#Gameplay improvement sugestions in early acces

3 messages · Page 1 of 1 (latest)

hard perch
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5.bowhunting is nerfed at the moment in both mobile and woth2 should get more attention since it's a different discipline and way older than rifle hunting.
Traditional bow hunting should also have a power bar wich fills up hold and release to fire arrow not just steady aim
Could be used both shit to steady shot and release click to fire arrow at best moment.
This would bring more challenge realism and items in store like silencers on strings, stabilizer accessories, thumb release, gloves ,tabs all whit different ways to affect hold and release, powerbar,steady aim too.
Especially Traditional bow should have shorter time to keep bow in full draw . Holding right click until power bar fills up to propper power hold shit steady aim and release right click at best moment to deploy arrow. Thimb release, gloves tabs should affect precision.

This could be different on compound bow more like the actual way to draw steady aim point and shoot whit difference to add timer to powerbar until can be kept in full draw,at the moment is infinite aiming point and shoot.

This way would be a difference and level of challenge using different bows,
More dificult bows use more skill/ perk points and bowhunting should have its own menu for skills .

hard perch
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  1. Car should have travel/spawn ability and keep its position on map , same as on mobile

Also should have sleeping/time change upgrade as achievement.

lethal cedar
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I agree with 1. But the rest seems like nonsense.