Someone has got to see this or I’m done with this. So many people have said it and the changes have to be made.
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Their dna. It is way too hard to get any dna for them at all. You are lucky to even find them on the map, and when you do you can’t even get a reasonable amount of dna from it. Isla events are far too hard for such a minimal amount of dna. And then we have to go back to the pay to win/use situation. Increase the amount of dna we get from events, and the darting system for omegas needs to be a whole lot better.
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Levelling up. Once you reach level 4 it’s basically impossible for people who can’t or don’t want to pay for their dna to level them up. And once you do get the minimum dna it gets far too expensive once you get to a half-decent level. Just make it so that we don’t need as much dna to level it up and make it less expensive. Why can’t it just be the regular cost?
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The attacks/moveset. I can’t get past the fact that we have to use the dna, which takes us an eternity to get in the first place, to buy the attacks! It just screams pay to use. When people get to the level where the omega Dino can use the move why do we have to waste dna just to use an attack?
The idea of the omega creatures is honestly really good. It is executed in nearly the worst way possible. Please somebody pay attention to this post. Thanks.