#give Alloraptor its rending takedown back

2 messages · Page 1 of 1 (latest)

vestal jolt
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I am probably going to get a lot of hate form this post but I generally don’t care nerfing Alloraptor to the floor was not a good idea yes its moves are still good but its basically useless now I understand it was a pain in the @ss to deal with (if used right) when it had rending takedown but it would nice to have it back just nerfing it speed or attack or have it damage increase move last one turn instead of two turns would make it less painful to deal with

kindred urchin
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I feel like they could swap distracting rampage and minor rend so it strike and a .4 rend because of its attack increase would make .6 with crit instant kill anything that doenst have rend res also giving more versatility against the rend immune omegas since it’s not the basic attack