essentially i have assigned height and biome based textures to those mobs and it worked perfectly fine with optifine in the past but now they refuse to work as intended.
this is the propertie file setup for both .. https://i.imgur.com/Nwtl5T8.png
basically i have a set of skins i pull from in general and have them overwritten by the specific biome variants
strider folder https://i.imgur.com/vceCcrw.png
irongolem folder
https://i.imgur.com/s306GFB.png
how the golem renders ingame (should be this https://i.imgur.com/IQGBUc6.png) https://i.imgur.com/fQn4vBL.png
strider renders like this https://i.imgur.com/FNWbogH.png but should use this texture instead https://i.imgur.com/QM4Q730.png
other mobs like dolphins seem to work fine tho (there could be more that work and dont work. these are however the ones i have noticed so far... that being said maybe something is wrong on my end instead so if you can help me out i would greatly appreciate it