#Shareable Hangars

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vocal orchid
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The game now provides an Export Player Data feature.
Using the .json file that is exported (by using the hamburger menu, then going to 'Settings', 'Account', 'Export Player Data'), you can upload this file and share the link with other users.
To do this, I recommend renaming the file to your discord or account name.

The file exported will be ExportedPlayerData_YYYY-MM-DD_HH-mm-ss.json, so for example you would change this to Bumblebee.json (my account name).

Once that's done, visit http://frontiers.cubedweb.net/
Instructions are available on the site too.

Once you're there, go to the "Hangars" page, and drag and drop the .json file on to the site.
Your hangar will be added to the list (with some stats).

Click on your hangar in the list to view it (or view other people's hangars).

Once you've clicked on your Hangar, you can share the URL with others (if you're looking for advice on your units for example).

If you have any issues, comments, or questions, please reach out directly - all contact information is on the home page.

vocal orchid
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You can now filter items on the Equipment page using the cogwheel in the bottom-left corner.
This is still a work-in-progress, and will be rolled out to implants and fleet once they're ready.

You can use the count box at the bottom to choose 'how many' of a secondary stat you want to have on the items from your selection.
This allows you to do something like: Select HP%, ATK%, CRIT RATE, CRIT POWER, HACKING and set the filter to 2+ to find items that have any 2 or more of these stats.

Reset will just clear the applied filter (and close the window, for now). You would need to manually remove the filters for now, but the filter persists when changing through the order choices (set, rank, level, and rarity).

vocal orchid
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I have updated the site with a new UI and database backed system.
There's a new hangar upload page (within the Hangars section).

Please feel free to upload your hangars. This time you can specify your hangar name see it's easier to find (without renaming the file), and even your account uuid, so that anytime you want to make changes it updates your hangar, instead of duplicating it. (This is optional, a random UUID will be provided automatically if left empty).

There is a tools section, but this is currently only available for admins. Therefore, there's no login or account creation (yet) for anyone else (although there is a link - just ignore this for now).

Please reach out with questions or comments.

Note: Filtering and Sorting of hangars/equipment/implants is not yet implemented. They are however currently sorted in order of Rarity currently.

vocal orchid
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I've re-added the Equipment & Implants to the unit details page. So you can now see once again what equipment and implants your unit has equipped.

vocal orchid
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I've added a handful (about 10) unit icons and tooltips.

These show the correct data for every skill and refit level for those units.

Check out Grif, Anemone, Asphyxiator and a few others to see them for yourself.

If you're interested in helping get the rest of the data in, please reach out to me and I'll provide a structure that you can use to populate the data.

vocal orchid
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I have a Google Sheet for the skill data broken down to each individual skill.
There's an instruction page to explain how this works, and I believe all units are in the file, they just need to be populated.
What i've done so far is included.
https://docs.google.com/spreadsheets/d/1giRIfK5SyurYqAnqU21N2BEy2rqL9JwckUjMZraUc6w/edit?usp=sharing

If anyone wants to help out, please take a copy of it, let me know which unit(s) you're going to collect data for to avoid any stepping on toes, and send me a copy when you're done.
Although I don't expect anyone will actually go for this, it's boring tedious work and it takes time, I appreciate any help I can get.

untold juniper
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That's a massive job ๐Ÿซก the ranks are all jumbled up, would be easier to help if the skill ranks are in order

vocal orchid
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Yeah I'm working on it ๐Ÿ˜„
i'm adding in all the skill names with the ranks in the correct order. They were in order before but without the names, and it got messed up. I'm about 20% of the way through that bit.

vocal orchid
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Ok, all the legendary unit skill names are in, along with the max skill charge counter, and all the ranks are in numerical order.

vocal orchid
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Almost all of the Legendary Basic, Charged, and Passive R2 skills are updated and on the site.
Passive R1 are updated for the units that I have of those updated so far (only about 5-6 left to do).
Still need to go through all of the Epic and lower, and still need to do all of the skill ranks, but it's starting to come together.

vocal orchid
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You are now able to go to the Factions menu and click-through to any faction/unit, and see what their skills are for maximum skill/refit level. Just as you would in the game.

All skills and refits are updated (at max level).
Everything is updated for Rare, Uncommon, and Common.

