#End Crystal Beam not applying an emissive texture
4 messages · Page 1 of 1 (latest)
4 messages · Page 1 of 1 (latest)
It seems I can’t make the End Crystal Beam (that heals the Ender Dragon) have an emissive texture.
I seem to recall Optifine had this issue too. Is the beam able to have an emissive texture in ETF?
It looks quite odd to have all these glowing crystals shooting a pitch-black healing beam. 😛