#Duck Hunting DLC suggestion

1 messages · Page 1 of 1 (latest)

hexed steeple
#

No new maps. New gear and a little duck behavior/mapping changes. Things I would like to see, especially on Nez Perce. Duck hunting more than big game hunting, really lends itself to hunting with others. I could see this being an amazing experience in multiplayer.

  1. Ducks concentrated in the swamps and grasslands, but found in lakes with appropriate landing spots in the highland and lowlands forests as well. This would not require a change to existing drinking zones from other animals. I can’t recall ducks spooking deer when I’ve seen them together.
  2. Add some duck species that are especially more likely to be found in the woodland areas- wood ducks and teal are often found in wooded wetlands.
  3. A few more duck species native to Idaho. In addition to the beautiful wood and teal, redheads and pintails are gorgeous ducks and would be a great trophy additions to the lodge.
  4. Change duck behavior to be more likely to be called into your location. I don’t know what the duck call range is, but I suspect it may need to be increased for calling birds to your location.
  5. I would turn off genetics for waterfowl. It’s not like deer hunting where, in real life, you sit in a stand year after year watching the same buck grow in hopes that he turns into a monster. You don’t watch ducks grow up. You call them in, you shoot them. Instead, I would make their genetics purely random. Obviously, 4 and 5* animals would be much rarer than 1 and 2* birds.
  6. Gear time.
    A. Add duck blinds- ground blinds with open roofs. Duck hunting is staying put and calling in birds. For that reason:
    1. Turn off hunting pressure when shooting birds.
    B. Add a few more 12 and 20 gauge shotgun varieties. Pumps and automatics.
    C. A few calls that may work better for different species.
    D. Retriever (optional) Not a dog that tracks shot animals. Just retrieves the ducks.
    E. Decoys
turbid mica
#

Would be awesome if they added this