#Hollow Knight/Silksong

1 messages · Page 3 of 1

burnt perch
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anyone else on the high halls gauntlet rn

burnt perch
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this is too long... I need a nail upgrade

versed wagon
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So true, that gauntlet is the longest one in the game for sure

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Don't forget to use your red tools tho. As for needle upgrades, how many have you got? The free one and one oil?

burnt perch
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only the free one

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two big guys after a 10 min gauntlet... thank you game...

versed wagon
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Do you have double jump?

burnt perch
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No

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Im low % in high halls

versed wagon
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Okay, there's one oil available to you then. Your hint if you want it is || Vaults ||

burnt perch
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I dont even have access to the stag station in the citadel bro ICANT

primal hedge
versed wagon
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||That's three gauntlets in a trenchcoat||

elfin kettle
versed wagon
elfin kettle
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Fuck youuuu

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Back to the fucking swamp I go

versed wagon
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I found that one before the quest and I honestly don't remember where, I was so happy about it

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Still ended up going back to Bilewater for other reasons...

versed wagon
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Alright I have 1h and 48m to beat Ending 1 for the achievement and I just beat cogwork dancers chat am I cooked

elfin kettle
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Probably, also fuck for ending 1 you are required to do the ||high hall challenge room right?||

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That's gonna be a roadblock

mortal yarrow
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for high halls, ||the room above the hallway leading up to the fight lets you delete the guys who drain your silk (if you have double jump)|| and also ||you can get help from a couple npcs if you finish their quests||

elfin kettle
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For the ||NPCs I doubt you can take time to do their quest if you are on a 5h timer||

mortal yarrow
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ohhh on speedrun yeah

versed wagon
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I'm gonna have to look up the solution of the cogwork music puzzle, otherwise I'd waste 50 minutes up there

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34m to beat || Lace and granny ||. I may absolutely be cooked, but I can always revert

elfin kettle
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Ok so I'm technically ready for shit, does this lock me out of anything?

primal hedge
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no

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like HK you get a choice after the fight ||but far more explicitly this time; literally two button prompts||

elfin kettle
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I more mean, executing on it locks me out of anything?

primal hedge
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oh

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ok that I don’t know

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||transitioning to act 3 definitely changes a bunch of stuff but I’m not clear on whether the missable content is just dialogue, or includes anything more important||

elfin kettle
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I mean it would be nice to find one more mask shard since I'm at 8 and 3/4 but it's not something I can exacly just conjure out of thin air

versed wagon
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Act 1 ending spoilers: I do love how this ends up

elfin kettle
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As a sidenote, I did try the tools that makes you take double damage while farming and an enemy that takes 8 hits went down to 7, doesn't exactly seem super worth it

versed wagon
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Also fun fact, you don't need DJ to beat the game

versed wagon
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So at most you're missing a shard, but it's the most important shard

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Just equip critical mask and it's the same thing tho

elfin kettle
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So I basically just missed a fragment, this makes it even less likely I'll find it.
I guess I still have one boss I know of I have to kill so I'll at least do that

versed wagon
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Finished at 4h 48m, but the speedrunner achievement is very friendly with the revert system. You don't have to re-attempt from scratch

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Also, || Lace is the real final boss, Granny is so easy in comparison ||

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Now I can leisurely enjoy the rerun, 26h should be way more than enough for 100%

elfin kettle
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gg

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Oh that's the cap, good to know

versed wagon
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Lmao I come across Shakra and she's holding 5 maps for me

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Sorry I keep zooming through the areas bestie rdsnrk

burnt perch
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I think I have to come back to those two big guys at the end with more damage and maybe doublr jump...

versed wagon
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Pouch and/or tool damage upgrades can also help, since you get to hold more red tools and they do 25% more damage

elfin kettle
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For that one i literally had to come back after 2 nail upgrades, that challenge room is brutal

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That said poison caltrops help, I just ran out of them

versed wagon
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Caltrops are one of the goated tools for sure

elfin kettle
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Assuming the enemy is on the ground they are absurdly powerful

burnt perch
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Everything is fine except those two big guys

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at least tell me I get something cool other than the song if I win

versed wagon
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It's just the song brother

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And a lot of rosaries

elfin kettle
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Oh, I kinda ||love this, I can bring this thing from 2 different people and each will repair it differently||

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I am looking it up though, since it doesn't seem like you'd be able to change this

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Oh it's apparently ||3 variants?|| Yeah no I'm definitely waiting

versed wagon
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I haven't found one site that describes the differences

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||I did the Docks variant, tried it and then never used it||

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|| From what I found out, overall the tool is the same, in basic functionality. It's a ranged kinda thing. The details are what change ||

elfin kettle
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||I looked up a youtube video and they largely seem to fire differently, I haven't stumbled on the weaver variant and I purposely skipped the part of the video that pinpointed where you get it, if I stumble upon it I'll probably pick that one||

versed wagon
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|| Yeah there's two pretty obvious options for getting it crafted but they did a good job hiding the third option ||

elfin kettle
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I don't like too much ||that it's a permanent choice, it'd be nice if they let you modify it if you pay the different crafter||

versed wagon
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||Yeah I feel like that's something that could've been permanent at first then unlocked the other two variants late in act 3 or something||

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But alas

elfin kettle
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Maybe in the DLC, after all ||fragile charms were fragile until they weren't in HK||

versed wagon
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DJ acquired, I think I'll literally go back to the start and experience most of the game with full mobility, and almost no backtracking

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For the speedrun I did Bell Beast -> dash and Lace -> balloon and Far fields boss -> Greymoor, thread storm, Moorwing, Bellheart, Shellwood, mantis claw, nedolin boss, nedolin. At this point I noticed I was only 2h30m in so I went for the speedrun achievement, so overall I have Act 1 mostly untouched

primal hedge
versed wagon
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|| Though I'm not sure if you can't craft it in your home too, tbf ||

primal hedge
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if you can do that in your home, none of the sources I was checking during the last few % where I just googled everything mentioned it, which would be an odd thing to miss

versed wagon
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It's just something I saw mentioned somewhere, at this point in time it's just possibilities nobody has the full facts

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Completing the journal for example, I used like 20 different sources for finding spawns of enemies in act 3. Kudos to TC for making everything available (except those 2 entries you can miss, which don't seem to matter for the quest and are just extras)

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Also I'm glad that wish and reward don't count for 100%

primal hedge
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yeah I was really tempted to complete the journal up to the "missable boundary" but after realizing ||the path of pain had unique enemies|| I hard nope'd out of that

versed wagon
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Those should've been extras too, that's a shame.

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That said, || it really isn't as bad as PoP, thanks to the verticality it's very easy to recover and even fall back, and the enemies are infinite heals, there's a couple safe spots where you can just farm silk.||

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|| The hardest part is the completely-unused-anywhere-else trick where you have to clawline then double jump after that ||

primal hedge
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I was expecting that response and I did grind it for a little while because I did realize exactly what you just said, but that was not enough ||partly because the silk farming was only safe once; I died more often trying and failing to farm than from the actual platforming||

versed wagon
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I gotchu, give a minute. The second safe spot is funny

primal hedge
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well, I believe it's the third part where the lack of safe spot actually stopped me

versed wagon
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Yeah depends on what definition of parts we have

primal hedge
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||the part that introduced the unique floating enemy to pogo on||

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not that I'm going back to it now anyway, I've already moved on to other stuff

versed wagon
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|| Ah, well there's a solid standing platform at the start of that sections, right? You can kill the bottom enemy for silks. They respawn ||

primal hedge
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huh, that sounds nothing like the section I'm remembering

elfin kettle
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All that's left is a trip to ||fleatopia since I can't see any more felas on my map then boss||

mortal yarrow
primal hedge
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nah, limited resources never help when there are too few checkpoints

mortal yarrow
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||getting 9 plasmium masks gives you a regenerating healthbar||

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just be careful not to bench out of habit

elfin kettle
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I've seen a video for it

mortal yarrow
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||you can do it with either architect or just hitting both cocoons and then using the phial and fast travelling, which is probably the preferred option (i hate architect pogo)||

elfin kettle
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You do need the ||architect crest to regenerate uses||

mortal yarrow
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not necessarily!

