I finally made unity-mcp-lens public.
It’s a standalone Unity MCP package for connecting the Unity Editor to external agents like Codex and other standard MCP clients.
Main goals:
- lower-noise tool sync
- narrower model-facing tool exposure
- compact outputs
- telemetry for measuring payload, context, and control-plane noise
I’ll be maintaining and hardening it through real dogfood testing in Unity game development, and adding new tools as real use exposes gaps or missing functionality.