for you 1)
LEVEL 3! sent Item - Clamshell to EmeCP (Shoudu Province Shop - Weapon Merchant 11)

LEVEL 3! sent Small Key (Bottle Grotto) to La DxRomulus (Shoudu Province Shop - Weapon Merchant 15)```
cold valve
#

dang i have most of my nightmare keys before i have any entrance keys lol

#

that'll make things easier on the back end

midnight depot
#

I still have 150 items in logic, and I'm mostly gated by how fast I can make money to buy shop items

#

Usually not a problem, but I need weapons to kill stronger enemies

modern ivy
proven holly
#

doesnt open jigsaw for a day or two
100+ merges in logic

#

on both of them too

modern ivy
#

exciting lol

midnight depot
#

Sorry

#

Ooh, oily sword

#

This one's great for stacking fire damage

#

Not so good right now since I have none

proven holly
#

octy_jigsaw_larg sent Grandpa for South-East Lake to DragonSoulBlazer (Merge 70 times)

#

yay, bk on large puzzle finally
lots of filler lol

#

more puzzle pieces at:

[Hint]: octy_jigsaw_larg's 30 Puzzle Pieces is at Eblan Castle -- East tower 2F -- left side, top chest in LlisandurFF4's World. (priority)
[Hint]: octy_jigsaw_larg's 30 Puzzle Pieces is at Pokemon Mansion 3F - Southwest Room Item in AlopexePKMN3-1's World. (priority)
#

oh everything is in the smal jigsaw

octy_jigsaw_smal sent Scanner to LlisandurPKMN3-1 (Merge 1 times)
octy_jigsaw_smal sent Tri Pass to AlopexePKMN3-1 (Merge 2 times)
octy_jigsaw_smal sent Mask_Shard to DragonsHK (Merge 3 times)
#

octy_jigsaw_smal sent Home Point - Shoudu Port to EmeCP (Merge 12 times)

#
octy_jigsaw_smal sent Item - Cave Key to EmeCP (Merge 17 times)
octy_jigsaw_smal sent Grub to DragonsHK (Merge 19 times)
octy_jigsaw_smal sent Home Point - Ancient Labyrinth Core to LEVEL 3! (Merge 25 times)
octy_jigsaw_smal sent Home Point - Delende Peak to LEVEL 3! (Merge 27 times)
#

what the hell i just got a free merge lmao
two pieces happened to come out of the drawer in just the right spot

inner shoal
#

haha nice

proven holly
#
octy_jigsaw_smal sent Item - Seaside Cliffs Pass to EmeCP (Merge 30 times)
octy_jigsaw_smal sent Item - Ganymede Stone to LEVEL 3! (Merge 34 times)
octy_jigsaw_smal sent Home Point - Capital Pipeline to EmeCP (Merge 36 times)
octy_jigsaw_smal sent Item - Elevator Part to LEVEL 3! (Merge 40 times)
octy_jigsaw_smal sent Item - Elevator Part to EmeCP (Merge 46 times)
octy_jigsaw_smal sent a pass to DragonSoulBlazer (Merge 59 times)
octy_jigsaw_smal sent Item - Owl Drum to EmeCP (Merge 73 times)
proven holly
#
octy_jigsaw_smal sent Item - Soiled Den Pass to EmeCP (Merge 76 times)
octy_jigsaw_smal sent Item - Proving Meadows Pass to EmeCP (Merge 86 times)
octy_jigsaw_smal sent Item - Undersea Crab to LEVEL 3! (Merge 87 times)
octy_jigsaw_smal sent Emblem A to DragonSoulBlazer (Merge 90 times)
octy_jigsaw_smal sent Item - Lost Penguin to LEVEL 3! (Merge 98 times)
octy_jigsaw_smal sent Fragile_Greed to DragonsHK (Merge 105 times)
octy_jigsaw_smal sent Home Point - Shoudu Fields to EmeCP (Merge 107 times)
#

smal jigsaw also bk now

inner shoal
#

oh sweet, that means i've got unbreakable greed now

proven holly
#

yay

modern ivy
midnight depot
#

Hi. Let's play a little Crystal Project

#

You can lure the boss so you're standing behind this pillar with him on the other side

