#general gaming
1 messages · Page 43 of 1
you can parry?
except the Champion's Ballad ones which im doing right now
eh parry is mostly for bosses or projectile based enemies
shield parry? yeag
I just beat the shit out of the guardians
well, that and going ham with a big sword
with a sword bigger than my body
"So anyway, I started chopping"
yeah but shield parrying looks cool
Ms. negaoryx finds the tutorial dungeon... 95 hours into the game.
Footage: negaoryx.
she straight up finds the tutorials like halfway through the game and had no idea you can sidehop or backflip or parry
I often find tutorials long after I've figured out what they're trying to tell me
side hopping I probably knew from previous Zeldas
I find the problem with tutorials is that when you need it, you've long since forgot it
I mean BOTW doesn't have that many complex mechanics or controls as it is so it was never a problem for me
7 more weeks 
sometimes that's a tutorial issue, sometimes it's the mechanic not being useful or used enough
3D Zelda has maintained pretty consistent mechanics since like... Ocarina of Time
Which is why I think a souls like Zelda would be fire
there are a lot of games with nearly useless mechanics though
like, far more often than the reverse / a "missing" mechanic
like in twilight princess you're taught a bunch of moves... I never used them
I don't think I never not used any of BOTW's mechanics
i use all of them all the time 
Probably riding your shield but even then I always used that when I find a steep hill or mountain drop
shield surfing is so much fun omg
some of the later Assassin's Creeds I played were textbook examples of piling on new stuff that doesn't serve any purpose because the core combat was still too easy
I think the only thing I mostly don't do is drop my weapons, as in throw them, so I never use that
wait, riding your shield?
shield surfing is a perfect example
yeah
there's no reason to use it and it destroys your shield
like Legolas in Two Towers
yeag but it's cool
it's fun
that's all that matters
it's not like weapons and shields are durable anyways lol 
also the Hylian Shield practically never breaks
yeah this game was clearly made for you and not me lol
i think ive had the Hylian Shield break on me like
yeah but getting it is a pain
twice in the 6 years ive been playing this game
idk I hope they improve a lot of this stuff
Once you have like 3 of the same shield you start to not give a shit about having a little fun going down a super steep mountain on your shield at high speeds
not really, beating a Stalnox with like 6 hearts and a lot of arrows and some semi good weapons is really easy
the hard part is getting in Hyrule Castle without running into any Guardians
and even then you can probably outrun them if you have a horse
so long as there's not more than one they're super easy to parry
they're trivialized more if you have ancient arrows
i dont really fight Guardians early game tbh
i wait to actually fight them until i have at least basic Lynel gear
I'm mostly talking about when you go into the castle
which is usually pretty late game
oh ok
you two are playing a completely different game from whatever I finished 
i was talking about the Guardians that roam around Hyrule Field
nah I just run away like a bitch
not worth my time 
One of my funniest memories of late game BOTW when I'm at a point where I'm just having fun and not giving a shit about anything is outrunning the guardians on Hyrule Field while they shoot lasers at me and shit is exploding around me and I'm just on my bike
doing drifts and shit
I use it for fun but honestly I usually tend to not even use the horse most of the time because when I'm doing quests I just teleport everywhere anyway
I also got the ancient seat thing for the horse so she can come with me everywhere now
horse fans unite
nice
theres been a dark link in most of the mainline zelda games, but i think 2 was his first appearance
target(s) acquired 
i feel like he was in other games too..
yeah he was a boss in zelda 2 but I think the most well known dark link came from oot
was he in Twilight Princess???
o ok
he was also in Oracle of Ages and Spirit Tracks
oh wait
in Zelda II it wasn't Dark Link it was Shadow Link
they're effectively the same, right?
all forms of dark/shadow link are different chars anyway, in 2 it was gannon
bitch ass guardians annihilated
(nevermind the rising blood moon in the background signifying my impending doom)
no in II it was Link's final test to acquire the Triforce of Power and he represents the evil within Link and Link overcoming Shadow Link proves his worthiness
Yesn't there were Dark Links in TP but I think they were placeholders for a different type of creature(s)
thye were a representation of the shadow tribe or whatever, he evil wizards who tried to take over the sacred realm or whatever
Dark Link shows up in Spirit Tracks as an enemy I think
but other than that I think it's just OOT
yes
and the Oracle games
the final boss of Zelda II is a really cool idea fighting an enemy that shares all your moves but it wasn't a very good battle because you can cheese him out by crouching in the bottom left and stabbing
it was better in OoT
isn't OoT's also cheeseable?
probably 
usually in these games I try not to do things that feel cheesy unless the game makes it obvious that cheese is the point by making the enemy better in every "fair" way
yeah lol
i wasnt paying attention
lol ur good
i dont like cheesing
especially in Zelda because i roleplay as Link 
it's generally not fun unless it's the intended solution
meanwhile me on my first playthrough of Dark Souls cheesing the Sif boss fight from outside the arena shooting a million arrows at her 
like in Ninja Gaiden I try to avoid flying swallow for any enemy that can reasonably be fought with just the core dodge, block and slash moves
the NES game???
you know I always mean the console one lol
I think dark link shows up in the water temple in OoT
the original Ninja Gaiden is hard af
yes
no wait
isn't it the Shadow Temple
...ok that was a very strange thing my brain jumped to
nope you're right Cinna
(I still have no idea what Dark Souls considers a cheese vs a legit strat)
it is Water Temple
6 years later the blood moon transition/vfx is still the coolest shit
pro hud?
pro HUD in BOTW gets rid of everything except hearts
why would i want that
more immersive to me ¯_(ツ)_/¯
why would I get rid of information like weather temperature and my divine beast buffs 
yes, because realism in my game with respawning lazer firing robots s a high priority
i didn't say realism? immersion and realism are different things

...right. fair enough.
I can understand getting rid of the map
....but even then I'd probably be checking the large map instead

the hud doesn't hurt my personal immersion so I keep it on
idk i just like the screen not being super cluttered in a game like BOTW
I don't even remember blood moons, what does that do?
i do wish the Divine Beast stuff stayed
eeeh it's honestly pretty minimal
respawns all the enemies and chests
the blood moon is the memory reset so the switch doesn't fucking collapse and die in your hands /s
On a technical level, it’s the garbage collector.
it's Ganon's dark magicks reviving all his minions
i'd like an option where the hud shows up when the skate slate is out, like you're holding your phone
actually thats only very rarely true
oh yeah there can be panic Blood Moons too
Well it is always true, it’s just usually not a panic moon
normally their on the lunar cycle but sometimes the game will panic for some reason and cause an emergency one
yeah those moons are memory things
Under reasonable gameplay, the standard cleanup cycle is enough. Under unreasonable gameplay, a panic moon will be triggered immediately.
But it’s functionally a memory thing either way. One is just not panicking.
I love how they came up with an in-game explanation of memory reset
just like in Majora's Mask
i had always thought the Blood Moon was a reference to the original Zelda where enemies would respawn after a few screens