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planning on crutching on that mechanic as soon as i get a steel soul save to act 3

versed wagon
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Completely safe on the very corner, up attack to not get knocked out

primal hedge
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hm

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that is exactly the spot I tried but I did not think to use up attack

versed wagon
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It do be like that sometimes

primal hedge
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I still maintain that just putting a goddamn bench here is overall better game design for everyone rdsnrk

versed wagon
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You get the one at the start and you'l like it

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Honestly, doing the whole Bilewater run from doggo bench to boss is worse than this, maybe it was just training for this

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But nobody ever said no to the secret bench

primal hedge
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yeah if I didn't know about the secret bench I just would've not done upper Bilewater rdsnrk

elfin kettle
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Well that's not spooky at all

primal hedge
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congrats

elfin kettle
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Ok this seems ||challenging and I have to go out in 20 minutes, I'll fix whatever bullshit I was tricked into causing tomorrow||

versed wagon
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|| Welcome to Act 3. Remember, you're here forever ||

elfin kettle
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I just realised

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Do you think that they were done with ||development around like, 2020 but then went "Well, we could do one more act"|| and this time they didn't even wait ||until the game was released to develop a sequel, they just put it in the game as a continuation?||

versed wagon
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|| idk, but Seth is only fight-able in Act 3 and I heard the kid managed to see what his boss fight was like before passing away ||

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|| Maybe the fight was moved but if not, Act 3 is at least that old ||

primal hedge
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||I presume they could've easily debug-warpped directly to that fight for the kid while they were developing it||

versed wagon
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Okay, first of all: the silk comes from within her

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Not looking at the map, unrealistic

elfin kettle
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Lol

primal hedge
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tbf having portable storage for it makes sense even if she's producing it, given the production takes time

versed wagon
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I guess we do get those spools fragments

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The first half of the storage is inside, then

primal hedge
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▶ Play video
versed wagon
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Only 50?

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Nah he chated, there's no way that charged at 0:30 without interruption

elfin kettle
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I hate it here

versed wagon
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Get your revenge king

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|| RIP Bell Beast ||

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||Honestly that boss kinda sucked, in the sense the hitboxes felt so small. Sting Shard came in clutch ||

elfin kettle
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||Good dog||

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||Omg puppies||

versed wagon
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|| Congrats, you've been adopted ||

elfin kettle
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I love it here

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||OMFG we get shell shamans lore?!?||

versed wagon
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The craziest thing to drop out of nowhere

elfin kettle
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They really did ||infested crossroads|| but the whole game huh?

versed wagon
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|| It's the Bilewater of infested crossroads ||

elfin kettle
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Oh fuck, I am not going to ||Bilewater|| now

versed wagon
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Cute, you think you have a choice

elfin kettle
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Time to dive

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Reusing the ||abyss aesthetic for this|| feels so nostalgic

versed wagon
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|| Yeah it really tied the games together, going through there was a core memory ||

elfin kettle
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Funnily enough it's also like, ||a lot easier to go around here compare to the surface since it's now fucking hell pup there||

versed wagon
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|| IT's not easier, it's just regular ||

elfin kettle
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As someone kind of mid at platforming, this whole section ||climbing out of the abyss|| is taking a long time

versed wagon
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Great section

mortal yarrow
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yippee!

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the any% world record route is kinda cursed but somehow fun

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high halls with 5 masks, needle 2 and no red tools though......

elfin kettle
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That's insane

primal hedge
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it is pretty typical for speedruns to have a segment that goes "and now we slow way down to do this bit 10x slower than vanilla because it's still faster overall than getting the 'required' upgrades"

elfin kettle
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Oh right, this was a banger conversation in general, but also, ||this 100% confirms it's a sequel I assume||

mortal yarrow
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also i am NEVER going through the mist that early EVER again

primal hedge
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yep, and there's a later cutscene which confirms it even harder

mortal yarrow
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sister splinter skip is nice to know about though, saves a bit of time

versed wagon
primal hedge
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my first thought was the pre-oil upgrade

versed wagon
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Yeah I count it but I'm not sure everyone does

primal hedge
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what are the in-game terms? Needle, Sharpened Needle, Shining Needle, Hivesteel Needle, Pale Steel Needle?

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if nothing else it has to count in a speedrun route

mortal yarrow
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free+1 oil

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the first game, everyone called base nail "nail 0"

versed wagon
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Makes sense, I just never looked into terminology

primal hedge
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I guess 1 oil is the natural speedrun choice for HHA anyway, since you have to go through Vaults anyway and that's the one oil you "just" take a detour to grab, without a big multi-task time sink

versed wagon
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Needle 3 requires DJ so it's an obvious skip for speedrun

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You don't even need DJ for ending 1

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And that climb ain't fast

primal hedge
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which part of 3 is that? (I assume that's the Gourmand quests, but I don't remember all of them)

versed wagon
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Yeah gourmand, at the very least you need DJ for the chef, there's not even enemies to pogo from in there

primal hedge
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aaaaah I remember that jump now

versed wagon
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I was honestly surprised that DJ wasn't required ||in high halls or upper Cog Works or Cradle or even to get to grandma ||

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In my run I decided to not go get it unless I hit an obstacle that needed it, and it never happened

primal hedge
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ah, I did almost all of that before DJ casually

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||high halls has exactly one side room needing DJ that I went back for later||

versed wagon
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Right, yeah

mortal yarrow
elfin kettle
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Slowly doing some random stuff around the map, ||how much new shit is there after act 3?||

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I keep finding new stuff to kill

mortal yarrow
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||a fair bit, but most of what's new is gonna be found in wishes or part of the main quest. definitely still explore and revisit places though!||

elfin kettle
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Man, with the ||new ability the hole running through the game from start to finish is so useful||

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Actually nevermind, they don't let me

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That's bullshit

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Well they do, ||but not all the way it has to hook somewhere above me||

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Still useful I guess

versed wagon
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I wished so hard for it to be a thing

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Can't wait for the mod that makes it possible

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||Would be nice if i t worked in Far Fields too, I'm sure there's a clear shot from somewhere in the middle to Greymoor||

mortal yarrow
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they probably could make it work specifically for that hole, but it'd have the same problem as the far fields airstream that kicks you off to the side after you hit the next screen

versed wagon
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Yeah that sucks

mortal yarrow
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secret alternate quill :3

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cool detail! probably not worth playing without the map for so long though

primal hedge
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I could see it coming up for veterans and speedrunners

mortal yarrow
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yeah, i picked it up on my speedrun save and just forgot to share it here then

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most of the way into the run though, but it'd save a little bit of money early on at the very least

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||i wonder if trobbio has spares though, or if what he's written doesn't update in act 3 if you do this||

primal hedge
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there's no way he doesn't have spares

mortal yarrow
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yeahhh, he would LB_rdpffffft

elfin kettle
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A bit to go still

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I hate it here again

mortal yarrow
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yeahhhh

versed wagon
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yeah...

snow wigeon
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Good lord it feels nice to be able to dash again

burnt perch
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today my goal is to find either a nail upgrade or double jump

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OR BOTH???

elfin kettle
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Good luck!

versed wagon
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Doable

snow wigeon
primal hedge
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I like how everyone agreed SHAW was the meme line, not HEKALE or ADEELIN or whatever the others are

versed wagon
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Does she even say SHAW in Silksong

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She says HEKALE when challenging

primal hedge
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I remember thinking "she hasn't said it yet" during act 1 but then completely forgot to keep checking after the sheer size of the game overwhelmed me

versed wagon
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There's not GIT GUD either twicry

primal hedge
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pretty sure her Skills just don't have a voice line when you trigger them? (which tbf is likely the right call now that they're player moves)

versed wagon
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With one of them being mobility, it would grow old quickly

primal hedge
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I meant the white category of equippable where you can only choose 1 out of ||6|| at a time, but I guess it's true that HK 1 attack was more like clawline than silkspear

versed wagon
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Yeah from what I remember of fighting Hornet in HK, the "canon" attacks are Clawline, Stitches, Thorns, Hunter crest of course and the pin-cushion red tool

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I don't remember anything else even in Hornet 2 fight or in pantheon

primal hedge
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same, iirc the 2nd fight only added the spike trap tool

burnt perch
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chat how do I follow this up in Greyzone

primal hedge
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if this is the situation I think it is

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you may need to explore more of the area in general to unlock a shortcut that helps there

burnt perch
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im next to the scarecrow

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I dont have double jump can I still explore more

primal hedge
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yeah that's what I think it is

versed wagon
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In Gerymoor all the areas pretty much connect on multiple levels

primal hedge
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explore more of the right side of Greymoor and you'll get a way to go up from there eventually

burnt perch
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hm ok

primal hedge
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oh, looks like you got really close to what I'm thinking of

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(this definitely doesn't require dj)

burnt perch
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im trying to get the fabled ingredients for the oil

primal hedge
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oh, one of those ingredients does require dj

burnt perch
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FUCK!!!!!!

