#Custom texture not working for named modded mob

34 messages · Page 1 of 1 (latest)

naive jay
#

I'm attempting to do a custom name and texture for a modded entity, but its not being changed.
I've tried it two ways:


skins.2 = 2
names.2 = "Venerated Bison Bull"```

```./assets/alexsmobs/etf/random/entity/bison.properties

skins.2 = 2
names.2 = "Venerated Bison Bull"```
#

This is for 1.18.2 forge

hearty galleon
#

Does it work with other properties like biomes?

naive jay
#

I have not tried with biomes since I want testing in a flatworld. Lemme see if I can change biome for an area...

hearty galleon
#

Or try with the heights property

naive jay
#

Okay

hearty galleon
#

I want to know if it's the name property or all properties broken

naive jay
#

How do i use the heights properly. Just literally use that text and a number?

hearty galleon
#

Heights.1=1-44

naive jay
#

ok

#

And to cover the other naming bases:

hearty galleon
#

Afterwards go to ETFs config menu > general settings > debug printing to > chat. And then right click this bison, chat should give some details you should screenshot and send here

naive jay
#

ok

hearty galleon
#

If no chat message appears it means there is a bigger problem

naive jay
#

i did have to turn off the block update setting i think, since I ran into the tinkers issue

hearty galleon
#

Yes that should not affect regular entities

naive jay
#

ok

#

No dice on the height, gonna set it to texture 1

hearty galleon
#

Hmm do the debug thing I messaged above and right click the bison, send me a screenshot of what shows up in chat

naive jay
#

right

hearty galleon
#

I have a feeling etf might not be running for this bison

naive jay
#

that would suck

#

But I'll survive

#

Do you have support for Alexs Mobs?

#

alright, i've got to step away from my keyboard for a bit

hearty galleon
#

I will have to look into it, it should be working I have one final idea that has no reason it shouldn't work

#

Place the properties file and texture variants in assets/alexsmobs/textures/entity/bison.properties

#

If that doesn't work then I must need to fix something

naive jay
#

Does mean that the debug image is normal, or just not seeing the texture file location?

naive jay
#

Yep, nothin' it works only if i do a normal retexture

naive jay
#

Tho I frankly hate finding potential code issues

hearty galleon
#

Very strange I will look into this

#

Please link the mod