#armor

45 messages · Page 1 of 1 (latest)

daring bolt
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is it possible to make a model (player_outer_armor.jem) change when renaming an armor?

inland pendant
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Yes, look at the example of this on the top section of #notable-exf-packs

daring bolt
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I want to change the armor model and the texture of the model

inland pendant
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seperate models

daring bolt
daring bolt
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If that's what you're talking about, then that's not what I need or Maybe I just can't find it?

inland pendant
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That should be it, does it not vary the models with properties?

daring bolt
inland pendant
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I'll check it hang on

daring bolt
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due to which unnecessary parts of the model disappear

daring bolt
inland pendant
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Ah yeah it uses cit...

daring bolt
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omg!

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I learned how to do it the way I want!

inland pendant
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Nice

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If you get it working nice I'd love to feature it as an example for others

daring bolt
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I am very happy

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oh wait

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it doesn't work(((

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I made a mistake

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apparently it is impossible to make it so that it is the model that changes, and not the texture for it

inland pendant
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It should be possible, show me your .properties file

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You have to use nbt to access the player inventory to get the armor item names however

daring bolt
inland pendant
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Completely wrong on multiple accounts, I'll help tomorrow its very late for me now

daring bolt
inland pendant
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there may be a bug rn

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im checking and fixing it

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i am then finally making an example pack for this

daring bolt
inland pendant
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hmm

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it can really only be done easily on a whole armor basis

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doesnt really work this way for individual armor parts

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CIT is just going to have to be the way

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with models with all the variants inside them

daring bolt
inland pendant
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not the model no

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unfortunately itll have to be the mergin variants into 1 model way

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like chimken