#general gaming
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out of retierment as well!
||In sonic 3 I loved it when Jim carrey said we are 2 characters played by the same actor in a movie|| 
||I'm so actor-blind|| I genuinely didn't pick up on that until he said it out loud 
||laser scene was also|| 
valve made new twink
Oh is Deadlock actually out now?
yeah they changed her to a grown man because it would be easier to play and cut down on making a 3d model and animating on it
very unfortunate
no. but i have acceess
I see
|| https://youtu.be/-kOlDs0DIwA?si=CO3yLiq7eh-QvYUn ||
RE9 SPOILERS for The Final Puzzle
Solved by myself and Rantsycancy
On your second playthrough with the doll, make sure to scan the hand in order to input the puzzle code again.
Thanks all. Shoutout to r/thefinalpuzzle for their help
In case some people don't know there's an achievement in RE9 for a cryptic ''final'' puzzle and various mysterious items and interactions that don't seem to do anything during your first playthrough
The community had been working their asses off the past couple of days theorizing and testing for what had to be done to complete The Final Puzzle and had found various clues but were ultimately unable to actually solve it or find a way to link these clues together at all
If I'm getting this story right, it seems like a completely unrelated Pokemon streamer ended up accidentally solving it, not knowing how he did it, and then other people like the guy making the video did the same steps to actually complete the puzzle
It doesn't seem like the actual puzzle has been solved though, only the steps to mark the puzzle as completed in the game have been discovered, which are very confusing and completely unrelated to one another, so people are saying that this was likely datamined rather than solved, which is a bit of a bummer
In a way the hunt is still ongoing, but it's a little less fun now that the actual steps to complete the puzzle are out there, and a lot of people are getting the impression that this grand final puzzle is badly designed and bullshit, all because the actual in-game interactions to take were discovered but not the actual reasoning for why or the connecting thread between all the steps
this is like the CoD zombies easter eggs jeez louise

I got my RE9 code today, but I'll wait for patches to land before I play it
(and NVIDIA driver fixes)
Oh hell yeah
Rocket league is doing a looney tunes collab soon
Bout to be able to drive around with a lola bunny themed car while playing
Majorly peak
That would’ve been bullshit if I got 2nd
New games coming to gamepass including cyberpunk
They need to bring older original xbox and 360 games to game pass
Ones that aren't backwards compatible yet
It's been rumoured the transformers games are coming
https://aftermath.site/gameshub-clickout-media-seo-gambling-ai/
Remember what happened to The Escapist? Here's an investigative journalism piece that looks into it in detail
This is genius level writing
oh dear
Official statement
It was funded by tencent which the developers from Highguard denied
I wonder if Marathon will suffer a similar fate. Some people seem to like it, others feel its too niche.
I’ll be looking cautiously.
I think it's safe to say that Marathon will have an audience
Unlike Highguard
That said, Bungie has historically been horrible at financial managment of their games, so who knows if it'll be a big enough audience
I am curious if it'll pick up enough people to stay stable. It wouldn't take too many people to keep servers populated. Hunt Showdown gets away with 10-35 thousand players on at a time. I imagine the much bigger advertising campaign/stream sponsorships for Marathon might get people to try it out, and there's the server slam on atm right?
ah, server slam is finished it seems, but there was like 75k people +- a bit during it
They're updating a game that will shut down in a week? 
Most likely stuff they had ready to go that they might as well add before closing it
Not sure why they are adding account progression 
lasted long than concord
Welcome to Hunter Haven! Bounty Brawl is a fast-paced Action Roguelite for 1-4 players. Master your unique Lasso to zip through combat and hunt down criminals with friends. But remember: once the boss falls, the alliance ends. Who will claim the ultimate bounty?
Steam Page: https://store.steampowered.com/app/3097510/Bounty_Brawl_Most_Wanted/
#...
oooh the new Majuular video essay’s finally out 
It was the mid-90s and the computer game industry was undergoing rapid change. 3D graphics were becoming more feasible. Full-motion video was all the rage. The limitations that had bound PC gaming to slow-paced, methodical experiences were quickly being overcome. Left to the mercy of first-person shooters and real-time strategy games, the CRPG, ...
I am all too eager to learn how Ultima crashed and burned 
I still can't believe that
A. He's been doing this series for so long
and B. that there's that many Ultima games
I don't even know what those games are about...
half the reason I’m hooked on these videos is I didn’t know either, but it turns out these old CRPGs were enormously influential on a bunch of other games I’m more familiar with, sometimes even outside RPGs
ive heard of Ultima but only the original methinks
the box art kind of is pretty bad
If you’ve never watched any of these, I’d pick Ultima 4 as the single most interesting retrospective of the bunch. That game was basically the first serious attempt at a morality system in a video game (and no it wasn’t the now-cliche good vs evil slider), and was wildly successful and praised at the time. Plus it was probably the peak of the series’ influence and popularity as an RPG (the other peak would be Underworld’s influence on non-RPGs like FPSs)
I think I actually started the Ultima retrospective series a while ago, I don't remember which video specifically, I'm gonna go out on a limb and guess probably the first one, but I think that I didn't end up watching it fully because since I didn't even know the games existed I didn't have that much of an interest on it and learning about da lore and what not
But if I'm ever aching for some long form video essay stuff I may pick it back up again and actually go through them.. because I do like Majuular's videos a lot
I never got around to the Koudelka and Shadow Tower videos too, they've been sitting in my watch later for like 2 years now
I think the only video of his I watched where he goes through a full series similarly to Ultima was the King's Field video which is basically where all my knowledge of King's Field comes from
That and, Joshua Strifes' videos
Current status:
🦀 💎
they should put Simpsons Hit & Run on steam
PlayStation games will no longer be on PC https://www.bloomberg.com/news/articles/2026-03-04/sony-pulls-back-from-playstation-games-on-pc?
Numbers sold was probably the reason
How in Celestia is that being supported?! 
https://store.steampowered.com/app/2681030/Outbound/ outbound is pretty cool, its got a demo during steam next fest
Outbound is a cozy open-world exploration game set in a utopian near future. Start with an empty camper van and turn it into the home of your dreams - alone or together with your friends. Build and explore at your own pace. Collect materials, craft, and build in and on top of your vehicle with modular parts. Advance in technology and efficien…
Apr 23, 2026
magic!
Yeah it's just single player games. But not sure if they would do it for every game
Only time will tell marathon should sell some on pc
but, but... my beloved horizon dawn!!!!!!
not that it matters they seem to be unwilling to make a third one and after Lance Riddick died I'm not sure there's much point to be frank
too bad, this will lead to some game sequels becoming exclusives again
they're working on that phone/pc horizon monster hunter clone thing first. I think they do want to do a third but we have to see what the sony overlords say
NOOOOOO this means Wolverine won't come to PC 

yeah I don't understand why
first and for most, people crave the cart
give us a horizon zero dawn kart game
God damn it
Welp, sony is dead again as far as I'm concerned then.
Still not buying their plastic box for the priviledge
me neither (it needs to be made of metal for me)
I have a ps5 but I haven't used it in like months lol
Horizon was always one of those weird games.
they should've made models of the robots
but all the models were super expensive
I mean I'm still playing the HZD sequel when it comes down in price far enough.
(unrelated it's kind of befuddling that the name of the game is 'Horizon' not 'Horizon Zero Dawn'. 'Zero Dawn' is the subtitle'. It's be like if we found out that Legend of Zelda was really just Legend)
Legend of Zelda
Legend of the Forbidden West
I let the yearly ps plus renew every year and claim the ps plus packs In rocket league and fall guys etc every few months but outside of that I just don't play anything on it at all
I mean if you look at how the titles is spelled, it's pretty clear what is the subtitle
My dad has a ps5, but when I move out I don't think I'm going to buy a PlayStation console tbh
have you guys heard about video games ? they're making new ones
Actually the last game had already been made
They called it Final Fantasy. That means no more games
Assassins creed black flag Resynced is now in development https://www.ubisoft.com/en-gb/game/assassins-creed/news/3DdTBz0edxZ0mQ7Ub4jv85
"What is the last game people liked, again?"
60FPS Patch coming to unity tomorrow
this looks like a fun concept.
Amelia Watson? From Hololive English Myth?
I gave the not Parasite Eve game demo a try, I don't know what I expected out of this demo but this was certainly an experience
I didn't even ever play Parasite Eve so I had no idea about what the gameplay was gonna be, I just always knew it was a horror rpg and that's about it and yeah that's pretty much what it is, it's just Resident Evil but it's an RPG, and the combat is like real time but still turn based sort of 
even if I never played Parasite Eve I just have to try anything remotely resembling a survival horror and even though I still can't decide if I'm into it this pretty much is exactly what I want out of more survival horror games, very moody very atmospheric nice music polished fixed camera with some excellent FMV background style areas, if I was a Parasite Eve fan I would probably be overjoyed about this
i just remembered they're making an Iron Man game but it's being done by EA 
dont worry. they will only make you pay 20 dollars for each power up!