primal hedge
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I think it's just the one though

burnt perch
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I need all of them..

versed wagon
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You'll be glad to have DJ for a second ingredient too

primal hedge
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I'm still glad I got that one with minimum movement rdsnrk

versed wagon
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Vague hint for DJ: || Go look for it in a place that requires Clawline ||

burnt perch
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Thats high halls bro

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Ive just backtracked both those bouncy ball areas without finding the path

versed wagon
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More than one place requires Clawline

primal hedge
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that's not the only area fitting the hint

burnt perch
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but its all of the right side of greyzone

versed wagon
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Straight up where it is, if wanted: || Climb the mountain ||

burnt perch
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which mountain 😭

primal hedge
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I think you just haven't found the area yet

versed wagon
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Look on the bright side: you haven't found Bilewater yet, either

burnt perch
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alright so it was on the left

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the ixrec troll...

versed wagon
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This should be easy for you, you live here irl

primal hedge
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what troll? I was answering a completely different question about Greymoor

burnt perch
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thats where i am

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I had to go all the way left to find a lift

primal hedge
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oh you mean going up that tower

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ok maybe I misremembered that part

burnt perch
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sinners road!!!!!!

versed wagon
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Make sure to pet the dogs

primal hedge
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not puppy

burnt perch
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missing brother get

versed wagon
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Oh, that guy

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I hated that guy for bringing me to Sinner's Road, and then I forgave him for not bringing me to Bile Water

primal hedge
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yeah that's the trail he showed earlier

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for some reason I remember it from my playthrough as the only(???) tracking wish that kinda required you to have unlocked a certain shortcut first, which luckily I had

burnt perch
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theres gonna be an amazing item in sinners road for sure

versed wagon
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I remember one at least, but you're gonna have to pet the dogs

burnt perch
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Barbed bracelet.......

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sounds good

versed wagon
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I never gave it a chance but I was always intrigued

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I think once I git gud I'd equip it for sure

primal hedge
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yeah that is not a first playthrough item

burnt perch
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my first simple key

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The green prince is saved!!!

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Just met Styx

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am I done here now

primal hedge
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uh, maybe?

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you haven't mentioned finding the secret passage to [REDACTED]

burnt perch
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i was just thinking theres gotta be some shortcut outta here

versed wagon
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SR has three ways in/out and you don't want to take two of them

burnt perch
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im in the mist

primal hedge
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you know, that might be the best outcome

burnt perch
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but im poisoned from the other area...

versed wagon
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Forbidden sip

primal hedge
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||I think he didn't find the Bilewater bench||

versed wagon
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It really was the greatest gift to learn you can get their journal entry, together with the fucking ground worms

versed wagon
primal hedge
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||yeah I didn't get SR's benchfixed until a late-game revisit, despite specifically looking for it||

burnt perch
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am i supposed to be here...

versed wagon
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In Mist? Yeah you can go whenever

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It's the alternate entrance to Act 2 if you don't want to fight Last Judge

primal hedge
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I mean, it's a metroidvania, there are lots of places you're "supposed" to be

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you definitely haven't sequence broken

versed wagon
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It's funny it doesn't even care about the bells

burnt perch
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You can cheat into act 2 wow

versed wagon
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You just need dash and mantis claw

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And Bellheart

primal hedge
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it's practically made for 2nd playthroughs and speedruns

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maybe even intentionally

versed wagon
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Specially since it has a better reward

burnt perch
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so its not totally pointless if im already in act 2

primal hedge
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I'm pretty sure no area is pointless no matter how early or late you find it

burnt perch
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sinners road seems to be

versed wagon
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Nah it has one of the best tools in the game

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The rancid eggs can be pretty clutch too. But I will admit SR is more of a connective piece than a hub

burnt perch
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is the mist a real zone or does it just spawn in something AI generated whenever I go through a screen

primal hedge
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do you really want us to answer that

versed wagon
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It's the Lost Woods bro

burnt perch
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so youre meant to google it

primal hedge
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...it's a puzzle you're meant to solve

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(I do think it could've used one or two more hints but I almost got it before asking here, got a super vague hint, then figured it out)

burnt perch
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what was your hint

primal hedge
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that some of the things I tried were on the right track lol

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I have no idea what you've tried yet so I don't know how to give a useful hint instead of just telling you the answer

burnt perch
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so far ive tried running to the left 8 times

versed wagon
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I don't even know how it woork in OoT, did an NPC have the info on how to traverse Lost Woods? Or was it trial and error?

burnt perch
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The music is louder when youre at the right tunnel

versed wagon
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Oh yeah

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Well, it's similar here. You have to find out within each room which exit to take, you're limited to what you have and what's in the room

burnt perch
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but the ghost fkers are so annoying that I hate every room

versed wagon
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Real

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You can always leave, when it puts you back at the start one of the exists should put you back in SR

primal hedge
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actually useful hint: ||that starting area is trying to give you a hint||

burnt perch
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alright im there

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theres a street light

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a big dead guy

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two small dead guys

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four gates

versed wagon
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I don't remember this hint but maybe I was blind to it

burnt perch
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so did you google it

primal hedge
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I think the answer just happened to be one of wcct's go-to moves rdsnrk

versed wagon
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I keep telling you guys you gotta put the song in Silksong

primal hedge
burnt perch
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how tf was i supposed to know that...

versed wagon
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I don't remember that in the first room, only in the in-between room

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But maybe I didn't pay attention

primal hedge
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it also wouldn't surprise me if that doesn't happen the first time and they start doing it later if you don't guess it out on your own

versed wagon
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In the end I just tried everything on the very limited stuff that's in the rooms. You only have yourself, the banshees, the obstacles/platforming, the bottomeless mist and || the fireflies ||

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And the banshees can't even spawn in the first room of the maze, so something in there has to tell you the way

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But yes, apparently I seem to be the rare person that || used on the needolin on everything ||

primal hedge
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||I was probably misled by most similar puzzles in games not requiring an interaction with something in the room to learn the correct direction first, usually either you were told a pattern outside or you just look at the room to know where to go, hence when I "tried the butterflies" I was looking for which exit was closest to them, where clusters of different sizes were, etc||

burnt perch
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I got so far and fell into the mist ffk these fkn ghosts

versed wagon
#

||Third game will come around and people will still underestimate whatever dream nail/needolin TC puts in it, mark my words||

#

I know it will be hard to remember 9 years from now but mark them

primal hedge
#

yeah, in retrospect I dunno why I underestimated it, I don't think I even made the connection to ||dream nail|| until you said it

versed wagon
#

|| I said to myself "oh, it's this game's dream nail" when its tutorial shows you it can open a previously impassable door ||

primal hedge
#

||you say that as if the dream nail opens doors lol||

versed wagon
#

I even tried it on the Chapel's door, and the skull face in Marrow, and some other places

versed wagon
primal hedge
#

fair

burnt perch
#

im on the phantom

#

of the opera

versed wagon
#

Love them

burnt perch
#

this guy better give me an oil or dj

versed wagon
#

Better than both but you'll disagree

elfin kettle
#

It's a banger fight at least

#

One of my favourites

burnt perch
#

eeeeh

#

is that the best skill

#

storm is really good

elfin kettle
#

It's really good if you like being aggressive

versed wagon
#

Storm is pretty good, third best for me

primal hedge
#

yeah, I never used parry because I am the opposite of aggressive in these games

elfin kettle
#

Since you don't have to go away and just parry and keep doing damage

versed wagon
#

Parry always kicks ass, and it's a great "Hit F to avoid damage" button

primal hedge
#

(I've heard wanderer + parry is a great anti-boss build)

elfin kettle
#

Not a surprise, wanderer attacks so fast

versed wagon
#

Also it can literally parry anything axcept maybe || grandma's cutscene attack ||

primal hedge
#

I also got it pretty late, that's a factor too

versed wagon
#

I've parried projectiles and all sorts of attacks

#

Yeah that's part of the issue

#

But on a second run Phantom is the obviously better choice to get into Act 2

elfin kettle
#

Honestly, I have been switching to the architect crest sometimes because like, tools are usually better than skills

versed wagon
#

Better fight and no annoying run to them

primal hedge
#

if/when I ever do a 2nd run of this I'm going Phantom just because I did TLJ last time lol

burnt perch
#

oh a bellway with a lift next to it. Thats a good reward too

versed wagon
#

Yeah that's the bellway

elfin kettle
#

Oh right, it's one way to get there

versed wagon
#

Yeah and it drops you right there

#

On the station

#

It's a crazy good entrance to the Citadel

primal hedge
versed wagon
#

TLJ has the cinematic entrance, that's about it

elfin kettle
#

RIght now I try to keep myself topped with 20 shard packs

burnt perch
#

GRAND BELLWAY

primal hedge
#

I think I had to go on rosary farming runs twice just to get more shell shards for a harder boss where I really needed the tools

elfin kettle
#

Same, but also this game keep kicking my ass

versed wagon
#

Yeah I really put no value on the shard packs at first but they're goated

primal hedge
#

yeah for me one of those was the final final no kidding final this time boss

burnt perch
#

i need passive tools I literally never use them

versed wagon
#

Easily worth buying 5 or 6 every time you go by a shop with them

elfin kettle
#

The caltrops are like, half passive

primal hedge
#

you have >300 rosaries every time you go by a shop?