isn't that how most games with "screens" work?
yes
just a little wild boy and his mare going for a leisurely stroll at night
look at that sky noodle flyin around in the background
I remember losing my mind when I first saw one of the dragons
the dragons are cool af
it's looking like they're bringing Gleeok back in TotK
which is exciting
and redeads
I think I saw and tried following a dragon once but I can't remember if I was able to do anything
you can hit them with your bow to get bits from their body
you can shoot them with arrows and depending on where you shoot they'll drop a horn shard or scale
yes what Mega said 
you need 3 different scales for 3 different shrines
this is one of my favourite spots in BOTW's Hyrule
also one of my favourite immersive activities is paying for sleep and a meal even though I don't need to and I can just hunker down next to a fire like a fucking caveman
but I still do it
supporting local communities n shid
if i do that i always pay extra for the nicer beds
once in a while I go to that nice gerudo spa for absolutely no specific reason
maybe by the next game Link will be old enough to get a drink from the Gerudo Town bar 
maybe that one tall gerudo will finally find love
lol
oh this village only exists if you do a sidequest that I skipped, okay
oh i'd love to see minor NPCs like that come back and progress their stories, that'd be super awesome
I hope that the gerudo soldier will let you join her squad I remember her saying that they could use you in their little soldier group
like if your Hylian Shield breaks Tarrey Town is the only place where you can replace it
I mean I sure hope they will continue all these npc plotlines 
I was initially hoping after defeating ganon they'd let you roam around for a bit but that's not how it ended up being so I'm hoping that totk will follow up on these things
im not sure which NPC story im most interested in
i didnt really get invested in too many except that ex Yiga Clan guy in Kakariko
Well, I guess since I'm here I could just do these real quick
I wonder if I already got all quests?
I should look up all the quests inthe game and see if I have any quests that I'm missing
I got like 120 hours in this playthrough 
i only have 70 in my current
im probably not going to do all the side quests that sounds crazy
I hope TOTK will also improve the horse mechanics
I love my horse to death but she's so stupid sometimes and so hard to control, she will also straight up not obey me sometimes
I guess it's just realistic horse mechanics
..... I shouldn't do it
perfection achieved
epic
what's your bond at? and what temperament does she have?
Uhhh I'm not sure I don't know how to check that
go to the stable and say you want to take a horse and then the menu that comes up will tell you
hmm
max bond and gentle temperament should mean she'll obey you 100% of the time
i like her mane btw it's very pretty
it happens a lot less now of course but she's still stoopid and runs into stuff all the time because the horse turn around speed is pretty slow
I actually don't remember when or where I styled her mane like that 
there's a stable where you can get manestyles
i cant remember which one
might have been Foothill?
Oh wow I went to this stable for the side quest and turns out
I already solved it 
I think it was in South Akkala stable
that's the area I was in last time
maybe
this game may not have the crispiest visuals but it's still gorgeous damn
also yeah it was totally here I remember talking to this girl
yeah it's a very pretty game
ah I can't give her a different manestyle because there's only long colored manes and not braided or anything else, that sucks
oooh ok
i see what you mean
i was confused because i totally remembered there being a braided one
I took off the ancient bridle because it completely covers up her face and mane and that sucks
it gives me extra speed boost but eh
horses are pretty neat
I hope they let me make her even prettier on TOTK otherwise I will send a very angry letter to Nintendo's offices
I wish games with horses had more of the actual game take place with the horse, instead of her just being a way to get from content A to content B on the overworld
Yeah even Elden Ring didn't do much with Torrent, you don't even get to play with Torrent in the final boss fight which is extremely weird because that final boss fight would be amazing with Torrent
A lot of players more often than not find themselves not using the horse after a while in BOTW especially when you start tping everywhere or explore mountains or terrain that isn't fit for the horse
you use a horse when fighting Dark Beast Ganon!!!
I'm pretty sure that was my experience too
I hope the final fight in TOTK will not be a dark beast ganon type fight lol
still epic
it's not bad by any means but I just find those big setpiece battles pretty boring
im hoping for a one on one sword fight with Ganondorf!!!! !!!!
nothing wrong with a heavily scripted fight
like Twilight Princess or Skyward Sword!!!!
they do nothing for me personally I'd much rather the final encounter be a regular 1 on 1 encounter, even OOT did one of those with beast ganon
I assume those suffer more on replay, but we know most players are lucky to finish a game even once
Pretty much the most epic moment of any game ever, imo, at 1:36
Just thought it would be fun to upload all of the adult link bosses from OOT since I have save states before each one. Recorded with Project64 and Fraps.
this one is a cool setpiece-ish and a one on one encounter!
well technically Zelda helps in the OoT one
the silhouette of ganon against the dark sky and only his yellow eyes are visible is super good
ive finished this game 3, almost 4 times now and that final fight still gets me hyped
i wonder what the collectible in TotK will be
cuz we got koroks and shrines in BotW
and secret seashells in Link's Awakening and Gold Skulltulas in OoT
there are probably others im forgetting
I just hope we get some actual dungeons now that we will be exploring underground
man this goes really hard (Weekly Famitsu #179)
are video game magazines still relatively common anywhere outside Japan? Because if not we're missing out
I used to read one in germany called Gamestar and they're very much still active online but I don't know if they print anymore
Yeah I'm talking about print specifically
I know digital is convenient and all but damn
It's also loads cheaper, compared to needing to print the magazines and whatnot :X
i miss Nintendo Power
I know print media is relatively still more popular in Japan just like a lot of old tech is still prevalent and standard use in Japan but printed magazines are the one thing that I wish still stuck around
8BitDo on a roll
Great controllers.
Oh nice
And yeah, I really like their new Pro controller with the Hall effect sensors. I use it whenever I’m playing Switch.
I hope they make transparent versions of it soon.
I have the Pro 2, works well but I would kill for their new variant with hall sensors and transparent style.
Pro 2 is pretty cool though, it has the ability to do direct input, and x input, plus switch input method and android input method.
Play Mount and Blade 😛
Warband specifically. I'd recommend Bannerlord, but that's a much bigger game and that doesn't come with a demo AFAIK.
Just note the Warband demo is the full game, with a level cap of 7. It's possible to beat it, but very difficult.
What does "beating" even mean...?
(Okay, technically I guess it means forming your own kingdom and conquering the whole map, but really the game is a sandbox where you just do whatever you want to do)
Not 100% whatever, but mods cover most of that.
11/10 game, would
again
Either Sonic the Hedgehog 2, TimeSplitters 2 or Fire Emblem: Three Houses
fe3h for free?? 
for a game about rubber ducks floating around in a pool, this game has its bits of humor
I wanna play some Penumbra
Penoombruh
I used to read Game Informer, but like everything else they're digital now, and even when I read it I quickly learned to skip large sections of it
Levelling up is cheese, you don't need it
It's dark souls, pretty much nothing is cheesy, even throwing fire bombs at the Capra Demon from outside of the arena, or using pestilent mist on wolnir until he dies before the encounter starts
In all seriousness, for fromsoft games imo there are two ways to think about it that make sense. Either anything that isn't a bug isn't cheese, or anything you do that makes the game not hard for you personally is cheese
#darksouls3 #ds3 #bossfight #pestilentmist
pestilent mist moment
Music by Scotty: https://soundcloud.com/scottyneat
so many people that purposefully ran elden ring spirit ashless and bitched about it being to hard (despite essentially choosing a challenge run) as a counter example
hahaha
"Will we be replaced by machines?"
Finally, Lief butts in, https://i.imgur.com/HV1IBCB.png
Conclusion: https://i.imgur.com/mwYuzH5.png
Dang it, image won't preview.
"You two seriously need to learn how to think less." -Vi
someone missed all the mythological stories where sons usurp their fathers
It's a 2019 game. They didn't have Dall-E 2 back then
oh yeah btw bug fables is amazing, im shocked i only heard about it last week
it has a few flaws, sometimes its unclear where im supposed to go and i've genuinely not seen pathways multiple times, but its a crime that theres no sequel
Ive tried 3 times but I cant get into it despite the first two paper marios being my favorite games of all time
#LifeByYou #Paradoxinteractive #RodHumble
Customize your humans, their homes, their rides. Create custom styles, write your own dialogue, and explore a world you've made. Live life creatively in Life by You, an upcoming, moddable life-sim from Paradox Tectonic entering Early Access on Sept 12, 2023 on Epic and Steam!
Be sure to pre-order Life ...
So paradoxs take on the sims?
This is absolutely a Sims competitor. Though with actual English dialogue.
Also, lesbian couple & gay couple within 30 seconds.
paradox just be taking on EA's most profitable beloved franchises arent they?
good
EA needs some proper competition after they axed so many great game development companies lime maxis
looks cool but the art style is kinda throwing me off
You used to be able to do something like that in sims 3
Some of the buildings people would make are wild
Paradox going after all of maxis' things, huh
It's more realistic, compared to Sims cartoony style.
That's going to be either a plus or a minus, depending on people's preferences.
its realistic but looks kinda old
like its from 2008
I dont like it
the people dont look very good
Uncanny valley feel
They should use the "Talk to the party" button ad a "Tell me where to go." Button too
yeah
I recall older RPGs had that, where upon pressing it you would get to choose conversation topics including "What should I do next?"
and the controls to use some of the different party abilities is inconvenient sometimes, press b to slice, hold b to dig, double tap b to dash...
i often dig when i want to dash and vice versa
Sounds like you need to b better
My strategy is to attack enemies from afar with V, then stand still and switch to Kabbu before touching the enemies. That way Kabbu gets two attacks at the start of the fight
Swapping party members is unreliable unless you're standing still so that makes the timing a bit tight. Sometimes I just attack and start the fight with Vi then give her extra turn to Kabbu
in principle I like this idea, but my experience so far is that in every game that has this option, it only tells me what I already know, and doesn't help me get unstuck
Have you played God of Wars Ragnarok? They do this best (minus the button bit)
no, dropped the original GoW and never tried any of the later ones
Do you remember this? https://youtu.be/efc00p1eqso
Watch closely at 1:14 and you should see the cross fade edit on my character as the two clips are edited together. It took me a while to kill him so I did a little editing to save viewing time.
I can't believe the game let me do this. First time down here and I was being very cautious. It's dark and things with red glowing eyes shoot dark magic...
Ew. English dialogue? Awful
Oh yeah, I did that once
I don't remember if I ever killed him that way
Maybe the 2nd way around on ng+ on my all weapon spells etc run
Takes like a million arrows, so it's only useful if your build really can't work with Manus
its not that arrow heavy with dex builds+good aim
so long as youre using decent arrows
If you have a dexterity build odds are you have plenty of damage to kill Manus normally though
looks like some archeology stuff will spawn underwater too :D
Oh boi guyz