If you look at Epic/Legendary units in your hangar and their tooltip doesn't show, it means I haven't captured that skill/refit level for that unit in your hangar yet.

vocal orchid
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The Hangar and Tools website is now available on Mobile!

You can see the factions, the hangars, the unit details etc... as you would on PC.

Tooltips are not currently available on mobile.

If you have any issues with the display, please send me a screengrab and i'll take a look.

vocal orchid
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I am missing skill upgrade list and R0-1 tooltip for the following units:

  • AEGIS
  • Chimei
  • Demolisher
  • Isha
  • Pestilence
  • Wusheng
  • Zosimos

And the R0-1 tooltip for the following units:

  • Judge
  • Lodolite
  • Quixilver
  • Thresh
  • Orel
  • Pallas
  • Ruiner
  • Salvation
  • Yuyan

If you have any of these units and can share images of the tooltips and/or skill progression (+10% Damage / +Duration to skill etc...) that will help me to complete the remaining units.
For all other units you will see the correct tooltip show in the hangar regardless of refit and/or skill level of the unit.

vocal orchid
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Equipment Upgrade costs are now visible on units and their equipment:

untold juniper
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judge (don't have r0 tip)

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quix (no r0)

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thresh (no r0)

vocal orchid
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@untold juniper Thank you

vocal orchid
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You can now sort equipment by Slot, Rank, Rarity, and Set.

vocal orchid
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This functionality is now also available for implants. Additionally, you can now sort by equipped on unit.

vocal orchid
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And now the same functionality is available on the fleet page too.

vocal orchid
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Now LIVE. You can register an account by using the hamburger menu in the top-right corner of the site, and upload your hangar for Private Access only!

vocal orchid
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Personal Hangars now show up in the top navigation.

vocal orchid
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You can now see ability flavor text in the unit detail pages for your hangar and for faction units.
Thanks go to @untold juniper for gathering the data.

If you find any yellow text in the tooltip that doesn't have a corresponding message, please let me know and i'll address it.

lone beacon
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Hi, all the best for you and thanks for the great website! ๐Ÿ™ Here are two things I would like to see, one big and one tiny one... ๐Ÿ˜„

  1. Ability to check how the passive reads before R2 upgrade.

Every now and then I would like to see how a passive of some unit reads before R2, because e.g. someone is talking about a fresh non refitted unit. If I don't have the unit in question or have already upgraded mine to R2 or higher (and don't have an extra R0 copy lying around), I simply can't because it's not possible in-game neither anywhere else to do this. I think your website would be a great place to finally have this ability for the first time.

BTW, I see the website already 'knows' how the R0 passive reads as it shows it in personal hangars if a unit is below R2, but in the Unit/Faction Index only the R2 passive is visible. As the info is already in the system, hopefully it wouldn't be a big task to bring it visible as well...? ๐ŸคžA toggle to switch between R0 and R2 passive in the Index or something like that? ๐Ÿค”

  1. A small typo: Anomolies -> Anomalies (It has been bugging me for a while... ๐Ÿคฃ)
vocal orchid
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Thanks, i'll fix that. I've been thinking of adding the R0 to the page, i'll get that added probably over the weekend (unless I get bored before then).

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Typo corrected...

vocal orchid
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You can now see both refit I and refit II description on units in the hangar and faction index.
The active one will appear first and the inactive one will be greyed out.

Some refit I descriptions are currently missing, i'll add those when I get them.

vocal orchid
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Been working on adding additional information to the implant tooltips.
Functionally this is complete, now I just need to add all of the data (only done about 10 of them).
This should be live this weekend.

vocal orchid
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All implants descriptions are now added and live on the website.

vocal orchid
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The 2 new units Lingshe and Meatshield are now available on the site.
Only their maximum skills are currently available. That will get updated once I get hands on the new units.

https://frontiers.cubedweb.net/factions/Marauder/Marauder_Defender_Legendary_1
https://frontiers.cubedweb.net/factions/Tianchao/Tianchao_Attacker_Legendary_4

vocal orchid
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I have added support for Calibration to equipment items, as can be see here.

Updates will be required for calibration levels 2 and 3, but I don't know what those will be yet.

vocal orchid
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Hardened equipment now shows correctly on the website for your uploaded hangars, and the farm information has been updated too.