elfin kettle
#

You put them down and they do their work

#

You do have to do a wish ||in SR|| to get them though

#

Which is a bit annoying

versed wagon
primal hedge
#

I did not expect that wish to be such a massive win for me long term

versed wagon
#

Tho I completely stopped using tools unless it was a serious run at a boss, otherwise it was a waste

elfin kettle
#

It's easly my most used tool

primal hedge
#

yeah, the only fights where I need tools, I need enough I cannot afford to waste them

burnt perch
#

This great taste of pharloom quest is too much of a hassle.. there must be an easier oil....

versed wagon
#

No

elfin kettle
#

Well yes

versed wagon
#

The third oil is in Act 3 only

elfin kettle
#

In a sense

primal hedge
#

you probably already got the only "easy" oil

versed wagon
#

Yeah I think Artiks has that one already

burnt perch
#

I dont have a single oil to my name

elfin kettle
#

Unlikely

#

Yeah I was about to say

versed wagon
#

Oilless twicry

primal hedge
#

I'd usually force myself to save the tools for the last wave/phase, which is what kept the consumption manageable, since once again my skill is a sine wave and merely getting to the last phase is a decent indicator of my odds of surviving that phase

burnt perch
#

Im fighting these HARDCORE BOSSES with lvl 2 nail

elfin kettle
#

You have to go past ||the slab for double jump, if he was there now he can't have gotten that oil||

versed wagon
#

The easiest oil you can see through a window or something in the Citadel, you'll just have to find how to get into the store through the back

primal hedge
#

yeah level 2 nail means he got it already

versed wagon
#

Literally robbing the place, and I felt no shame

burnt perch
versed wagon
#

Yeah he's starting the count at 1

primal hedge
#

oh you're counting that way

#

then you need to explore citadel some more

versed wagon
#

Didn't you beat the cogwork dancers already?

burnt perch
#

ye

versed wagon
#

The first oil is 100% available to you, then

#

Did you find the room that spins?

burnt perch
#

dont remember

#

whats the big icon in the middle

primal hedge
#

that'd do it

burnt perch
#

the other 3 are songs

primal hedge
#

the "easy" oil is in the right half of the citadel

primal hedge
elfin kettle
#

Big icon it's the other oil

burnt perch
#

aha

versed wagon
#

You want to go through the donut from west to east

elfin kettle
#

I still have no idea where the 3rd oil is btw, still toiling away in this hellish act

primal hedge
#

yeah I would be impressed if you found that without looking anything up

versed wagon
#

You haven't found it because your priorities are wrong

elfin kettle
#

I mean I am not looking anything up

versed wagon
#

First thing I did in Act 3 was check who was okay and who wasn't

primal hedge
#

I ran into what feels like half a dozen places where this thread had to tell me something I never would've found on my own

elfin kettle
#

I did check on a few npcs, some I'll do when I get there

burnt perch
#

why are there suddenly silk eating spiders where there didnt use to be

primal hedge
#

in act 3 ||I would've checked on more NPCs if my fast travel hadn't been taken from me, and I sucked at the fight enough to decide to put it off for later||

versed wagon
#

That fight was ride or die for me

#

No rest until I got my revenge

primal hedge
#

||I mistakenly assumed I'd be able to enter it from any other bellway||

versed wagon
#

Third oil is legit one of the hardest fights in the game tho

primal hedge
#

||lol||

versed wagon
#

I only kept at it because it was like Cogwork Dancers, you know? You die to it and think to yourself "I must be stupid"

elfin kettle
#

I noticed some mosquitos in some other bullshit places also sometimes just don't appear

primal hedge
#

I assumed the silk stealers had a random chance of showing up in any citadel fight, but I don't know the actual rules

versed wagon
#

I never saw them until I went to High Halls, then yeah they'd randomly show up in places

elfin kettle
#

I don't think it's every fight, they have specific spawn points

versed wagon
#

I don't have proof but I think High Halls unlocks that

elfin kettle
#

Maybe there is a trigger somewhere

versed wagon
#

Which would make it a strong candidate for "do it last"

elfin kettle
#

IDK maybe defeating the Cogwork dancers

primal hedge
#

I wasn't conscious of them until I started farming the Grand Reeds, so I have no idea when they started showing up

versed wagon
#

They're a very particular and annoying enemy

#

When you meet them for the first time you never forget them

primal hedge
#

more like when you get hit by that silk spear for the first time

versed wagon
#

They're a different kind of aspid

primal hedge
#

I think the first few times I just kinda killed them before that became an issue

elfin kettle
#

They were in the zone where I farmed a bunch so I got used to them enough that I don't think they are especially annoying

versed wagon
#

Well yeah, I saw they were draining silk and I immdiately ignored everything to kill them

#

I didn't even see their spear attack until my second playthrough

primal hedge
#

huh

versed wagon
#

Regardless, I'm confident there's no way to come across them and forget about them

primal hedge
#

I guess that's another "aggressive playstyle" thing

#

when I see a new enemy mixed with familiar enemies, I usually prioritize the enemies I already know how to kill without taking damage, so I can focus on figuring out the new guy's patterns in isolation

versed wagon
#

Well you must have clawline to get to high halls, and its best use by far is for targetted assasinations

primal hedge
#

like in my case seeing the big spear attack would've been an immediate conscious goal; if I break it before it does anything then I have no idea what the risks are next time

primal hedge
versed wagon
#

Clawline into thorns is a great tactic

#

Get in, hit everything get out

primal hedge
#

thorns being the barbed whatever tool?

versed wagon
#

No, the skill

#

Storm?

primal hedge
#

oh Silk Storm

versed wagon
#

That

primal hedge
#

what does that have to do with thorns lol

versed wagon
#

I keep confusing its name

primal hedge
#

Orb of Death

versed wagon
#

Thread Storm, also known as Thorm

primal hedge
#

ooooh

versed wagon
#

I think my brain just fuses the words

primal hedge
#

oh it actually is Thread Storm, why did I think it was Silk Storm

burnt perch
#

reaper feels a bit slow for this nail bouncing

primal hedge
#

I think that's part of the reason it makes pogos easier

versed wagon
#

I only switched back to Hunter late in Act 3 but it's my preferred one for sure

primal hedge
#

I was fully locked in to reaper by then

#

forcing myself to use different crests/skills/tools will absolutely be a thing on replays or randos

versed wagon
#

The extra damage really pays off for itself, even if it's only for a few hits before it resets

primal hedge
#

before what resets?

versed wagon
#

The extra damage

burnt perch
#

dunno if im doing this shit for the oil but it feels worse than path of pain lol

versed wagon
#

Cogwork?

burnt perch
#

yes bouncing on cogs moving up

versed wagon
#

Yeah takes some getting used to

#

At least landing on the cogs doesn't do 2 damage anymore

#

The non-moving ones

primal hedge
#

the difference is I actually completed cogwork core and don't even feel it's missing shortcuts/benches rdsnrk

#

(the actual path of pain silksong equivalent is much later)

versed wagon
#

They were really generous in cogcore

#

One gate sure, two gates is almost insulting

primal hedge
#

well, it's only that generous in the very middle part that blocks several other areas, the top part / cogwork-only gauntlet is plenty long

burnt perch
#

I thought I was gonna get an oil but instead im in a new zone called whispering halls....

versed wagon
#

Vault? Vault is both important and how you'll get to the store that has the oil

burnt perch
#

thats gonna have to be another day...