Lordy
yeah, but i'm a dumb dumb that always ends up with glass canon builds at manus 
and manus is for some reason my kryptonite
Tbh if you are a pro in eve you can easily understand blockchain........and every mathematical science for that matter
Understanding how the Blockchain works does not make it useful here
I friggin' told everyone that the features they showed for 1.20 wasn't the end of the update. There's more coming! :D
i think horse fuck valleys boss still takes the goat on that
manus is at least unique
I never heard the take of Manus being the worst boss in a souls game before
I love the pair of bosses at the end of horse fuck valley because they're easy!
Lud and Zallen also happen to be an ideal boss to tackle with the three or four NPC summons
I really hate all boss fights that are 2 enemies at once 
.........This is an odd sentence when taken out of context. Or even in context. 
horse fuck valley
In dark souls 2, HFV is a blizzardy area with low visibility that has large amounts of incredibly dangerous giant magic reindeer enemies that will jump you out of nowhere and destroy you in seconds
They keep respawning in large numbers so killing all of them is not really tenable
They fly, shoot lightning, and have deadly kicks
Coupled with the low visibility, this area becomes very difficult to traverse without friends
(the game wants you to summon allies)
i think if the residents weren't evil Leon would work in retail
DS2 should honestly be a co op only game 
so many areas are instnatly fixed/much better with a buddy or two than alone
it's insane how that game just works better with co op
the residents weren't evil when Leon was on his way to be a cop so he'd probably be a cop 
yeah but i like Leon i dont want him to be a policeman
Yeah. The game is a lot more fun with a friend, but I have a similar experience with a ranged weapon and attacking enemies one by one so they chase after me for a fair 1v1
I wouldn't even put them in the top 10 worst bosses in ds2
Ancient Dragon has gotta be the worst in ds2, I think
Dev programmed cheese and it's still an annoying boss
Wait, that's the DS3 one
I actually like the ancient dragon in DS2
I like how the non embed headline is “Three Battlefield games—but not Mirror's Edge—are being removed from sale forever”
Didn’t change the image though.
You must be thinking of one of the other dragon bosses in ds2. It's very hard for me to imagine someone enjoying ancient dragon
The really big dragon. The one you give toenail clipping to
Damn okay, I guess you're just built different
I like it because I found a consistent pattern and it's big and cute
Other dragon is also nice but I like Ancient Dragon more
He is big
I have BFBC2 bought on Steam but didn't activate it on Origin yet
guess I'll need to do it soon enough
the everlasting dragon is a beeg boy too
and he's fluffy

