#Dev log review

25 messages · Page 1 of 1 (latest)

lapis yoke
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I ran a sim on raidbots. I am supposed to be doing 937,000 DPS ST on a Dummy without any buffs. I know that is under perfect conditions and I probably will never reach that number but I am trying to improve from where I am. I recorded my rotation for over 2 minutes on a dummy and only averaged 650k based on what overall data said in details.

I also have some dungeon and raid logs. I would like to know what I am doing wrong in dungeons specifically as I run those most. Is it my CPM? Am I missing casts?

Dummies Log
https://www.warcraftlogs.com/reports/M4v2dGyF1CgwcQ7b#fight=last&type=casts&source=14&view=timeline

Dungeons
Necrotic Wake
https://www.warcraftlogs.com/reports/Xpy76rFdvgVGzaHq#fight=18&type=summary

City of Echoes
https://www.warcraftlogs.com/reports/39F71LkQdvZCArcY#fight=1&type=summary

Mists
https://www.warcraftlogs.com/reports/jQankrHmxgM4DqhC#fight=61&type=summary

sweet totem
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the first thing that jumps out to me is that there are huge gaps where you just arent pressing any buttons. the golden rule #1 is ABC Always Be Casting you always need to have something running or being cast. when im looking at your dummy log and your fire breath is at 6 seconds and your esurge is at 12 seconds compared to a faster rotation getting them both out by 6 seconds. i dont know whats going on some of this loss is going to be because i have higher haste but thats not a big enough difference for things to be this slow

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#devastation message if you are not canceling deep breath put a cancelaura macro somewhere on your bars sit down on the dummies for a few minutes and just get into the rhythm of pressing deepbreath and canceling it right away that might be some of it

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wake log-- looks like you died here. the m+ opener sequence when you are walking into a pack is to press shattering star first to get it rolling while letting your tank build threat, then going deep breath -> fire breath -> dragonrage to get iridescence: red buff up for the dragonrage triple pyre. be conscious of when your tank is gathering mobs and does not have threat yet; the first pull of wake is often a slow start as the tank tags a bunch of mobs and does not have much threat while they're walking in to get grouped up. sometimes you have to start slow to go fast

lapis yoke
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Hey thanks for responding! For the first part you say that I didnt cast eternity surge close enough to firebreath but I read somewhere that its better to cast those two atleast 4 seconds apart so your maximizing mastery giant killer (I believe it was). Additionally, I thought shattering star was a priority to get out so your maximizing its use and gain the benefit of increasing damage by 20% for 4 seconds. I also was casting firebreath at max rank. Am I supposed to cast my 2 empowerment spells together back to back in Dragonrage? Is anything I just said not correct? I am not by any means trying to be right I just need to understand if my thinking is wrong that will help me. When you say I have gaps in my casting are you talking about the dummies? Because I am always standing still and pressing buttons I dont stop. at dummies. Not sure how I could possibly cast any faster.

As for deep breath, I cancel it right when I hit my target. Sometimes it is finicky and if I cast too close it will not let me cancel right away. Ill consider the macro. Just need to think about where to put it.

For the last part, you mentioned casting Firebreath before Dragonrage? Why do you suggest this? The dragonrage rotation states that Firebreath should come after Dragonrage and if your firebreath is not up yet do not cast dragonrage until it is. What is th benefit to casting firebreath right before dragonrage? Im also not talented in to iridescence. Should I be? I go this build for mythics off of icy veins.

Can you share your AOE rotation and ST rotation? I have read a ton of guides and apparently I am still doing it wrong.

I appreciate you so much. I want nothing more than to improve on dev. I have a pally that is 20 levels lower and doing the same damage. But pally is boring.

sweet totem
# lapis yoke Hey thanks for responding! For the first part you say that I didnt cast eternity...

we separated empowers in s2 of dragonflight for the tier set. that is no longer something we need to do
in single target you cast fire breath at rank 1 and upcasting is not worth the time you spend doing it. in m+ aoe you can uprank fire breath for more upfront damage while the mobs are high health and to reduce the dot so you waste less damage if the mobs die while the dot is still rolling, and to increase the bounces from the talent Leaping Flames

use the cancelaura macro. time spent flying on deep breath is time wasted. you want to jump up apply the breath to everything that needs it and be back on the ground ASAP.