Don worry, once EA’s acquisition completes this summer, all the games they’re currently developing will be cancelled
I assume Mass Effect in particular is quite doomed 
:twicrazy:
don't be sad that it's over. be happy the anniversary collection happened
Indeed
I honestly can't think of a lot of games I want right now
too many I need to play and not enough time already
i want RE4 Remake really bad
Mass Effect [Next], Star Wars: Fate of the Old Republic, Star Wars: KotOR Remake, Star Wars: Eclipse, Pokémon Winds & Waves, and… that’s probably about it for games that are announced that I really want
I also want a new Halo installment that they’re likely working on…
And PMD5 
I can't wait for Galactic Racer
it looks like the same kind of arcade racing game with multi-class races and destructible vehicles and environments that Motorstorm was
PMD makes me think of Vulpix's adorable sprite in those games
this one
she looks like autism creature

Oh yeah this too
A proper successor to the original podracing game is just awesome to finally have 
i think store slowed down
oof. I wanna get it and try it out on my steam deck, but even 20$ is something i hesitate at these days D:
Have you been able to purchase it yet?
no
Hope it gets fixed soon 
If anyone here plays Arc Raiders and has the Discord integration turned on specifically, you might want to take some precaution steps to secure your account because a massive security vulnerability was just found where Arc Raiders is logging your private Discord DMs and even your authorization token and saving it unencrypted to a local log file on the game directory
https://www.reddit.com/r/ArcRaiders/comments/1rlk8a5/psa_arc_raiders_is_logging_your_discord_token_and/
If what I'm reading is right they made an update for this already and the update deletes the log file from the directory and addresses the issue so it won't keep happening in the future but it doesn't fix anyone who might have already been affected by it so it's still a good idea to just at the very least change the password
Man, what the fuck.
How do you ship that?
Summary During gameplay of Arc Raiders, private Discord Direct Message (DM) conversations between two users were found being written in plaintext to a local game log file. Additionally, a full Discord Bearer authentication token was found stored in the same log file. These findings represent serious privacy and security violations
Here's the actual discovery
i forgot how fun storming Nova Prospekt is in Half Life 2
what's it like?
you have bug bait and a bunch of antlions following you and when you throw the bug bait at combine soldiers the antlions attack them
idk it's just fun
ooh neat
I may like Slay the Spire
Next Xbox console is in development named project Helix
if you like shooters i highly recommend HL2, the gunplay is insanely fun and it's an amazing game
Not pictured: My 1000+ hours in StS1
Have you died yet?
Slay the Spire but i refund the game if i die
I've played a little bit, but I got up to Ravencroft with the neurotoxin crabs and noped out haha
I do like how the HL2 antlions just go "Well, shit, you killed our king. All hail the new king!" and suddenly you have a bug army
Do not the die
Looks like it will have steam on it
huh, I had heard XBOX wasn't investing in consoles only a little while ago, I guess things changed
Ravencroft
hololive sleeper agents, activated
"Darling is the code phrase".
ok that's fair, Ravenholm is really scary haha
it's so good i love this game
that whole progression from "the floor/sand is lava" to "bug army" is a great example of how well-paced the game is
okay heavy looks weird
i did the screenshot mid move
i wonder if i can "re-earn" my items
possible
i meann i already have the pro killstreak Luger
(and yes i bought Poker Night to get the hat)
oh that is MEAN.
I encountered 3 enemies with 1 stack of Slippery earlier and I was thinking like "How assholish would it be if they had like, 5+ stacks?"
#1032716748887179434 message already shared
ok but isn't this little shid kinda cute?
I think we have a new record... it's the first Godot game to bring the Steam store down
it might be the Godot game with the highest peak concurrent player count too, I don't recall
it'll probably go to like 200k?
AHAHAHAHAHA
Deadlock has a very impressive 82k for a game that is invite-only
(by the way, I can invite someone if someone wants to play it... I just never launched it)
I have StS2 in my family library already, I don't even need to buy it 
oh right, were the StS devs one of those studios that switched from Unity to Godot after the pricing rug pull?
Slay the Spire more like Slay the Steam Store
StS1 ran on Java, but maybe 2 was on Unity first?
yes, I've talked to some StS devs on a few occasions

I wonder if there will be any at GodotCon
i wonder how moddable StS2 will be now that it's on Godot...
I think they planned for modding support so it should be good
considering how much the first game's longevity was boosted by its modding support
i couldn't tell
like
it's totally not obvious
annnd i'm about to die, Karma do be a bitch
I don't have that many hours in games I've been modding for years 
extraction shooter, yes
"extraction shooter" is almost the only thing I know about New Marathon
It seems to be a little bit more my speed over Arc Raiders, though
Also they have multiple kinds of voice chat, all of which are on and open mic by default. Gross.
That’s because GAMERS WANTED IT
Well fuck the gamers
Originally it didn’t even have prox chat
Gamers™
But yeah, its a game that you need friends to progress though.
prox chat (used to say gamer words)
You can do solo but you will not make it far unless you’re an absolute god.
also called a positional Xbox 360 CoD lobby
No private lobbies, I'm guessing?
Nope
Well then this game doesn't exist
lol
It's also maybe getting a PS4 Xbox one version
"Huh, cool premise and the mechanics are well done... oh, it's aggressively multiplayer-only, fuck that."
maybe don't show a gun for "services" 
At least Helldivers 2 lets you solo shit.
@river veldt doom collab @quiet swift you'll like this one
Yeah, you don’t have a choice for just pve.
What fucking exclusionary bullshit. I'm so tired of this.
yeah this is the main reason I lost interest in shooters as a genre
with the brief exception of Doom (2016) and Eternal
i only like single player shooters
"What about for the people who have no friends?"
"What? I don't know anyone like that. Not sure those exist."
or more realistically, those of us whose friends are simply not that available for gaming
From what I can say, they essentially tell you to play solo by being the rook or having no party.
I will never be able to drag Peach into a game like this
I play more singleplayer games than I used to, but MP games are still 30% of my time easily
mostly with randoms but sometimes with friends (for Smash)
She hates (and isn't very good at) shooters, much less online games in general. And everyone else I know just... doesn't play games, or doesn't play remotely at my level.
The ones who do play games are also just super unavailable, because, you know, life.
I think another part of it is that shooters tend to demand high alertness and good reflexes more or less constantly, and I just don't have that in me as consistently as I used to. The games I play now are more likely to allow me put off a hard fight until I'm up to it, or approach it in a way that doesn't rely as heavily on twitch skill.
-# I've had such a limited exercise of my own hobbies for the past fucking decade and I'm getting really sick of it because game studios are just making it worse
No
I still play QuakeWorld every week but I switched to 1v1, which is more aim-heavy than 4v4
and yeah the kind of games where I get rusty if I stop playing for one day are just never going to be practical with being an adult and also having other interests
despite not playing CS2 often, I still hold my own in Premier with 10k-15k lobbies
which isn't half bad (lots of players are below this, really)
Ultrakill is fun but style meters and level rankings always stress me out 
The obsession with minmaxing profits above all else in the games industry is just downright destroying what made games interesting
I can certainly believe that people with more straight-up talent at these games than me are more likely to keep playing them despite many of the same constraints
Well, expect that to continue
I do, unfortunately.
Mobile gaming is the endless cow milking
anyways everyone should play DUSK it's the best boomer shooter ever
I guess I agree but that's been the norm in AAA games for... 20? 30 years? there's a reason it's a novelty when I play a AAA game now
Eh, more like 15-ish years
wtf.......
I know
I just looked at DUSK, and my immediate impression was also "no"
Episode 1 Dusk was awesome but after that it literally bored me to hell
Is it the violence?
The aesthetic and "WOOO BLOOD GORE WOOO HOW EDGY" for the sake of it is just super boring and uninteresting to me (this is why I keep bouncing off of Doom, too)
hm, for me at least the part I can pin down is when I lost interest in AAA shooters and became interested in PC indies, which was decidedly mid 00s, so almost exactly 20 years
Not that it bothers me, it's just that it's boring
and that's the kind of thing that happens after more than a little bit of declining so I'm gonna stand by the "20-30" guesstimate
Well Ultrakill lets your reduce it, but it uses blood as a gameplay mechanic. get hurt, and the only way to heal is to kill and absorb blood
yeah that mechanic is awesome
wow, Cap
lol
Yeah, edginess for the sake of edginess is frankly rather uninspired to me.
stupid swipe to type
tbf I'm not into Doom (2016) for the aesthetics
Its surprisingly less edgy and more comical than Dusk but I do understand.