he's just chillin' out maxin' relaxin' all cool
Classic DS giant entity with tiny head
i liked the ancient dragon, its a relatively fun fight if you dont just "cheese" (ish) it by toe clipping it
Oh man guys
Its morbin time https://www.youtube.com/watch?v=knfLBKSM99U
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so, i finished bug fables; the everlasting sapling
its a very enjoyable game, glad i got it
Playing Pathfinder: Kingmaker, suddenly there's reference to actual aliens and metal constructs roaming the lands of Numeria, and that's how the world got adamantine metal. Granted, they mentioned alien tech before, and that's why the Technic League exists, but I actually kinda forgot about that until this barbarian dude straight up said that long ago huge metal pieces fell from the sky all around the country ("alive and dead", sounding awful like parts of a massive ship that were either active or inactive).
Sooooo yeah, aliens. 
Blade is in the game, he has a book club you can take part in, and he's absolutely precious
Have your enemies looking over their shoulder 👀⚔
Get the Shredder Bundle in the Call of Duty in-game Store tab.
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#ModernWarfare2 #Warzone2
its cod it can afford basically any crossover like fortnite can
playing Kingmaker
has the goblin party member Nok-Nok in the party
battle starts
Nok-Nok: "I-I'm more of a runner and talker than a fighter!"
Nok-Nok proceeds to wipe the floor with every single enemy in sight, dishing out 4 attacks at once, with each one dealing up to 60 damage with sneak attacks, and that's not counting critical hits
60 x 4 = 240 damage...
"More of a runner and talker than a fighter", MY ASS! Dude instantly has replaced my barbarian as my fastest and strongest hitter.

He's a boss-killer. Even better is that he has a chance to dish out permanent strength stat damage on enemies, making them weaker with every consecutive hit.
And although he's listed as "chaotic evil", the dude doesn't actually want to be bad, he's just...a goblin. Hell, he wants to be a hero, and he's hilariously bad at it. He can be in my party any day.
I have no interest at all in the game but I respect comicbook media that pays attention to lesser known characters
which is wild to say that Blade is a ''lesser known'' character but it is what it is
I remember watching Blade as a kid it was awesome
I would say Ghost Rider is also a lesser known character at this point but I remember he shows up in one of Marvel's shows
I wouldn't say no to a new Ghost Rider movie though
I have yet to play it, but from what I've seen the game is full of deep cuts into old marvel stuff, which is nice
Ironically the fact that it's so commited to having you interact with the characters is what pushed a way a more mainstream audience from this
Good sign they are making a DLC tho, means that some copies must have sold

I hate it when good things end up ''failing'' or performing less than they should simply because they have something that isn't quite popular
You bet your ass that a bad Batman film will still perform better than a good... I don't know, Moon Knight film
To be fair, the story is not that good, it's more of a vector for nerdom interactions between comicbook characters, as much as Xcom was more of set dressing to blow up aliens
Still, gotta respect the commitment
I'm sure it's at least good enough
I doubt it's the type of game where people turn towards for great stories, not that I'm justifying poor scriptwriting
yeah Xcom was also all about putting a story good enough to not notice, if a bit generic, and let a lot of the story be mostly through emergent interactions.
They addeda bunch of interactions between decently characterised heroes into the mix for this one.
that's good enough I feel
I may be wrong but I don't think the best comicbook stories are usually big crossover event ones so it's fine to have a standard comic crossover adventure with good character moments
Yeah, you follow those to see the characters you already know interact
Rather than really get into the characterisation of a single character
Generally
I'm sure there are exceptions
It is definitely an odd title, I am not sure a lot of marvel fans were looking for an Xcom style game, and I am skeptical a lot of xcom players were looking for a game with a meaty helping of social interactions with a bunch of Marvel heroes, with friendships and social stats with them, that changes to their abilities and how they perform in combat.
It's basically Xcom meets persona-light meets Marvel, which is brave if anything
It's an interesting game for sure
I wonder if a Marvel Alliance type game would've been more popular
I remember watching blade a few weeks ago and it was awesome
they're introducing Blade to the mcu which is cool because i dont know anything about him
he hunts vampires (?)
The one thing you need to know about Blade, is that it was the 1st marvel movie to pull an Iron Man 1
And with that I mean that Wesley Snipes performance was so iconic that he essentially made it so the comics changed Blade to be more like him.
that's awesome
Resident Evil 4
■Release date: 24th March, 2023 (Friday)
■Supported platforms: PlayStation®5, PlayStation®4, Xbox One, Steam
■Genre: Survival horror
■Number of players: 1 player
#ResidentEvil #RE #RE4 #Biohazard #SurvivalHorror
Seriously?
Just calling it Ghostwriter? Not even making any attempts at hiding it or not making it sound terrible? 
I hate the people creating these AI things and marketing them as a way to ''assist'' artists, it's not assisting anything it's just doing the work for you
To be fair, it can't be worse with what Ubisoft are writing nowdays
They can probably use AI to make the rest of the game too, since they just copy paste it with minor differences
''with our new AI tool, we can further assist developers to save time by simply copying and pasting games over and over! wow! so cool!''
There is a non insignificant chance that AI would actually be more creative than them
the sad truth is that the AI would probably do a better job than them
also some people defending this are like ''b-b-but it's boring to write generic guard dialogue!''
Hey here's a crazy idea, maybe be fucking creative and make it not boring and generic and actually make it unique and interesting?

inevitably this is where many industries will be heading over the course of the decade
I've seen a pretty big influx of AI for many media recently
also it's hilarious that I saw some people defending this with that same argument only for both of them to immediately say afterwards ''yeah I don't write or am not a professional scriptwriter at all''