#

still havent upgraded hp once

#

are there only two life upgrades in this game..

primal hedge
#

no, max is 10 masks

versed wagon
#

And only one full mask is locked in act 3

#

(pretty sure)

primal hedge
#

I think I even found my 8th before act 3

burnt perch
#

How do I still have 5 ICANT

versed wagon
#

Didn't lick enough walls

primal hedge
#

I think most of the mask shards tend to be in act 2 anyway, or at least in areas you're unlikely to find before act 2

versed wagon
#

I think all areas have at least one shard or spool

primal hedge
#

*or at least in subareas

versed wagon
#

I'm doing the 100% in under 30h and there's something to pick up everywhere, that's for sure

burnt perch
#

spool i have upgraded twice

versed wagon
#

It goes up to whatever is the double of the original

#

I never counted the bands that it takes to do one heal

#

But I know skills cost 4 or 5

primal hedge
#

I thought it was a full "spool" to do the heal

versed wagon
#

Well what you find are spoll fragments and two make a whole

primal hedge
#

uh

versed wagon
#

So I don't know if we're making multiple spools or if there's just the one

primal hedge
#

whatever the term is for the amount of silk you start out with, and have post-death, and have that little stopper on the UI for after you get spool upgrades

versed wagon
#

Yeah

#

The heal amount. Two heals is the maximum upgrade

#

The tool that gives a little extra capacity seems to be worth one skill

snow wigeon
#

My fiancée got silksong and is having fun with it, but she's finding the lack of direction frustrating too. Not knowing where to go. That wasn't improved on from hollow knight I guess ppenk

elfin kettle
#

I mean it was improved

#

You do have an icon on the map where you are supposed to reach

#

You have no idea how to get there at all

#

But in HK you didn't even have that until much later

primal hedge
#

it's definitely on the lower end of the metroidvania spectrum in terms of guidance, by design

#

(I still haven't seen a single other metroidvania copy HK's map system)

#

in fact HK and Silksong are borderline identical on e.g. what guidance you start with ("go down I guess" vs "go up I guess"), and when they do give you a few clear objective markers, and how semi-useful those markers are

#

if you're interested in metroidvanias with clearer directions, that's a conversation we could have rdsnrk

snow wigeon
#

(i was localization testing another metroidvania for months, and it was similarly annoying map-wise)

primal hedge
#

one I might know or hasn't come out yet?

snow wigeon
#

Shadow Labyrinth is a 2D action platformer and a genre-twisting alternate take on the iconic PAC-MAN.

As Swordsman No. 8, awoken by a floating yellow orb, PUCK, on a mysterious planet amidst relics of wars past, you are chosen to become the instrument of its will.

To survive you will discover many secrets, consume your enemies, and grow from…

Price

$29.99

Recommendations

217

▶ Play video
#

The pacman one

primal hedge
#

huh, never heard of it

#

on the one hand I wish it was possible to play them all, but if it was I probably wouldn't have so many god-tier ones to choose from

snow wigeon
#

It did get revealed at last year's game awards

primal hedge
#

as if I watch those :P

snow wigeon
#

But I think Okami 2 amongst many others overshadowed it

#

Also it had kinda an episode based on it in that amazon prime "secret level" series

primal hedge
#

fair, I never watched that

snow wigeon
#

But yeah it's not a standout example by any means, I just spent like 4 months playing for various testing purposes so it's burned into my mind

#

Definitely get it only on a sale, if anything

mortal yarrow
#

yoo???

elfin kettle
#

Act 3 ||flea dodge is the bane of my existence||

snow wigeon
#

(found on X)

versed wagon
versed wagon
#

It's all fixes and stuff, no nerfs. I experienced a few of these myself

elfin kettle
#

Ok ||these crows are starting to piss me off||

primal hedge
#

I think Silksong might've actually made me better at Hollow Knight

#

I was talking to someone else about Failed Champion and ended up booting up the game to try it myself

#

and within half an hour later I've done this

elfin kettle
#

lol

versed wagon
#

I'm experience the short run to TLJ thanks to doing this fight later

primal hedge
#

is Wcct laughing because I didn't do FC Radiant

versed wagon
#

No just laughing at how easy playing HK must seem now, I have yet to give that a try

elfin kettle
#

I mean ascended is still what, 4 damage per hit

versed wagon
#

After I murder TLJ I'll do one pantheon run

primal hedge
#

4 damage per direct hit from the guy, but shockwaves and rocks were "just" 2 damage

#

this save had only 8 masks for some reason so 4 was half my health

#

you know I just realized that Silksong maxes out at 10 masks while HK maxed at 9 (ignoring charms + tools + lifeblood shenanigans)

elfin kettle
#

It's probably because they expect you to use the extra hit tool

#

So it still goes to an odd number

versed wagon
#

As I re-fighting TLJ, I realise this boss might be intended to teach you Hornet's fighting style. It really benefits from get in-hit-get out, clawline destroyed him

elfin kettle
#

Which makes sense for a game where everything does 2 masks

primal hedge
#

I didn't want to do OP builds during Silksong anyway but now I really don't want to try Wanderer's crest because it feels like it'd be cheating

elfin kettle
#

Hunter's crest is also pretty strong now that I've used it a bit

#

The diagonal pogo is still aids though

primal hedge
#

but we all know what a 45 degree angle is

#

I can't wait for random crest

elfin kettle
#

My actual main problem with wanderer is the one less red tool

#

I really feel it

primal hedge
#

is there a NG+? I didn't even think to check, I was so dead when I finished 100%

versed wagon
#

None

#

Alright, Pantheon run time

#

What do you mean I can't hold dash to run FujiNotLikeThis

primal hedge
#

got 'em

#

and people say Silksong didn't learn from newer games

versed wagon
#

I just tried to heal in mid air

primal hedge
#

gotta run into a corner and hide like the bug you are

versed wagon
#

What is this, a crossover episode?

elfin kettle
#

The hard part is finding your character

primal hedge
#

I didn't do the actual Hornet fight but I imagine it feels very underpowered compared to Silksong Hornet

versed wagon
#

To think she was fighting us with a handicap back then

primal hedge
#

Silksong Hornet: "I lost all my strength and tools when they captured me."
also Silksong Hornet: "hang on let me cover the arena in poison spikes, cast silk nuke and spam grab attacks from halfway across the arena"

versed wagon
#

I really miss dash-attack

primal hedge
#

"wait I forgot my personal army of attack drones"

versed wagon
#

It's really the strongest thing in Silksong

primal hedge
#

I guess to be fair, the Knight also has to hit her more than 10 times in the first game

versed wagon
#

We were not doing double damage...

primal hedge
#

I wonder if all the power levels in Hallownest were just weaker because it's been decaying for so much longer

#

does The Radiance get weaker as centuries go on with only zombies to obey it

versed wagon
#

Now I'm thinking that I'd like to play as the Knight in Pharloom and as Hornet in Hallownest, it would be interesting runs

versed wagon
primal hedge
#

I mean

#

that's the entire plot lol, bit of a special case

#

it's even possible Radiance got stronger by overpowering the poor guy

#

my guess is it got weaker with no real worshippers but I can't think of any proper evidence for that

elfin kettle
#

I have one

primal hedge
#

apparently Pale King couldn't just beat it up but their power levels could've easily declined in tandem as they fought each other until Grimm showed up to slurp both

elfin kettle
#

If it was of constant strenght the whole time, ||the infection wouldn't have progressed slowly once she cracked her prison, that's kind of an indication that she was recovering after her imprisonment.||

#

Wether or not she is back ||at full strenght when we fight her it's arguable, the only argument I have to say "no" is the presence of absolute radiance in the pantheon which is an idealised version of the Radiance||

primal hedge
#

||true, the whole premise of dream bosses implies these critters either declined from a peak, or never achieved their full potential in the first place, and a Godhome-only version of a dream-only boss like Rad still counts||

versed wagon
#

I can't believe I used to live in a 1-mask-of-damage world

primal hedge
#

act 1 was pretty long tbf

versed wagon
primal hedge
#

that's the guy I had in mind with "never achieved their full potential in the first place" rdsnrk

#

now that I've conveniently refought both, I know FC is "just" FK but faster with more falling rocks; I think we can file that under "potential"

versed wagon
#

I wonder how Marmu feels about his fight just being ||a minigame || in Silksong

primal hedge
#

whoa

versed wagon
#

Amazing

#

Huh, I killed Uumuu in one cycle, I think that's a first for me

primal hedge
#

are you sure you're not a speedrunner

versed wagon
#

What is this, the sequel crossover episode?