There’s also like funny easter eggs n other goofy stuff like a sandbox mode.
i honestly don't
Doom's aesthetic feels like a cartoon to me rather than edgy
Same
"edgy" does feel like a misread of Doom to me
Brutal Doom is probably the edgiest but regular doom is okay.
....really????
Brutal Doom is very edgy lol
it certainly revels in the blood and gore, and you could reasonably call it purile if you don't like it, but I never got an edge from it
We have entirely different bars for 'edgy,' then
maybe we need to define terms then
Brutal Doom also ruins the flow of the entire game to me but people don't like this opinion
Chainsaw the demons in half, break their necks with your bare hands to heal... how is that NOT?
And blood spraying everywhere
Come on
to me "edgy" is when a work has potentially offensive content just for the purpose of being potentially offensive to someone, because teenagers think offending people is cool; there's an essential element of putting down the people who do not like the thing
Doom (2016) is just doing all the gory nonsense out of sheer joy, it doesn't care what you think
Excessive gore also falls in the category of edgy
You've... just proven my point
ok yeah different usage of the word then
idk, Doom has always felt like Evil Dead 2 and He-Man to me, two decidedly not edgy things. it's gore is almost Looney Tunes in nature
Sheer joy in mindless self-indulgence of excessive violence for the sheer sake of itself gets included in that brush stroke, and I thought it always had.
Like I didn't realize that was... nonstandard?????
Maybe you and I have played entirely different games.
Because your description makes zero sense
Or maybe y'all are just jerking my chain
I can't take this seriously
for the record I'm being entirely serious
Like tellingme that Pokémon is ultraviolent or something
maybe TF2 is a better comparison 
"edgy" has always been more specific than "gratuitous violence/sex/etc" in my experience
so am I
and to be clear, it is completely valid to feel that level of gore is incompatible with cartoonish glee, and avoid Doom entirely
Halo and (modern) Doom are probably my favorite shooter serieses (out of what I got around to playing), and part of that is because both series have radically different narrative tones and gameplay styles, despite the obvious overlap of futuristic sci-fi FPSes with non-human enemies
Half-Life only gets knocked down a peg because it ends every single game on a cliffhanger and I'm kinda sick of that 
when are you gonna play Dark Ages 
i should make a Doom ranking
shooters are just not what I'm after in 2026 I think
interesting
i should play Hades 2
ftr Dark Ages is fine i guess, just after the high highs of Eternal and 2016 it feels kind of lesser
what would be at the top
well keep in mind this is just my opinion
but Eternal by a longshot
it's genuinely my favorite game ever
2016 vs Eternal is already such a huge personal preference, I assumed TDA was too
though speaking of AAAs, I'll probably play RE9 at some point
that, Hades 2, my pile of random indies and random metroidvanias... yeah that's most of my gaming "priorities"
it's weird that survival horror of all things became my go-to for "some AAAs are still worth playing"
I installed Brutal Wolfenstein last month, it's basically a complete remake of Wolf3D at this point
I didn't play much of it but it seemed pretty well-made
I didn't even play an RE until... 2022 apparently
One of the devs said the expansion is so big it should be a sequel.
For dark ages
the other day i was thinking when was the expansion supposed to come out
Did anyone here play brutal legend
that's the one with Jack Black right
Yup
I dont know much about RE, but I started playing RE 5 co op with a friend s few days ago
its my first time playing a RE game
the only RE game ive actually played is 4
5... seems like an odd one to start with 
cause it's not as scary so i can play it
4 is interesting because it's one of those games that was so great at the time it became the gold standard for similar action games... and now most of what it did isn't that special any more
like when kids these days play Half-Life and go "that's it?"
this is fun
gambling is bad
idk i was pretty blown away by 4 when i played it
though you still can't go wrong with RE4 original or remake, they're just so damn good it hardly matters
that would have been like 2021

youre the second person to say that 
same with Half Life 2 im consistently blown away by it even after playing it like 10 times
the physics engine is insane
its the only one with co-op
or something like that
still RE's changed enough that which ones to recommend depends a lot on what kind of game you're after; 4 is a lot closer to "normal shooters" than 1-3, so if you're after what makes RE unique and special even today then I'd have to pick RE1 remake or 2 remake
what about 5 makes it odd
it's co op
well no that's the non-odd part of choosing it
ah
so that requires understanding the overall franchise history a bit
here's the very short version
is 5 the one where ||Chris punches the boulder||
RE1-3 are "classic" RE. They're survival horror in the truest sense of slow-paced exploration, resource management, puzzle solving, etc. The kind of game where you'll open a door, see one zombie in a hallway, and think to yourself "can I afford spending ~3 bullets to clear this enemy right now?"
RE4 is where the series took a huge turn toward what a lot of people now call "action horror". It was faster paced, with no more fixed camera angles or tank controls. In fact I believe it popularized the 3rd person over-the-shoulder camera we now consider ubiquitous. Also quick-time events! (remember when those were still fun?). Generally considered one of the best or at least most influential video games of all time.
5 and 6 continued in that direction. For 5, with mixed results. For 6, with mostly negative results.
which led to RE7 being another time the franchise reinvented itself mostly successfully, and 8 and 9 mostly follow 7
i looove 7 and 8
that makes sense 
it's very much a trilogy of trilogies
it was very shoot em up
yeah 4-6 are by far the most action-y, and the least survival horror-y
part of why "let's do what RE4 did but MORE" didn't work is that by doubling down too hard on more action, RE quickly lost everything unique about RE, and for a lot of people 6 had devolved into yet another generic AAA shooter
RE4 was already the perfect balance
allegedly they're working on. a 5 remake
allegedly they're also remaking 1
...again?
yeah
huh
there's also continuity which i was half surprised by
i know who Jill is, so I understood why Chris was looking for her
well that's gonna be confusing as all hell
I'm not a big fan of RE5
Resident Evil 1 remake Remake
i think they want everything to be consistent or something idk
yeah that was a...choice 
I should probably clarify that my personal experience with the series is: played RE4 original, mostly didn't touch it for a while, saw let's plays of RE6, 7 and 8, then just in the last couple of years I binge-played RE1-3 original and 1-3 remake and 0 and CV and 4 remake
so technically I am smack talking the one entry I have the least direct knowledge of
but I trust my video essays 
is 0 and CV good
yesn't
which videos on 5 did u see
they have great parts and terrible parts and that makes them truly fascinating in a way
4, 7, and 8 are the REs im most familiar with
the good news is: for both 0 and CV, the first area is the good part! you can just play 0's short train prologue and then CV's whole first half on the island and you've basically seen all the best stuff
heck I rate CV's Island almost as highly as RE1's Spencer Mansion or RE2's Police Station
it's a damn shame CV the overall game was a mess
I think you talked about getting softlocked in one of those games before
yep, CV has the softlock
whoa
incidentally this is why some Real Fans ™ will tell you CV should've gotten a remake by now
I think Nire's said that?
on the other hand, if they did remake CV they'd have to figure out what to do with the awful parts of the story 
what makes them awful 
Sorry if I didn’t respond, just got out of the medical center.
The easiest thing to point to is the romantic plot tumor. Steve is a pathetic excuse for a human being and Claire having positive feelings for him is completely unbelievable and cringe AF.
ah
damn
wait i think i remember you talking about this
#consistency
oh yeah, in a RE5 cutscene (flashback) Chris and Jill were shooting at this Wesker guy, and he was teleporting around like he was from the Matrix?
uh, whats up with that 
so that is an excellent example of the kind of devolution I'm referring to
in the original RE1, Wesker was just a guy in charge of the Raccoon City STARS team that Chris and Jill served on, who turned out to be corrupt and working for Umbrella the whole time which is why most of the other STARS members never stood a chance
by the time of RE5 and 6, he's gone full genocidal maniac with anime superpowers and yet also has the bond villain stupidity to never kill the good guys when he obviously has the chance to
so his superpowers isnt really explained? 
http://www.redlettermedia.com - To see the full RLM discussion of the Resident Evil series, watch the latest Half in the Bag on our website.
Just a note here: None of this was faked or even acted or enhanced. Rich Evans cannot fake his laughter. Sometimes it happens. Sometimes it doesn't. I can also not fake this. By the end I couldn't breathe ...
