When you're a klown, the only way to gain back your Hp is by LOL'ing or getting back up after being knocked down. Kinda boring, right? Another person also said the things you can do with the cotton candy cocoons are very minimal, so why don't we fix that? On stray cocoons, you have the option to just leave the cocoon, or drink the blood from the cocoon, giving you more health.
#Klown HP Gain Idea
2 messages · Page 1 of 1 (latest)
I would totally be down for that bit both for lore and gameplay, but it would probably be best if it was specifically player cocoons. Possibly match the pace of health gain with increasing the speed of time loss in the cocoons before suffocation. But obviously make it so Klowns get disrupted when hit, as well as only available when the Klown is missing health.