#Speedrun Thread

6 messages · Page 1 of 1 (latest)

shut silo
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Figured we could use a place to show off speed runs and discuss strategies for faster runs.

stoic pagoda
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didn't see this till now

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clairvoyant strategy -
spirit well is a must. get glass cannon as a starting vestige or scrying table. then get uncommon augments for telekinesis and spirit bomb increasing charges per turn. once at 3 per turn, skip all augments besides epic. on turn start, use spirit well and end turn immediately and repeat. take cynder boss with run quest of kwillings or carver

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good bindings - cleave, afterimage, chain lightning, invigorate

shut silo
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Spirit well is nice for clearing waves. I usually pick Super Spirit bomb if I get Chain lightning as it clears bosses faster.
For a vestige, you can't go wrong with Controlled Explosives

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I feel like the fastest areas to clear are Garden and Proving Grounds.
The reason i prefer those locations is because Silent has the worms which can be quite slow to clear and Radiant market has the Captor.
I'll grab Vengewood if my prior 2 options don't show up.