As the title says, some of creepermax123's resource packs have issues being randomized, specifically zombies, skeletons and endermen. The weird thing is, sometimes the random entities DO spawn correctly, but I have no idea under what circumstances they spawn correctly. His other mobs, like cows, chickens, pigs, spiders, dogs... those all work fine and are randomized properly. But for some reason, zombies, skeletons and endermen struggle to be random.
#Some issues with creepermax123's better creatures resource packs
1 messages · Page 1 of 1 (latest)
Can you link the pack
i think i figured out why it was happening, apparently the way he set up those specific resource packs, the entities were biome dependent and i was also using a world generation mod that adds new biomes so they were not being recognized by the pack
i just assumed it was an issue with this mod but i dug into the resource pack and found that
although on a similar note, MrBlueYeti's better dogs pack has some messed up models/textures that i know must be an issue with this mod because it wasnt an issue with optifine, so i will send that one