This ensures all earned xp is useful, but without the boring jump to 35 immediately some would receive
Here's some potential roadblocks, and my solution
-it was reset to keep an even playing field
It's not even, those with more creatures to unlock will have an easier time than those with less
-xp isn't being tracked past max level
First, fix that and make total xp visible, even after lv 35
Second, at least estimate based off the roster, it may not be perfect, but it's better than this
Overall I am excited for the new level cap, but I hope these suggestions are taken into consideration, you say this is community requested (it is) but the execution is hurting a pretty significant amount of the community