in single target you play to maximize the duration of your dragonrage for optimal damage, in aoe trash pulls you get slightly more damage out of having iridescence up for the triple pyre from pressing dragonrage. you should be talented into iridescence https://www.wowhead.com/talent-calc/evoker/devastation/scalecommander/DAQFFBlEWRJhEQVBFAQBUNVVBYUhVUVQVBUBFEFVVUBA

aoe vs st rotation my logs are public as Hazzikostion-Hyjal if you want to see em but youd be better off looking at top player logs especially on fights like sikran to get an idea of the single target rotation. use tools like lorrgs.io for ideas about defensive planning, use wowanalyzer to compare your logs from raid to the logs from high parsing players to get an idea of it. most of it is going to be in maximizing your efficiency of casts and cooldowns. if something comes up you press it

lapis yoke
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why did you say to do FB before Dragonrage?

sweet totem
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in single target you play to maximize the duration of your dragonrage for optimal damage, in aoe trash pulls you get slightly more damage out of having iridescence up for the triple pyre from pressing dragonrage. you should be talented into iridescence

lapis yoke
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Thank you for this. I’m going to review some logs and see where I can improve and I’ll add that talent in. Appreciate you!

lapis yoke
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@sweet totem question. If I am in the middle of chaining my disintegrates and FB or ES is up should I stop in between disintegrates to cast an empower spell (considering that DR is not up)?

Also, looking at highest ranking dev they cast hover right before deep breath. Does doing this pause the timer for hover or are they just preparing for the landing to navigate disintegrate as soon as DB ends?

sweet totem
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this patch devastation cancels almost every disintegrate except for mass disintegrate early, you have a huge amount of essence income and canceling disintegrate early with higher priority spells like fire breath esurge deep breath shattering star is always done. when you are high on resources you cancel disintegrate into other disintegrates to increase your damage slightly through higher bombardment uptime

one of our hero talent choice nodes is Slipstream / Nimble Flyer. the default builds run Slipstream, which gives you 2 free hover charges every time you cast Deep Breath. this means if you have charges to spend and your deep breath comes up, you can spend your hover charges and then deep breath and have them all back for free, and you have 10ish seconds of free hover time after you cancel your deep breath to move around for mechanics

lapis yoke
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When you cancel disintegrate when chaining it should be close to the end of the cast right? I have a weak aura that breaks it into 3 ticks I believe so I stop at the last third of the cast. Is this good practice (except for mass disintegrate)?

And when you have a mass disintegrate up but only one target should you treat it like a regular disintegrate and clip 2/3rds of the way or let it ride out?

Lastly I just compared my logs on Sikran to logs on a top player and I’m noticing that their disintegrate casts only last 1-2s. It’s like they are either canceling too early or their haste is so much higher than mine. Do you know what’s going on here? And why do my disintegrates show a blue long bar following the casts and fire breath (in red) but his don’t have those,

First two photos are mine. His is the last one.

sweet totem
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https://cdn.discordapp.com/attachments/965458290358235147/1296151336886206515/hzEi5ag.png?ex=67113e80&is=670fed00&hm=ad7197f21d64f7069c86941e3f04d32efe35bc1bf06415bd00dbaabe5dcd28f5& this is the image used in #devastation to help explain. every disintegrate except for mass disintegrate should be cancelled in the "early chain" section. mass disintegrate should either be chained into mass disintegrate or allowed to fully channel before starting another cast (regular disintegrate, cooldowns)

i dont know what the deal is with the long bar other than maybe you are filtering for different things? are both of them looking at casts -> timeline

lapis yoke
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So your saying that while casting a regular disintegrate you clip it between 2&3? That’s halfway? In other words when it gets to in between those numbers I cast disintegrate again? Don’t I lose out on damage by doing that?

And yes I was under timeline and casts.

sweet totem
# lapis yoke So your saying that while casting a regular disintegrate you clip it between 2&3...

yes

when you are channeling disintegrate it does a tick of damage at each of the white lines. canceling a disintegrate channel and starting a new cast of disintegrate immediately gives you the rightmost tick and starts to proceed down the bar from right to left once again. this means that every time you cancel a disintegrate cast with another disintegrate cast you "skip" along the bar to the next tick, at the cost of consuming your essence faster. if you have enough essence income this is a damage increase, and this patch with our tier set we have enough essence income to make that worth it

lapis yoke
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@catonkeybord Hi again friend. I am back and have spent all this time trying to hone in on improving. I did Sikran again and I compared my log to someone of the same item level. Im going to post both logs below.