#

To get to the end chest after he tires

#

LEVEL 3! sent Glowing_Womb to DragonsHK (Poko Poko Desert NPC - Stormy Silver atop ruins)
LEVEL 3! sent Home Point - Europa Shrine to EmeCP (Poko Poko Desert NPC - Gold Ingot atop ridge south of North Lookout Tower)

midnight depot
#

I actually forgot that you can't reach the shrine from here without a quintar

#

But

#

It's obviously in logic, so there's another path

#

It's this passage

#

I've never taken the path in this direction before

#

A reliable strategy that kills one salmon eater every time

#

Needs more gear or classes to make it faster

midnight depot
#

That's enough for today

#
LEVEL 3! sent Job - Cleric to EmeCP (Dione Shrine NPC - Shedding on roof)
LEVEL 3! sent 3 Puzzle Pieces to EmeJig (Underpass Chest - Tall Tall Heights spiky tunnel to Salmon River 1)
LEVEL 3! sent Job - Beatsmith to EmeCP (Overpass NPC - Gold past Tall Tall Heights spiky tunnel to Salmon River)
LEVEL 3! sent Nonogram clues to EmeNo2 (Poseidon Shrine Shop - Attendant 2)

LEVEL 3! sent Pineapple to La DxRomulus (Home Point - Flyer's Lookout)

LEVEL 3! sent a door key to DragonSoulBlazer (Quintar Reserve NPC - Shedding in the Dione balcony shade)
LEVEL 3! sent Soul of Reality to DragonSoulBlazer (Home Point - Salmon Shack)
LEVEL 3! sent Dream Rod to DragonSoulBlazer (Shoudu Province Shop - Armor Merchant 6)
LEVEL 3! sent Thorns_of_Agony to DragonsHK (Quintar Nest Chest - Jumping puzzle above the donut)
LEVEL 3! sent Emblem D to DragonSoulBlazer (Cobblestone Crag Chest - I totally meant to miss that jump)

LEVEL 3! sent Meteorite to LlisandurPKMN3-1 (Ganymede Shrine Chest - Drop down from the top)
LEVEL 3! sent TwinHarp to LlisandurFF4 (Shoudu Province Shop - Accessory Merchant 1)
#

Please find me these items as soon as you can

LEVEL 3!'s Item - Progressive Mount Instrument is at Progress 8 in EmeNo's World. (priority)
LEVEL 3!'s Item - Progressive Mount Instrument is at Capital Sequoia NPC - How did you climb that tree, Lost Penguin? in EmeCP's World. (priority)

LEVEL 3!'s Item - Progressive Mount Instrument is at Pokedex - Rattata in AlopexePKMN3-1's World at Pokemon Mansion 2F (Land), Route 10 (Land), Route 9 (Land), Water Path (Land). (priority)
LEVEL 3!'s Equipment - Plague Mask is at Route 25 - Item Near Bush in AlopexePKMN3-1's World. (priority)

LEVEL 3!'s Equipment - Pointy Hat is at Fog_Canyon_Map in DragonsHK's World. (priority)

LEVEL 3!'s Equipment - Torch is at Mist Village -- Exterior -- north grass in LlisandurFF4's World. (priority)
LEVEL 3!'s Item - Progressive Mount Instrument is at Pokedex - Wailord in LlisandurPKMN3-1's World at Lost Cave B1F Room 5 (Land), Lost Cave B1F Room 8 (Land). (priority)
modern ivy
#

it's not the end of the month i sent it too early my b

#

stinky crossroads time!