I plan to add filters to the equipment page, as it's quite slow/cumbersome on the larger hangars currently.

vocal orchid
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I am working on equipment filtering.

So far I have this working (locally).

I will add stat filtering too.
If you have any requests/suggestions for what you'd like to see as filters for equipment leave me a ping here and i'll take a look at it.

vocal orchid
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Main and Sub Stat filtering now included...
The page is also MUCH faster... due to how I load and render the page.
Anytime you have a lot of equipment items in the filter it'll still take a while for the page to download the data, but the rendering scrolling will be lightning fast.

I will put the filters in a dropdown so it's out of the way and always accessible.

I haven't added individual slot or set filters. But you can sort by those.
I cannot filter by 'new' but I can filter by locked (i'll go ahead and add that too).

This essentially replicates the in-game equipment filters at this point.
It should be available live soon.

vocal orchid
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They're now live!

vocal orchid
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I've added support for an Ability finder, and this is being showcased in a new section of the how to guides: Beginner's Guide (this will automatically update as new units are added to the game).

Over the coming days/weeks I will add this functionality elsewhere on the site, so that you can choose an ability to see which units have it.

vocal orchid
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You can now find units by ability on the new unit finder page, under tools.
https://frontiers.cubedweb.net/tools/unitfinder

Select an ability from the left hand column, and it will show you all units that have mention of it anywhere in their active, charged, or passive skill text.

vocal orchid
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I am in the process of adding a stat calculator (per unit) to the application.

Here you'll be able to choose what quantity of which stats you want, and it will tell you your total expected output range (based on 6* Legendary items and set bonuses), as well as your DPS.

I will also look to add HPS/DTPS, support for Calibration, and Implants.
It's taking longer than i'd hoped, but i'm making progress.

Everything in the screenshot is fully functional (though there may be bugs), however, I still need to add the correct stat buffs to all of the equipment sets.

Let me know if there's anything you would like to see included here.

vocal orchid
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This will not be mobile friendly ๐Ÿ˜„
It barely fits on my PC screen.

I just need to incorporate the implant powers (all sets are included, for the stats shown at least).

Then it's on to calibrations. I likely won't have much time to work on this tomorrow, but in the next couple of weeks it should be ready to launch.

And check out the stat possibility for Akula! This is without the implants being calculated.

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Sneak peak of the implant selections too.

vocal orchid
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You can now play with this on the live site.
Major/Ultimate implants are not included for now (I don't have stats on them to calculate with currently).
Calibrations will be coming soon...

vocal orchid
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Calibration is now available on the site.
Additionally, stats, calibrations, sets, and implants will be automatically selected based on your current unit setup.
This will give you an idea of how close you are to godlike versions of your gear (though a direct comparison is not yet available).

There's an issue with DPS on some units, it shows as 0 - this is due to the skill tooltips not always having the damage numbers defined in an easily parsable way, I need to investigate how to improve that (and see why Akula works locally but not on the live site).

As major implants are not currently visible, some of your units stats will be missing. I need to remodel the implant storage to support this, please bear with me.

vocal orchid
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I've decided to redesign my back-end and am going to break things up in to multiple databases and try to use integer IDs for mapping rather than String values and duplicate data.

This should significantly improve data usage, allowing for more hangars to be added within my current limited DB space, as well as improve performance and functionality (this is because i'm over 75% toward my space limit on my current DB).

As part of this change i'll be able to provide some publicly available APIs which anyone can call to get base game data from (some of these exist already and are used periodically by alvbert via a token, but they won't need to be restricted once the DB separation is in place).

My goal is to come up with a publicly shareable API for game data, including unit stats for each level, and refit data etc... Whilst keeping users hangars separate and secure.

This may take some time to complete, but it will allow me to show unit stats, skill patterns, have a real "unit finder" based on skills (not just based on tooltips), and more...
This will also include the implant & equipment storage remodeling mentioned above, so that I can complete the stat calculator functionality.

vocal orchid
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I've updated the equipment filters to be more inline with what's available in game, as shown in the screen shot.
The formatting has been slightly updated, and you can now choose a slot and set to filter by.

vocal orchid
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It now also remembers your sort preference when applying the filter.