I assume he bioweaponed himself at some point but it's never super clear what the rules are
especially after the now multiple games where he died at the end and yet somehow he's not dead in the next game
genuinely dao never watch the movies
is he the main bad guy of RE
yeah that YT vid was more than enough 
unless you're drunk and/or high
I believe Wesker is a major antagonist of RE 1, 5 and 6?
the Umbrella Corporation is the true recurring villain of the series
right, I keep forgetting Umbrella is from RE 
Broadly speaking, RE1-3 are all about the outbreak of the T-virus in Raccoon City. RE1 is all set in the Spencer Mansion on the outskirts of the city, where Umbrella did their first test release. RE2 is in the city proper, where the full zombie apocalypse has started and you have to escape it somehow. RE3 is another character in the city proper who wakes up much later and only barely makes it out before the US government nukes the city to keep the zombies from spreading.
and fail
tbf it worked for a while
ok thats fair they only kinda failed in that spanish town in re4
Raccoon City is supposed to be in the midwest what if it's in Iowa
and the RE4 outbreak is a parasite with no relation to the T-virus
RE5 has this parasite thingy infect ppl yea
Las Plagas
re5 goes back to the t virus right? or some umbrella virus
RE5 so far has only shown the Las Plagas zombies
I think the 5 and 6 lore ties a bunch of them together, like the parasite is tied to some kind of "progenitor" virus that Umbrella used to make the T-virus? or something???
at the moment the only one I've been able to clearly remember is NeverKnowsBest's "The Entire History of Horror Games", so here's a timestamp to the RE5 part: https://youtu.be/-L9x-L2XQw4?t=5090
5 and 6 is here the already pretty wild ideas really go off the rails tho, only really getting back on track with 7 if i recall
yes, see my earlier summary
7 saved the series by reinventing the zombies with mold this time /s
honestly thw why was never the important thing
mold, parasite, virus, who cares
that was the joke yes
what actually made 7 special (especially after 5 and 6) was a sharp refocusing on horror, with a far smaller scope and the production quality made possibly by modern technology
I do like how a lot of zombie media these days have an explanation for zombies existing (virus, mold, spores, fungi, etc)
rather than, "oh the dead are just coming back from the dead"
https://youtu.be/Sua4EgRF1Mc btw this channel is great at going into needless detail about the series iconic weapons
A retrospective look at Leon's first handgun, the Matilda. From 1998 to 2019, we've seen the Matilda featured as a special weapon throughout the Resident Evil Franchise, and treated to us as a memento of Leon's experiences during the Raccoon City Outbreak.
KendoGunShop Instagram Page - https://www.instagram.com/kendo.gunshop/
KendoGunShop Patre...
it's mostly funny because RE has gone through so many different excuses for the zombies existing that the list looks pretty ridiculous if you haven't played most of the games
this is related because i was watching that vid before reading the chat
to the point that https://residentevil.fandom.com/wiki/Virus#Notable_viruses has to start with a "Prime Universe" header
-# I still think Wesker just misspelled Ouroboros and refused to admit it so that's why "Uroboros" is the RE5 virus
I'll believe it 
huh
The original version remained the best-selling individual Capcom release until March 2018, when it was outsold by Monster Hunter: World, and it remained the best-selling game in the Resident Evil series until September 2025, when it was outsold by the 2019 remake of Resident Evil 2.
(regarding RE5)
the video I linked talked about how the co-op made RE5 the best selling RE so far
sadly one of those situations where what made the games unique and special was at least perceived to be at odds with financial success
(though I suspect you could make horror co-op a thing without going full action nonsense; those two things just happened to coincide in this franchise)
I guess he has a point that co-op might make it less scary, playing by yourself hits different 
for completeness, I do think Dead Space 3 had a legitimately good idea where co-op would display fake monsters to one of the players, implying one or both of you were starting to hallucinate
but DS3 had enough other issues going on that it's hard to tell if that didn't work in practice or was just dragged down by the other issues
like an illusion? feel like that could work, ig on a better game
rememeber the Game Grumps episode where they got paid to play Dead Space 3 and then were sarcastic the whole time
never really watched game grumps, other than some of their Mario Maker vids
I have never watched Game Grumps, RLM, AVGN, Markiplier, Jerma... yeah that feels like the whole list
RedLetterMedia is so good
No
But dead space 3 sucked
I had fun with 3 but it was certainly a disappointment after 1 and 2
It kind of sucked but I thought it had a really unique gimmick for the co-op
Didn't one of the two players, the one more "infected" by the aliene virus cult thing, see different things as a result?
That was a really good idea even though execution was lacking
Gun is a good. Max is doing the service
(he's killing you)
One of the only RE games I never played before, figured I'd upload some wesker gameplay for the hell of it lol.
Darkside Chronicles is the one where things get a little iffy because it kinda rewrote a lot of events and even had Leon and Claire go together for a lot of moments but Umbrella Chronicles asides from the adaptations of 0-1-3 also has original scenarios like what happened to Wesker and also Jill and Chris teaming up to finish off Umbrella
it's explained in the light gun game? 
and they haven't really been retconned or made non-canon, and honestly without spoiling too much RE9 mixes up so much from all previous games that I bet a lot of these games are still canon, I'd even go so far as to consider the remakes their own timeline at this point
Yeah Darkside Chronicles is the one where Operation Javier is shown to players, basically what Leon and Krauser were doing prior to RE4 and how they came to be buddies
it is funny in retrospect that I gave RE4 a pass for that assuming Krauser was some guy from 1-3 I just didn't know the deep lore on
The crazy thing is, and this one is RE9 spoilers: || if what we have so far is all the actual truth, now we're finally done with Umbrella, Spencer, and everyone that was involved with the whole Raccoon City incident which had major impacts on every single other game and event that would happen later, so in a way, this is the end of 'Part 1' of Resident Evil, and now whatever comes next is going to be completely different ||
welp, so much for that topic 
The weird thing is that it's not really, it's considered to be a really fun co-op shooter for a lot of people and I wouldn't be surprised if a bunch of people started with 5 the same way people could've started with 4
Every time I see anyone talk about any fun shooter co-op games RE5 is always there
Revelations 1 and 2 are also co-op but Rev 1 isn't actually co-op, it's just an NPC, and Rev 2 is split screen couch co-op so no online outside of Raid mode
I kinda like the idea of retracing every iconic hallway of the mansion, but it completely shatters the narrative claim that he needs to get out of there before the self-destruct timer ends 
It's also funny that somehow there's 10x the zombies in the area despite the fact that you clear through them all as Jill/Chris previously
||phase one of the MCU RECU||
The good news is I think RE9 manages to retain the Resident Evil feel despite the levels of action going on, which I think RE4R also managed to retain pretty well, and I think it's probably a benefit from pumping out these games back to back
The spin offs at the time managed to retain the feeling pretty well too, the Gun Survivor games were pretty alright, the Outbreak games were basically just co-op classic RE, and I'm going to give credit to Revelations for also managing to retain the RE feel despite being action games too
would you rather live in Raccoon City or Silent Hill
that depends heavily on whether Raccoon City's doom is going to be in my lifetime
if it is, then Silent Hill easily; I'm pretty confident there's no trauma it can weaponize against me that I haven't already mentally defeated
Silent Hill has ghosts but in Raccoon City you'll drink some bad water or get exposed to a virus and hopefully mutate into some kind of horrifying creature that retains your sapience instead of a mindless zombie
I don't recall any ghosts per se, at least not in SH1-3,f
well maybe it depends on your definition of ghost
What are the main enemies in Silent Hill, zombies too?
so Silent Hill is more psychological horror than survival horror
it's often unclear if the enemies are entirely real, and even if they are they're often manifestations of something in one of the characters' psyches, rather than a fully independent entity
the last silent hill game should end with you waking up on your buddy's couch in 2004 in front of a CRT TV with a spilt bag of cheetos and an xbox where he tells you you had a really bad salvia trip that felt like it lasted 20 years
the famous Pyramid Head from SH2 for example has multiple layers of symbolism, but the most straightforward is an executioner formed from James' guilt and need to punish himself, which he (and usually the player) does not fully understand for much of the game (and to explain the additional layers would be maximum spoilers)
demon monsters basically
SH1 and 3 are more about demon-worshipping cults, so it's likely that a lot of the critters are some sort of otherworldly monster, but again that aspect is deliberately a bit vague
maybe a better direct answer to your question is that the RE enemies are typically B-movie science, while the Silent Hill enemies are typically a mix of supernatural and psychological/metaphorical
(Silent Hill f continued that trend; to even tell you which, or what mix, those enemies were would be spoilers)
yeah I was thinking, more paranormal/supernatural than RE, where the zombies are from like a freak fungus or something
is there any real combat in the SH games
or just pure survival
in the games I played it was never made clear where SH was exactly, but apparently it's in Maine?
