#Rust graphics library API

1 messages · Page 1 of 1 (latest)

violet patrol
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Rust graphics library API

young bloom
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I'm struggling with the storing pains here

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Do you have some playground or repo I can look into?

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(btw we're also trying to make a GUI library from scratch in pure Rust... Kinda)

young bloom
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Interesting

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Sorry I didn't have the time to look at it today, but I'll definitely look at it eventually :v

young bloom
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lmao

young bloom
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👀

young bloom
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ohno

young bloom
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Yay based shaders

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Meanwhile I'm currently making a snake game from scratch with my own software rendering as a means to experiment with an immediate mode UI framework that can handle complex layouts xD

young bloom
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Ah well

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I'm not sure of it myself

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I want to implement it first

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And then I'll be able to explain

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But the idea is instead of drawing something directly, I compute a draw command and that draw command just describes a layout and not a specific position