So I know there's already 2 other posts on this topic, but it needs all the attention it can get. Doing some quick math, fully maxing a unique from locked to 30 with all enchantments applied costs 4,432,000+ coins. This rate is already high for anyone who's free to play, as even if they've already a 30 unique and a spare level 25, it costs 2.1 million to get every enhancement - more than all but one single person can earn in a month. Couple this with a pretty decent chance updates will resume at their normal 1-2 month pace, every new unique adds 4.4 million coins to the bill. This is pretty much unsustainable without opening your wallet, and Ludia knows it. All in all this is a good idea turned into perhaps one of the worst features ever added
#Catalysts Need a Rework
3 messages · Page 1 of 1 (latest)
I was waiting to see if this addition would help change the current flow of the game and maybe help paid and F2P players line up more, but no, it’s more of another cash grab. I was deciding if it was time to step away from this game and this update makes it very clear. Tournaments and pvp will be ruled by those who pay and enhance their top meta teams. It’s just another fast lane for the whales
Nah at this point just get a hack and disconnect anyone that’s using enhancements just to waste their dollars 🤣