ah
well according to Stephen King that's where all supernatural happenings happen so
the SH games are generally survival horror, like RE you find weapons and ammo and health items and try to avoid combat to conserve these items
The only thing mentioned about the ''real'' Silent Hill is simply that ''it's not what it used to be'', but it's implied that it's still populated and is still a resort town regardless
But the whole cult thing was still a real scandal, in the real world they were disappearing people and dealing drugs
if by "real combat" you mean, would you ever play an SH for the gameplay rather than for the story, then the answer is "Silent Hill f's gameplay is kinda soulslike-y in a good way so in that case maybe yes?" but probably not for 1-3
did you play 4
I meant like directly fighting enemies on the regular
is 4 regarded as a poopy one
Well yes it's a survival horror that's what these games are all about
oh yes you fight enemies regularly in all the SHs
It's about surviving horrors
i survive the Horrors™ on a daily basis
the real horror is slowly realizing what each of the Silent Hill enemies symbolize as you repeatedly kill (or avoid) them
It's not the best out of the original Team Silent games, but it's not bad at all at least I wouldn't say it's bad, it's just frustrating because of how many experimental and not fully fleshed out mechanics there are
the Resident Evil zombies just symbolize eating brains I guess
ah
It's the kind of game where after finishing it you're left more disappointed that all those cool ideas weren't fully realized rather than thinking it was a dogshit game
More like the evils of capitalism
i see
and how little they regard human life at all
yeah I haven't played any of the SHs between 3 and f since everyone agrees they're at best "kinda good but still disappointing"
Oh and government corruption
well yes that's the serious answer but RE's not that deep 
I mean....
they are cartoonishly mustache twirlingly evil
Yes but no, they're not really trying to be a super deep story but in practice when the facts are all laid out that's kinda what the whole story goes for
"Today I developed a new virus. So I ordered my unpaid intern to find some baby kittens to test it on."
my favorite resident evil zombie is the one that got hungry and wrote in its diary about eating doggy food
tbf it does get a little bit layered when they add on the whole fascism through eugenics through bioweapons stuff
but that's only in a couple of the REs
are all SH games connected, like how the RE games sorta are
yesn't
1-3 very much are (in particular 3 is a direct sequel to 1's story), I'm not familiar with most of the later ones, f is mostly unrelated though there's a lore detail that might be a connection though it's probably better to classify it as an easter egg
is there a recurring group/villain
or are they mostly self contained like that
1 and 3 have essentially the same cult as antagonists, though different individuals
2 and f are very self-contained things
Silent hill 4 is peak
Needs a remake/remaster at some point
Probably the best one
arguably the serious answer is that the protagonist's mental issues are the most recurring villain 
So here's the rundown:
Silent Hill 4: The Room - Best soundtrack, really great self contained spin off story, great levels and characters, one of the spookiest ones, kinda frustrating mechanics and not fully realized
Silent Hill Origins: Derivative and unnecessary, prequel to SH1, still a very solid classic survival horror experience, Travis plays like the Leon of this franchise and you can punch monsters
Silent Hill Shattered Memories: Re-imagination of Silent Hill 1, completely different gameplay focused on exploration and Outlast style chase sequences and psychological analysis, completely self contained, cool experience
Silent Hill Homecoming - The RE6 of the franchise, the one that uses Pyramid Head as a mascot and has the big boobed nurses, has a really stupid twist, has really bad actiony combat and gameplay, kinda interesting story
Silent Hill Downpour - Just kinda really mediocre, super shallow choice system that doesn't amount to anything interesting, story and gameplay are both just generally really mid, it's nothing special and I don't think it's worth anyone's time despite having like one or two cool areas and sometimes interesting aesthetics or enemy designs, generally just a boring experience
Silent Hill Book of Memories - I don't fucking know why this thing exists, it's a dungeon crawler Silent Hill game, I don't know
Okay there we go
SH1-3 are directly connected
Everything else has a loose connecting thread about the backgrounds of Silent Hill and the cult
It gets more layered as it goes on and more of the actual story is uncovered tbh, I understand it's a little weird to be told that Resident Evil is this deep story about the evils of capitalism and corruption but I mean it kinda really is though, even if the story presents it in the most batshit way possible and obscures it under layers of roundhouse kicks and boulder punching
Well maybe not deep but still is about all that
RE and SH as franchises are defined more by gameplay elements and storytelling tropes than by in-universe continuity, though they do have more direct continuity with each other than e.g. Final Fantasy
probably easier to do when each game has like ~1 hour of story instead of ~100 
Like every single time a disaster happens in Resident Evil it's always because of completely morally bankrupt people in positions of power that had a negative amount of regard for any human lives in the slightest and always in pursuit of monetary gain via commercializing things like B.O.W.s so you can sell them like goods
the video ix sent is how I learned of the boulder punching, I did not reach that part of the game yet 
it was such a meme when RE5 came out you have no idea
I mean it still is but that was peak
Also, another meme about RE that is actually a misconception is the meme about transforming into a goop monster with no plan of what to do if you succeed in killing the protagonists, a streamer I watch who is the biggest RE obsessed person actually listed out every single person who transforms and their reasons for doing so, most of the cases it turns out it's people who transform because they were about to die, and the only time where that's not the case is RE5 with Irving and it's legitimately because he thought he would get cool powers like Wesker but instead he transformed into a giant goo monster
https://fxbsky.app/profile/patstaresat.bsky.social/post/3mfztab4oas22
So I've thought a *lot* about this over the years, and it actually tracks fairly well. Over time, to my knowledge, here's the people who intentionally transformed.
︀︀
︀︀RE1 - Nobody.
︀︀RE2 - Birkin, he was going to 100% die, consumed by revenge.
︀︀RE3 - Nobody.
︀︀RE0 - Nobody.
︀︀
︀︀Continued below-
Quoting the homophobic boy detective (@gaorush.bsky.social)
︀
every Resident Evil bossfight is a guy who injects himself with a chemical soup to become a giant squid monster to kill 2 (Two) guys and doesn't think about the ramifications of what would happen if he were successful in killing those two guys and then staying as a squid forever
**🔁 61 ❤️ 308 **
Yes needs a remake, definitely not the best or the peak of the franchise though
But a remake would make all of its good qualities shine through better
especially after reading the list, this feels like it's a meme because RE5 had the best sales and some of the dumbest villain behavior, I never had this impression or made this joke myself 
he thought he would get cool powers like Wesker but instead he transformed into a giant goo monster
I literally only just met Irving for the first time and the only scene I saw him in was the first one that he shows up in
but that does seem exactly like something he would do
I dont mind! I wouldve brought it up otherwise
It's my absolute blindspot for the franchise i never cared to play that game to be fully honest
these are not the REs where spoilers spoil the experience 
It's a very common meme to hear from some RE fans but mostly casual audiences that an RE boss will transform into a monster and think they're the perfect specimen but that's really only like a Wesker thing to do every other villain does it because they're about to die and they kinda don't wanna do that
And guys like Krauser, Saddler and Salazar can transform back
oh yeah the monster being the superior form of humanity schtick is always done by the villains who can transform at will both ways
does Wesker even have a "transformation" per se, or just the inconsistent superpowers?
Darkside Chronicles' Javier Idalgo is the only one who just does it because he gets upset and has no plan of what to do after and cannot transform back
it's like how in Pokémon a scientist will say something like "humanity will no longer be dictated by evolution" and then he sends out a level 45 Golbat
Wesker gets the powers in RE1-UC-CV and then in RE5 || he does eventually transform into a weird tentacle-y Uroboros monster but that was not his intention, he thought he would've just gotten stronger ||
yeah nobody plans on being a typo monster
Although it is implied || that he could have turned back willingly because every other Uroboros infected person gets absolutely torn to shreds, so maybe he just died too quickly ||
We will never know
does remind me of Nine Sols ||Eigong, the whole "surviving or living" and the mutant monster thingys
||
It's not like they can bring him back or anything silly like that 
yep, several people have not-wrongly joked that she's a Resident Evil villain
granted, I don't think Resident Evil has ever pulled the real Nine Sols trick where ||the RE villain plot was merely an even more extreme version of your ideas, and becoming less evil is your character arc||
what if they will introduce Resident Good, where you play a bad guy perspective 
well Nire did just post a video of you playing as Wesker
oh I missed this
that is interesting
"When I awoke, hatred became my master"
man thinks he's a Sith, the glowing eyes arent helping either 
also not wrong 
did he ever get an apprentice?
one of those spinoff games I only know through Nire has a son of Wesker, I think?
Technically Rebecca in the non canon Wesker RE0 mode
I'm sorry what
that looks so stupid I love it
She's tiny next to him damn
Relive the horror as Resident Evil's original bad boy, Albert Wesker, in the all-new Wesker Mode. Wesker will fill in for Billy Coen, and will be joined by Rebecca Chambers in an all-new, themed costume.