because its readily available for the general public and advanced enough people see potential uses for it
The popularity of AI could either be a good thing or a bad thing, gonna see how much changes in a year
So far it's already proven to be a bad thing in my book
it will take more than a year for it to be fully flesh out
I've mostly had concern with AI art but I've seen it so much that I can almost tell if something is AI art
of all things; southpark did an episode that used chatGPT
it's a very polarizing episode
Oh wow that episode came out really recently
i fully predict by the end of the decade on AI will replace most writing jobs, voice actors will still exist but will also be paid to voice a few lines be fed to an AI and then compensated for it
Hoping that AI doesnt get to the point of it being hard to see the difference with something that is authentic
It probably will, but that's not the main point of why people are upset with AI usually
stuff like 15ai are already proving to be something that eventually could be used to fully replace VAs
Artists have always been treated like shit on every industry, film, animation, voice over, etc, and now they're looking to fully replace them entirely 
can't win
I can't wait for MLP G6 to have full AI scripts with AI voiceover and AI animation
Oof yeah. You can literally open up an AI software now and type in/feed to the AI and do something close to what someone who needs the skill and talent to perform
To be fair, gaming might be the one indisutry in which replacing writers with bots could get better results on average.
In most narrative media, character arcs, pacing, and coming up a with a compelling narrative is an important element in making a story, with most games story is more of an after tought and background for gameplay so to be honest, generic fantasy plot #25 is already what you get and is about as creative as you might expect from an AI, or maybe worse
also i dont mind it if they use ai to write NPC dialogue like we see in Bethesda games
it gets boring hearing the same 4 lines voiced by 3 different people across the entire game lol
ai for scriptwritting I see as a fancy auto correct
you don't use it for the whole thing
but you can use it to enchance it
Could use it for the skeleton of the story
I don't think it'd be an enahncment
My answer to that is just make the NPC dialogue unique
seriously there's games where some of the NPC dialogues are big highlights and with AI that would be completely lost if it was some generic boring dialogue
An enhancment would be making compelling dialogue, but they already don't do that
speaking of
Yeah I'd be worried if the people that announced they were doing it were IDK, CDPR, or Insomniac
Luckily it's ubisoft, their dialogue might as well already be written by an AI
lmao
They are humans but the company shaved any creativity from their body long ago
but for real, ai can help a loooot on scriptwriting
when you are stuck and don't know wtf to do
or you want a scene to be better
made by my friend xXFEARTCBXx
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it can make it cheaper, but can't make it better
or ask it for alternatives of the scene you wrote
I joke about the Ubisoft bad script stuff but jokes aside I legitimately strongly and fully believe AI has no uses or actual upsides at all
If you wanna write a better scene you just gotta keep learning and be better lol
you don't need to control c the thing
that is an actual unironical skill issue
If I wasn't able to properly paint something I wouldn't just use an AI to do it for me
that is like saying if you want to be better at art you can't use new brushes or tools
Good point
it is like saying you can't use auto corrector on your stuff
the brush isn't magically controlling itself the artist controls the brush and uses it with purpose and intent
I write a scene, throw on ai to make adjustments or alternatives
that is what I am talking about
I think getting help from AI for art would maybe be like tracing over a picture
not writing a whole scene for me
that would look like shit
would be stupid not to use ai for that
Whether or not it ends up being shit or not isn't exactly the point, that's like saying current AI pictures are bad because they look weird, it's not the point, they get better with time, just like an AI scriptwriting would get more coherent with time
The point is that you're absolutely not doing it yourself and it's not assisting you, if you're stuck or you just don't know how to write something then you just need to get better
That's literally just using a ghostwriter even if you end up going back and using the ideas yourself later on
It's just calling someone else to write for you except you're calling an amalgamation of different writers that make up the AI's archive
It's like me asking a better artist to make adjustments to my picture or draw something really quick and i paint over that
yeah, I went back, I did something, but that didn't assist me it did the job for me
It will feel more rewarding at the end of the day if you study or practice something you're struggling on and end up getting better
I didn't get better I just used someone else's material
Artists get stuck that's part of the whole creative thing, it's normal to get stuck, it's also normal to not know how to properly do something, and what you do is you just get better and you learn 
that does not mean you can't use tools to help on your work
that is dumb and time wasting
But it's not a tool for the reasons I described in the previous messages
it is a tool
if you don't ask to do the whole thing for you
here a very shitty example
now imagine in a way large scale
It would save more time to not use AI in the first place and just doing it yourself
ok for now on I will not use auto corrector, or any photoshop tools
got it
hecc if I cook a cake I will not use an oven
because the oven is doing all the work for me
People always do that where they compare AI to these digital tools or other types of tools and it's totally not the same thing but they act like it is
I don't think there is a single professional screenwritter that I would not love some help from ai on writting stuff
There definitely is
Here is an example as to what AI could legit improve.
Let's say I'm already playing a game with not much creativity, let's say I'm playing Elite Dangerous
I accept a mission, they have like, 8 types of missions and the dialogue to accept is basically all the same and extremely pre packaged shit
There is already nothing there.
I could see an AI writing 300 versions of that dialogue, and after a quick check to make sure they make sense, put them in.
It'll make the game better, give it more color, and keep me from throwing up at the 85th transport mission.
There super is and you can see professional scriptwriters replying to that tweet about the Ghostwriter thing
There is already no creativity involved anyway
Just like plenty of professional animators and artists denounce AI 'art'
ai art is not art, that I agree
but using it to improve your art I can see being pretty good
imagine an ai that just makes hands
(I know ai sucks at that, but imagine)
most people suck at drawing hands
and having an ai that just does that for you, would be amazing
Just learn to draw hands?
The problem is that AI lacks purposfulness.
How is that the stupidest argument I can make?
Just fucking learn, that's like telling an artist they shouldn't learn composition the AI will take care of that
Don't worry about the anatomy the AI will take care of that
It's okay when what you produce doesn't matter.
Having 200 AI generated guard dialogue would be better than hearing the 100th arrow to the knee exchange, but that already doesn't have any purpose behind it, it's just drivel that's there just to exist
Yes, literally just learn to draw hands
Grab a pencil and a little sketchbook and learn, study, practice
that is why I think ai that just do X instead of general purpose is better
make one that is really good at doing X and only X
I find dumb not using tools that you can use to make your stuff better and save time
For me personally, when NPCs or enemies repeat the same lines after the other me and my friends start laughing because of how goofy it is. But it is better to have variety in dialogue tho
we literally carry around super computers in our pockets
Also worth mentioning, when you analyse a piece of media, the assumption you have to take that everything is on purpose
As in, a purposeful choice made by the artist.
When it's made by a bot, nothing is purposeful, analysis is meaningless, anything that fit together and compelling is just because the stuff it analysed was purposeful and it copied it.
I will not go to a library to read a book about animals if I want to know about a fact about it
If the game already doesn't have particularly creative writing or writers it's not like it's gonna matter anyways but you will always see me advocating for the artists to just write more compelling dialogue even for their NPCs rather than super generic banter
The Skyrim guards that talk about the world comes to mind, I can't imagine Souls NPCs having AI dialogue for example because so much of that even the NPCs is super deliberate
I mean yeah, they could do that, but the reality si that they don't do that