Barney is the other player.
Barney's DPS was over 1 million. While mine was under 700,000.
Barney's CPM was 39. Where mine was 31. I know there is room for improvement and believe me I am trying my hardest to keep my hover up and keep casting spells (the struggle is real). However, I dont think I am too far behind with CPM.
The next big thing I notice is the difference in Disinegrate casts.
Barney cast DT 39 times and I 41. I realize my fight was alot longer and I need to improve on CPM but look at the damage difference. Our hits are similar but his DPS from DT was so much more than mine. I think it is because of the crit %. My stats are a little off right now because i main pres, but I have been simming and trying to swap gear in this spec for optimal stats. My question is, will changing my stats make a great change in my dps? Or would it be minor and leave me feeling once again like I am behind? I can only wonder because Barney is beating me in crit% and damage in every cast row. So maybe its my stats that are contributing the most to my poor dps? I know I still need work on CPM but my cast efficiency via wowanalyzer shows that I am not far off from Barneys. I am hoping you can take another look at this and help me get to the bottom of the main issue here. Even at the dummies, where i can stand still and cast without stopping in between, my dps is low. That combined with my understanding of the rotation farely well and chaingin Dts.... I just feel like there is something major getting in the way of my DPS. I don't think its my CPM or my rotation.

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What does uptime mean? I think I know but want to be sure

sweet totem
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uptime is time spent casting. wowanalyzer doesnt read evoker 100% correctly, something about time spent channeling empowers and deep breath doesnt get calculated quite right so the "optimal" casting is somewhere low 90% ish. most of the difference here is uptime and getting your cast efficiency getting up. dont worry about your stats much its a very small difference. the person you are comparing to got better efficiency on fire breath and eternity surge, and had better uptime. looking at your logs compare the cast timelines:
barney https://www.warcraftlogs.com/reports/nALjRhTXvgpMr3H4#fight=14&type=casts&source=30&view=timeline
yours
https://www.warcraftlogs.com/reports/TQVhAy1NmYf4b8gJ#fight=15&type=casts&source=192&view=timeline
note the long gap after your disintegrate at 20s, the large gap at 2min, smaller gaps at 1:27 2:20 2:37

these can mostly be fixed with better hover uptime, 34% is low. if you are going to deep breath soon and have hover charges to spend find a way to spend them on living flame burnout casts or shattering star so you get the full value on the refresh from deep breath and you're ready to move.

do not worry about your stats. go practice on the dummies. do not compare yourself to other players who may or may not be playing well, get your cast efficiency up up up. if the button is up you press it. see attached image your empowers in wowa should be packed like sardines with tiny gaps. dps from disintegrate difference is partly the crit chance, partly that this person high rolled significantly above their expected crit %, partly that they got more mass disintegrate casts off than you did, and partly that they got more disintegrate casts off in general than you did.

sweet totem
lapis yoke
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Thanks for taking the time to write all this. I feel like giving up. I have tried everything. When I practice on dummies there is nothing to get in my way and my dps is still so much lower than it should be. Its not clicking for me 😦 . I use hover, I non stop cast. It just doesnt make sense for the dummies. In a raid OK.. There is alot going on. But there is abslutely no reason why I cannot hit 1 mil on a ST dummy.

sweet totem
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looks about right. some damage is lost on dummy logs because bombardments is not fully saturated when you are on your own so if you compare it to a sim you will be a little lower than expected (usually 4-5%ish). looking at your cast sequence https://www.warcraftlogs.com/reports/FnwmgXD2jqzKZPRM#fight=17&type=casts&source=16&view=timeline

i would recommend EITHER doing eternity surge before fire breath in the opener, OR prioritizing eternity surge before fire breath on the second set of empowers-- eternity surge has a shorter cooldown than fire breath because of our tier set and doing fire breath -> esurge means esurge and fire breath come up at the same time for their second use and get stuck on each other. you dont esurge before fire breath until 1:15, so you've let esurge sit around for at least 10-15s and lost part of a use on it in the first minute already.

i do esurge first in my opener so that is what i am used to, but fire breath first in the opener is also fine, see the wowanalyzer image of the empowers just above for a visual of the sequence. fire breath->star->esurge first set of empowers, then esurge before fire breath when the empowers come back up, and then they are desynced until much later in the fight

lapis yoke
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Thank you 🙂 Do you see anything else I am doing wrong? Im not taking too long inbetween casts on dummy logs right?

sweet totem
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not seeing anything else odd. time between casts is fine. maybe a little long on the first deep breath