#Is there any Minecraft Skin API which render's GIF's, walking attacking and more?

1 messages · Page 1 of 1 (latest)

gritty talonBOT
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Hey @minor lance, thank you for using our help channel!

alpine jay
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Not that I am aware of, not one that is publically available anyway.

alpine jay
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Well yes it’s been on our list for a while, it’s just very complex.

alpine jay
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Correct, huge resources, a render takes a couple milliseconds as is. I still haven't yet looked into the best method.

alpine jay
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No it isn't open source as Starlight is the first skinAPI to do what it does. Allowing the code to get free would just lead to dozens of copycats claiming our code is theirs.

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Javascript, I've been told Java is a better choice apparently.

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Making a renderer for images like this requires a lot of teetering between speed and performance, it's doable though.

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xD

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I've been told, but I do like a challenge.

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Our render times are merely 260+ milliseconds so I'd say we did pretty good.

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Previously before a bug we had it at 100

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Well, we've had to fight rendering issues, loading speeds, environment issues and I think it was worth it.

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I love telling people it's written in js and watching their minds get blown xD

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Well good luck with your just remember to render your cubes double-sided, it will save you a lot of headache later.

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Oh alright.

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As long as you aren't making requests at DDOS rates there isn't a ratelimit.

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I do ask that you cache your images to lighten the load however.

alpine jay
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Both slim and wide models must be defined

alpine jay
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The issue is what the error said

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Both the slim and wide parameters need to be defined

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You must’ve only defined one

alpine jay
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You could just erase the entire image and reappend the next image each frame.