#

Died to Hornet 2, fitting

#

I was low health after Master Sly

versed wagon
#

Act 3 spoilers I think || What's the name of the item that shows completion %, and where was that again?||

primal hedge
versed wagon
#

Thanks

#

Man I'm constantly paranoid on this 100% that I'll miss something

versed wagon
#

First-tried the gourmand delivery

versed wagon
#

The ideal map

primal hedge
#

||no Verdania?||

versed wagon
#

I'm not in Act 3 bro

#

I realised I can't go or the Cursed achievement is gonna be way too hard

#

I got my second oil and I have all my mobility, I think I can go for it

snow wigeon
#

(fiancée is having trouble beating the miniboss area with multiple ||skull ants, including a flying one?||. I am not playing silksong yet but I wanna help her. Any tips? She has ||dash|| already)

primal hedge
#

doesn't ring a bell, my memory was all of those enemies became manageable after dash

snow wigeon
#

A place where there's multiple of these

versed wagon
#

Must be a gauntlet/arena

#

Unfortunately those are tests of endurance/skill. I can only recommend hit-and-run tactics, don't over commit, and use your tools. Red tools do a lot more damage than you think.
Otherwise, come back later

#

Oh, if she doesn't know tell her about dash-attack. Hitting attack while dashing launches you into a charge-attack. IT's great to land a hit then get away. That and pogo are your best friends in the early game

burnt perch
#

sounds like the cellar for the food quest

primal hedge
#

I think that's far later than where they are

burnt perch
#

today im getting oil and double jump btw

versed wagon
#

Get your bag king

elfin kettle
#

It's very optional

#

It's one of those areas that you can stumble into and are clearly pretty difficult, but it shouldn't be on the critical path so you can tackle it when you are comfortable with its difficulty compared to your own strenght

#

You can do it early but it's a big challenge to do it

burnt perch
#

Boom oil

burnt perch
#

anyone else in mount fay rn

versed wagon
#

How's the weather?

burnt perch
#

nice breeze

#

mfw i think im about to fight a boss but I get the faydown cloak

#

the 2nd jump is kinda short

versed wagon
#

I'm going over the map and things I have and don't have. One of the things I've finally counted is, there's 5 mask shards locket to Act 3. So just tenough to rob you of two health

burnt perch
#

FIRST HEALTH UPGRADE

versed wagon
#

Act 3 shards: || There's three that require Silk Soar: The one in Blasted Steps the entrance to Pharloom, one with Sprintmaster, and one in the ice caves. Plus two from wish rewards ||

#

Okay, time to go for the cursed ending

burnt perch
#

Can I float without using dj first

versed wagon
#

Nope

#

There was a way but they fixed it, so it must not have been intended

burnt perch
#

think im done with mount fay

versed wagon
#

You'll be back, probably

#

I don't know there's a single biome you go in and out only once.

#

That's a slog of a fight

versed wagon
#

Regarding the Silkshot three variants: || one fires a single shot, one fires three in an arc like an aspid, and one is a railgun ||. You can guess which one I made

#

Act 3 time. I wonder how much stuff I missed

#

|| Why is the Cradle escape gauntlet the hardest fight in the game? ||

versed wagon
#

Fighting the hardest boss for my 3rd oil

elfin kettle
#

Act 3 question: ||Where do you guys farm in this hellhole?||

versed wagon
#

|| Do you have the farming tools? ||

elfin kettle
#

lol

versed wagon
#

Real question

elfin kettle
#

If you mean the ||extra rosaries per kill thing||, I have that

#

I also have the ||nest installed||

#

||Fuck those crows||

#

Ok I got to recover stuff from it and the output was more susbstantial than I hoped, thanks for the tip

versed wagon
#

|| The nest is great, honestly the best source of income||

#

||But yeah in the end just going around the Citadel is best, specially if you've cleaned up the tumors ||

snow wigeon
versed wagon
#

I'm at 89%, damn

#

Expected it to be higher with only Act 3 stuff missing, but I'm at 14h15m so we're more than good

primal hedge
#

have you figured out if it’s even possible to be at 90% before act 3

snow wigeon
versed wagon
#

Development content, so, spoilers. It's the evolution of the map over the years

versed wagon
#

Also I have every Crest but Atla won't give me the last upgrade, so that must be gated behind plot

primal hedge
#

I guess that would explain why the last upgrade breaks the pattern of every two crests

versed wagon
#

I wonder if ||the flower|| counts as changing your nature

primal hedge
#

||it would be cool if that's the exact point where it unlocks; worth checking at the start of act 3 to find out||

versed wagon
#

I have every spool, good to know that's all before Act 3

versed wagon
#

Seth is kicking my ass

primal hedge
#

||I am never competing with Seth's minigame scores rdsnrk||

versed wagon
#

Really liking this Silkshot

elfin kettle
#

I like the original variant a lot

#

But I am a fun of that rail gun style or weapon

#

In general

versed wagon
#

Oh shit, ||maybe she wants me to max-locket all the crests?||

#

Yep, || After using 7 lockets I randomly picked up, she gave me the final upgrade, but I'm 99% and she won't give me the option to bind her. So, I guess you need all lockets for 100% ||

#

I'm so fucked

versed wagon
#

30h is very generous

#

Only both Steelsouls left, which I can't even picture myself doing

primal hedge
#

yeah, I imagine the achievements are mostly to encourage people to try it at all, rather than actually be gated on skill

elfin kettle
#

I mean you can always quit to start if you are ever at one mask

#

But it'll be pretty time consuming regardless without a Goldhome style mode to pratice bosses

versed wagon
#

Who cares about bosses, Bilewater is the run killer

elfin kettle
#

Well to be fair, you can put it off until basically the end of the game

primal hedge
#

steel soul levels of consistency is definitely beyond me

elfin kettle
#

And the same applies, if you are ever at risk you can quit to start

primal hedge
#

even if it sounded like fun, which it does not rdsnrk

versed wagon
#

It's not needed for the basic Steelsoul one tho

elfin kettle
#

I may try if we ever get a godhome where you can pratice bosses

#

Not anytime soon

versed wagon
#

I need mod support first

#

I can't believe it didn't launch with it

#

Why does TC hate the community

ivory ferry
#

Buh, it embedded weird

granite kindle
#

I’m loving silksong but major spoilers ahead ||act 3 is a chore. Enemies who can steal silk on hit, and the flea festival for the 3rd pale oil is rng and the bosses are fun but the run backs or enemie gauntlets before being able to fight them? I feel like if you beat the enemy gauntlet before a boss you shouldn’t have to redo the entire gauntlet just for another attempt. Looking at skarsingger||

primal hedge
#

Groal my behated

granite kindle
#

Combat feels fantastic, fast paced when needed and the just right amount of punishment.

granite kindle
primal hedge
#

||Karmelita's was fine for me, probably because the enemy "gauntlet" is only two waves I think? when I was grinding her boss fight I found that there was no middle ground between me quickly passing the regular enemies with full health, and nearly or actually dying to the regular enemies because my head was no longer in the game||

granite kindle
primal hedge
#

||I guess it's hard to tell because iirc the non-elite guards does a bit of trickling in instead of being unambiguously separate waves, but in my mind it's just "red ant enemies I've seen before" and "these new Last Claw guys" then boss||

granite kindle
#

||I must be killing them first few fast enough because I always have to wait for them to enter||

#

||i just wish as they ease you into act 3 they put bosses that make you hit once then wait because every other boss I was able to get 2-3 hits in before my next opening, been using reaper,wanders and hunters for most fights||

versed wagon
#

|| Everything in Karmelita's gauntlet dies in 2-4 hits so I didn't care, that shit gets done flawlessly. The Coral gauntlet at least you only have to do once then you get the shotcut ||

#

|| Groal for sure sucks, the enemies in that gauntlet are all just so annoying. If you close in you get hit, and they run away so fast it's such a slog ||

granite kindle
#

During frustration breaks I’ve been working on 100% completing hollow knight. So some of my hollow knight tendencies sometimes come out due to hollow knight having a few more openings and no gauntlets as I start each boss more passively and not as Agro.

primal hedge
versed wagon
#

Can't think of any other gauntlets before bosses that stand out in my mind. || There's of course the High Halls one, and the super annoying one in Docks ||

granite kindle
#

Most of my deaths have been from me being inpatient or not knowing attacks

#

So it’s all on my end

versed wagon
#

|| I feel the player's worst enemy in this is HK tendencies/mentality. There's no boss you can just tank, and I can't think of a boss with a quick kill either. Even bosses where you can land a good 5 buzzsaws or something, you're just speed up to phase 2 or 3 ||

#

I was replaying Pantheon yesterday and I was amazed at how much you can get away with despite playing recklessly

