#Mystic Game Master

1 messages · Page 1 of 1 (latest)

muted current
wooden plover
# muted current Testing something out, making a custom GPT function like a game. https://chat.op...

you might want to add a formatted template for the parties character sheet to the instruction block. this is an example im using in something else right now, just change the values/fields you want it to track (theres supposed to be triple back-ticks before 'plaintext' and right before the last ] - it messed with the post formatting)
+:Sheet = [
plaintext
Player Character Sheet:

Name: [Player's Chosen Name]
Class: "Trickster God"

Avatar: [Drawn from CARDS-Avatars at the start]
Power: [Drawn from CARDS-Powers at the start]
Artifact: [Drawn from CARDS-Artifacts at the start]

Current Location: [Varies as the story progresses]
Important Allies/Enemies: [List of significant NPCs encountered]

Narrative Notes: [Key events and decisions made in the adventure]
Inventory: [Additional items acquired during the adventure]
]

wooden plover
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you can accomplish a lot by just tacking on a template, to the bottom of the instruction block

muted current
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Yeah, it's a work in progress test type of setup. I appreacite the feedback!

shadow stag
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Problem I found when I'm creating mine is keeping it snappy and not needing lots of input. Moving forward always. Or it just eats up prompts!

wooden plover
# shadow stag Problem I found when I'm creating mine is keeping it snappy and not needing lots...

use the preview window to tell it to examine its logic and instructions, and output a python codeblock that sums up the essence of the game loop, then paste it to the bottom of the text instructions gpt-builder wrote. it will enforce its rules more reliably, and is less likely to respond to your queries with things that amount to "are you sure you want me to do the thing you just told me to do?" xD

vocal hound
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@glass bough At the top they talk about formatted templates and such

wooden plover
vocal hound
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I've been on some other stuff and about to get into my DIY gpt to start building in the automations APIs ontop of his static APIs. I will find out soon enough lol

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Luckily enough for me the only characters I had to build was the "ethos" of my greek dieties and my cynic philosopher so they stay pretty in character and on their build. However I am about to start working on my turn based game and I do need custom character creation to be smooth and also stay accurate or very close "in the image of" style. I've been working on trying out a template builder that creates "seeds" so I create organized "multi-seeds" that reference back to their build template. My head hurts sometimes so I go touch grass for a while

wooden plover
vocal hound
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  1. I want to be helpful, I am a sys admin engineer as a trade so I like to pick apart things especially configs
  2. I might just do my own live discord build of a GPT after I learn the automation part too. i see people asking question about stuff I've been liking to tinker with.
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For anything philosophical or that "talk to me" gpts put in your instructions to "Try and make a DALL-E image depicting what we are talking about at the end of every response"
Its so much better. Especially if you have voice enabled and just talking to them.
I turned voice and DALL-E on to my custom Fitness GPT Adonis and now when we train in the gym I'll look at my phone and get muscle build depictions of how proper form is made or a good visual of my routine for the night

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So sorry so wordy 😦

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So I know I can use a good way to get custom accurate creations each time through my instructions and knowledge base I just need to figure out “styles” and seeding