#

catch a magikarp for me!

cold valve
#

Flippers are huge

tender pelican
#

I sent feather earlier.

cold valve
#

Just need feather and hookshot and I'm set

#

Just need hookshot and I'm set

#

Then it's just wait for keys to trickle in

proven holly
#
octy_jigsaw_smal sent Home Point - Tall, Tall Souvenir Shop to EmeCP (Merge 117 times)
octy_jigsaw_smal sent Mountain King to DragonSoulBlazer (Merge 127 times)
octy_jigsaw_smal sent Darkness Crystal to LlisandurFF4 (Merge 128 times)
octy_jigsaw_smal sent Bananas to La DxRomulus (Merge 138 times)
octy_jigsaw_smal sent Item - Undersea Crab to EmeCP (Merge 140 times)
octy_jigsaw_smal sent Item - Neptune Stone to LEVEL 3! (Merge 141 times)
cold valve
#

let's play ladx

#

La DxRomulus sent Item - Central Lookout Token to EmeCP (Darknut, Zol, Bubble Leaf (Kanalet Castle))

#

iirc i don't need to post clamshells for CryPro right?

#

La DxRomulus sent Item - Lost Penguin to EmeCP (Papahl (Tal Tal Heights))

#

La DxRomulus sent Job - Ninja to EmeCP (Damp Cave Heart Piece (Tal Tal Heights))

#

La DxRomulus sent Home Point - Salmon Room to EmeCP (Hardhat Beetles Key (Tail Cave))

#

La DxRomulus sent Item - Undersea Crab to LEVEL 3! (Three of a Kind Chest (Tail Cave))

proven holly
#

octy_jigsaw_smal sent Home Point - Boomer Society to LEVEL 3! (Merge 155 times)

cold valve
#

La DxRomulus sent Leaf Stone to AlopexePKMN3-1 (Island Bush of Destiny (Martha's Bay))

#

La DxRomulus sent Grandpa Guarding Lune to DragonSoulBlazer (Grandma (Animal Village))

#

La DxRomulus sent Monarch_Wings to DragonsHK (Boots Pit (Kanalet Castle)) @inner shoal

#

soft BK

#

[Hint]: La DxRomulus's Hookshot is at Ruin Valley - Southeast Item in AlopexePKMN3-1's World. (priority)

#

[Hint]: La DxRomulus's Progressive Sword is at Quintar Nest Chest - Jumping puzzle above the donut in EmeCP's World. (priority)

#

[Hint]: La DxRomulus's Progressive Sword is at Laynole West - North Invisible Bridge Chest in DragonSoulBlazer's World. (priority)

proven holly
#

octy_jigsaw_smal sent Dashmaster to DragonsHK (Merge 157 times)

inner shoal
#

Lmao wow monarch wings already?

#

My HK seed is wide open again XD

#

Ooo dashmaster my beloved

inner shoal
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did some more Soul Blazer, i'm glad people found me armor 😄 also the Zantetsu sword, that means i could kill the metal enemies in Greenwood; and the Spirit sword, that let me kill the spirit enemies there too
although i don't really understand how they picked which enemies were spirits
the enemies that are like white ghostly faces don't need the special Spirit Sword, but the ones that look like smiling fiery orbs do

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enjoy the timer fish, eme

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i don't quite have the items for the couple of hinted items in this game, lmk if i should hint for what i need for those things right away

inner shoal
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popping open Hollow Knight and i see someone got me mantis claw XD

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goodness gracious

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i have so many charms yayy
shape of unn my beloved

tender pelican
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Welp, that's practically everything open in FF4 with the magma key and darkness crystal.

inner shoal
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XD

cold valve
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seems to be a very front-heavy month

inner shoal
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your favorite archi class

inner shoal
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welp found my mothwing cloak

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i think that's 3/4 of Flitter's equipment that's in hollow knight
i don't think i'm good enough at dark rooms to get to the last one without the lantern

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that's a good stopping place for now, i'm at like 40% and it hasn't been a week lol oops

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one last Jidamba Tangle Pass for eme on my way to the bench

midnight depot
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Hi

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Let's play Crystal Project. Thanks for finding my mounts

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I just need one more mount for owl and the world is wide open

midnight depot
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How does one cross this gap? You just make a diagonal jump to the lantern north, then another diagonal jump to the other lantern

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Like so!

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Using the rental salmon, we can get this crystal early (this is kind of obvious and placed near the race) for the nomad crystal.)