'Like' on Facebook
http://www.facebook.com/residentevil
Follow on Twitter
http://twitter.com/#!/RE_games
Despite Rebecca's appearance, her gameplay is unchanged.
boooo
Not a spin off, it's Jake Muller from RE6
and funnily enough he's not a mutant test tube baby, he was just born from a prior Wesker relationship he had he just never knew he had a son
The spin-off one is Alex Wesker, another one of the Wesker kids from Project W, and she successfully managed to basically win by transferring her consciousness to Natalia at the end of the game, so that's a loose thread that never got picked back up again
parts of RE6 sometimes feel like spinoffs
some of that is kinda brought up in Requiem though, very tangentially, so I'm kinda hoping that maybe that'll get brought up again going forward with the franchise but we're so far into the future that Natalia would be a grown woman now so if she didn't try to take over the world before maybe she's just kinda chilling at Barry's house now
speaking of Silent Hill 1 and 3
Yeah this is kinda like Silent Hill 3 ending with Claudia being reborn with cult magic and then it never gets brought up ever again
I'm glad Barry survived RE1 and had a happy-ish ending
||yes I'm still happy that I made the right call giving him the gun||
Well, other than raising a kid with the consciousness of the evil sister of your evil ex-boss
"happy-ish"
He would be like 70 now so yeah, I hope he's doing alright
found out recently that this was the game that Leon and Chris fought each other for a bit 
in fact, was 6 the only game where both Leon and Chris show up?
I bet Nire knows this
Uuuuuuuuuuuhhhhhhhhhhhhhh

I think so
Unless there's some ultra obscure stage theatre play taking place in between one of the games where they meet
RE Gaiden has Leon and Barry team up and its plot was recycled into Revelations
So yeah RE6 is the only game where Leon and Chris actually meet up
Jill, Rebecca and Claire don't show up in 6 at all though
rip
and the reason for that is because they're old and we can't be having old women in our videogames, so Sherry is brought back instead
Sherry? 
Yeah?
what was the fan reaction at Chris and Leon duking it out?
I don't even remember that part tbh
the fan reaction to RE6 was a complete clusterfuck not focused on any single story beat
I guess thatll track
Uuuuhhh
I was very young when RE6 came out but I remember seeing Facebook fan pages about it geeking out
the frame of Leon and Chris pointing guns at each other was everywhere at the time in the lead up to the game coming out
is this a halo .... 5? situation
no because Halo 5 was good, everyone else was dumb
I never played Halo and was never into it so I wouldn't know about that
it's ok
tbh by the time 4 and 5 came out "general opinion" was all fixated on the multiplayer and it felt like I was the only one still playing the single player
I've just never seen anyone else talk about those later campaigns as a firsthand experience
Infinite was the one that even underwhelmed me
Alas, I have infinite but not the energy to even try it after the general response to it
I only tried Infinite's multiplayer mode very briefly and my experience was bad from the get go because it's a masterchiefzillion GBs so I had to wait a while to play and when I did eventually start playing I realized I never played a Halo game before so it felt very awkward to me
what do you mean by zillion GBs?
i played Halo 1 and 2 and they were neat but didn't do a whole lot for me
these days anyone new to the series should just get the Master Chief Collection, can't beat 4 whole games for that price
large download size
it's just an annoyingly large size game
and then i tried playing Halo 3 and got bored so 
ooh right, i thought it was some kind of shorthand for multiplayer typical lobbies
I guess Cap prefers faster paced shooters like the Dooms and boomer shooters?
Did you try Titanfall 2 Captain Mario?
yes
Halo feels soooo slow after playing Doom 
have you ever tried a cover shooter like Gears of War? I think that's the other type of slower pace shooter that really worked for me
(Halo and I guess CoD 1 never had "cover mechanics" per se, but hiding behind cover and thinking about your cover vs your enemies' cover was an essential part of not dying in those games)
does GTA and RDR count ? they have cover shooting mechanics 
err, sure, I suppose. They have decent shooting mechanics
oh yeah, are y'all Slay the Spire folks? It came to early access today right?
I'm not, I know Hc's been all over it
GTA V was the first FPS i played /s
fair enough. I'm happy for the folks happy for it
next game im eyeing is Resident Evil 4 Remake
I guess that falls under "slower paced shooter"
it's parry slop (/tone teasing positive)
true i did really like the original RE4
E33
RE4 has a different style of "slower paced shooter". I guess it's more akin to Dead Space 1, where what you shoot on a target is as important as shooting them enough.
yeah we'd normally call those survival horror
Aye, where as in Halo, you are the horror
A walking death machine made of Earth's sins.
if the grunts aren't fleeing in terror then you mis-planned the firefight
How come every time I check this channel every five minutes 100+ messages have been added? 
because I was present while RE was being discussed
someone asked about RE and SH while Nire and I were awake
Understandable, have a great night
also I'm banned from the RE thread until I play RE9
Did you hear in RE9 there's a- get's turned into a zombie.
Actually, i know basically no one here plays it, b ut the new trailer for Hunt Showdown's next season is pretty well done
let me pull it up
"Initial reconnaissance report to Lieutenant Colonel Whitlaw." "Rumors confirmed. The dead are walking."
Hunters, follow the Devil's Trail on March 18.
Get Hunt: Showdown 1896 on Steam: https://tinyurl.com/HuntSteamYouTube
Music by Port Sulphur Band. Listen now on
Spotify https://open.spotify...
Halo honestly kind of went bad by the time the second one came out which is saying something, since it's a fantastic series
I sometimes wonder why I follow this channel. 
do you not enjoy the game conversations Supermarine?
What happened is Halo 2 was too big to make so they had to rewrite it and split it into two separate games. Those rewrites hurt some really impactful story points and meant we didn't get some cool levels. Halo 2 and 3 are still awesome though. Reach and ODST are good but there was some controversy about Reach's story conflicting with canon
I do like seeing others have fun here, but it's not too often I can actually say anything.
Then we get to the 343 Studios games and they wanted to go a new direction exploring Chief's humanity and his relationship with Cortana. Cool. Halo 4 is still pretty good, though hurt by the art style changes
Thank you discord for once again blocking a legitimate long post because you think it's spam
By the time Halo 5 came out fans had lost goodwill and things sucked with the writing and it felt like a lot of the allure and mystery was explained away; leading to Infinite which was a soft-reboot and retconned the art style changes. And Infinite has good multiplayer and a middling campaign due to poor level variety, possibly again due to over-scoping
I still need to try Halo Wars, I know they did some cool CPU opponent tech for that series
Basically Halo has gone through the meat grinder a million times and it's a miracle we got what we got and that it's as good as it is. But at the same time it still falls short of the plan they had in mind
That's ok I guess! Are there any games you've been playing lately?
my impression was that 3 and ODST and maybe Reach were all very well-executed
They're all extremely well executed
Yep. All the Bungie installments are excellently done.
if we're gonna talk about overscoping and underdelivering, as much as I love the very first Halo, we can't just avoid mentioning that everyone agrees Library and AotCR/TB are too long and samey 
What I'm saying is we got a 8.7 instead of a 9.5 out of 10
Those were indeed rough levels
I guess Infinite at least never felt unfinished anywhere
it's just that everything in it is recycled from and inferior to a previous Halo
which I'm pretty sure is not something you can say about any other game in the franchise
I hate that Halo retconned forerunners being humans only to go "Umm ackchually they are" in the books
bill gates is my dad, and he'll ban hammer u
This would have been so fucking raw to experience
would it have been?
The precursor race being human all along is a trope as old as sci-fi
I'm confused, I thought it'd been canon for a while that humans inherited some forerunner genes
It is, but it would have been gut-wrenching for the Sangheili realizing they were killing their own gods and led into their betrayal of the Covenant
oh you mean specifically in this game
Instead of the Prophet just deciding to turn on them
A religious schism and revolt would have been awesome motiviation for that

hm, it's definitely a direction worth considering, but it'd have to be way more than just an ending to avoid feeling tacked on, and reframing all of Halo 2 around that... I'm not sure if the result is better? there's a lot to think through
They originally were humans, then it got written out, and they recanonized it in the novels outside of the games. So it's alluded to in the Reclaimer trilogy but not stated outright in 4 or 5
I can't remember if it was in Infinite as I haven't played Infinite
yeah certain events in 4 and 5 don't make much sense if that isn't the case
This confusion isn't helped by the fact there was even a war between Forerunners and ancient humanity
I don't think Infinite retconned anything per se but it did both skip over and repeat so many of these same plot points that the result was a mess, I can only answer "probably???"
Just Kerbal Space Program at the moment. I might get back into my factory games or perhaps install and give Cities Skylines another try.
ah yeah, sounds good, did you see the trailer for Subsurface? err, let me check the name
Probably not, but I would like to hear about it.
Establish complex automated factories and production chains on the lush surface of an alien world before delving below its surface in search of answers.
Work alone or with friends as you build within intricate caverns and take advantage of the strange and unfamiliar resources hidden beneath the surface – industrialize the very depths of this ...
Substructure!

Apparently now humans and forerunners are both similar species created by the precursors
kind of like the progenitors in trek creating the humans, cardassians, romulans, vulcans, etc
I remember hearing about that, but I've read none of the books where this all happened so I'm reserving judgement
Oddly enough, Substructure looks cool to me, but somehow factorio doesn't really?
idk why
they look similar enough
maybe it's the art style on the buildings or something
or the like, UI on factorio being so... flat?
