Hi! I have a pack where I'm trying to give goats a few horn shape variations (4 models) as well as a couple wool color variations (4 texture variations). In order to facilitate the horn shapes, I resized the default goat texture from 64x64 to 128x128. In order for EMF to know that I want to use the 128x texture, I have to set the default to the 128x128 texture. The issue is that in doing so, the mods no longer seem to be looking for texture variations. If I dont set the default texture, any goat model in game that uses the vanilla goat texture looks broken while any model that renders with the texture variations looks as intended.
Anyone have any insight into what I may be doing wrong?