And between the two, the AI solution would be better than what they did with it previously
having the ai do all the work I find souless and dumb
but if you write something and want to improve it
there is no way you can improve out of your ass
even more when it is time limited like 99% of the industry
you will be making a better product and saving time
all that matters is if the end result is good
I mean, to be clear, anything that AI does will just be functionally better, but wont contribute to the artistic value of a product
It'll just be there
the "analysis is meaningless" that would not be the case if you give it context and what you want it to happen
There wont be any mastery in it tho
some people can't express their ideas into words
or at least in a compeling way
but they have good ideas
it is not different than an director telling a writer what they want
the director have cool ideas, but has no clue on wtf to do with it
Like, when a good writer describes a scene, they highlight the important parts of the scene, because they know what's important for you to notice, and what isn't, and it's made with purpose in mind.
What kind of atmospthere and feelings they want to convey.
If you get an AI do it, they will do it because they read a lot of other scenes and they think they know what's importnat for you to notice, but critically, even it gets it right, you wont know.
You'll still be a bad writer, the AI will just happened to copy better writers than you.
And more importantly, if it got it wrong and didn't write the scenes right, you wont have a way to know
Here an example, I would not control c this whole thing, but use some of its ideas on it
getting ideas, not the whole scene or even the setting of it
hecc maybe just use a single thing out of it
I mean, as I said, generic is better than what a lot of videogame writing it already is, so I don't think it'll be a net negative in any situation.
like just the "flash of lightning part" and that is it
giving you random ideas and stuff, that is it
people can't come up with ideas out of nothing
and a good writer would enchance it even futher, like changing the scene so the lightning is in slow motion and red or something
that is just a very shitty example, but I think you can get it
But I can't ask you, what inspired you to write anything of that scene.
I recently read Sourcery, the 1st Terry Pratchett book I've read.
And it has a creature called the luggage, which is this wooden box with thousand little legs, extremely malicious, that follow its owner and sometimes help, sometimes less.
At the beginning it has a foreword, in which it explains that seeing a lady running to catch a bus, with a trolley behind her hitting the uneven road, giving it the impressions it had a life of its own and chasing her, and that inspired the Luggage.
An AI can't do that.
Nothing in the scene I can ask you what it means, or where the inspiration came, because the AI decided to write it taking as inspiration...something...that was in its training material.
We'll never know what it means, and it didn't do it for any reason.
It lacks the purpose part
that scene would not even exist in the first place
so does not matter
not everything needs meaning
Good art does
If you're writing a book absolutely everything needs meaning
Literally every single word needs to have a meaning and purpose
Well to be clear, the reader can bring the meaning with them, so it's not necessarily true
a good example is why Yoko Taro made the main character of his deep and thoughtful game a hot big boobs lady?
simply because he likes that
that is it
everything does not need meaning
Nier Automata is masterpiece, and if you hold both sticks at the sametime the dress of the main character explodes
some stuff does not need meaning
Nier Automata is probably the game with most meaning out of all I've played.
Just because a minor element doesn't have it, is a terrible example as to why art doesn't need to be extremely purposeful
And as I said, you can totally use AI to make the generic stuff in a game, and come up with a good product.
I do think that Skyrim would be enhanced by having AI guards
don't fucking use ai to make the core scene of your thing
or the main plot twist or whatever
but if wrote a scene and looks like shit, but you know it can look better
why the hecc not enchance it
But also, I wouldn't say that the Skyrim guards are part of the art.
They don't matter.
They are set dressing.
for me depends all on how you use it
that is why I say it is a tool
a good artist will use it greatly
A good artist is never going to have to need it in my opinion
A good artist might use it to fill the blanks around the art, maybe.
The stuff that doesn't matter.
If a game is going to have something like the Skyrim guards say nonsense dialogue that means nothing it doesn't even matter in the first place but if the people in charge of that stuff were good and wanted to put the effort I would never tell them to use an AI nor would they probably find a need for it, they'd just make the guards say interesting stuff or be unique or add to the worldbuilding
Sure in the grand scheme of the plot a random guard may not be important but it's still something the writers put effort and attention to even if it's minimal
Ubisoft using ai is very on brand
i am genuinely convinced John Carmack isn't human
https://twitter.com/id_aa_carmack/status/1638182934266929152?s=46
I listened to audiobooks at 1.5x speed for years. I had tried 1.75x, but found it a bit too fast for comfort. Recently, I tried going up 0.1x every couple books, and now 1.9x is perfectly usable. This is a substantial benefit!
3003
105
Yeah true, but the reality it doesn't happen, and it's probably because writers cost a lot of money, and games aren't cheap to make in the 1st place.
Like I can think of 10 better areas that skyrim could have invested more money in to be a lot better, before even getting to the guards generic dialogue.
There is cost opportunity to consider, and a lot of steps between the worst things, and the best things possible you could do.
Ai generated dialogue would have been on that scale. somewhere higher than arrow to the knee meme dialogue.
instead of getting some writers to write random dialogue for npcs, get them to just review and edit random ai dialogue
or mix them
saves time, and money and better content
Or get writers writing important parts of the game, instead of shit that doesn't matter.
yep
would not be different from getting random premade tree assets for a background forest
intead of making each tree from scratch
the tree placement and what type of tree to use or edit them still matters
but saves time and money
Like, in this example I made earlier
Here is an example as to what AI could legit improve.
Let's say I'm already playing a game with not much creativity, let's say I'm playing Elite Dangerous
I accept a mission, they have like, 8 types of missions and the dialogue to accept is basically all the same and extremely pre packaged shit
There is already nothing there.I could see an AI writing 300 versions of that dialogue, and after a quick check to make sure they make sense, put them in.
It'll make the game better, give it more color, and keep me from throwing up at the 85th transport mission.
I don't want to have a writer have to write 300 excuses for a transport mission
That's actual cruelty towards the writer.
They will actually quit their job at the 30th
nothing like watching all your hard work go up in flames for just one very tiny mistake. project zomboid
Is that a rip-off of Barbera’s elemental skill from Genshin Impact?
I know a guy who self publishes a ton of trashy romance books for profit.
He used to publish them on his own at first. Later, he started hiring a few ghostwriters to write for him and he would fix their mistakes and make sure the book is good enough to publish.
Nowadays, though, he uses AI instead of hiring ghostwriters.
What he's writing is probably not art, but it resonates with enough people to make him a decent living, and it's actually not something the AI can spit out on its own without him.
I suspect what Ubisoft will do is the same. They will stick the AI with the best of their writing staff so they can write the same stuff faster.
Ok, video games have peaked.
There's a visual novel coming out that supposedly actually prepares your 2022 US federal tax return through romancing an anime girl.
I.... man, this is a lot. https://store.steampowered.com/app/2363850/Tax_Heaven_3000/
Thank you for reminding me that I have to file my nonexistent taxes
I didn't keep up with FNAF lore before but I was watching Thafnine's video on FNAF and looked up the speech at the end of Pizzeria Simulator out of curiosity
Holy fucking shit I can't believe Scott actually okayed other people to make games after this raw as fuck ending, this is like the most perfect conclusion you could hope for and Security Breach just completely invalidates this
holy shit
pizzeria sim was the best one
Ok, video games have peaked.
There's a visual novel coming out that supposedly actually prepares your 2022 US federal tax return through romancing an anime girl.
I.... man, this is a lot. https://t.co/TR3XMMruYM
13972
3059
She be stealing your heart AND your SSN!
Thank god I don't pay taxes