#

Silksong demands more for sure, though I don't know if that counts as harder or different hardness

primal hedge
#

it's probably for the best that I did not attempt to replay HK before this

versed wagon
#

Definitely

#

But 200h are 200h anyway, and maybe 50 of those are Pantheon to boot

granite kindle
primal hedge
#

for someone like me specifically, Silksong absolutely is harder, because I can do everything these games ask (up to pure vessel) but I'll never be able to do them consistently, by the standards of most people who play these games

and that's exactly why no bench before Groal becomes the single weakest part of the whole experience; some bosses were harder, but those harder bosses were usually more respectful of my time and therefore more fun, e.g. didn't force me to repeat anything besides phase 1, or dream bosses let me go right back in without even losing tools, etc

versed wagon
#

I'm really grateful to || First Sinner and Shakra || fights for breaking several mental barriers

primal hedge
#

tbc I can definitely see why for a different player with different natural strengths and weaknesses, Silksong might be merely different and not clearly harder

versed wagon
#

It basically resets any mistakes you could've done in the runnup, though you still gotta do the runnup of course

primal hedge
#

I did not (until later when it no longer mattered abflat), but in practice I got full silk from the coccoon every time so it wouldn't have made a difference

versed wagon
#

Right, that was a great choice on them from retrieving the cocoon

granite kindle
#

||I had luckily explored petrified ducks so I had the charm before going back to get true ending ||

versed wagon
#

Also, while those long runnups stand out firmly in my mind for the first playthrough, on the second I really didn't care, which I don't know what it says about them

granite kindle
#

Well I’m back home more ||skarsingger attempts ||

versed wagon
#

The pre-boss gauntlets did bother me tho, they still were in the "Can we get on with it already?" realm

granite kindle
#

Multi binder, druids eye. helping a lot. Incase I happen to get hit.

primal hedge
#

there's a reason steel soul is not unlocked until you beat the game once

versed wagon
#

The real issue with replaying is how fucking long you go without dash, specially considering how foundational it is for combat

#

Tomorrow I might time how long it takes me at a fast but not reckless pace to get it in HK vs SS, but it's gotta be significant

granite kindle
#

Finally beat them. No red tools in the boss fight only for gauntlet

versed wagon
#

Hollow Knight, time from start of new file to getting Dash: 15m real time and on file.
Let's say you don't beeline for it, actually free Sly and Zote maybe do some shopping and optional rooms in Crossroads/Greenpath, maybe +10m

Silksong, time from start of new file to Dash: 27m irl and on file.
This was a Silk Spear -> Bell Beast -> Dash beeline. This one of course has a lot more side stuff I ignored.

primal hedge
#

do you also do jump + diagonal pogo to try and speed up horizontal movement

versed wagon
#

A little bit, on long flat stretches

#

It's gonna be fun watching early game in speedruns rdsnrk

#

The good thing about SS tho, after you get Dash I feel like I'm good. DJ is nice for an extra dodge possibility, but Dash, tools and some Clawline uses are 95% of combat for me

#

After Dash, getting boomerang or cleats is probably the next combat goal, or at least those are the S-tier Act 1 red tools I can think of

#

Oh and Thread Storm

#

But overall, you get Dash and you're not missing much

elfin kettle
#

I did do the hard platforming challenge earlier (and yes I did ||cheat it with regenerating blue health||)

versed wagon
#

Which one?

elfin kettle
#

up ||on top of the cradle||

versed wagon
#

Thought so but I wasn't sure

#

|| I didn't go there until I was doing the mushroom wish because I forgot about the escape tunnel. It's definitely the Path of Pain of SS but extremely short and much more forgiving ||

elfin kettle
#

Also a lot less varied, I don't think there is much equivalency

#

I expect something more akin to that to get put in the game at a later date

versed wagon
#

|| It's only equivalent because it's the hardest platforming and it's late game ||

#

For now at least yeah

versed wagon
#

You really don't appreciate balloon until you don't have it anymore...

versed wagon
#

Savage Beastfly is such a fat bastard

#

WTF Garmond and Zaza can help you against Moorwing?

primal hedge
#

apparently there's a wide range of Moorwing experiences

versed wagon
#

And it's not how you get G&Z's journal entry either

primal hedge
#

iirc when I was first getting to Greymoor someone mentioned having a super early Moorwing fight with Garmond help, and none of that happened to me so I was very confused

versed wagon
#

Well I talked to him two screens ago, for the first time, and he was just there waiting for me offering help 2 screens after

primal hedge
#

yeah in retrospect I'm pretty sure G&Z are a random ally, like ||Second Sentinel|| later on

versed wagon
#

So it looks like there's no requirement besides that

primal hedge
#

the Moorwing fight probably qualifies as a possible location just because it's out in the open where regular enemies would otherwise spawn

versed wagon
#

There's two entrances to Moorwing's room/east Bellheart and he's in only one of them tho

versed wagon
#

He doens't show up on his own

#

There was a dialogue box and a selection

primal hedge
#

no yeah there's that prereq before he randomly shows up

versed wagon
#

Ah okay

primal hedge
#

but I did talk to him right away and he did not show up for my late act 2 Moorwing fight

versed wagon
#

No, there's a second talking.

primal hedge
#

like, pressing talk twice? pretty sure I did

versed wagon
#

No

primal hedge
#

and G&Z did show up for a bunch of random fights for me

versed wagon
#

He's in his little room i nthe Greymoor tower, right?

primal hedge
#

yes?

versed wagon
#

That's the first time you see him, and you can talk to him there.

#

Two rooms after, in the room that's also the exit of Reaper crest and the room before Moorwing, he showed up on the exit to Moorwing, just standing there

#

I talked to him, and he gave me the option to help or not help

primal hedge
#

oh

#

was that left or right of Moorwing

#

I don't remember where reaper crest is

versed wagon
#

I do think talking to him in his starting little room is a prereq, but I didn't even bench or anything and two rooms later he was there

#

One sec

#

That's what really surprised me. Exited his room, went up, left, down through the room on my way to Moorwing and he was there again

primal hedge
#

I wonder what else triggers Moorwing, or if it's actually random/time-based

#

does Shakra ever join in fights besides that one in Hunter's March and the act 3 one outside Bellhart? pretty sure those two were both scripted

versed wagon
#

I think he's just the boss to get into Bellheart

primal hedge
#

nah, he's easy to just run past and for me showed up way after Bellhart anyway

versed wagon
#

Because the alternative is to use the only Simple Key you can get before Bellheart on the Wormways door

#

So you can get to Bellheart from the west

#

The west alternative is completely inaccesible without that key. You only choic is to go up through Far Fields and Greymoor, so Moorwing is a guaranteed fight

versed wagon
#

I'll give you that

#

(For further imaging, he was just standing there to the right)

primal hedge
#

hm, I don't think the wormways key door is positioned to block access to shellwood... would have to run around here in-game to be sure

versed wagon
#

It's what I wanted to do but I had used it in Deep Docks in this run. There's just no way up without Wormways open

primal hedge
#

wait a minute

#

this map says Moorwing spawns in the same room as the flea caravan

#

is that what happened for you?

versed wagon
versed wagon
#

His corpse is still there, even

#

Same room you fight || Shakra ||

primal hedge
#

oh duh the hatch above that room is a shortcut opened from above, you're right about wormways

#

ok then I got moorwing in a totally different room probably because my fleas were there already

versed wagon
#

That's probably right

primal hedge
#

pretty sure it was the room between the two towers

#

and that I ran into it coming out of the bellway

versed wagon
#

Yeah in my first playthrough since I did the Wormways doo, I fought him somewhere else

primal hedge
#

while I spent my first key on deep docks

versed wagon
#

The flat area right outside the Greymoor station, I think

primal hedge
#

yep that's the spot I'm talking about

versed wagon
#

In the future I'm definitely saving that key

#

I mean, this fight was easy with G&Z, and maybe I can just run past (and also there's the Caravan)

primal hedge
#

iirc the guy who captures you for the slab also spawned there, before I realized he'd left

versed wagon
#

But Deep Docks door has one red tool if you open it in Act 1, that's it. Wormways gives a flea, a memory locket, a much better red tool that gives HP (huge in Steelsoul, I want it), a yellow tool for rosaries that I have to find out what it does, and then access to Shellwood

primal hedge
#

yeah in retrospect deep docks key is pointless until clawline lets you at least explore the whole area

versed wagon
#

Behind the clawline door down there, there's just a flea and a spool fragment

#

||But you also need to go through there for the bottom half of Deep Docks, the fire duo boss and the late game/Act 3||

