#How do events begin automatically?

6 messages · Page 1 of 1 (latest)

gritty zealot
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Events being in-game time-limited events? You would have to implement them yourself first, then add the ones you want to your ActivityConfig.json in .\grasscutter\data\.

crystal ember
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Actually the event quest IDS exist without having to implement anything, but it's broken, so the broken things are probably what would need to be implemented

gritty zealot
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Of course the ids exist because they are inside the game and come from the resources, just like items, but are worthless without the proper implementation and handling.

crystal ember
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I tried typing the /Quest [EventID] add and that worked, the quest started

gritty zealot
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Yes, of course, because it's from resources - which exist so you can do it

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Now try doing the actual event-specific things that aren't implemented