So say the games, core mechanics for survival isn’t enough to keep some players more focused staying alive by finding the essentials with resource management in mind, (finding food, clothing, first aid, building their base ect.) due to them having enough ammunition for the guns they found and the potential weapons durability being not in the game or just want to play PvP.
Players that KOS; after 4 player kills that was from engaging those player aggressively first ( non defensive kills) will be loaded in a server with other players with the same player kill conditions for a more PvP heavy experience, after their next death loading back in to a map or the next sign in.
After 8 deaths without killing a single player from Engaging them first ( non defensive kill) will send them back to a PvE server.