It might be the whole lifts bringing machines up and down doing it for you.
yeah maybe, it looks like a cool mechanic haha
I liked playing Satisfactory, but I only got up to tier 4 or something
I got outpaced super fast by friends, so it didn't really feel like I was doing anything and kinda ruined the experience.
Having to drive around in slow trucks to set everything up got old after a while. I might see if there are other ways of doing things to advance.
ah yeah, I don't know when exactly, but you can unlock trains at some point
I suspect they'd obsolete trucks pretty fast
Takes longer to get to trains in Satisfactory than in Factorio, at least for me.
fair enough, Satisfactory is a pretty long game
It's almost an incremental game in design i guess
from watching both, I also believe the 3D nature of the factories and the first person perspective makes it fundamentally not as quick to construct and edit maximally complex factories
high-level Factorio play can approach Excel power users
It is annoying aligning things, yeah, unless you build foundations. Blueprints are also much more restricted in terms of size.
Factorio has interested me in the past but it looks intimidating ngl
my understanding is that it's only as intimidating as you want it to be
pretty sure you can turn off the enemies and mine, or even craft, at your own pace
oh interesting
That is right.
first we mine and then we craft
You could also try a Minecraft Factory modded playthrough Captain mario. It's what inspired Factorio IIRC
to be clear, Factorio is objectively not a Minecraft-alike, because you don't start by punching a tree
you can start by punching a tree
yeah ive watched stuff like Tekkit (Jaffa Factory) before and it always looked fun
You can go for the hyper-optimised, neatly organised route, or you can go for the "throw machines and belts and make a factory that is the epitome of Rarity's organised chaos" approach.
a spaghetti factory, if you will
The latter one tends to look more fun (at the cost of being annoying to maintain and expand).
Remind me to shoot a friend (in Satisfactory) for being so asinine about not setting up belts "correctly"
yeah, the programming comparisons come from the fact that designing a maintainable factory has a lot of overlap with designing maintainable software
which some of us find fun
Is probably a big reason I like playing these games.
have you memorized your belt balancers? 
https://www.reddit.com/r/factorio/comments/jqfhlu/balancers_illustrated_1_through_8_balancers/
does Factorio have a creative mode like MC where you have unlimited resources ?
I just use a blueprint book of balancers someone made a while back. 
Is great knowing how they get derived, though.
There is one. In that mode, you do not have a player character.
There are also console commands you can use in the standard free-play mode that give you the unlimited technologies and resources.
And it stays that price no matter what.
the devs have certainly put in the effort to justify it, and then some
what kind of enemy monsters does Factorio have
Also worms.
Those are immobile artillery units, essentially.
Oh, spitters too. They are biters but they attack by spitting acid instead of biting.
The space exploration DLC might have added other enemies; not sure.
yeah somehow I didn't expect the game to have enemies for you to fight 
thought it was just, "build a factory" and no combat
Combat is a key part of Factorio
it's similar to Minecraft in that the enemies are there to gently nudge you toward the intended base building flow so you can set up some defenses, but once you're familiar with the game they largely cease to be a threat (unless you really crank them up)
Death-world maps: not my thing. 
so in casual conversation people often don't mention them as they're not "the interesting part"
I see, guess that makes sense
unlike, say, Rimworld, where you're absolutely expected to die, and half the fun is seeing what kills you this time
(I say as if I play any of these games
)
all I hear about rimworld is it being a war crime simulator 
it is a great meme, and it can be that if you want it to be
i thought this for the longest time too lol
part of the philosophy of Rimworld is that the characters might be compelled to make stupid or evil choices, and you might be forced by circumstances to make morally bad choices to keep the colony alive, and that's all part of the story being produced
Also applies to Factorio: you got flamethrowers, tanks, artillery shells, and nuclear bombs, amongst other weapons, you can unleash against the enemies.
Interesting...looks almost like a Factorio mod. I'm liking the underground though, that's a cool idea.
meanwhile in Factorio bug genocide is the only option, so it's not as impactful
does Satisfactory have enemies too
my memory is that Satisfactory has wildlife but not really enemies that go out of their way to attack your factory
Yeah. There are hogs and plants that shoot out killer insect things, and others I have not encountered yet.
You can disable them or set them to passive if you want. I personally do that because you have to revert to FPS mechanics to fight them and I do not like doing that.
I just realized the resident evil gore makes sense when you think about how everyone is decaying zombies
Things do tend to get pretty gorey when you're shooting off people's limbs and heads with shotguns and stuff
we have been talking about games where the enemy's head unexpectedly exploding is an enormous relief for legitimate gameplay reasons
I just gave the RE4R demo another try, I thought it was going to fry my computer into dust but it didn't nearly gave it as much work as I thought, I did have to crunch the quality down as far as I could go and I got a pretty stable 60-80, which is good enough for me
I'm now hoping that Requiem will perform the same, considering they didn't come out that far from each other, but I'm gonna wait for Requiem to go on a big sale before I get it seeing as I already saw the entire full game (and also, there's 100% gonna be DLC, so I'm gonna wait for the big Gold edition)
Probably gonna sound like a weirdo but I kinda didn't like how floaty it felt
I'm guessing that maybe it's because I'm just so used to playing old games but man Leon felt weighty to control, even just pulling up the gun because he has to finish his stagger animation or putting away his knife or something, so it takes a second for him to pull the gun up and man that fucks me up in all sorts of ways
I also like running everywhere but if I have to do a quick correction to my position he has to physically fully turn around and I got literally stuck on the door to the first room in the cabin
I'm guessing that this is probably super meant to be played with a controller mostly, probably feels a little nicer to control the character with the sticks I'm gonna guess
making an ice sheet colony. where each raid is simply food delivery 
either that or burning their already reanimated corpses 
this reminds me of how when you rip out a cacodemon's eyeball in Doom Eternal he just inexplicably explodes into a puddle of gore
the optical nerve was somehow load bearing
it's like programming when you remove this one line that doesn't do anything but somehow the entire code falls apart when you take it out
so you just leave it there
TF2 coconut
my useless life skill is having figured out the perfect distance and timing to get headshots with the shotgun everytime in classic REs
Deadly Silence's hitbox is super forgiving, you don't even need to be next to them to get one
To become a true software engineer, one must first learn the fear of breaking everything by deleting that one line that "doesn't do anything". Then you will never underestimate the code again.
that's not even an exaggeration honestly
half the reason I got gud so fast is that during college I tried to whip up a programming language from scratch just for the fun of it and oh my god it became the buggiest most unmaintainable mess in like two days at 100 lines I made every mistake in the book and suffered for it
code is like god: it works in mysterious ways
now I'm the guy at work who looks at a line of code like
const fallback = true;
and will be all "okay this variable name is unacceptable, we need to specify what we're falling back from and to, right here, right now"
you can also fix code by putting the fear of hell into the machine
i keep a sledgehammer by the printer 
unfortunately, the computer does not understand what you want, or feel fear, so these tactics are ineffective
although they've recently gotten much better at pretending to care
the machines are sentient. and ai is a false immitation of what a regular boat can imprint
and they are moody as fuck
I choose to believe you're arguing that seafaring vessels are more sentient than LLMs because that sounds based
thats what i said
plenty of machines feel more alive. carrier vehicles specifically.
Coding/programming has always been one of those things I've always wanted to know more about and learn how to do, and then I realize how insane I am for thinking I could even come close to understanding or ever tackling it at all
I have no mouth and I must glub glub glub
become expirienced in one specific boat. and you can psudofeel the mood the vessel is in
in all seriousness, basic programming is not that hard
like math, a lot of people are terrified of it because our culture is weird and our education system is terrible and historically a lot of people have been awful at teaching it
but anyone could pick up the basics if they wanted to, especially with modern tools
what does legitimately vary from person to person is whether programming is fun or interesting
(and okay there is an element of talent but it's wildly exaggerated, mostly the people who appear magically amazing at it are the ones who enjoy it so much they throw extra time at learning all the details)
and that's kinda the origin point for why we're seeing so many people going ''wow, now that I have insert AI model name here, my programming will be so much easier!''
when you don't find it interesting or engaging at all then yeah you're gonna want to offload as much of that work as you can
same with art really
but I don't know nearly enough about programming to compare it to art, or to not compare it to art for that matter
indeed, though people are rapidly learning that that reaction stems from a fundamental misunderstanding of what's hard, or interesting, about programming
it was never about memorizing a thousand weird arbitrary facts that get in the way of the computer doing what you want; LLMs are great at pulling up those arbitrary facts for you
it was about managing the essential complexity of the problem, figuring out what you want to do in enough detail that directions are possible to write at all, breaking down that problem into smaller steps, etc
(and to be fair, in the early, early days of programming, you had to do a lot more arbitrary fact memorization to get started)
In the early early days of computers you had to basically know at least super basic programming ish stuff to even navigate your computer 
I went far back enough with tech to use disquettes as a kid but never having to install a program or a game on a system that basically didn't even have a graphical interface at all just text to navigate the system
I can't say I've ever given it a try to know for sure if I'm into it, but what I can say and I share with a majority of people is that it sure does sound and look very intimidating
that's kinda the part that irks me when people use machines as an example of a 'tool', because a lot of the times they don't use it for that purpose of remembering all the boring information so you can do the problem solving, they just offload the entire problem solving to the machine, and then have to spend a bunch of extra time and work untangling that mess because the machine did it all wrong
indeed
assuming that we'll still have LLM tools this useful after the inevitable AI bubble pops
the degree to which the machine can "remember all the boring information for you" has gone way up now
in fact just today my coworker was updating the special file in our codebase that tells the LLM how to behave
it's become yet another layer of infrastructure
Another reminder for me to pick up one of these tools and mess with it. Keep putting that off. 
