💡│ɪᴅᴇᴀꜱ/ꜰᴇᴇᴅʙᴀᴄᴋ
white chargrilled meat, 1min make?
Yes
3-Man Experience and Suggestions
Zombie reach
Axes
Syphia mushroom instead of normal mushroom for herbal antibiotics
Yes
Hobo stew food poisoning pressure
Implemented
Breakable Mods
lockpick training dummy
Yes
Knives are too strong
Add graffiti spray can
Perk Adjustment Ideas
Maybe
Map alignment
repulsor on sledge
Book system and easy high-level loot
Feedback: Slow down item progression finds vs crafting
Repair only those items you can craft
Apply More Think
Cultists of the apocalypse
Reduce Plant Picking Stamina Use
Nerf the Flame and Rock throwers
Implemented
chromium
More receipts for Supercorn.
Zombie that disarms
Feedback: Wasteland
Sand blocks should provide more sand
You need iron too soon
Gun Perks
Remove the spitters
Encumbered penalty (Broken limbs)
Chicken Coop for eggs
Salvaging should not give ingots
Disappointing Experience
Lockpicking Experience
Bronze should be crafting level 25
Dont like that the only way to gain vitality is to afk in base…
Home map table
Farming yield
NPCs
New class
detection in base
Increase Literature Fragment yield from scrapping Perk Books.
Burn level debuffs
Working Devices
Bow/Crossbow Perk Ideas
Urban Combat Vol 2
Maybe
Land claim amount
Implemented
Torch/Light/Umbrella slot?
optional minimalist compass
Javelins/Throwing knives
Vitality for Newbies
Guitar