I only trust one video game character to help me with my taxes.
Very helpful master chief, thank you
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Me and the chief will be tax buddies to the end
That title sounds like Square enix's plans
Expand your park to include four new eye-catching prehistoric species. Give your guests an experience they'll never forget with the Jurassic World Evolution 2: Feathered Species Pack.
Wishlist Now: https://store.steampowered.com/app/2314000/Jurassic_World_Evolution_2_Feathered_Species_Pack
Cleaner, brighter, better. Maps in Counter-Strike 2 are receiving upgrades and overhauls which leverage all of the new Source 2 tools and rendering features.
Counter Strike and now Counter Strike 2
it's been 23 years since a sequal to the modded half-life game of counter strike
finally.. I have them all
half life 2, portal 2, team fortress 2, left 4 dead 2, dota 2 and now.. counter strike 2

Guaranteed, many games will not be using even half of the UE5 features due to budgeting issues, crunch, and the sheer amount of object rendering. Many PCs wouldn't even be able to handle it.
Its still pretty cool
Ironically epic tests most of these features on fortnite updates lol
It looks fantastic if fully utilized, but you'd need at least an RTX 3090 just to get decent performance.
And now Valve have count to three

Download/Stream “Count to Three”:
Spotify ▶ https://thechalkeate.rs/counttothree_spotify
All platforms ▶ https://thechalkeate.rs/counttothree
Drop a like and a comment, it helps to spread the video!
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...
I don't know how they were allowed to do the marketing this way but I love it
Ah, sweet.
Now when I accidentally molotov myself, I'll look fantastic doing it.

I hope this guy is still around today. After 20 years of waiting, it’s finally here.
yeag

I fucking hate it when a game tries a new clean and vivid artstyle and people go ''hurrrrrr this is realism get that mario nintendo hello kitty shit outta here''
is Guccigang Crook allergic to colour
we get it dude you play your games on grayscale or with a sepia tone because you think reality looks brown
I blame the PS3/XBOX360 era with their dull ass brown color palettes for this
it's literally this
https://youtu.be/MzNNTexnZQ0
y do u not shut
From: [Vinesauce] Vinny - Subnautica (part 11)
https://www.youtube.com/watch?v=FD_gvyQcGng
ok ignore the thumbnail
this isn't a meme i swear
https://tvtropes.org/pmwiki/pmwiki.php/Main/RealIsBrown stayed relevant far longer than I expected it to

is that VG Cats
i had a brief but powerful VG Cats obsession in 7th/8th grade
If this was a real life location I'm pretty sure it would just straight up look like this 
but I guess reality is brown
and desaturated
wait, that's the new look in the new game?
I remember people used to use a program to artificially saturate cs:go
that's "too vivid"? 
Right?
frickin' Spec Ops: The Line has more color than that lol
I suspect "too vivid" is going to be a fringe opinion. People were complaining for years about csgo's first dust2 because it was too washed out
probably
^ hence why people were doing this
There was also the issue of distance-based fog
For a while
Get that Hello Kitty Nintendo kid shit outta here I only play games for real men!!
man this is just straight up gorgeous
I wonder if it's well optimized for low spec pcs though 
lol no
CS players love complaining about framerate, visibility, and deviations from 1.6
ye
I imagine a lot less people will be able to play CS2 because of the system requirements
I wish I could shoot through every wall like it was paper
Hell I might not be able to run it
fuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuckkkkkkk
look att thaaattt
I really like the new blood splatters
Fingers crossed for TF2 news? 
I've very curious about the netcode changes. 64 tick servers were the worst
look at that fruit
yum
Valve painstakingly recreating gorgeous hostage rescue maps from the ground up only for no one to play them
ok that smoke does look a bit cartoony
Trust me, CS players won't care
The smoke looks like trash. Smoke grenades do not work that way.
I think the new smoke mechanics are cool
this just... looks like counter strike as its always been.
Unironically that's exactly what cs players want
i dont give a hot shit about realisms, people who obsess about that need to take a look at their priorities.
Yeah, it can be ultra thick, but it doesn't just stay in one spot like that for long periods of time. It floats up. It moves around! It's supposed to dissipate, and for God's sake, THEY DON'T EXPLODE! They're supposed to just pop open and let smoke out, not cause fires or damage people.
It exploded because someone threw a frag grenade lol
for gameplay purposes, its for the best that the smoke lingers.
No, when the grenade is launched in-game it also explodes.
Well yeah but I'm sure people have pointed out smoke grenades don't work like that irl for a loooong time now 
it's just a game mechanic
Also yeah the smoke grenade in the image I posted didn't explode, another player threw a grenade into the smoke and the explosion dissipated the smoke
And it actually looks.... really good, the way the smoke dissipates and actually hits the nearby objects looks super good
ye
All I'm saying is that I've been in thick smoke, and I've seen smoke grenades get used. The effect it has on a person's vision is greatly exaggerated by movies, shows, and games. Wide-spreading smoke grenades are meant to obscure the vision at a distance, allowing soldiers to get closer. Thicker smoke grenades might obscure close-range vision for a few seconds, but it very quickly dissipates and becomes thinner every second unless it has a constant supply of smoke.
Yes, cs players however do not care how realistic the game is
Cleaner, brighter, better. Maps in Counter-Strike 2 are receiving upgrades and overhauls which leverage all of the new Source 2 tools and rendering features.
I timestamped it there if anyone wants to see
next you'll tell us swords don't go shing when you draw them
whoa that's cool
Don't you dare
uso daro
or that horse hooves don't sound like coconuts
In 1.6, rifles could shoot through literally any surface on the map, and people loved it and wished CSGO was like that
Can you not shoot through thin surfaces on CSGO?
Actually, they do. Sorta. It's more of a higher-pitched "shrrrrk" though, and it also depends on how polished and sharp it is.
And on stone, they do. Specifically cobblestone, which makes the sound bounce a bit because of the bumpy surface.
right, I'm not saying they're silent irl, just that standard "audible sharpness" is totally different
You can
What you can't do is this: https://youtu.be/gTwKXEOhN_U
Spectacular wallbang headshot by Team EG-n0thing against their very own Team EG.canada on de_nuke. Live footage from ESL TV taken from Intel Extreme Masters Global Challenge Montreal.

