#Triple-Jump Resets Knockback Momentum

1 messages · Page 1 of 1 (latest)

karmic swallow
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Description

When a triple jumping player gets attacked, the knockback momentum stops instantly after touching the ground.

Game Version

v2.0.4.1

Steps to reproduce

  1. Enter a 2 player game.
  2. Stomp/Shoot any projectile while the attacked player is in mid-triple jump.

Expected Results

The attacked player should still slide all the way.

split kiln
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I noticed that on Volcano yesterday, I was on my way to triple jump and fell on the ground like a brick

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no sliding whatsoever

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Yeah it does exactly like when you don't press any direction after a triple jump, you stick the landing

rugged anchor
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Ohhhh that's what causes it