#Fresh Moves in the forge app is not compatible with the entity texture and model stuff

10 messages · Page 1 of 1 (latest)

twilit fox
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In the app, Fresh Moves is missing the version compatible with everything else, but downloading it using a link I found (I think I found it on the wiki) I do not know where to put the file in order for it to be used. Forge usually puts everything into the proper file automatically, but i can't locate the file to move things manually, and searching online has been no help at all, the results only show me how to download, which I have already done. Can anyone help me?

swift ridge
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Fresh moves just goes in the resource pack folder

twilit fox
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That does not help when I can't find the folder

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I don't know where to find any of the folders, and the version of Fresh Moves that I need is not on forge

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So I need to put it in a folder manually because it goes straight to downloads, but I can't find any of the folders

swift ridge
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ohhh im sorry. when you load up the game, go to resourcepacks and there should be a button to open resourcepack folder which you want to put it in. Otherwise you should be able to just drag the file over the game itself to where the resource packs go and just drop it in

twilit fox
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Okay I will try that, thank you, I am very new at all of this

twilit fox
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It is not working, is there a full tutorial somewhere that also includes files or something? I tried putting it in the resource pack folder, and it showed up on Minecraft in the datapacks, but my skin still doesn't blink or anything even though I did the tutorial on the wiki and I have the ETF and EMF packs to go with it, so I don't understand what is wrong.

twilit fox
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Nobody I know has JAVA so I am the only player, and no I do not get custom animations

twilit fox
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I did say that already, yes I do