#

||So since it can wait anyway,|| easily a better use in Wormways

primal hedge
#

||I'm still curious if act 3 has a failsafe for "the player never found the last simple key" or if it just says "lol git gud"||

#

I think you're right that on any non-first playthrough, Wormways door is the clear winner for first simple key use

#

and deep docks probably the last key use

#

if money matters, 2nd key goes to the rosary vault, but depending on the goals for that playthrough maybe you don't even care about the other key uses

versed wagon
#

I don't know why I went for Wormways on my first playthrough, I think I forgot about the Deep Docks door but also I wanted to get west of the Chapel from the beginning of the game

versed wagon
primal hedge
#

in my case I found the wormways door much later than deep docks, so I mostly chose to tie-break in favor of the earlier and at the time what felt like the more central and interconnected area

#

oh right the rosary gun

versed wagon
#

The fourth use of the key though, absolutely not necessary

primal hedge
#

well, ||Verdania|| might matter for some goals, but yeah it depends

versed wagon
#

There's nothing for 100% in there

#

It matters for one memento tho, yes

#

And journal, so two mementos

primal hedge
#

whenever I play this again I'll probably consider full journal and/or more mementos as a goal, and it definitely matters for that

#

||I assume Seth minigames are one of the mementos so full mementos probably never rdsnrk||

versed wagon
#

You can get full journal in whatever file you have right now, if that needs to be said

primal hedge
#

true, I never checked for sure if that's an option

#

I just know I wasn't up for it that week

#

do we know which enemies/journal entries are missable?

versed wagon
#

|| I only missed G&Z and it didn't count, I got the memento. I assume Shakra is the same. I was missing 50 or so full entries and maybe 30 new ones, and I could find everything. I think they made sure no enemy becomes unavailable. ||

#

||Memorium helps, and even some stuff I thought would be long gone had exactly one spawning point remaining ||

primal hedge
#

oh right, did we ever figure out what gives the g&z entry

versed wagon
#

Huh, apparently || The dream-areas, if you beat the boss it fully completes all the entries for enemie in that area, since they become unavailable. Yeah, TC definitely made sure you can't be locked our of the Journal memento ||

versed wagon
#

Maybe it's just using their help a number of times, apparently Moorwing is not the only case

elfin kettle
#

I think I might have fucked my ability to get a complete jorunal because of this thing unless there is a 3rd one somewhere

versed wagon
#

Did you go to Memorium?

#

I know I was missing it too, and I got it

elfin kettle
#

What happened is that it's the duder ||that is ramming against the gate at the settlement atop Far Fields, but while we were fighting I hit the lever by mistake and then died to it||

#

And when I went back there he wasn't there anymore

versed wagon
#

Yeah I did the same thing

#

I still completed the entry

#

He must have another spawn I had to look up

elfin kettle
#

Oh, good to know, the one I killed must either respawn, or there must be one I didn't find yet

primal hedge
versed wagon
#

There's one here, it kinda rings a bell. It's an area you don't have to revisit for anything else so you wouldn't know unless you check every room

elfin kettle
#

Thanks, I'll check it out

burnt perch
#

today I will try to find some new places i can go with dj

#

its really cool that the add on lava savage beastfly deals 2 damage

versed wagon
#

You really need Cogfly

burnt perch
#

resin user...

versed wagon
#

I don't see you skipping HP upgrades

burnt perch
#

HP upgrades are fair game

#

but damage is nail only is what it is

primal hedge
#

true, tool damage upgrades are separate

versed wagon
#

Get back to me on that when you meet Nyleth

burnt perch
#

Besides I did skip hp upgrades for 20 hours

elfin kettle
#

Man, I love the ||architect crest|| so much

burnt perch
#

Are Gleamlights this games lantern?

elfin kettle
#

It's kind of awesome that I like, swapped pretty consistently between 4 crests

burnt perch
#

oh its house decor

primal hedge
#

if I hadn't been constantly at my skill ceiling I might've just left each crest on as I got it instead of immediately switching back

#

I'll definitely use more/different crests whenever I come back to this

elfin kettle
#

Oh I'm way past my skill ceiling, I'm stuck on like 4 different bosses at the same time

#

It's why I had to experiment

versed wagon
#

Loved spending all my money on customising my house

#

No sarcasm

primal hedge
#

for a little while I was seriously considering farming money to buy the hot tub, but by the time I'd gotten 100% I changed my mind rdsnrk

elfin kettle
#

I had to cheese the ||coral maxi gauntlet with regen health as well, which is why architect, but was also very useful to spam caltrops all over the fucking place at every fucking encounter||

versed wagon
#

My hosue is decked out, of course it is. What if someone comes over

primal hedge
#

gotta have a full materium to impress the neighbors

versed wagon
#

My collection is so much better than relic-bug's and I must tell her at every opportunity

burnt perch
#

I dont think ive ever read weavenest atla in this chat

elfin kettle
#

I love those

primal hedge
#

I spoiler tagged all mentions of it early on

versed wagon
#

I've never used the full government name

#

But I've said Atla for sure

#

Straight up the best

burnt perch
#

wow i upgraded hunter

#

isnt that the worst crest

versed wagon
#

She gives you a free damage upgrade and you call it the worst...

elfin kettle
#

*if you don't get hit

burnt perch
#

how do I upgrade SLAYER

versed wagon
#

No other crests upgrade

burnt perch
#

oh its called REAPER

#

she says she wants to upgrade me more bro..

versed wagon
#

Yeah

#

Come back with more crests

primal hedge
#

did you have to make it sound weird

versed wagon
#

And more open slots

burnt perch
#

so is hunter just better than reaper now

versed wagon
#

It's still the same movement

primal hedge
#

I'm pretty sure that's still situational and personal preference

versed wagon
#

But you do more damage the more hits you land without being hit yourself

#

I don't know how much bit it definitely save multiple hits on medium to big enemies

primal hedge
#

personally I stuck with reaper for the whole game after I got it, that fit me the best, especially for first playthrough when I was barely winning fights and needed the easier pogos; most of the others felt like they had advantages that would only matter for parts that I didn't need help with

versed wagon
#

Small ones, it's hard to gauge, most of them are 1HKO

burnt perch
#

I heard wandered is nuts but I havent found it

versed wagon
#

It's The Knight's moveset

elfin kettle
#

Wanderer is good because it attacks real fast, but also, you lose one red tool slot

versed wagon
#

It's behind a big door

elfin kettle
#

So it depends how much you value tools

primal hedge
#

I mostly hear people talking about wanderer in the context of cheese builds, which is not my thing personally (I do want to win fights but not that way lol)

versed wagon
#

Is Wanderer also two blues and two yellows?

burnt perch
elfin kettle
#

3 blues

versed wagon
#

Huh

primal hedge
#

it sounds like wanderer crest with parry skill is emerging as the aggressive boss speedkill build

elfin kettle
#

No wait

#

3 yellows

#

2 blues

#

Which kind of sucks since yellow tools are largely exploration tools

#

But it makes up for it with the absurd attack speed so it's a bit like it had an attack speed tool that doesn't exist in it

versed wagon
#

I wouldn't remove it from the game but I just think it's a shame to play as Hornet and want to go back to being the Knight

elfin kettle
#

It is its onwn flavour

primal hedge
#

yeah, it's great as an option, definitely good that it's not the default

#

if we get a Godhome equivalent I'll likely experiment more

elfin kettle
#

The insane one is the beast, which I don't know if it's terrible or secretly great.
Literally 0 blue tools sucks sreal hard tho

versed wagon
#

I hate that the beasts pogo launches you forward a bit then down

elfin kettle
#

That's not even the most insane part

versed wagon
#

It is absolutely unuseable for exploration

elfin kettle
#

It's the heal not healing you

versed wagon
#

But I'd love a Pantheon challenge for each crest for sure

elfin kettle
#

But you getting a mask back for each hit you land after using the heal

#

That is either insanely strong or hot garbage and I can't tell which

iron minnow
versed wagon
#

She doesn't say that

primal hedge
#

I kept waiting for her to say it

#

I think one of the enemies did and part of me went "that's not your line"

elfin kettle
#

They are keeping their one Shaw they are allowed to say per new FTC regulation for the ending of the DLC

versed wagon
#

I learned yesterday that the taunt's voiceline changes if you equip || Shakra's|| tool (||Hornet says POSHANKA||), and one other case I forgot

elfin kettle
#

That's awesome

primal hedge
#

taunt?

elfin kettle
#

She even bangs the rings

versed wagon
#

He doesn't know about taunt ICANT