it is much easier for me to mess with it since work is paying for all the fancy models
outside of work I have none of these tools and do not want them anyway, they'd likely be terrible at game modding
My whole opinion on this specific topic at this specific time is that the AI implementation is gonna get worse before it gets better, I'm going to predict that at some point after the pop if it even happens is people (mostly all those ceos pushing for it to get implemented everywhere just because) are gonna chill tf down on the AI implementation
and that's when people are gonna start seeing some actual efficient productive use for it
right now it's too much of a hot topic I feel and I kinda feel bad for anyone working on any tech spaces because it's gonna become just a big annoyance to them
just having to babysit the machine and fix all the work that you could've just done from the get-go, but I guess it depends on the usage because that's gonna differ too
certainly for the average consumer, the blatantly inappropriate AI tools are what currently make all the headlines
there are many, many legitimate and productive uses already out there or being developed, but (as one would expect) a lot of those are specialized for specific use cases that most people do not have, which is why they can be useful
it's also becoming a force multiplier on the quality of code and your documentation and your test suite and other stuff that was always best practice anyway; the LLMs benefit from all of those things just as much as the other humans do
So, IMO the fundamentally hard skill with these new shiny LLM tools is getting a precise sense for what they can and can't do. Obviously we all have a general sense that "boring mechanical work" they can probably do, but anything that's hard to verify we should do ourselves, etc, etc. But to decide on a day-to-day basis which tasks I'm going to try using the LLM on versus doing myself requires getting that intuition way more specific than I had it before. And I still get it wrong sometimes.
(setting aside the many many rule 2 issues with the whole technology; even if the bubble popping wipes out all the current companies, and everyone at work switches to locally running open models instead, we'll still have LLMs we can run, so these will still be important career skills going forward no matter what happens with the big picture questions I have no control over)
people who understand how to use LLMs well are going to be in high demand, regardless of which specific LLMs survive, which companies embed LLMs in their stuff, etc. Because being able to use a tool of that nature well means you can be more productive than people who don't use it or who use it badly.
Once all the noise dissipates I'm sure there's gonna be a point in time where there's gonna be an effective efficient use for all this AI technology that we're all gonna find completely normal and probably applicable to everyday or casual usage, but right now's not quite that time
I even remember seeing an article of a supposed Sony patent about an AI ghost that would either help you out on games or just solve/beat a certain level for you entirely
it's certainly going to vary heavily depending on what you do
at my day job we're regularly talking about use cases our clients have that we can build specialized models for, e.g. equity analysts who would rather spend less time reading a million earnings statements when an LLM could just pluck all the numbers out in a few seconds, and they could spend more time thinking about the actual analysis
and to be completely fair I also know that AI is a very nebulous term and that LLMs aren't exactly super new either, it's not like this technology was found in the last 3 years or anything
Was it actually? 
unless I am failing at math, 2017 to 2026 is 9 years, right?
I don't even know how long 9 years ago is right now, that could be anywhere between 2005 and 2015 for all I know
time isn't even real
I blink and suddenly 10 years ago wasn't 2006 but instead 2016 
Huh I guess it really was
https://www.pcgamesn.com/marathon/steam-launch
WHEEZE. As if marathon or poker night at the inventory were the cause of steam going down. What a deceptive title/article
yeah it's certainly slay the spire
marathon had preorders
name dropping only the one game there is stupid
-# i have been having fun with it though, but i probably wouldn't have grabbed it full price, at least until more areas were available. friend dropped $40 for me when i asked how she was feeling about it 
oh also classic marathon is 👌
love me a good boomer shooter, glad bungie let the aleph guys put it on steam
well marathon and poker night didnt help thats for sure
but yeah it was definitly slay the sire lol
Only applies to online games single player isn't affected https://www.pcgamer.com/gaming-industry/from-next-week-australians-will-need-to-verify-their-age-to-play-gta-online-and-other-r18-online-games/
That are rated R18+
The age of kids screaming into hot mics on CoD and Halo is coming to an end.
At least on paper
In reality, all you need is your older sibling to sign in for you and then you can keep playing.
Yeah really shows how useless these kinds of measures are
I played 18+ games when I was very young never did anything wrong it's just becoming a 
But it could be tied to the account so they might ask for verification for each user on that console but only accepts the same face once
No, the degen kids of today are just going to steal ids from their parents or worse, pickpocket someone else, just to play
@river veldt
ooh cute!
Critter Cove, kinda like if Animal Crossing and Raft had a baby
town builder, but in a post-apoc waterworld
Also Steam Sale
oh cool, is it fun?
(Slay the Spire II) YEEEEEEEEEEEEEEEE IT MAH BOIIIIIIIIIIIIIIIIIIII
god the part on the trailer when he comes down like HELL YEAHHHHHH
(Slay the Spire II) WHAT THE FU-
3 down one to go :D
(Slay the Spire II) (Should I make a thread at this point, lol?)
Lmao
on the one hand, they're selling plenty of switches
on the other, they are owed all that money
such a wacky situation
Is this really appropriate for mane
it's an annoying gray area, but I think it's similar to when people talked about the Switch 2 launch price being higher, which seems... difficult to exclude from a gaming channel?
It's mostly just acknowledgement of things happening, not a political statement of itself
honestly rule 2 has been impossible to enforce as strictly as we'd like for a while now
the covid lockdowns had the same problem
I did go for the most neutral version of the story I could find
(which is appreciated)
I had a better version from a stronger source, but the headline is more incindiary
But yeah, this directly relates to the extensive discussion in this channel about Nintendo product pricing, as much of that pricing is in response to tariff policies
I feel that
something I've seen in some communities is that you can't discuss the people, parties, personalities, etc. of r2 topics and that if you bring something up it has to be specific to like "this company is responding to this policy". Like, Nintendo is suing to get a tariff refund now that some of the tariffs have been found invalid by the courts -- matter of fact, specific, focused.
That's my general interpretation of how this typically works
all the bets where made before the cards dropped
So... people who own Robocop: Rogue City on Steam received an update.
Nothing unusual, right?
Well, the update completely replaced the game with an unfinished, unannounced, completely different game still in development.
my brother, Highguard happened
I assume "worst" is referring to the method of reveal, not the game itself
Yep
They undid the change, but some people were quick enough to download and run this new World of Darkness game 
Hunter: The Reckoning is a 2002 hack-and-slash third-person shooter video game developed by High Voltage Software and published by Interplay Entertainment for the Xbox and GameCube. It is based on the tabletop role-playing game of the same name, and is part of the larger World of Darkness series. Two sequels, Wayward and Redeemer, were both rele...
I think it's a remake of this game
I know nothing about this series
oh apparently it's about monster hunters
Hunter: The Reckoning is a horror tabletop role-playing game, and the sixth main game in the World of Darkness series. It was originally released by White Wolf Publishing in November 1999 as part of their Year of the Reckoning line. A second edition, based on the Vampire: The Masquerade 5th edition ruleset, was released in 2022 by Renegade Game ...
let me share some of my thoughta
if this new Xbox is said to be like a PC, is it even a console anymore?
If it has steam support, cool I guess. I'd still go with steam machine. Even if it promotes backwards compatibility with Xbox/Xbox 360/Xbox One/etc. I still prefer getting a Steam Machine
It's not just the lack of family-friendly games. I'm also worried that this new "console" will have copilot built in
I don't want an already bad console to turn even worse
I mean, consoles pretty much are dedicated PCs.
I get the feeling the concept here is to basically be a direct Steam Machine competitor which supports Game Pass and maybe some additional functions, possibly even Steam itself. Or some variant of SteamOS if they're being super crazy.
Afaik there was talks about both steam and EGS to come to xbox a while ago
This makes it even funnier that the Epic CEO at one point in time was trash talking PCs and saying how they're being left behind and aren't any good for gaming at all back in the mid-late 2000s only for the situation to end up being the complete opposite now
I'm kinda down for a weird future where consoles are more like PC-lites with the option to use a console like a PC if you so wanted to, but with it mainly having a specially designed interface and system for mostly gaming