Yeah no jesus christ that is bullshit
Anyone who wishes CSGO was like this is out of their fucking mind
..........
.>
<.<
.....Bullets can go through walls or a floor, but the smaller the caliber, the more likely that it'll just get stuck in a wall or bounce off the further away it is shot from.
Sorry, couldn't resist, lol.
I know, but did you watch that clip?
Yes.
I'm not a CS:GO player, but it looks like he's clipping his bullets through the floor to kill a guy underneath him.
I know a bullet can penetrate through a wall or a floor but it's not going to penetrate the floor of a factory all the way through to the underground and perfectly hit the target underneath and kill them, it's more likely that the bullet is just going to bounce off or get stuck on the very surface unless it's some nuclear caliber bullet infused with the power of zeus
and if I'm not mistaken you can actually penetrate through walls in CSGO but not all of them just the thinner ones
Which is honestly better in my opinion because that's actually how it works
Yeah
remmeber in The Dark Knight when Batman gets that bit of wall and analyses it to discover what gun and bullet were used
Yeah, but for a while (still is, maybe) it was really misleading which surfaces you could and couldn't shoot through
it was like one of the only bits of detective work Batman does in TDK Trilogy
Yup, that can be done. Each bullet caliber has a specific amount of damage it can do, the size of the hole can show the size of the bullet and thus narrow down the list of possible weapons, and the angle and direction from where it's fired can determine where the gun was and also possibly how easy the gun was to use (for example, you wouldn't bring a sniper rifle or fully automatic weapon into a room to kill a guy, you'd most likely want something concealable and easier to aim and shoot). From there, you can extrapolate the range of the murder based on any gunshot residue particles (point-blank, close-range, or long-range).
I think you should watch Blade
Say what you will about the police themselves, but their forensics teams do great and very fascinating work.
that doesnt have Batman
Hm. Dark Knight, then
oke
correct, Blade is cooler /s
:c
epic
Dark Knight has one of the best openings of all time
Blade is technically a vampire, and like all vampires, he's room temperature. Thus, he's cooler than batman, who is still alive and regulates his body temperature
Blade makes Batman look like just some weirdo in a bat costume
.... which, I guess he is
Everyone should rewatch Blade
he showed up in what we do in the shadows so that was fun
I brought him up a couple days ago I remember but Ghost Rider is another super cool Marvel character
Batman wishes he was as cool as Ghost Rider
Oh! Did you know that he's in the MCU? He's in the Agents of SHIELD show, which, btw, is f`cking amazing and you should watch it.
Ghost Rider is a marvel character?
yes
I do know he's in Agents of Shield I don't watch that show but I watched a compilation of Ghost Rider in that show and he seems really cool, I just wish they gave him a movie
they gave him two movies
Haha
Batman is cooler than Blade and Ghost Rider combined
I mean the MCU Ghost Rider 
if this guy was there for Thanos we wouldn't have Infinity War
It'd be over in 5 min
i genuinely think Ghost Rider is kind of lame 
Wasn't there a Nick Cage Ghost Rider? 
yes
Yeah Nick Cage's is the one with the bike, the MCU one apparently uses a muscle car
Which is a neat concept
the flaming skull motorcycle thing just reminds me of those skeleton t shirts 
Hmm. What franchise is the guy that kinda looks like a devil with a white mask and a I think red cape?
Nick Cage is Johnny Blaze but the MCU Ghost Rider is someone else, I think Johnny Blaze also exists alongside this other Ghost Rider though 
That's what I said
You would have found out if you clicked it
Ah, this guy
oh Spawn
Spawn is lame too

there are non-big2 comics out there
Spawn i think was a Liefeld creation
You can tell because he has huge boobs
i think the only Lifeld character i like is Deadpool
It was Superman
(there's one particularly awful one)
Captain America?
With his massive torso
And completely destroyed his anatomy
Ah, cap
what the fuck
if you don't want it posted don't bring it up, you know people can't resist 
i cant draw for shit but what the fuck
I mean not more than that one 
cap has boobs!
When people like Liefeld manage to get work on comics and make a name for themselves is when you realize, if you were an average to good artist, you could probably make it as a comic artist too
no problem
Damn you, Liefeld.
So was Cap, apparently
i thought Liefeld was at his peak popularity in the 90s
Really big. Bigger than he should be
you're right I got mixed up for a second
The internet has thoroughly mocked that Cap
Actually, it's both. The Ghost Rider in Agents of SHIELD is actually the second Ghost Rider. The first used a bike.
I was looking around in Ghost Rider's wiki page and goddamit he's so fucking cool
Also apparently there's a female ghost rider pog
I gotta make sure to read some ghost rider stuff someday
Yeah I think I remember reading in the comments that Johnny Blaze may be out there somewhere in the MCU
I think Agents' Ghost Rider had a muscle car
He does and his skull resembles the design of the car too
He technically is. He's the MCU's version of Doomslayer, punishing the worst of the worst criminals in what is basically Hell.
And he's actually not that bad of a guy, he's just got this whole vengeance thing going on.
I don't think anyone sees Ghost Rider as a bad guy at all from what I remember of the character
Unfortunately, the Agents of SHIELD show will probably not be referenced in the main MCU because it diverged from the timeline somewhat during Infinity War. The writers still say that it's pretty much canon up until that point, but once it diverged it becomes its own parallel universe.
Sounds like a great opportunity to give Robbie a movie and introduce Ghost Rider to the MCU properly 
hey maybe a new Wolverine movie with x-23?
I'd like that too
It is still possible that it can be alluded to, given how Daredevil was rescued from the discarded pile (and thus the Punisher and the rest of the Defenders were also, since they're canon to the Daredevil show).
But it's unlikely.
I hope Daredevil shows up more in Spidey stuff
He was there for No Way Home but it'd be nice to see him and Spidey interact a bit more since they're both more street level superheroes
Well, Spidey's more street-level by choice rather than by power. He's waaaaaaaay more powerful than Daredevil or the Punisher, but he chooses to be this nice, normal guy.
That's an easy mistake to make
I started a new game of New Vegas today! (Well, yesterday, but for bug-related reasons I started over this morning). I was able to finish most of the pre-Nipton quests, most of the Goodsprings and Primm stuff and clearing out the NCRCF.
Too bad I can't recruit Cass until after I make it to New Vegas, though.
I'll probably end up heading into the Strip to get the Lucky 38 suite and then bugging straight for Zion/Honest Hearts...
"When will there be a full Hololive fighting game?"
We fellow fans thought that too. After developing this game for 2+ years, we are very proud to reveal our first trailer.
Join the #IdolShowdown, coming Spring 2023.
#できたてころね #絵フブキ #soraArt #百鬼絵巻 #hololive
YOOOOO KORONE GOT FUCKING STRINGS
Yubi Install!
Resident Evil 4
■Release date: 24th March, 2023 (Friday)
■Supported platforms: PlayStation®5, PlayStation®4, Xbox One, Steam
■Genre: Survival horror
■Number of players: 1 player
#ResidentEvil #RE #RE4 #Biohazard #SurvivalHorror
That is a very nostalgic artstyle damn
Tomorrow is the day
Smoke Grenades are now dynamic volumetric objects that interact with the environment, and react to lighting, gunfire, and explosions.
yooooo

the way they work is so fucking dope
Goddammit Valve always doing cool shit when they work in games man
OH MY GOD BULLETS CAN PIERCE THROUGH THE SMOKE
FUCK
yeah i kinda wish they made more games but like, the stuff they make is always so quality so i guess quality over quanitity
Valve has always made amazing games but also pushed the envelope forward and developed new technologies
They did it with HL1 showcasing a more cinematic way of approaching games, they did it with HL2 and Portal with their physics engines
With Half Life Alyx they did some cool VR shit
I'm stuck with Halo 3 multiplayer 😎(This is very sad)
God Damn It: Cool Sword Just Part of Scenery
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damn, was kinda hoping they wouldn't so it would send the community into a frenzy