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And this crystal early, (which is less obvious).

midnight depot
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Hmm, how do I get to this?

midnight depot
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I figured it out! It was using the ice sliding puzzle to get some height with ibek

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That's enough for now

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[Hint]: LEVEL 3!'s Item - Skeleton Key is at Geo_Rock-Watcher's_Spire in DragonsHK's World. (priority) please find

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LEVEL 3! sent Sleeping Cat to DragonSoulBlazer (Tall, Tall Heights Shop - Weapon Merchant 3)

LEVEL 3! sent Old Rod to LlisandurPKMN3-1 (Home Point - Castle Sequoia Foyer)

LEVEL 3! sent 3 Puzzle Pieces to EmeJig (Tall, Tall Heights Shop - Souvenir Merchant 4)x2
LEVEL 3! sent Item - Ganymede Stone to EmeCP (Tall, Tall Heights Shop - Armor Merchant 1)
LEVEL 3! sent Item - Red Door Key to EmeCP (Tall, Tall Heights Shop - Weapon Merchant 7)```
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[Hint]: LEVEL 3!'s Item - Clamshell is at Queen's_Gardens_Stag in DragonsHK's World. (priority)
[Hint]: LEVEL 3!'s Item - Clamshell is at Geo_Rock-Deepnest_Below_Mimics_Dupe in DragonsHK's World. (priority)
[Hint]: LEVEL 3!'s Item - Clamshell is at Pokedex - Salamence in LlisandurPKMN3-1's World at Lost Cave B1F Room 3 (Land), Pokemon Mansion 1F (Land). (priority)```
inner shoal
cold valve
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What is a rental salmon? If i give someone money for a salmon, they aren't getting that salmon back

inner shoal
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hahahah

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there's a salmon race in Crystal Project where you ride a salmon like a horse

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and you can rent a salmon to participate in the race if you haven't unlocked an actual salmon for yourself yet

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you can escape the bounds of the race to go open chests within the time limit, if you're quick enough

midnight depot
inner shoal
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that makes sense

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oh, speaking of the purple chests location group that you wanted, i was surprised that the salmon violin chest is not purple

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pretty funny actually

midnight depot
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None of the other mounts are in key item chests, are they?

inner shoal
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no, they're all from talking to an NPC or a sparkle on the ground

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or in a shop, in the case of the quintar ocarina

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which is also talking to an NPC really

midnight depot
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Oh, it doesn't even have a style tagged

inner shoal
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unstylish salmon haha

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for most of the locations i added to purple chests, i just checked my list of what items were in them, but i had to go double check like, gran's house for the empty ones
for the empty ones i had written down what style they had, but forgot what that actually meant, so i had to go look XD

midnight depot
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I love how the randomizer makes gran's house a lot more rewarding

inner shoal
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that's true!

proven holly
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octy_jigsaw_smal sent Marsh Badge to LlisandurPKMN3-1 (Merge 159 times)

midnight depot
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Hi

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Let's play Crystal Project

midnight depot
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It was not easy to get here without a fight. Maybe I should have just killed the headstone

midnight depot
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So the sky arena

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I don't know how to cheese most sky arena fights except with beastmaster's jugular

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But in order to even get beastmaster with only ibek, I have to climb castle ramparts and deal with all sorts of enemies with mutually incompatible builds, which means I'm forced to dodge some of them

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If anyone can find my next progressive mount, I can skip this whole part and just use owl

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I have two mount instruments in my game, but they both need one more mount to reach. That means unless I find a way to reach them anyway, Alop or Llisandur must find one.
LEVEL 3!'s Item - Progressive Mount Instrument is at AlopexePKMN3-1's Pokedex - Rattata (Pokemon Mansion 2F (Land), Route 10 (Land), Route 9 (Land), Water Path (Land))
LEVEL 3!'s Item - Progressive Mount Instrument is at LlisandurPKMN3-1's Pokedex - Wailord (Lost Cave B1F Room 5 (Land), Lost Cave B1F Room 8 (Land))

midnight depot
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You can trick the boss to fall in lava with a bit of fiddling, which allows you to get this crystal without fights

midnight depot
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This one doesn't need any funny skips, unless your outpost key is in the vanilla location

midnight depot
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That's enough for today

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Also, I think I had my tracker closed

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I'll send checks that sound important even though I don't know their classification:

[2026-01-09 15:29:58,567]: (Team #1) LEVEL 3! sent Queen_Fragment to DragonsHK (Land's End Chest - In spikes and storm)
[2026-01-09 15:46:58,704]: (Team #1) LEVEL 3! sent Big House West Room Mermaid with Gift. to DragonSoulBlazer (Tall, Tall Heights NPC - I bek you can get this one (or come back with the bird) for Gold)
[2026-01-09 15:55:28,013]: (Team #1) LEVEL 3! sent Nailmaster's_Glory to DragonsHK (Shoudu Province NPC - Gold in farmland on way to shrine)
[2026-01-09 15:59:11,165]: (Team #1) LEVEL 3! sent Center Crocodile to DragonSoulBlazer (Shoudu Province NPC - Gold near sky fishing)
[2026-01-09 16:01:24,498]: (Team #1) LEVEL 3! sent Doll in Chapel to DragonSoulBlazer (Shoudu Province Chest - Atop the roofs near the grates)
[2026-01-09 17:08:25,645]: (Team #1) LEVEL 3! sent Dream_Wielder to DragonsHK (Beaurior Rock Chest - B1 square pokeball room)


[2026-01-09 16:02:25,516]: (Team #1) LEVEL 3! sent Home Point - Labyrinth Encampment to EmeCP (Shoudu Province Chest - It's in a room and there is a bed)
[2026-01-09 16:52:16,181]: (Team #1) LEVEL 3! sent Home Point - Flyer's Lookout to EmeCP (Beaurior Volcano Chest - Tricky jumps past Rock entrance)
[2026-01-09 17:22:25,585]: (Team #1) LEVEL 3! sent Home Point - Slip Glide Ride Entrance to EmeCP (Sara Sara Beach NPC - Silver too far up for rental quintar pup)
[2026-01-09 18:01:14,111]: (Team #1) LEVEL 3! sent Item - Shoudu Province Pass to EmeCP (Ancient Reservoir NPC - Silver in the goat digs)


[2026-01-09 17:14:42,770]: (Team #1) LEVEL 3! sent Pink Tail to LlisandurFF4 (Beaurior Rock Chest - B1 cheeky lava platforming 1)


[2026-01-09 17:38:31,952]: (Team #1) LEVEL 3! sent Volcano Badge to AlopexePKMN3-1 (Ancient Reservoir Chest - Crystal gutters)

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[Hint]: LEVEL 3!'s Item - Clamshell is at Merge 227 times in octy_jigsaw_smal's World. (priority)

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So far I have collected 63.87% of checks without fighting a single boss, but once I have the rest of the needed classes I can start doing it

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I have updated my hints on archipelago and cheese tracker

cold valve
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My seed was suuuper front-heavy this month, so i don't expect to have many checks open for a while

modern ivy
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well well well, shoudu province pass

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that's 73 checks to go work on

midnight depot
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Oh I hinted for blue cape

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I was like "You hinted for blue cape? Why?"

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No, I'm the one who needs it

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Thanks

modern ivy
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haha =)

modern ivy
modern ivy
modern ivy
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ok cry pro back to bk but have 3 games not bk'd currently

modern ivy
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oh i forgot to copy the rest

inner shoal
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i could do more Soul Blazer but with only 2 armors found, the Magridd's Castle dungeons Hurt lol

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let's do a little a Hollow Knight, as a treat

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hmm for some reason, sometimes the map markers in HK don't update with people's hints 🤔 i don't know why

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let's go get a skeleton key though

inner shoal
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skeleton key get

inner shoal
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lol no thanks, tree

modern ivy
inner shoal
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now that's funny

midnight depot
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Hi

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Crystal Project

midnight depot
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Aha! I finally have access to Jidamba

midnight depot
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You can get all the way here with a rental salmon and unlock all three doors to the temple as well as grab the checkpoint

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Alas, the temple itself has several jumps you can't do without a gliding mount

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Consequently this allows me to reach the treetops

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There's an in-logic way to get there but I don't remember what it was

midnight depot
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You can trick this boss to fall in lava by falling there yourself, just close enough to get him to give chase

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That's enough for now