#RPG Game - Unique Adventures

1 messages · Page 1 of 1 (latest)

sour vessel
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I'm trying to engineer good immersive role playing capabilities and would really appreciate feedback on issues people identify.

Current development priorities:
Focused output
Reduced narrative overlay e.g. "this is mysterious and exciting world"
Introduction of randomness/dice rolls

Would hugely appreciate feedback and thoughts

halcyon hornet