#Research Requests
1 messages · Page 1 of 1 (latest)
Need to check the Manufacturers Growth value for levelling Lv6 skill and burst.
Expecting value to 15, but would be super helpful to validate.
Please confirm values at Ark Manufacturers Ranking before and after.
Also requesting if there is a LOW LEVELLED Recycling Centre, please refrain from upgrading, or please accurately record all levels, as that may be vital to creating Manufacturers Growth Calculator. Calculations are still slightly off, and its starting to point towards Recycling Centre as the reason.
We require a LEVEL 1 account with 24 Hour Core box, obtained only from the New Player event.
This is extremely rare as the player would have to login for multiple days AND not progressing.
If an account like this is found, please DM me so we may get accurate core generation numbers for the early levels.
Sheet1
weapon (SSR),Reload time used,Charge Time,Time to burst ave. (sec.) some inaccuracy due to limited test attempts,Notes: variation is caused by misses or structures being hit will generate less burst, also level/gear/stats dont have impact.,All Data, needs more people to help test and verify
I need test data to fill/verify the results here
Testing methodology:
Go to union shooting range
set 1 girl only in middle slot
run the battle 3-5 times on auto targeting and no auto burst
also, observe that each run is not doing attacks abnormally (like a shotgun user hitting far away enemies) or been hitting the boss non-stop.
send me the time in seconds for each run and any special observations that might have had.
Thanks in advance for any data people can send 🙂
After spending about 1 hour resetting SOLELY for these buffs, I'm growing ever more confident that R versions of these buffs highlighted in red DO NOT EXIST. If anyone finds them, please let me know.
Requesting burst gauge fill tests for the following units:
- Brid
- Crow
- Noah
- Soline
Method of testing:
- In shooting range
- Shoot any enemy in close range, do NOT hit the boss enemy (please ensure AoE is not hitting boss enemy)
- Use auto or simulate auto as close as possible (full charge, full reload)
- Record the total time (in seconds) to reach full burst bar - 4+ tests per unit, record each test
(If the boss spawn animation/force camera pan is making you miss hits, wait until after the boss has spawned to start shooting, and subtract the boss spawn timing from the total time.)
Thank you in advance 
